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Thread: [ARB] Alara Reborn discussion thread

  1. #121

    Re: [ARB] Alara Reborn discussion thread

    I think it might be too late. Meddling Mage already went from $8 to $12 per card already. that's a huge jump in price for a time period of just 1 week. The time to buy low has already passed somewhat.

    Also, it's not really "confirmed" per say, since it's just some mod that decided the evidence from the orb was "overwhelming". There really hasn't been an official source or something that stated it was there.

    Though I personally think they are going to print it. At least I hope so, I need to get my hands on some MM from drafts!

  2. #122
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    Re: [ARB] Alara Reborn discussion thread

    It's official. Let's see how high Meddling Mage goes.
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  3. #123
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    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Salvation
    For this to not be in the set at this point, there needs to be a card that uses the name Meddling in its rules text and name, and 3 Mages.
    I would say that isn't actually overwhelming evidence - the rest of the wording can fairly easily be found all over different cards. All you need then is a couple of Mages and a 3/1 black common called Meddling Imp with "Meddling Imp can't block".

    I mean, if I were to bet money I'd still put it on Pikula being in ARB, but I wouldn't call it a safe bet.
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  4. #124
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    Re: [ARB] Alara Reborn discussion thread

    Trollandtoad had MM at 8.99 yesterday, it's now 14.99. Awesome.

  5. #125
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    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Nihil Credo View Post
    I would say that isn't actually overwhelming evidence - the rest of the wording can fairly easily be found all over different cards. All you need then is a couple of Mages and a 3/1 black common called Meddling Imp with "Meddling Imp can't block".

    I mean, if I were to bet money I'd still put it on Pikula being in ARB, but I wouldn't call it a safe bet.
    It's spoiled on MtgSalvation as of last night.
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  6. #126
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    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Arsenal View Post
    Trollandtoad had MM at 8.99 yesterday, it's now 14.99. Awesome.

    Wow this works out great for me I recently picked up a playset!

  7. #127
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    Re: [ARB] Alara Reborn discussion thread

    In other news I think lavalanche is great, it's going into my block constructed deck for sure!
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  8. #128
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    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Ectoplasm View Post
    In other news I think lavalanche is great, it's going into my block constructed deck for sure!
    That card screams Kresh in EDH.
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  9. #129

    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Sims View Post
    That card screams Kresh in EDH.
    More like Darigaaz or some other general. Kresh wants symmetrical sweepers to blow up more guys.

    But I guess you could aim for the One-Hit-KO by nuking the enemy team and sending in Kresh.

  10. #130

    Re: [ARB] Alara Reborn discussion thread

    i need to get a set of meddling mages quick

  11. #131
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    Re: [ARB] Alara Reborn discussion thread

    As of right now there has been ZERO confermation that the mage is even in the set.

    STORY TIME:
    Do you guys remember the Saviors of Kamiagawa's Spoiler Season? I do. I was at my high school, and someone found that Plow Under was in the set. For the exact reasons that people think that Meddling Mage is in the set. That Friday, I got a playset of Plow Unders from a guy that did not know this nugget of information for like $8 (Trying to dump them off since they were going to rotate shortly). Then later that day,I was able to sell them for $40. (Currently that is the only time I have ever done that).
    Next week the guy that I was able to sold for $40, told me that he was able to sell them for $50 on Saturday.
    About a week went by and people thought it was still in the set.
    Shortly after that: it was found out that Plow Under was not going to be in the set. So talks of a $50 playset card turnned into a $8 playset card, again.

    Bottom Line: The Orb is only there to create hype.
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  12. #132

    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Giles View Post
    As of right now there has been ZERO confermation that the mage is even in the set.
    A reliable source in MtgS confirmed that it really is in the set.

  13. #133
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    Re: [ARB] Alara Reborn discussion thread

    Source: No seriously, it'`s in the orb.]

    That's what they say on MTGS...
    But I still got mine. =p

  14. #134
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    Re: [ARB] Alara Reborn discussion thread

    Yeah, I guess it's not as official as I thought. Y'all should probably wait for something a little more firm before going out and dropping your next paycheck on a set of promo Meddling Mages, unless you feel like gambling.
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  15. #135

    Re: [ARB] Alara Reborn discussion thread

    Well, I guess there are also other "sources". If you read Chapin's scg article from monday, he kept on saying "oh, so you name Volcanic Fallout?" and crap like that.

    Chapin's been known to somehow know about some of these stuff before they happen, like that Top banning that caught alot of people by surprise etc. Particularly since those articles are submitted prior to the publish date.

    So I would believe that it's a pretty safe bet that MM is in the set.

    But still, it's kinda too late to buy low now. Particularly since MTGSal put it out there as "confirmed" and all.

    As for Lavalanche, I'm hoping I crack that sucker at the pre-release. Savage Twister you, and I'm gonna have to dome you for 4, sorry man.

  16. #136
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    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by Noman Peopled View Post
    Yeah, this.

    I saw the thing and immediately dismissed it because it just seems so bland.
    Now I'm thinking, three mana, pitches, provides a good clock while making it easy to keep mana open for countermeasures ... I'm not thrilled, but it could be solid. The colors hurt a bit, though.
    And pitching to FoW also means dying to red Blasts.
    Well that's your opinion. Personally I kinda like the magic where you use strategy and card interactions. The part of magic that I don't like is short lived new mechanics that introduce new rules and more confusion into the game. I think wizards did a fine job with the angel. Its a solid creature with two great ability's and thats enough.

  17. #137

    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by memnarch View Post
    The part of magic that I don't like is short lived new mechanics that introduce new rules and more confusion into the game.
    This.

    If we never see another spirit/arcane bit of nonsense, i'll be thrilled.

  18. #138

    Re: [ARB] Alara Reborn discussion thread

    Ooo, good stuff this time:

    http://forums.channelfireball.com/showthread.php?t=261

    spoiled by LSV:

    Qasali Pridemage (the one in the link is spelt wrong)
    GW
    Cat Shaman common
    1, sacrifice Pridemage: Destroy target artifact or enchantment.
    2/2

    This is awesome on so many levels, and might actually see some play in constructed, who knows, maybe even legacy (fish?).

  19. #139

    Re: [ARB] Alara Reborn discussion thread

    New card from Mothership:

    Time Sieve
    UB
    Artifact
    T: Sacrifice five artifacts: take an extra turn after this one.

    This plus a way to get five artifacts a turn is a superdooper win the game combo, but nothing that does that comes to mind immediately.

  20. #140

    Re: [ARB] Alara Reborn discussion thread

    Quote Originally Posted by morgan_coke View Post
    New card from Mothership:

    Time Sieve
    UB
    Artifact
    T: Sacrifice five artifacts: take an extra turn after this one.

    This plus a way to get five artifacts a turn is a superdooper win the game combo, but nothing that does that comes to mind immediately.
    Turboland is probably easier to set up. If anything, it's a way to give yourself one final turn to win in Affinity...but then again, you're giving your Masters -5/-5 and shrinking Cranial Plating by five points of power, which is ridiculous unless you only need to push through a few damage...and even then, why not just use Fling?

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