What do you mean Tarox isn`t that good ? He`s terrible, DS and 3 red mana sources don`t mix. And i would rather play (in deck and off song) a slogger than a crappy 4/3 as the 5cc creature, and running both will seriously lower consistancy as it was proven before.
Ok DS without city, mox and the 4 equipment costs 50€, No fetch, no dual, no fow, no thoughsieze, no goyf.
test it, buy it, play it
Why should it matter whether or not you took it from the internet? The mana base is chosen for its power.
The rehash is the thing I've always kept on my mind each time I build or even play against a deck.
The more the deck is netted then the more people are going to find ways of beating it or equilibrating the heck out of it than something that wasn't just found off the net.
Although I found these plans off the net doesn't mean I'm going to put it together card for card, but because I found that this deck has a lot of promise of proving the majority wrong that they don't have to break the bank just to put together a Legacy deck other than just Affinity and U/G Madness.
I totally agree. I was working on my own version of Mono-Red Chalice Aggro before I stumbled across Dragon Stompy and realized most of the work had already been done for me. I'm quite happy to have been able to shamelessly steal ideas from this deck instead of blindly bungling along on my own.
Your on this forum because there are good deck ideas to mine here. Don't be ashamed of doing something intelligent.
Sort of, I mean sometimes you can find something really techy for your meta that is a surprising change that is powerful, that people aren't going to expect or have planned for. But for the most part the deck lists that are being posted that are with in a card or two of each other (and putting up good numbers in various metas) are that way for a reason. They are optimalized and the builders have tested different slots and found the numbers add up right so you see enough of specific cards in average games, etc.
Yes that is true, but lets say parhaps you build a deck on your own (I do it quite often not just for fun, to go to turnaments), fitting diffrent cards into DS
will defenetly bring an element of suprise, but the deck itself will be weaker and it will be harder to win for you by defoult. so suprise vs better cards - more consistancy.
test it, buy it, play it
Side Board Idea: A while ago, Yamaelle suggested using 4 Silent Arbiters in the Faerie Stompy thread, as a SB option against Goblins and other decks like Ichorid. I haven't been able to test, but it seems like that concept could work even better for Dragon Stompy. Yes/No?
And against EtW tokens, breakfast that uses kiki, its a very good idea
test it, buy it, play it
I like the arbiter. What would you board out? Blood Moon effects against goblins? I'd board out Moon effects for a set of Arbiters and depending on your build, add in the last 2x 3spheres. I hate Lackey. I wish all goblin cards would spontaineously combust. Exept for welder, maybe...oh, and squee; he's cool.
What about R-Quakes/Quakes in the board? Would that help any matchup? I have always liked them against EtW, and they have always been a pretty good board clearer in decks like these against elves/gobbos and zoo varients if they happen to come back. They do damage to an opponent, which helps the clock a bit, plus most of our creatures can stand up to it (but face-down critters will get hit...).
Can someone explain to me why we don't use Razorcore? Just curious, since it's a 5/5 first striker that helps maintain hellbent AND deters blockers with it's 3 damage a turn thing. Not to mention it's easily cast with a Seething Song. Just curious. I'm sure there's a good reason, I just can't find it.
--DC
I've been using R-Earthquake instead of Pyroclasm. I just don't find instances where I need to clear the board at only 2 for 2 mana and I don't want to make dead 4 board clears when I chalice for 2. It's just that it's a solution that today costs $160-$200 instead of $8. I do not see the life loss as a drawback since whenever you do need a board clear, it's to prevent big, massive swings, and once you remove it, the tide just shifts completely in your favor... considering the instances you typically really do need it, everything you have would survive it.
Razorcore is card disadvantage. It deters blockers... to a degree... but a token generator can be the death of you. It takes away upward tempo to keep you at a somewhat advantageous point statically as long as it stays in play... Cards are more valuable than mana by the time you can churn it out... I would not run a Razormane over an Arc-slogger, given the creatures played currently... and I only run 3 Slogger. If I was going for more creatures in the same role, I'd choose it after 4 Slogger first. +1 damage and first strike is not worth the ability to add another threat every other draw to me.
The 5cc kills Razormane in this deck. He fights for Arc Sloggers spot at the 5 and Slogger is just better. While you do have the Seething Song for the ramp it always won't be there when you need it and it sucks to get 2 for 1ed when they show a Daze or Force on what you are trying to ramp out.
Quick note:
Razormane Masticore fucks you up -> you dont have hellbent with it in play, since you need to always keep 1 card for your upkeep..
"I'd kill for a Nobel Peace Prize!"
What would a sideboard with 4 Silent Arbiters look like?
I like Tacosnape's latest maindeck build (using 4 R'Akromas, no Trinis, 10 Mountains, 2 Jittes, etc.), so maybe a SB for it could be something like:
4 Silent Arbiter
4 Pithing Needle
4 Trinisphere
3 Tormod's Crypt
or
4 Silent Arbiter
3 Pithing Needle
3 Trinisphere
3 Pyrokinesis
2 Tormod's Crypt
Is this reasonable?
I can't see any reason why anyone would ever run Arbiter over Clasm, Earthquake, or even Pyrokenisis in this deck. Goblins now has roughly 17 ways to kill it thanks to tutorable answers in either splash (Hooligan or Edict) on top of Incinerators and Grips. Not to mention the fact that when it comes to answers to EtW or Goblins, cheaper is MUCH better.
Last edited by Phantom; 02-25-2008 at 01:43 PM.
I've never seen him so upset....or ever before.
Silent Arbiter is decent in Faerie Stompy, with counters to back it up and without mass removal, but, in red, i think it's subpar.
Those are good points about Silent Arbiter's weaknesses in DS...too bad it seems it won't work. It was an interesting idea though.
I've always wanted to do something with Glacial Crevasses. It's probably another subpar card since it can be P. Needled, plus it tosses your lands that you only run 10-11 of max with no reccursion, but I thought I'd throw it out there. I guess for the most part it wouldn't do anything any better than a Rolling Earthquake. Eh, nvm.
My bad on the helping with hellbent with the 'Core. Overlooked that, thanks for the enlightenment. That's why I asked, I suppose.
Ok, next question (Which is what people need to do; question why they do things):
Is SoFI better than SoLS? Does the card draw ever hurt your Hellbent? I don't know that this deck is exactly begging for the card draw. Would reccursion help with the complaints of people not hitting enough threats?
Just trying to understand the deck more intimately. I've been rolling all over people with this deck here, but that's not saying much.
--DC
Honestly, the anti synergy between SoFI and Pit dragon has been WAY overblown (note that there is NO anti synergy with Raiders). I mean, we run 4 Dragons and somewhere between 1 and 3 swords, so it won't come up that often, and when it does, you usually win the game anyway because you're connecting with a pumpable dragon with a sword attached!
This is one of those problems that is 10% real, and 90% in peoples heads.
I've never seen him so upset....or ever before.
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