Normally sea drake's set on e-bay is about 100 euro .
I know only european prices , but tarmo is about 32/35 euro each one and many utility or mana acceleration have an high prices , so I think drake's cost is not ludicrous for legacy .
@ samsunait : if you desire to play fs , only solution is you make an extra hours of some job , because the true is : There isn't a drake sostitute .
sorry but this is the raw true .![]()
Now I try a new build more adapt to my control meta . I try some new cards main and side , but I wait some positive response to write it .
while I greet you .![]()
Because I cannot afford Drakes, I'm running Cloud Spirit in it's place. I'm pretty happy with the deck, even without Drakes. I don't think I'll ever invest in a playset of Drakes; too narrow.
Hi, I played a tournament today with 20 participants and placed 6th. So this is my first top 8 with Faerie Stompy! Well, sort of. It was 5 Rounds of Swiss with top 4 playoffs, which I didn't make. I went 3-1-1. But still, 6th place is a personal record for me with this deck.
This is my build:
Jetfightertestpilot
Kerosine
9 Island
1 Seat of the Synod
4 City of Traitors
4 Ancient Tomb
4 Chrome Mox
Rockets
2 Sword of Light and Shadow
4 Sword of Fire and Ice
1 Sigil of Distinction
Ground Control
4 Chalice of the void
1 Pithing Needle
4 Force of Will
Fighter Jets
4 Sea Drake
4 Serendib Efreet
4 Mulldrifter
4 Pestermite
2 Sower of Temptation
Ground personnel
4 Trinket Mage
Adaptive Combat System
1 Sower of Temptation
3 Glen Elendra Archmage
1 Umezawa's Jitte
3 Back to Basics
3 Blue Elemental Blast
2 Tormod's crypt
1 Pithing Needle
1 Engineered Explosives
Here's what happened:
Match one: Gijs playing Painter combo + Dreadnought
G1: He played an early Grindstone and I decided not to waste my FoW on it, hoping for a T-mage and Pithing Needle. After a few turns he plays a dreadnought, but I have only three islands in play and a Sower in Hand. I take no risk and Fow the Nought. Next thing I draw is a chrome mox. Tough luck. I am lucky that nothing special happens, now without counter backup, until I draw a Serendib Efreet that sticks and gets equipped with SoFaI. In the turn of equipping the Efreet I also play T-mage to find me my Sigil of Distinction. When he's at 9, the Efreet kicks face with Sword and Sigil for a whopping 12 damage! I noticed he plays a truckload of nonbasic land so:
Out: 2 Mulldrifter, 1 Pestermite, 2 SoLaS
In: 1 Pithing needle, 3 Back to Basics, 1 Sower of Temptation
G2 : I had to mulligan to 6 and my hand is slow but has two 2 BtB and FoW in it so I keep, hoping to screw him over bigtime. 2nd turn he plays painter and I have no counterstuff. 3rd turn he plays Standstill, I respond with FoW. I play a Drake. Since he has one island and one nonbasic in turn 4 I drop the BtB, bringing him down to one land. He brainstorms and finds Mishra's Factory. The Drake starts beating and he draws no answers to that.
1-0
Match two: Robert with Eva Green
I saw him play a couple of games before the start of the tournament so I knew what he was playing and he’s also a player who does not make any mistakes. These two things had me walk to the table trembling with fear... And rightly so.
G1: I have to Mulligan to 5 on the play, so he has a Hymn for free already. I get a 2nd turn Drake out and beat him down to 16. He destroys the drake, plays hymn, thoughtseize, and finishes me off with Shade and Tombstalker. Off to round 2
Out: 2 Mulldrifter, 1 Sigil of Distinction, 1 SoFaI, 1 T-Mage
In: 3 Glen Elendra Archmage, 1 Jitte, 1 Sower
G2: First turn brings T-mage fetching Chalice. He tries to steal the chalice with Hymn but I have FoW backup to prevent that. Turn two I play chalice at two and beat him to eleven in the coming turns with the Mage. Eventually I get counter backup from the archmage to secure the chalice. He gets a Tombstalker in play, but a pestermite taps it first, then the mite and mage both get equipped with SoFaI and enough damage gets through for the kill.
G3: He starts with Hymn, I foW because I once again MUST resolve that chalice @2 to survive. I use all my resources (mox removing really really good cards like FoW or Sea Drake!) to get Chalice in play while a Hippie beats me down to 13. I get to play a Serendib Efreet, which makes the Hippie stop attacking. That gives me time to topdeck a Sower, stealing hippie. I am one turn short of killing him when he topdecks Tombstalker and right after that a Putrefy to destroy my Sower.
1-1
Match 3: Thomas with Elfball
Eh, this is , I believe, a deck for the Extended format, but it worked quite well in the Legacy format too today. Unfortunately for him, 90% of the elves are 1-drops to make the Elfball combo work….
G1: I mulligan to 6 on the draw. He plays turn two Glimpse of Nature (meaning I do combo and win) and I thank WotC once again for printing FoW. He starts beating with Nettle Sentinels and I cast Pestermites in his turn to keep the Sentinels tapped. Then, a Sea Drake with SoFaI cometh down and spits fire.
Out: -2 SoLaS, -1 Mulldrifter In: 1 Engineered explosives, 1 Pithing needle, 1 Jitte
G2: I open with first turn drake, he doesn’t play removal anyway so let’s go for the kill. I have FoW backup again and it saves me from the dreaded Glimpse again. I set a chalice at 1 and a turn later equip SoFaI again.
2-1
Match 4: Omiros with BWG Disruption/Control
For myself he most ridiculous match ever experienced in a tournament so far, check this out…
G1 I have to mulligan to four on the draw, my hand still sucks but I decide to keep. He plays thougthseize and rapes my hand. Everything I play is removed and soon I get kicked in the teeth by mr. Tombstalker.
G2 I play t2 Drake, with FoW backup yet again. Which I need. I draw Drake, Efreet, Efreet, Drake, and he removes them all with StP and Pernicious Deed. He draws a lot of removal because he has a Dark Confident in play. Then he reveals a Tombstalker in his upkeep and has to pay 8 life. Ouch, dead.
G3 The game is almost the same as G2. This time he is using Confidant with Divining top for safety. He makes a small mistake by replacing the Divining top with the top card of library, then after drawing it again he does not play it. I don’t know why or how: He reveals a Tombstalker in his upkeep and has to pay 8 life. Ouch, dead.
3-1
Match 5: Mike with Rogue Faeries.
G1: He attacks a couple of times with a mutavault and I get to kick him with a Trinket Mage equipped with SoFaI. That Trinket Mage Fetched a Chalice @2, and that is the reason why I have not seen any of his spells. So I don’t know how to use my sideboard. I do know he plays mono blue and the right setting for chalice...
In: 3 Glen Elendra Archmage, 1 Sower of Temptation Out: 1 Chalice, 2 Mulldrifter, 1 Pestermite
G2: I play turn one Drake, he counters with FoW and I counter his FoW with my FoW. The drake goes nearly all the way as suddenly he starts doing nasty things with Mistbind Cliques championing eachother, tapping my land. He also plays a lot of bounce spells. I should have kept that chalice at two…. I managed to get him down to 5, but a Mistbind Clique with Jitte kicks me from 10 to 0 thanks to his Pestermite tapping my Drake.
Now that I know what to do I’m sure I can handle this deck, but we have 2 minutes left so it’s a draw.
3-1-1
About the deck I can say it performed great, I did not miss the Shoreline Ranger at all. Pestermite did so much it is truly unbelievable. Also the sigil of distinction proved itself capable of stealing a turn: not the first turn, but the last one.
My sideboard was not very useful except:
Glen Elendra Archmage was extremely useful. This guy can hold off the removal targeted at your chalice so you can secure your lock. Blue Mages want to counter it and if they can't they have a problem.
BtB was also great because there were some 3 color decks and lots of nonbasics played.
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
Eldariel is a big fan of cutting one Island for a Shoreline Ranger if you're playing SOLS. Any reason you didn't opt to go that route. Did you try it out and decide against it?
I'm just curious. I don't know if Shoreline is worth it or not and would like to hear more people's take on the card.
Otherwise, the build looks 100% perfect (except maybe the sideboard).
ROFLMAO
He probably could've had you otherwise. Sui black is this deck's worst matchup I think.
That guy spamming the sui black threads saying they ought to play Dark Confidants alongside Tombstalker makes me![]()
now.
Do people usually side out Mulldrifters against heavy discard decks? Good report and I really like the list. I am a fan of the 4 Pestermites.
I had two questions about the sideboard...
Why Jitte as a 1 of. As a 1 of, it seems random and inconsistent. How often do you bring it in?
Is 3 Glen Alara too many and were you siding them in too often?
It seemed like you pretty much always sided them in and they never did much. I thought they were mostly there against control decks. Against fast aggressive decks, spending 6 mana and several turns to counter two spells seems like a lot.
Could something like Trinisphere (against combo) or Winter Orb against control belong instead?
Yeah I was thinking the same thing about additional combo hate. Instead of Trinisphere, would something like Thorn of Amethyst, since it doesn't hurt Force of Will as much.
I think you could've won the Eva Green match with tighter play. Chalice at 2 doesn't seem like the optimal gameplan over just "play a dude and beat" if they have a normalish list. Tarmogoyf is quite slow, Hymn does nothing bit into the game anyways, Sinkhole isn't much of a threat to a hand with double Mox leaving basically Shade, which is very all-innish and Needleable.
Also, nice against that Bg. Teaches him to play Bob in midrange decks. Can't trust on that though - the match seemed a tad difficult otherwise. Then again, much of that probably was him having an active Confi. Good job overall - Top 8 finish is nothing to sneer at.
My experience disagrees with this premise. Removing Misdirection of course hurts the match against Sui Black-variants, but the fact that they're rather light on removal and tend to have 0 to 1 (Tombstalker) large enough flyers to combat our creatures, just slamming few dudes down and swinging for the fences tends to work.
It's worth remembering that they try to deny all your resources. So they wanna disc your hand, blow up your lands and win. Now remember that Faerie Stompy needs two mana sources including Hard-For-SuiBlack-To-Kill Mox and that it plays off an empty hand (and a lot of creatures vs. relatively little critter hate from Sui Black). Sui Black rarely simply has the tools to strip FS of all its resources and dealing with FS's flyers is very hard for them.
Mulldrifter effectively costs 5. It's hard to cast with all that mana denial, so when playing against Wasteland/Sinkhole setup, I often side 'em out.
This is the prime reason I wanted 3 Glen Elendra Archmages on my sideboard. They're awesome against combo with Force and Chalice buying me the time to land one, and Archmage all but winning (I've never seen a combo-deck cast three business spells through our Forces and Chalices).
They're also awesome against all varieties of control. I certainly wouldn't remove them. The fact that I still have 3 SoLS is also mostly against control - equipping one dude with it tends to be enough. Having access to such a number of anti-control tools is just plain great.
@ Captain Hammer: I wanted to see Pestermite instead of Shoreline. I want threats, no lame-ass stuff only for pitching. I do want to fetch a land if I need it, so I included a Seat of the Synod instead of island #10 because I run 4 T-mage anyway.
The guy who killed himself with Stalker played some sort of disruption/control with deed, stp, thoughtseize and EE. But yeah, not a very great gameplan, lol!
The Glen Elendra Archmage has won me a game against Eva Green because it is a threat that can be equipped. They do much by just being there! It's a counterspell on a stick that counters TWICE for one U per counter, go figure. That means he needs three putrefy or Snuff out to kill chalice.
The last game I almost won the second one, also thanks to archmage. He was holding back for at least 5 turns because I had counters on the table.
The Dutch metagame is packed with removal, control and disruption, so Archmage really helps out.
Jitte as one-of: Goblins are not very popular here. Jitte is legendary. I need Chalice @2 in almost every matchup in this meta. Only when opponent plays LD or needles I take out Sigil or SoFaI for Jitte.
@Jak: Mulldrifter is too slow when your opponenet plays 4 hymn, 4 sinkhole and 4 wasteland.
4 Pestermites kick ass.
Trinisphere, Winter orb, Thorn of Amethyst: Just don't. Really.
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
Thanks! Well, the Eva Green player (Robert) is a regular visitor of PTQ's PT's and GP's. I am your average recreational dude, and he is clearly the better player. I tried the beatdown gameplan once against another Eva Green player, but that did not work at all at that moment. Both Eva Green and Faerie Stompy can choose to play control or beatdown, and with chalice at 2 you take away a large part of their control cards. Maybe next time I replace 3 chalices with Archmage, so I can play 26 threats post board, lol!
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
Shoreline Ranger wouldn't taken the spot of a Pestermite. It would have taken the spot of an island. I too am iffy on the card on the card. I do agree with on playing a singleton Seat of Synod though.
If your build plays Jitte over SOLS, then absolutely Shoreline Ranger absolutely doesn't make sense and doesn't belong. But if you play SOLS over Jitte, then thats 1/3rd less likelihood that you would have anything to do with a first turn Ancient Tomb (or Mox + Island) than landcycle a Shoreline. And Shoreline makes it more likely that you'll have a creature to bring back with SOLS.
As for older sideboard cards like Winter Orb and Weatherseed Fairies, I think they're still solid sideboard option.
Orb gives you a huge trump card over both landstill and MUC/MBC/MWC.
Weatherseed Fairies is still the best card you could hope for against both goblins and dragon stompy imo.
You're right to say that Glen is generally better in most scenarios where Misdirection would be sided in though.
Yes, if you compare my build with Eldariel's, then I cut a Sower of Temptation for a Pestermite and a Shoreline Ranger for a Seat of the Synod.
But in my book, it would be Pester or Ranger.
I consider taking out an Island and replace it with Ranger, but then I'd still keep the seat of the Synod to have two fetch options. The reason is Archmage and Sower. On the other hand, most of my opponents know what to do with thoughtseize, especially with tomb and ranger in hand as only mana stuff on the draw. I will test that this Friday 14th at a trial tournament for the Dutch Championships.
To help you understand some of my choices, the metagame looks a bit like this in the Netherlands at bigger events:
Goblins: Sometimes, not really big.
GBW Goyf + Stalker + lots of removal and discard archetype: Lots of this
Dragon Stompy: Not much but it gets far.
RGB aggro loam: Not much, but in Belgium a lot more.
CountertopGoyf stuff: More than I like
Ichorid: Always a few
Dreadnought + Stifle archetype: Upcoming, in many different shapes
Combo: Upcoming, in many different shapes
Rogue decks: More than you might expect
Eva Green: Sometimes
MUC: Sometimes
Oldschool stuff like solidarity, SalGame and Madness sometimes on the really big events.
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
I think meta becoming much control , not only my meta , and in this contest best equippe is SoLS , it give us protection of 2 removal's colors using now , and a continue recursion of much creature and its skills .
This week-end I had a good response with a top 8 in local 43 person tournament , but I want to have other results before talk about a particulare build that I play ... with 4 SoSL main equippe.
bye![]()
Hey man, congratulazioni on the Top 8 position! You know, after playing last saturday, I needed 4 SoLaS in two matches really really bad. I was thinking the same thing as you. I now have 2 SoLaS in the sideboard, and Friday 14th I will be playing a trial tournament for the Dutch Open Legacy Champs. If it turns out to be one big removal frenzy, then I'm also moving them to the main for the Champs.
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
@dr doom : congratulations you too . Unfortunately in this period I haven't possibility to play some big tournament to really test , but I 'm trustful about direction of new build .
I' m some time a too obstinate man , but I change idea , I think there are some cards (one is SoLS) can make a step of quality to the deck in this new meta.
I have to be objective , and thank to yamaelle to SoLS idea .Also this time he has a precursor choices .
bye![]()
After hopping over to the combo side for a while (DDFT), I'm going to jump back into Faerie Stompy (mainly because it looks more suitable for my meta at the moment).
The decklist I would probably run:
Mana:
10 Island
4 Ancient Tomb
4 City of Traitors
4 Chrome Mox
Beats:
4 Mulldrifter
4 Serendib Efreet
4 Sea Drake
4 Trinket Mage
3 Pestermite
3 Sower of Temptation
Other
4 Force of Will
4 Chalice of the Void
4 Sword of Fire and Ice
2 Umezawa's Jitte/Sword of Fire and Ice(not sure on this one)
1 Sigil of Distinction
1 Pithing Needle
Sideboard
3 Back to Basics
2 Tormod's Crypt
2 Engineered Explosives
1 Pithing Needle
2 Control Magic
1 Sower of Temptation
3 Glen Elendra Archmage
Well, 6 Sword Fire/Ice will get you disqualified, so Jitte is the better choice for youBut I would prefer SoLaS over Jitte if that's what you mean
, especially with archmage in the board. I'm running into lots of black removal and tombstalkers lately. What is the meta like in Belgium at the moment? Lots of Loam?
And why the control magic in the board?
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
1. Yes. Yes I meant SoLaS indeed. But usually, I've always preferred Jitte to SoLaS.
2. The meta is a good bit of Ad Nauseam, some Landstill, Dreadstill and also some SwanThresh. Loam gets a fair share too. I'm making an educated guess here, from a tournament with 20 persons.
3. Control Magic because I like the idea of having 6 Control Magic effects postboard. Though maybe I should drop them for one Archmage and one Back to Basics?
Threads of Disloyalty: Take control of target Tarmogoyf. Smother: Destroy target Tarmogoyf. Spellsnare: Counter target Tarmogoyf. Spell Pierce: Counter target non-Tarmogoyf spell.
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