The deck fell off the map and is no longer discussed. Is it because it's no longer viable.
And if so, is there any way to make the deck viable.
The way I see it...
Angel Stompy has access to the same manabase and equipment and similar cretaures to Fairie Stompy and Dragon Stompy. It could opt to run the same manabase atleast ignoring creatures with a WW in the cc.
The difference comes to disruption and IMO is the main point the deck would need to address.
Fairie Stompy offers both Chalice of the Void, Trinket Mage to fetch it (or Pithing Needle) and FoW
Dragon Stompy offers both Chalice of the Void and Blood Moon/Magus of the Moon.
Angel Stompy's old build only had Chalice of the Void. But there are fantastic disruptive cards that the deck could theroetically run. Something like Trinisphere or Suppression Field or Ghostly Prison or many of the other disruptive cards printed in recent years.
There is one disruptive card that I think has fantastic usability in Angel Stompy.
Faith Fetters. Don't laugh. Not only does it shut down creatures completely, it shuts down all sorts of problem artifacts, Charbelcher, Jitte, Scepter, any equipment before it is equipped. It even shuts down fetchlands. It fits the mana curve like butter. And to top it all of. It provides life gain to compensate for lifeloss from Ancient Tomb and early attacks during early turns when you were busy playing disruption to lock down your opponent like Chalice of the Void etc.
Other cards that have potential are cards like Enlightened Tutor, that may be worth running despite the dyssnergy with Chalice, since you will mostly be using them to find Chalice anyways.
If you Fetters a fetchland, they'll just fetch in response. I'd only consider it after the first four copies of Oblivion Ring, I think.
And the deck you are looking for might be Gargangagnagel Stompy, whose name I can't spell and which runs Moat. (Other interesting options to base a white Stompy deck around are Humilty, Armageddon, Cataclysm, and Parallax Wave. Old style Angel Stompy ran some of these.)
SummenSaugen: well, I use Chaos Orb, Animate Artifact, and Dance of Many to make the table we're playing on my chaos orb token
SummenSaugen: then I flip it over and crush my opponent
How the hell did I leave out Oblivion Ring. I run 2-4 copies in every single white deck I play. And it couldn't fit the curve any better
Cataclysm seems like such an insanely strong in white stompy. I remember how broken it used to have my opponent play one one me.
SO he gets to keep his Ancient Tomb (to accompany the plains in his hand), Jitte and Exalted Angel (and now Oblivion Ring) and all I got to keep was a mountain and a random goblin. It never seemed like a fair trade.
P.S: How exactly would Oblivion Ring interact with Cataclysm. If I were to sac Oblivion Ring to Cataclysm, and thus a creature I removed with O. Ring returns to play. Will he then have to sac down to one creature, or will he get to keep two.
Thanks for the info. I typed in Gargangel Stompy and some random german site provided me with the following list....
// Lands
2 [TSP] Flagstones of Trokair
4 [EX] City of Traitors
9 [10E] Plains (4)
4 [TE] Ancient Tomb
// Creatures
4 [FUT] Aven Mindcensor
4 [10E] Windborn Muse
4 [LE] Glowrider
4 [ON] Exalted Angel
// Spells
4 [SC] Decree of Justice
2 [DS] Sword of Fire and Ice
4 [MR] Chrome Mox
4 [LG] Moat
4 [LRW] Oblivion Ring
3 [BOK] Umezawa's Jitte
4 [MR] Chalice of the Void
// Sideboard
SB: 3 [10E] Mobilization
SB: 4 [CHK] Ghostly Prison
SB: 4 [DK] Tormod's Crypt
SB: 4 [RAV] Pithing Needle
Looks pretty damn strong. Guess the germans know what they're doing.
Unless you O Ringed YOUR OWN THING!
Red Wizard needs food badly!
Ooh that could be a smart play if say you had both an Exalted Angel and a Windborn Muse you wanted to keep in play for example.
I really like that german list I posted.
The only change I would be making to it is...
-4 Moat
+4 Magus of the Moat
I know that Magus is more vulnerable as it dies to StP (so do most of your key cards) but it still makes sense to me for the following reasons.
Magus's Pros
Doesn't cost 1 more mana under Glowrider
Can be a decent threat when equipped with SoFI or even a Jitte with a single counter on it, if your other creatures get killed off.
Wouldn't require that I spend 6 months finding and trading for 4 copies.
Is that worth the vulnerability to creature removal and burn? What do you think? For me it is atleast (esp that last reason).
I realized that and edited it out the first part, I thought before anyone had a chance to read it.![]()
You're right though. Both pros are useless. So I guess I'll just be playing it for the sake of Glowrider, and because I dont feel like finding and trading for 4 Moats.
Anyways, what changes would you guys make to the German list?
Are there any kickass cards the germans left off?
Cataclysm/Armageddon seem like they could be really strong here, especially if you up the deck to play 4 Flagstones of Trokair (if you draw two, just play both and you will get 2 plains out of the deal). But I have no clue how I would go about making room for either or if it's even worthwhile to do so. The Moat is one option I guess. Though with prevalence of Goyf, Dreadnought and other nonflying threats and the rarity of the mirror matchup, Moat seems solid.
-----------------------------
Honestly, as much as you guys will get confused by me saying this. I'm honestly not 100% sure if Exalted Angel is just good enough for the deck...
It costs 7 mana and eats up two turns, which is painful. It has absolutely no protection from removal what so ever. The preponderance of Goyf has caused people to replaced removal used ot kill Golbins (Bolts etc) for removal that can kill high toughness creatures. And as a 4/5 it dies to Tombstalker which imo is seeing more and more play as more people realize how good he is. It also has double WW in it's casting cost which is a huge problem witht he manabase. And lifegain doesn't seem as irrelevent now that goblins affinity and other uber fast aggro have left the meta and you play cards like Moat and Windborn Muse anyways.
They sure do!
http://mtgthesource.com/forums/showthread.php?t=8506
I've never seen him so upset....or ever before.
I was trying to get this to work but I just recently dropped the equipment, going on a gut feeling. I haven't tested it out yet but I'm going to try:
// Lands
4 Flagstones of Trokair
12 Snow-Covered Plains
4 Ancient Tomb
// Creatures
4 Savannah Lions
4 Mother of Runes
4 Glowrider
4 Serra Avenger
4 Exalted Angel
4 Knight of the Holy Nimbus
// Spells
4 Aether Vial
4 Rule of Law
4 Chrome Mox
4 Swords to Plowshares
// Sideboard ????
4 Aven Mindcensor
4 Tormod's Crypt
Silver Knight?
Absolute Law?
Orim's Chant?
Armageddon?
I'm terrified of combo.
Looking solid. For moar disruption you could add trinisphere. Oh, and what would work well with armageddon, flagstones, trinisphere, chalice and prisons are crucibles! And Smokestack!
Hey.......
Make this evolve a bit more and you'll be right in the Armageddon Stax thread :P
There is no reason to run Angel Stompy over Angel Stax. There is no reason to run Angel Stax over Armageddon Stax. It's simply much stronger and very solid. And it has one of the best pro's ever, I'll just paint a picture with the following scenario:
You, turn 1: "Ancient Tomb, Mox Diamond, ditch my plains, Trinisphere, go."
Opponent: "Trinisphere? Amagad! Armageddon Stax?"
You: Nod.
Opponent: "Scoop"
See? Not only Ichorid and Belcher have turn 0 kills
So basically: Angel Stompy sounds like alot of fun, but compared to the other decks, this one leans more towards casual if you ask me.
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
I guess you could drop the beatdown approach and splash colors to use creatures which double as disruption as well (e.g. Samurai of the Pale Curtain, Meddling Mage, Dark Confidant, True Believer, etc.) Unless you run red for burn, going a straight beatdown approach isn't as great as it used to be.
BTW, did Angel Stompy really run Chalices? The deck I recall had Mother of Runes, Isamarus, Savannah Lions, etc. and used Ancient Tomb/Chrome Mox mana to pwoer out Jitte equips and unmorphed Angel beats.
The Source: Your Source for "The Source: Your Source for..." cliche.
Dark Confidant + No way to rearrange the top cards of your library != tech.
Dark Confidant + anything with a cc higher than 3 != tech.
Meddling Mage isn't that silly though. But paying UW in a deck with ancient tombs and city of traitors can be pretty hard.
The other 2 require WW, which isn't optimal with the ancient tombs and cities of traitors, again. But it's less worse; however, they significantly suck harder.
Last edited by Skeggi; 07-31-2008 at 04:25 AM.
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
I actually ran Angel Stompy for more then a year, winning 5+ Tournaments with over 20+ players everytime. I won the swiss at the Danish Legacy nationals. At the time (2006) Angel Stompy was the dtb in Denmark for several reasons.
It had the upper hand versus Goblins (the other dtb) because of Jitte, Silver Knight, Exalted Angel, and Serendib Efreet. Mother of runes gave protection for the colors it needed and the deck had instant remowal (stp). Ater board I brought in Tivardars Crusade or some anti red enchantment thing. The deck had a good chance against Landstill (ppl only played the U/w version) and it had a chance against combo because of Meddling Mage main and Rule of Law/True Believer/Glowrider after sideboard.
That meta does not exist anymore and therefore this deck is not an option. Angel Stompy is only viable in a meta dominated with sligh/burn and goblins.
White chalice aggro is strictly inferior compared to Dragon Stompy, Faery Stompy and Demon Stompy.
This list made 7th out of 46.
Phantom. I can't believe you invented a time machine and used that to rip off german tech.![]()
For shame.
(Fantastic build by the deck. Every card in the deck seems broken in half).
Seeing as how you seem to be the ideal person to ask.
1.) Just how much more would the deck suck if I played Magus of the Moat instead of the Moat
2.) Is there any possible way you can see where the deck could go..
-2 Plains
+2 Flagstones
-4 Something
+4 Armageddon/Cataclysm
I really think that would make the deck even stronger. It synergies great with big dudes, Glowrider, Windborn Muse, Chrome Mox, 2 mana lands, and Flagstones and possibly Trinisphere.
But you clearly understand the deck far better than I do. So what are your thoughts on the suggestion.
What would you cut if I wanted to incorporate it.
And lastly...
3.) I'm honestly not 100% sure if Exalted Angel is just good enough for the deck...
It costs 7 mana and eats up two turns, which is painful. It has absolutely no protection from removal what so ever. The preponderance of Goyf has caused people to replaced removal used ot kill Golbins (Bolts etc) for removal that can kill high toughness creatures. And as a 4/5 it dies to Tombstalker which imo is seeing more and more play as more people realize how good he is. It also has double WW in it's casting cost which is a huge problem witht he manabase. And lifegain doesn't seem as irrelevent now that goblins affinity and other uber fast aggro have left the meta and you play cards like Moat and Windborn Muse anyways.
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
Exalted Angel it the best thing white has to offer in terms of attacking creatures, especially in Chalice aggro decks. It's big, has evasion, and races amazingly. Deed has a hard time hitting it and Explosives can only get it while morphed. What ever you run it it's place would only be vulnerable to more removal then Angel.
puggi, traditional angel stompy IS inferior now. Pro red guys are no where near as good in the current meta. And with the great flyers in the past two years, it just makes sense to dump nonflyers entirely and run a Moat effect with beefy or disruptive flyers. Flagstones and Armageddon go well with white.
Look it's possible for an aggro deck to be generally superior to another aggro deck. For example, a deck playing 4 grizzly bear would be generally inferior to an identical deck playing 4 tarmogoyf instead.
But, it's not possible for a deck of one archeatype to be strictly superior ot a deck of another archeatype.
Armageddon Stax from my understanding looks something like this...
4 Armageddon
4 Magus of the Tabernacle
4 Smokestack
4 Ghostly Prison
4 Trinisphere
4 Crucible of Worlds
4 Chalice of the Void
4 Engineered Explosives
4 Mox Diamond
4 Ancient Tomb
3 City of Traitors
3 Crystal Vein
4 Mishra's Factory
4 Flagstones of Trokair
6 Plains
The only creature it plays is Magus. So it is not an aggro deck in any shape or form. It's a strictly control/prison deck. It's entire purpose is to lock down your opponent completelytill they scoop or you beat them 10 times with a 2/2 or 2/6.
Gargangel Stompy is an aggro deck with prison elements. It runs a boatload of creatures and equipment to beat face. Even if it were to incorporate the strongest cards in Armageddon Stompy (4 Armageddon and 4 Flagstones) which I think it should do, it wouldn't become a prison deck. It's purpose is to disrupt your opponent so you can beat face for a few turns and win, akin to Dragon Stompy and Fairie Stompy. It doesn't aim to lock your opponent down completely out of the game akin to Prison or Pox decks.
How can you argue that a prison deck with only 4 creatures makes an aggro deck obsolote?
I don't think so, especially if the deck is an aggro deck.
Did Angel Stompy play City of Traitors? I don't think so. The fast mana that the deck utilized was Ancient Tomb and Chrome Mox. I've seen Wub Angel Stompy before, and IIRC, it made T8 in a big tourney. That was way before though.
How does True Believer and Samurai of the Pale Curtain suck? At least tehy're more useful than Savannah Lions.
Does everyone here know what Angel Stompy remotely looks like? Because I'm getting impressions that just because there's Stompy in the name, most of you are thinking Tomb+Traitors+Chalice+beatdown.
The Source: Your Source for "The Source: Your Source for..." cliche.
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