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Thread: [Deck] Ichorid

  1. #341

    Re: [Deck] Ichorid Combo

    I have a question for all of you Ichorid players out there. If, for some reason, you were unable to attain 4 Bridge From Below, what would you replace the 4 Bridge/1 FKZ package with? I assume it would be with Sutured Ghoul/Dragon Breath, but what would the configuration be for those 5 open slots?

  2. #342
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    Re: [Deck] Ichorid Combo

    Bridge from Below, like LED, is unfortunately a very necessary piece of the deck. I suppose you could run Sundering Titan or some other fatties plus Dragon Breath just for Dread Return, but the deck loses a lot of power without Bridges. Ichorid dying at end of turn becomes a boon, and Cabal Therapy nets you power most of the time. That sort of insane stuff doesn't happen without Bridges.

  3. #343
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    Re: [Deck] Ichorid Combo

    Old Ichorid lists run Ashen Ghoul. If you are more focused on the Dread Return combo, i suggest Nether Shadow.

  4. #344
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    Re: [Deck] Ichorid Combo

    Blah, bridge from below is the reason why this Deck is so sick.

    Ichorid without Bridges is similar to not running LED.

    I think Bridges are the main killcondition, Dread Return on the second place and Ichorid on the third place I think.
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  5. #345
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    Re: [Deck] Ichorid Combo

    Quote Originally Posted by technogeek5000 View Post
    Me and my friend basically have this whole deck built between us. What im basically asking here is if you can construct this deck on a bugdet. I have therapies but i dont have LED's.

    Can you play without LED's and still be succesful?
    Yes, but you CANNOT give me any good reason to not run LED, because there is none. All it can do, at beast, is shave off 2-3 turns of play time.
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  6. #346

    Re: [Deck] Ichorid Combo

    My question was purely hypothetical. I realize how important Bridge is to the deck. Theres no harm in asking what you would replace it with if backed into a corner.

  7. #347
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    Re: [Deck] Ichorid Combo

    I liked this list.
    It won a tournament with 49 people in japan. I think it's very clean and focused.

    4x Cephalid Coliseum
    4x Watery Grave
    4x Undergrown sea
    4x Lion's Eye Diamond

    2x Golgari Thug
    4x Stinkweed Imp
    4x Golgari Grave Troll

    4x Putrid Imp

    1x Cephalid Sage
    1x Flame-Kin Zealot
    4x Ichorid
    4x Narcomoeba

    3x Careful Study
    3x Deep Analysis
    4x Breakthrough

    3x Dredge Return
    3x Cabal Therapy
    4x Bridge From Below

  8. #348
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    Re: [Deck] Ichorid Combo

    Quote Originally Posted by TheMightyQuinn View Post
    I have a question for all of you Ichorid players out there. If, for some reason, you were unable to attain 4 Bridge From Below, what would you replace the 4 Bridge/1 FKZ package with? I assume it would be with Sutured Ghoul/Dragon Breath, but what would the configuration be for those 5 open slots?
    I think I would indeed run Sutured Ghouls in this situation. 4 of them.

    Ghouls not only give you an easily lethal kill condition, but they're also an additional 4 guys to pitch to Ichorid, which you'll need without Bridge from Below.

    I'm not sure I'd spend the last slot on the Dragon Breath, though. I can't really think of anything better offhand, so I guess it'll work.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  9. #349
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    Re: [Deck] Ichorid Combo

    Quote Originally Posted by Tacosnape View Post
    I think I would indeed run Sutured Ghouls in this situation. 4 of them.

    Ghouls not only give you an easily lethal kill condition, but they're also an additional 4 guys to pitch to Ichorid, which you'll need without Bridge from Below.

    I'm not sure I'd spend the last slot on the Dragon Breath, though. I can't really think of anything better offhand, so I guess it'll work.
    And where are the fat guys to make a huge Sutured Ghoul???
    You won't have any. So mybe you will have to run Gigapede or such a crap.

    Actually not playing Bridges means that you will loose a lot of speed. So it's not a good idea. Bridges and LED are auto include.
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  10. #350
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    Re: [Deck] Ichorid Combo

    C'mon guys, you have four open slots in a deck that is able to produce green mana. I think we all know what you should run.

    PS: Just kidding.

    PPS:...ok, mostly kidding.
    YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.

  11. #351

    Re: [Deck] Ichorid Combo

    Quote Originally Posted by Nihil View Post
    C'mon guys, you have four open slots in a deck that is able to produce green mana. I think we all know what you should run.

    PS: Just kidding.

    PPS:...ok, mostly kidding.
    Goyf should certainly find its way into this deck, Dread Return it, and next turn attack for each creature in all graveyards.

    You are implying goyf right?

    Seriously though, Psychatog could work in place of the Bridges. It couldn't be as mana-less as it is now.

  12. #352
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    Re: [Deck] Ichorid Combo

    Dont bother trying to play the deck without LED's or Bridges, thats like playing Survival without Survival of the Fittest or Landstill without the Standstills.

    I love the idea of 2 mana turn one but its inconsistant. What do you remove for Moxen? Not land if your trying to get to two mana more consistantly. Not key amazing fucking cards in the deck. Id like to know what your removing from your list Tacosnape. This deck is fast enough already, I dont see why it would ever need mox.

    Tarmagoyf doesnt belong here. He sucks compared to the kill methods you utilize. Why would you pay two mana for a 5/6 when you could pay two to win the game??
    Now playing real formats.

  13. #353
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    Re: [Deck] Ichorid Combo

    Techy play I figured I'd post: Play Golgari Thug, flashback Therapy, and put a Narcomoeba back on top of your library (that got discarded, etc) to be dredged away.

  14. #354
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    Re: [Deck] Ichorid Combo

    Yeah I've pulled the same shenanigans, against Red Death one time I was reduced to blocking with a Narcomoeba and Golgari Thug, so I had the Narcomoeba hit the yard first, then had my Thug's trigger put it back on top so next turn I could Dredge the Thug back, putting Narc into play, and then recast the Thug, just to do it all again next turn. I did this to stall for about 3 turns but eventually he casted a Shade and broke the ceasefire (plus I was taking damage from 2 Cities). It was just a bit of post-Crypt desperation, but was fun while it lasted :) .

  15. #355
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    Re: [Deck] Ichorid Combo

    Quote Originally Posted by Sacul Kamadaka View Post
    Goyf should certainly find its way into this deck, Dread Return it, and next turn attack for each creature in all graveyards.

    You are implying Lhurgoyf right?
    Seriously, that's not the worst idea... 1-2 Lhurgoyfs in your graveyard and Sutured Ghoul should be big enough for a one hit kill ('Tog can do this, too, but Ghoul isn't stopped by one blocking creature^^).
    Probably the best kill not involving bridges...
    Falling from heaven is not as painful as surviving the impact.

  16. #356
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    Re: [Deck] Ichorid Combo

    If you think about using Lhurgoyf why not just use Mortivore which regenerates?
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  17. #357
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    Re: [Deck] Ichorid Combo

    Could you all just stop talking about Lhurgoyfs in THIS THREAD?!

    Playing Ichorid without Bridges and/or LED is like playing Solidarity without Reset and/or Hightide.

    Or Theshold without Nimble Mongoose and Tarmogoyf.

    Or...like eating doner without kebab!!!
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  18. #358
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    Re: [Deck] Ichorid Combo

    Lhurgoyf is awful because its basically the same as GGT which we already run, and its not really worth it at all to run 2 Lhurgoyf, 1 Sutured Ghoul, and 1 Dragon Breath over the FKZ kill. I cant believe I have to explain this but I guess I do...and please people dont mention Tarmogyof again, this is one of the few threads free of people verbally masturbating over it, please lets keep it that way.

  19. #359

    Re: [Deck] Ichorid Combo

    Quote Originally Posted by Adan View Post
    Could you all just stop talking about Lhurgoyfs in THIS THREAD?!
    I wasn't seriously suggesting Lhurgoyf, that's why the real content started with "Seriously though..."

  20. #360

    Re: [Deck] Ichorid Combo

    Whats wrong with the Lhurgoyfs?

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