Does Ground Seal work against Ichorid, or is it just a randomly, overall, bad card against them? I was thinking of running Ground Seal in one of my decks but I'm not sure if it's actually effective agianst Ichorid. Any help in this matter will be appreciated. Thanx.![]()
Does Ichorid target? That is about it if it does.
Ground Seal doesn't stop the card Ichorid, as it doesn't target. It does stop Dread Return though.
Originally Posted by Greg 'IdrA' Fields
I'm talking about the actual deck. But if it stops Dread Return wouldn't that hinder them slightly? Ground Seal is also not bad against Cephalid Breakfast since Sutured Ghoul targets. And we all know it shuts down Loam, but that's not reason enough to warrant a SB slot IMO. So I'm not sure if I should run it or not. What do you guys think?
And is also a totally different color.
Ground Seal shuts off Dread Return, which means it shuts off haste. If you can exploit this, you should consider Ground Seal. If you can't, use something else.
Early one morning while making the round,
I took a shot of cocaine and I shot my woman down;
I went right home and I went to bed,
I stuck that lovin' .44 beneath my head.
I think most Ichorid players would rather see you extirpate Bridge than Ichorid. unless you play no creatures whatsoever, extirpating Ichorid is the far better play, since it stops his endless supply of beaters and limits him to only Narcomoebas for token generating.
Anyway, Ground Seals warrants a SB slot in a loam-heavy meta, and doesn't do much against Ichorid.
If you are running something like Enchantress and Ground Seal does more for you, fine... but as a general hate card, if you are looking to shut down Ichorid, pretty much the same, and more can be achieved by dropping down a Tormod's Crypt. It... stops Dread Return just as much, effectively countering it when you crack it upon the Dread Return hitting the stack with a named target. Granted, there are a *few* properties that you are better off with Ground Seal, that being Tormod's is more vulnerable to Stifle, Shattering Spree, and Chalice of the Void...
Tormod's crypt is still an excellent choice.
Originally Posted by Parcher
Loaming Shaman? After 4 Crypts, that is.
YOU'RE GIVING ME A TIME MACHINE IN ORDER TO TREAT MY SLEEP DISORDER.
Originally Posted by Greg 'IdrA' Fields
We're also forgetting that Ground Seal cantrips which is almost as significant as the one less mana cost. But I do agree that Shaman definitely is a solid option and an efficient beater to boot. The only real issue I have, is it sitting in your hand, while you're waiting to play it at the moment it has the most strategical impact. Ground Seal I can just play and forget while the Shaman usually has to wait for the right moment to release his wrath, so to speak.
The answer is, of course, Elephant Grass.
There are currently 1 users browsing this thread. (0 members and 1 guests)