The deck won because the solidarity player conceded his quarterfinal match in fear of facing landstill in the semifinals. This deck still has huge issues with combo that don't seem to be fixed yet.
Well, then the deck would last second in the tournament... is not so bad...
In a meta (like mine) with little combo it's a viable deck
i found crop rotation good for combo, getting glacial chasm or tabernacle against storm. Ive also used leyline and chalice against the other forms of combo
Sadly, if I'm not wrong, glacial chasm won't work against tendrils since it deals no damage, it causes lose of life...
But is a good solution against Ichorid and EtW until you found the Tabernacle (I don't use crop rotations, but maybe I could take them in the SB...)
it works versus breakfast
What's the point of running Crop Rotation at all when you could just add more Gambles? They virtually do the same thing for finding lands, except they also dig up Loam (which is way more important). Now, if you have a list where you feel like Crop Rotation strengthens it, then by all means post it. And post some situations with detailed explanation as to why Crop Rotation is better than X card to run for tutoring power. That would be much more convincing to me than "i found (it) great for combo."
My eyes were jaded
So close to the center, I could not see....
I would like to chip in. As the last person to do relatively well with this deck, I'd like to give you some advice. Don't get fancy. Stick with the core MDs. Cards like Scapeshift, Crop Rotation and Crucible sound cool, but are win more cards. They are not necessary. It may sound weird, but this isn't a late game deck. It builds early, or it will lose. Period.
The SB is open for changes, but EEs, Chalices, and a mix of Grudges and Ray should probably be present. Firebolt is a really good addition to deal with Magus.
I hope some people decide to play 43 Land at GenCon. I unfortuantely will not be there to defend my second place finish from last year. Good luck to all.
If abandoned this deck because of blood moon effects to prevalent in my meta, but I use to have crop rotation in the sideboard versus combo decks, mainly breakfast and ETW.
If you didn't know, gamble and crop rotation are two completely cards (doh who woulda thunk it>!?!?!)
see gamble is red, and crop rotation is green
gamble is a sorcery and crop rotation is an instant
First of all, I did not splash red, so if you aren't playing red, well look-e here, crop rotation is the same color as the rest of the deck.
Second of all, crop rotation is a sideboard card, specifically for combo matches.
Third of all, crop rotation is an instant!
That means a game could go someting like this:
you keep a hand and lead with a green source exploration, green source, they go, lots of mana belcher activate. in response you can play crop rotation and get glacial chasm so you don't die.
second scenario:
they make a lot of etw, you lose unless you can get rid of them. you find crop rotation and get tabernacle so their army is greatly reduced.
third scenario, and a reason that crop rotation could be extremely helpful:
They breakfast play uses abeyance to shut off maze of ith, in response you play crop rotation getting glacial chasm effectively countering their abeyance because they can't kill you this turn.
Crop rotation is a sideboard card for mostly fast combo. In these matchups you die in the first three turns a lot, your whole goal is to just survive. In these matchups, Life from the loam is the worst, in fact i would suggest sideboarding them out versus things like belcher, because they will barely ever come in handy. So, if Gamble and Crop Rotation virtually do the same thing (but gamble can get loam which you sided out) and one is instant speed, and on color why wouldn't you play that over a card you would have to splash?What's the point of running Crop Rotation at all when you could just add more Gambles? They virtually do the same thing for finding lands, except they also dig up Loam (which is way more important).
As a disclaimer: I am not saying crop rotation is the shiz. I am saying that I used it in my sideboard before effectively against combo, probably not the same combo running around now a days, but there are varying metas and some meta out there, people may be playing belcher or breakfast
I had to go back to the Riftstone Portal and Ray of Revalation tech to get out of all the Blood Moon effects in my area. It works decently though.
I think as long as you actually have Mox diamonds to keep the Loam going to search those up, you're ok.
I'm not big on the new Worm card from Eventide though. It's not bad, but I prefer the old way of using Roar over it. It's the speed thing.
At first I expected a lot from worm harvest... but after a little playtest (I don't have time to 'test more) I'm not sure it's needed. It only shines against a magus of the moon with a rifstone in the 'yard and only if they don't find a finisher before... I'd cut they entirely I think
Althought,the idea of crop rotation off the board is liking me more and more... like Guy I don't konw has said is good against some kind of combo and this deck needs this help, but the issue is finding room in the board...
Guy I don't know, what's your sideboard like??
Mine is something like this:
3 zuran orb
4 chalice of the void
1 ray of revelation
1 ancient grudge
3 krosan grip
1 glacial chasm
2 tormod's crypt (I have intuitions and one academy ruins in the MD)
What do you think about it??
I don't know if that was directed at me...
But either way, this is my board. First off, I don't run blue because I feel it is an unecessary strain on the mana base. I wouldn't cut red or green for it, and the monastery's are actually needed.
Anyhow, here is the board I would bring to GenCon if I were to go:
4x Chalice of the Void
3x Engineered Explosives
3x Firebolt
3x Ancient Grudge
2x Ray of Revelation
Firebolts are my way of saying I don't want to lose to Magus of the Moon. This card could easily be changed. Pithing Needles are a consideration, so is Zuran Orb and Tormod's Crypt.
Here's the thing I think you seem to miss about Crop Rotation. Number one, glacial chasm only affects damage if I recall correctly, so you're still vulnerable to tendrils. Secondly, in your pretty little world, Crop Rotation will not always be an answer. And more often then not, it won't provide a permanent solution to the combo problem. There is little you can do vs. combo, and playing bad lands that are situational (like Chasm) only hurts your boarding strategy vs. other decks. Gamble is just better all around, and that's what matters.
Was wondering if anyone could post the most up to date decklist for this? Was thinking of trying it out, but the list I got was from almost 2 years ago.
My fave decks to run:
Death & Taxes
The Rock
Aggro Loam
Mono Blue Control
Enchantress
Two quick questions:
First, how does the deck deal with Red decks running 8 Moons?
Second, has anyone tried using Academy Ruins w/ Mindslaver?
Well, assuming we're talking about Owen's deck, it simply scoops to Moons game 1. Games 2 and 3 you bring in Ray and Grip, and Firebolt, too against Magus. Mox Diamond helps provide mana to operate Loam under Blood Moon effects, so you can keep dredging and hopefully get Ray or Firebolt in the bin and flashback away.
Way too slow for the deck. Also, unless you run Riftstone Portal, amassing ten mana would be difficult since Owen's deck runs Tabernacle, Maze of Ith, and Glacial Clasm.Second, has anyone tried using Academy Ruins w/ Mindslaver?
k, it's been too long since I've played this format, but what's the CoV's used for in the sideboard? (IE what do you use them against?)
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