I think this, below, is the part of my post that is most central. I'm writing on my phone and it's a bit messy rewriting things for more clarity, so sorry if it's not too clear.
"What do you give up? A single land. What do you gain? The possibility of carrying out the deck's mana denial strategy vs the decks that are protecting themselves from this by playing 1-2 basics and even to a lesser extent the decks that play more basics. It's not like an extra fetch would win you a lot of games in its place. Or well, that's the actual question."
So, I'm not giving a yes or no answer but instead emphasizing what the cost is of running a copy of Ghost Quarter and what advantages it would bring. I think it seems worthy of testing, but it is not yet a Maverick staple.
Ive been testing it for the past couple weeks and its been either insane or mediocre. Sometimes its just another wasteland, sometimes its actual wasteland if they needled wasteland, killed a couple basics my opponent agressivly fetched out, but agaunst dnt and miracles its bee. Subpar. So overall its been 2/10 or 10/10. Much like excavator
I see. Well I don't expect it to be great all the time so if it's sometimes 10/10 that would mean it has the high ceiling one could hope for.
And, based on your recent question, it seems as if you are playing GQ over Cradle, is that the case? I would prefer Cradle over GQ, to answer that question. We had a discussion about Cradle vs Depths about two months ago and I was trying to find it, to link it, but couldn't. I think Cradle was considered a card that should be included by most. Anyway, I think something else should be cut, maybe a black dual or the third basic that some play, myself included. I'll try not to write more on this topic since I need to test it more...
My current list is
4 drs
4 mom
1 birds
1 safekeeper
2 sfm
3 thalia
1 pridemage
1 teeg
1 ooze
1 scryb ranger
4 knight
1 excavator
1 rallier
1 titania
4 gsz
4 plow
1 library
1 jitte
1 sofi
7 fetches
2 bayou
2 savannah
1 scrubland
4 wasteland
1 ghost quarter
1 forest
1 plains
1 karakas
1 maze
1 dryad arbor
1 horizon canopy
What do you think i should cut for cradle? Im thinking possibly bayou, though i could just play 61
@Magnaguard: cutting a Bayou seems ok, you have no black cards in your maindeck. [edit: or maybe 12 green sources excluding Arbor is a bit low, anyone else has an opinion?] Two black duals have been enough for me lately, you can try it. I don't generally mind 61 cards in a gsz-deck, but increasing the land count by adding a land is probably not a good idea.
What matchups are either Sanctum Prelate or Toxic Deluge not useful in?
Sanctum prelate is a card i board in only a couple matchups where there game plan revolves around specific MPs. Vs lands/aggro loam, prelate on 2 is a straight beating, no loam, no p fire, no decay, its great. And then vs combo decks to stop win con, and against miracles name 1 or 6 depending on rest of the board state.
I personaly dont use deluge, but its great vs any creatue decks that explode aka elves, merfolk, goblins, things like that
I play a 1of Deluge as it's a great "get out of jail for free" card. Any creature deck that thinks you have no board wipe will play all their threats as soon as they get them so this is a way to punish them. Think of Shardless BUG or Grixis control. They'll jam as many small creatures as fast as they can if they know you have no way to clear it and you'll never see the end of it.
And if they don't deploy all their threats because they are scared of a board wipe then you can take advantage of it because our creatures are often better than our opponent's 1for1. In short, don't expect it to win the game by itself but rather force the opponent to play slower.
So what does everyone think of the new miri they spoiled today? Seems pretty sweet at getting damage through, and makes elves not able to craterhoof you out of the game.
Mirri isn't going to work out. You never want more than one and when you are zenithing for 4 to try to somewhat stop a swarm deck the next turn you have probably already lost.
I'm not too keen on upping our number of legendaries but if I was even going to consider a 3drop Legendary bullet it would have to be Rhonas. The card is everything maverick wants: a 5/5 indestructible/deathtouch beater not reliant on the graveyard, mana sink for cradle, gives trample to kotr/more power to first striking thalia.
The new mirri is pretty much useless for maverick.
Last edited by Cpt-Qc; 08-08-2017 at 02:37 AM.
Trying to build a Zoo like build, but it leans more to Maverick than Zoo, what do you guys think:
4 Narnam Renegade
4 Noble Hierarch
2 Birds of Paradise
3 Thalia, Guardian of Thraben
2 Qasali Pridemage
1 Scavenging Ooze
1 Gaddock Teeg
2 Knight of the Reliquary
1 Tireless Tracker
2 Renegade Rallier
2 Huntmaster of the Fells
4 Lightning Bolt
3 Swords to Plowshares
4 Green Sun Zenith
2 Ajani Vengeant
4 Wooded Foothills
4 Windswept Heath
2 Arid Mesa
2 Taiga
2 Savannah
1 Plateau
1 Karakas
1 Forest
1 Plains
1 Dryad Arbor
4 Wasteland
1 Thalia, Guardian of Thraben
3 Containment Priest
2 Fiery Justice
1 Grim Lavamancer
2 Pithing Needle
2 Pyroblast
1 Ramunap Excavator
3 Surgical Extraction
Based on the Zoo list that 5-0'ed on MTGO. Still very debatable. Going to test it this Friday. If this is not the place to discuss this, just ignore me.![]()
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