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Thread: 4 Card Blind

  1. #4161
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    Re: 4 Card Blind

    Meantime, let's work out my scores.

    1. Asthereal (TO): Remote Farm, City of Traitors, Windborn Muse, Elspeth, Knight-Errant
    That's me, with a deck that's probably way too slow.
    2. Reeplcheep: Rain of Tears , Inkmoth Nexus, Urborg, Yomb of Yawgmoth , Tabernacle at Pendrell Vale
    EDIT: forgot that Urborg turns my Farm into a swamp. I can't cast Elspeth or I lose the Farm, but Nexus is a bad blocker and you can't activate and attack, so you were right. I win these. 6-0
    3. GoblinSmashmaster: Great Furnace, Lotus Petal, Kuldotha Rebirth, Feldon's Cane
    You can't pay the Muse max. 6-0
    4. alphastryk: Khalni Garden, Golgari Rot Farm, Awakening Zone, Sprout Swarm
    Muse is a 4 turn clock, with Elspeth tokens back for defence I should race this. 6-0
    5. dte: City of traitors, Lotus petal, Energy field, Scalding tongs
    LOL I reckoned Energy Field would be too cutesy. I was wrong. :) 0-6
    6. Tylert: Great furnace, Kuldotha rebirth, Unmask, Force of despair
    Unmask the Muse, swarm the Elspeth seems like a strategy I can't beat. OTD you can even use FoD to kill the blocker and kill me even faster. 0-6
    7. jhhdk: Leyline of Abundance, Dryad Arbor, Devoted Druid, Hornet Queen
    J did the math. He's probably right. 0-6
    8. Wrath of Pie: City of Traitors, Ratchet Bomb, Hangarback Walker, Hangarback Walker
    Bomb can kill my tokens, or the 4-drops, but OTP it's a tad slow. Math below. I think it's 3-3 (EDIT: Disagreement solved. Wrath missed casting Els first.)
    9. H: Great Furnace, Great Furnace, Kuldotha Rebirth, Kuldotha Rebirth
    Windborn Muse gets to work again. 6-0
    10. silkster: Shivan Gorge, Mercadian Bazaar, Lotus Petal, Energy Field
    Energy Field plus a wincon I can't stop. 0-6
    11. FTW: The Tabernacle at Pendrell Vale, Maze of Ith, Urborg, Tomb of Yawgmoth, Murderous Rider
    EDIT: Smart line by dte gets me a draw OTP. EDIT2: Solved. We found another line but Elspeth ultimate with an indestructible 4/4 draws against the Knight. 1-4
    12. Serguei: Force of Despair, Unmask, Great Furnace, Kuldotha Rebirth
    Unmask the Muse, swarm the Elspeth again. 0-6
    13. maxx!: The Tabernacle at Pendrell Vale, Urborg, Tomb of Yawgmoth, Duress, Bitterblossom
    Duress can only take Elspeth, and you need Nacle to cast Bitterblossom, but can't pay for the upkeep and for the attack at the same time, but if you don't cast Blossom you just die to Muse. 6-0

    Total: 34 points


    Against Wrath, me OTP:
    A: Farm
    W: Cast Bomb, Bomb=1
    A: City, cast Elspeth, make 4/4 token
    W: Bomb=2, cast Walker (which is now 4/4)
    A: Cast Muse (which is 5/6), make token 7/7 flying and attack (W=13)
    W: Bomb=3, either wait or cast Walker nr 2, doesn't matter
    A: Make token 7/7 flying again, attack for 12, W=1
    From here you die to the flyer, as you can't both tick up Bomb and crack it, so this line doesn't work.
    (When you're OTP this line does work, and will win you the game.)

    A: Farm
    W: Walker (4/4)
    A: City, cast Elspeth, make 4/4 token
    W: Attack Elspeth, blocking just gets you a flyer, so I let it go to 1, you cast Bomb, B=1
    A: Cast Muse (which is 5/6), make second 4/4 token, E=2, attack with first token (W=16)
    W: Attack Elspeth again (costs 2), Muse blocks, turning Walker into a 4/4 flyer, tick up bomb, B=2
    A: Make one token 7/7 flying (E=3), attack with it and Muse (12), you go to 4 life
    I win from here as well.

    So I think I win on the play for a 3-3. What line did you find?
    Last edited by Asthereal; 03-16-2021 at 05:35 PM.
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  2. #4162

    Re: 4 Card Blind

    Quote Originally Posted by Asthereal View Post

    Against Wrath, me OTP:
    A: Farm
    W: Cast Bomb, Bomb=1
    A: City, cast Elspeth, make 4/4 token
    W: Bomb=2, cast Walker (which is now 4/4)
    A: Cast Muse (which is 5/6), make token 7/7 flying and attack (W=13)
    W: Bomb=3, either wait or cast Walker nr 2, doesn't matter
    A: Make token 7/7 flying again, attack for 12, W=1
    From here you die to the flyer, as you can't both tick up Bomb and crack it, so this line doesn't work.
    (When you're OTP this line does work, and will win you the game.)

    A: Farm
    W: Walker (4/4)
    A: City, cast Elspeth, make 4/4 token
    W: Attack Elspeth, blocking just gets you a flyer, so I let it go to 1, you cast Bomb, B=1
    A: Cast Muse (which is 5/6), make second 4/4 token, E=2, attack with first token (W=16)
    W: Attack Elspeth again (costs 2), Muse blocks, turning Walker into a 4/4 flyer, tick up bomb, B=2
    A: Make one token 7/7 flying (E=3), attack with it and Muse (12), you go to 4 life
    I win from here as well.

    So I think I win on the play for a 3-3. What line did you find?
    I had you casting Muse first, casting Elspeth first and making a token is way better. I should have known better, there's a reason that submit Elspeths is my emergency backup plan.

  3. #4163

    Re: 4 Card Blind

    Quote Originally Posted by Asthereal View Post
    2. Reeplcheep: Rain of Tears , Inkmoth Nexus, Urborg, Yomb of Yawgmoth , Tabernacle at Pendrell Vale
    Rain of Tears kills my City, after which paying Nacle upkeep is problematic. I'm pretty sure I lose this. 0-6
    Not a problem, your Remote Farm is also a Swamp thanks to Urborg, so Windborn Muse can block.

  4. #4164
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    Re: 4 Card Blind

    Quote Originally Posted by Wrath of Pie View Post
    Not a problem, your Remote Farm is also a Swamp thanks to Urborg, so Windborn Muse can block.
    Oh right, I missed that Urborg helps me pay for Tabernacle upkeep. Good one. Editing results now.


    Quote Originally Posted by Wrath of Pie View Post
    I had you casting Muse first, casting Elspeth first and making a token is way better. I should have known better, there's a reason that submit Elspeths is my emergency backup plan.
    Nice, that's sorted then.
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  5. #4165
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    Re: 4 Card Blind

    Quote Originally Posted by Wrath of Pie View Post
    Not a problem, your Remote Farm is also a Swamp thanks to Urborg, so Windborn Muse can block.
    Actually, I think Asthereal should even have a draw OTP vs FTW:

    T1 farm // tabernacle
    T2 elspeth, token // maze
    T3 let token die, new token, muse, lose farm // Urbork, kill Elspeth (otherwise a terrible death awaits at the hand of indestructible everything) == F18
    T4 attack for 9 (Maze is tapped), F9 // play Rider
    T5 attack with flying Muse (Maze is tapped), F 4. // Now FTW cannot let rider die and kill the muse, or he dies to the token. So he pays the upkeep of the rider with Urborg or Tabernacle. He can attack to get life, but then he could not use maze because of muse and would lose on the swing back. On the other side, lifelink blocker plus maze prevents Asthereal to win.

    4-1 for FTW?

  6. #4166
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    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    Actually, I think Asthereal should even have a draw OTP vs FTW:

    T1 farm // tabernacle
    T2 elspeth, token // maze
    T3 let token die, new token, muse, lose farm // Urbork, kill Elspeth (otherwise a terrible death awaits at the hand of indestructible everything) == F18
    T4 attack for 9 (Maze is tapped), F9 // play Rider
    T5 attack with flying Muse (Maze is tapped), F 4. // Now FTW cannot let rider die and kill the muse, or he dies to the token. So he pays the upkeep of the rider with Urborg or Tabernacle. He can attack to get life, but then he could not use maze because of muse and would lose on the swing back. On the other side, lifelink blocker plus maze prevents Asthereal to win.

    4-1 for FTW?
    EDIT some more: Yeah that life loss from the Knight adventure wins me a turn.
    I don't see a way around this. FTW, maybe you do?
    Last edited by Asthereal; 03-16-2021 at 09:53 AM.
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  7. #4167
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    Yeah, I'd have to agree with serguei.
    At least ban the prevent lifegain cards.

    We should still loose to other effects than having 0 life or less.
    ALternate wincons: Yeah I guess we could ban these.

  8. #4168
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    Re: 4 Card Blind

    A quick count puts me up to at least 5 in favor of banning alternate wincons and just 1 against.
    And everybody seems in favor of banning lifegain prevention.

    So I'll be adding those to the round and cough up my own deck, so I can open the round today.
    I'll again put the deadline on Thursday, so eevrybody had some time to make a cool deck.
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  9. #4169
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    Re: 4 Card Blind

    Quote Originally Posted by Tylert View Post
    That was my deck which was going 4/1 vs chancellor T1 combo. I'm not sure wether this is better against the meta with chancellor or without chancellor. The funny thing with this deck is that it wins on the draw and draws on the play :)
    As silkster pointed out, Dark Ritual lets you beat it on the play too
    Swamp, Dark Ritual, Force of Despair, Hangarback Walker would 6-0 the Chancellor and Empty and other token decks, but it's weak to control. Wrath's Ratchet Bomb tech was good.

    Quote Originally Posted by dte View Post
    Actually, I think Asthereal should even have a draw OTP vs FTW:

    T1 farm // tabernacle
    T2 elspeth, token // maze
    T3 let token die, new token, muse, lose farm // Urbork, kill Elspeth (otherwise a terrible death awaits at the hand of indestructible everything) == F18
    T4 attack for 9 (Maze is tapped), F9 // play Rider
    T5 attack with flying Muse (Maze is tapped), F 4. // Now FTW cannot let rider die and kill the muse, or he dies to the token. So he pays the upkeep of the rider with Urborg or Tabernacle. He can attack to get life, but then he could not use maze because of muse and would lose on the swing back. On the other side, lifelink blocker plus maze prevents Asthereal to win.

    4-1 for FTW?
    If he goes aggro Elspeth-Muse OTP, I kill Muse first because I can't block the flying or attack while it's out.

    T1
    A - Farm
    F - Tabernacle

    T2
    A - City. Elspeth +1. 1 Token (Elspeth at 5 counters)
    F - Maze

    T3
    A - Let token die. Windborn Muse. Farm dies. +1 Token (Elspeth at 6 counters)
    F - Urborg. Pass

    T4
    A - Pay for the token and Muse with City, then I Swift End @ Muse [F=18]. Attack with 4/4 token. [F=14] +1 for 2nd token. (Elspeth at 7 counters)
    F - Murderous Rider from Adventure

    T5
    A - Pay upkeep for both tokens. Can't attack into 5/6 lifelink. +1 for 3rd token (Elspeth at 8 counters)
    F - Let Rider die. Draw Rider. Pass

    T6
    A - Pay upkeep for 2 tokens with City, 3rd dies. I Swift End Elspeth before main phase [F=12] and get attacked for 8 [F=4].
    F - Murderous Rider from Adventure

    T7
    A - Pay upkeep for 2 tokens. Attacking into 5/6 lifelink Rider still loses (I'd go up to 5 and kill a token for free)
    F - Pay for Rider with Urborg. Attack for 5 lifelink. [F=9]

    If he double blocks, I trade with 1 token, Maze the other when it attacks, draw Swift End and kill it at 7 life.
    If he lets it through, I Maze my own Rider after damage to untap it. Then he has to attack into a 5/6 lifelink...

    Still WW 6-0 for me?
    Last edited by FTW; 03-16-2021 at 11:21 AM.

  10. #4170
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    Re: 4 Card Blind

    Alright so here we go.


    ROUND 9 OF SEASON 9: DEVIANT LEGACY - PART 2 has started.

    This round we play Race for Life: Players don't lose the game for having 0 life or less or from having 10 or more poison counters. If a player has 100 life or more, he or she wins the game. If more players have 100 life or more at the same moment, the game ends in a draw. If no player can reach 100 life with optimal play from either side, the game also ends in a draw. Effects that would prevent, replace or mitigate lifegain in any way instead do nothing. Effects that would make you win the game immediately, or make an opponent lose the game immediately, instead do nothing. Effects you control that would make you lose the game are unaffected.

    I have PM'ed myself my deck for round 9, so you can start sending me your decks.

    DEADLINE: THURSDAY the 18th of March at 11:00AM Central European Time. Yes, you have a day extra because of the late bannings.
    (That's my time zone. Pacific Time it'll probably be something like Wednesday night a bit past midnight, so keep that in mind.)

    PLEASE NOTE:
    The way you send your deck to me matters. Please send it in the way described below, so it doesn't cost me an hour of editing before I can post all the decks.
    Please send your deck as follows: Swamp, Swamp, Dauthi Slayer, Black Knight.
    So with card tags around each card, and not above eachother, and with your Username and 4CB S09R09 in the topic.
    Don't forget to keep an eye on the banned list. You'll find it in the second post of the thread, or in our Google Spreadsheet.

    After the deadline has passed, I will post all decks on the forum here, and you can start puzzling out your scores.
    If you have any questions, please read the first two posts of this thread first. If you can't find the answer there, drop a message here. We'll answer a.s.a.p.

    Also, if you've been lurking on this thread and looking to join, you can step in anytime, any round. That's no problem at all. Just send me your deck before the deadline, and I'll add you to the competition.

    Happy deck designing everybody!
    Join the 4 Card Blind competition!

  11. #4171
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    Re: 4 Card Blind

    Quote Originally Posted by Asthereal View Post
    EDIT some more: Yeah that life loss from the Knight adventure wins me a turn.
    I don't see a way around this. FTW, maybe you do?
    See above. If I kill Muse first before Elspeth, I still have time to stop the Elspeth ult on turn 6. I take less damage by not facing a 5/6 flyer.

  12. #4172
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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    If he goes aggro Elspeth-Muse OTP, I kill Muse first because I can't block the flying or attack while it's out.

    T1
    A - Farm
    F - Tabernacle

    T2
    A - City. Elspeth +1. 1 Token (Elspeth at 5 counters)
    F - Maze

    T3
    A - Let token die. Windborn Muse. Farm dies. +1 Token (Elspeth at 6 counters)
    F - Urborg. Pass

    T4
    A - Pay for the token and Muse with City, then I Swift End @ Muse [F=18]. Attack with 4/4 token. [F=14] +1 for 2nd token. (Elspeth at 7 counters)
    F - Murderous Rider from Adventure

    T5
    A - Pay upkeep for both tokens. Can't attack into 5/6 lifelink. +1 for 3rd token (Elspeth at 8 counters)
    F - Let Rider die. Draw Rider. Pass
    Why a third token? Here goes a 7/7 flyer in, FTW at 7.

    Quote Originally Posted by FTW View Post
    T6
    A - Pay upkeep for 2 tokens with City, 3rd dies. I Swift End Elspeth before main phase [F=12] and get attacked for 8 [F=4].
    F - Murderous Rider from Adventure
    FTW at 5 after killing Elspeth, dying after attack.

    So probably better to kill Elspeth first and take the draw?

  13. #4173
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    Re: 4 Card Blind

    Quote Originally Posted by dte View Post
    Why a third token? Here goes a 7/7 flyer in, FTW at 7.

    FTW at 5 after killing Elspeth, dying after attack.

    So probably better to kill Elspeth first and take the draw?
    Right, forgot about Elspeth's other ability flies over.
    Why would I play to die to attacks? I can lifelink attack Elspeth vs fewer blockers and have Maze active.

    A - +1 Attack with 7/7 flyer [F=7] Only 1 blocker.
    F - Pay upkeep & attack Elspeth for 5 lifelink. [F=12]

    If no blockers, Elspeth goes down to 3 counters and Maze holds off any other 7/7s, and I can keep attacking and using Maze.
    If he chumps, he loses the token and I still have Maze up.

    A - Attack and get Mazed. +1 2nd token.
    F - Now let Rider die. Kill Elspeth. [F=10] Survive attack from 2 tokens, play Rider, win.

    OR

    A - -8 for Emblem, but only 1 token and Elspeth dies. Attack and get Mazed
    F - 5/6 lifelink draws vs 4/4 indestructible

    Guess it is a draw.

  14. #4174
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    Re: 4 Card Blind

    Quote Originally Posted by FTW View Post
    Right, forgot about Elspeth's other ability flies over.
    Why would I play to die to attacks? I can lifelink attack Elspeth vs fewer blockers and have Maze active.

    A - +1 Attack with 7/7 flyer [F=7] Only 1 blocker.
    F - Pay upkeep & attack Elspeth for 5 lifelink. [F=12]

    If no blockers, Elspeth goes down to 3 counters and Maze holds off any other 7/7s, and I can keep attacking and using Maze.
    If he chumps, he loses the token and I still have Maze up.

    A - Attack and get Mazed. +1 2nd token.
    F - Now let Rider die. Kill Elspeth. [F=10] Survive attack from 2 tokens, play Rider, win.

    OR

    A - -8 for Emblem, but only 1 token and Elspeth dies. Attack and get Mazed
    F - 5/6 lifelink draws vs 4/4 indestructible

    Guess it is a draw.
    Yeah I was also looking at +3/+3 flying to one token and attack and race for the emblem.
    Cool, I'll chalk up the 1-4.
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  15. #4175
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    Re: 4 Card Blind

    And this means all results are in for round 8, leading to these scores:
    1. Reeplcheep: 60 - 5
    2. Wrath of Pie: 54 - 4,5
    3. maxx!: 50 - 4,2
    4. silkster: 47 - 3,9
    5. Tylert: 40 - 3,3
    5. FTW: 40 - 3,3
    5. Serguei: 40 - 3,3
    8. dte: 38 - 3,2
    9. Asthereal (TO): 34 - 2,8
    10. H: 20 - 1,7
    11. jhhdk: 15 - 1,3
    12. GoblinSmashmaster: 10 - 0,8
    13. alphastryk: 2 - 0,2

    And this is the situation in the season table:
    1. dte: 33,7
    2. FTW: 32
    3. Serguei: 27,9
    4. Wrath of Pie: 26
    5. Tylert: 25,7
    6. maxx!: 23,3
    7. silkster: 21,9
    8. Reeplcheep: 21,8
    9. Asthereal (TO): 21,6
    10. H: 17,5
    11. jhhdk: 15,9
    12. GoblinSmashmaster: 15,8
    13. alphastryk: 11,3

    So Wrath punches his way up the charts, jumping to 4th place, and Reeplcheep overtakes a few competitors to join the pack in the middle.
    Of course dte and FTW are still fighting it out at the top, but others are closing in as well. This is starting to look interesting. :)
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  16. #4176
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    Re: 4 Card Blind

    Deadline for the round has passed, and we're almost complete.
    Only missing an entry from our current number three Serguei.
    I'll give you a bit of extra time while I do work stuff.
    Join the 4 Card Blind competition!

  17. #4177
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    Re: 4 Card Blind

    Quote Originally Posted by Asthereal View Post
    Deadline for the round has passed, and we're almost complete.
    Only missing an entry from our current number three Serguei.
    I'll give you a bit of extra time while I do work stuff.
    But does Tylert have a deck submitted?

  18. #4178
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    I did.

  19. #4179
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    Re: 4 Card Blind

    Serguei sent his deck, so I'll be posting as soon as I find time.

    EDIT: Might take a few hours still. Work is crazy right now.
    Join the 4 Card Blind competition!

  20. #4180
    GrimGrin and Glissa are in a boat...

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    Re: 4 Card Blind

    By the way, some of you may have guessed it, we've been discussing with serguei decks ideas as we are relatively close neighbours and friends.
    SO sometimes we have the same deck in the end (That may be the case for this round).
    Is it a problem?

    TO be honest it's more about exchanging and finding good ideas than winning. I like to build decks, to find crazy ideas and it's way better to do it with someone than doing it alone. I'm not really here to win anyway :)

    If it's a problem we will submit one deck only from now on.

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