I had an idea to make a Red/Green/Black survival threshhold deck. SotF [Survival of the Fittest] has a nice synergy with threshold based creatures by letting you fill your yard without losing card advantage. The deck could be built in such a way to still compete without having thresh or SotF.
Here's a suggestion:
4 Birds of Paradise
4 Llanowar Elves
4 Nimble Mongoose
4 Tarmogoyf
4 Troll Ascetic
1 Ravenous Baloth
1 Flametongue Kavu
1 Razormane Masticore
1 Bone Shredder
1 Tin-street Hooligan
1 Eternal Witness
1 Anger
1 Genesis
1 Squee, Goblin Nabob
2 Duress
4 Cabal Therapy
4 Survival of the Fittest
2 Umezawa's Jitte
2 Badlands
3 Bloodstained Mire
4 Wooded Foothills
4 Bayou
4 Taiga
1 Mountain
1 Forest
1 Swamp
Note to Mods: I feel that this deck is still in the theorycrafting stages and should not be in the New and Developmental Decks Forum yet.
Last edited by DragoFireheart; 09-16-2007 at 10:15 PM.
Razormane Masticore has mad game against Tarmogoyfs and can be fueled by Squee.
I would personally say run razormane, seeing as the older brother (masticore) is just too slow for our current meta, and requires an active refollos to be used properly.
Deck looks good though!
jaynel is right.
Spammery. Your post-quality is really deficient. - Bardo
Last edited by Bardo; 09-17-2007 at 01:28 PM.
hes not just sick looking hes amazing just make sure to discard squee to him every turn before you draw lol
Could you SotF a Dryard Arbor? And is this good in this deck? Maybe as a 1 of!?
“Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
Here's a handy rule of deckbuilding: Dryad Arbor is never good.
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
I'll have you know that the first game of Ichorid is ALWAYS to Ichorid. It's those next 2 games where you gotta actually play. I also love the idea of SB'ing 12-15 cards games 2 and 3 to EVERY deck.
But to be fair, why would Arbor be a bad inclusion, even if it's only a 1-2 of? It can't tap for mana the turn it CIP unless Anger is in the yard, but it's a free creature that can be sac'd to Therapy before your opponent even has a chance to respond to flashback. Personally, I say test one or two, and see if they have any merit.
EDIT: It also could make potentially mulligan hands with Survival into playable ones, giving you an out to get to a creature if you've already got enough mana sources in hand.
Dryad Arbor is a bad choice due mostly to the fact that any sort of creature removal spell, along with wastelands, will kill it. Add in the fact that you can't tap it for mana when played adds up to a terrible creature.
1. Your argument extends to Birds as well, short of Wasteland, which leads to:
2. Wastelands are practically non-existent in most high level decks now. In fact, looking over the DTB threads, Goblins are the only ones packing it now. They don't even show up that often in the Established decks.
I'd say it should at least be tested, to see if it can help out in any way. Having it be a 1 of will not kill your manabase, and worst case scenario, it can be a blocker or Therapy flashback on the spot if needed.
My argument doesn't extend to birds as if the birds are killed I won't lose the land drop from that turn. If I drop the Dryad 1st turn it's liable to be killed and if I drop it second turn that is one more turn in which I would have to wait on playing SotF. With the number of creatures this deck has I don't see the need to add more.
I almost wonder if I am not setting my self up for failure going the heavy-threshold route. Isn't one of the strengths of SotF decks is the fact that even if they lose their Graveyard based cards that they still function fine?
Yea Dryad Arbor is really bad in survival, this was discussed at length in the archetype thread.
It takes a land drop. Eats it to all removal: Fanatic, Gempalm, Wasteland, Lightning Bolt, etc. And leaves you're manabase open to further disruption. ie: Turn 1 Arbor <killed>, Turn 2 dual or fetched, Wasted/Stifled... and you're out two land drops. For what advantage? Being able to pitch it to survival or chump block, its just not worth it. Fetch Squee it can do all those things, without eating land drops.
I'm pretty sure Troll Ascetic is quite bad now, since it doesn't beat any good creature. I'd rather run an Indrik Stomphowler, more bone shredders, and more good men.
Flametongue Kavu is actually quite bad right now. It's worse than Fire Imp against Goblins, and pretty mediocre/worse than Bone Shredder versus Threshold. Consequently, I would look at dropping green altogether. It gets you Anger which is nice but not necessary, and Tin-Street is easily replaceable. You can go white for Loxodon Hierarchs and other men, or just go BG for a better disruption package.
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