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Thread: [Deck] UW(x) Landstill

  1. #1621
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    Re: [DTB] UW(x) Landstill

    Nice. Congratz. The deck is putting up some serious results in the Lowlands here too, what is nice. How did you beat Loam? What was your boarding plan? What cards did shine in that matchup? Jace any good there?
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  2. #1622

    Re: [DTB] UW(x) Landstill

    I am new to this forum, I have been playing landstill since 2005 legacy worlds (top 8) and 25th at GP: Chicago with landstill as well. Here is my current list.

    2 counterbalance
    3 counterspell
    4 swords
    2 crucible
    2 elspeth
    2 humility
    4 standstill
    4 brainstorm
    3 spell snare
    4 force of will
    3 engineered explosives
    3 senseis divining top
    4 mishera's factory
    4 tundra
    1 hallowed fountain
    2 volcanic island
    4 polluted delta
    4 flooded strand
    1 island
    4 wasteland

    sideboard
    3 pyroclasm
    3 relic of progenetus
    3 hydroblast
    2 red elemental blast
    1 counterbalance
    1 threads of disloyalty
    2 runed halo

    I may want to try an enlightened tutor over a crucible. Meddling mage could be alright in the board too as combo hate for hypergenesis.

  3. #1623
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by lilboggs675 View Post
    I am new to this forum, I have been playing landstill since 2005 legacy worlds (top 8) and 25th at GP: Chicago with landstill as well. Here is my current list.

    2 counterbalance
    3 counterspell
    4 swords
    2 crucible
    2 elspeth
    2 humility
    4 standstill
    4 brainstorm
    3 spell snare
    4 force of will
    3 engineered explosives
    3 senseis divining top
    4 mishera's factory
    4 tundra
    1 hallowed fountain
    2 volcanic island
    4 polluted delta
    4 flooded strand
    1 island
    4 wasteland

    sideboard
    3 pyroclasm
    3 relic of progenetus
    3 hydroblast
    2 red elemental blast
    1 counterbalance
    1 threads of disloyalty
    2 runed halo

    I may want to try an enlightened tutor over a crucible. Meddling mage could be alright in the board too as combo hate for hypergenesis.
    E tutor is sexy over crucible.

    Hypergenesis seems like a one trick pony. Yes while I agree that it can be devistatingly sweet to play one spell into big creature/ swing and win, I also understand that said spell still has to resolve and they still have to be able to get their force of will to knock your force of will. They also need to stop humility and to me that seems alot harder to do against your deck then it does against others from the position that you run counterbalance and it basicly reads counter anything with 3cc until you draw wrath. Outside of that yea I dont see them doing much with meddling mage on the table.


    Now for my questions. Please do not take this as offensive; im simply asking because i'm trying to figure out your choices.

    why r u running 9 2cc spells with maindeck counterbalance?

    why is pyroclasm in your sideboard instead of the better answer for one more mana firespout.

    Why do you run hallowed fountain; as opposed to more basic lands.

    Why is this better then say any form of dreadstill which is far more aggressive? This question in particular because I ask anyone who runs counterbalance; and the other half of this is why not just go 4c and add goyf to help with your 2 drops and your aggresion.

    As I said before, I'm not flaming you.

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  4. #1624
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    Re: [DTB] UW(x) Landstill

    @lilboggs675: I do not know how you survive running a single basic. Your list looks like you just scoop it up and go to g2 against a t1 moon effect.

    I do like the 2 main deck humilities. Its one of those cards that get better as the format slows down and I talked to Mossivo last night and we both agreed the format seems to be slowing. I like the tops with extra fetches but you can easily support running -1 hallowed -2 fetches +3 plains (or 2/1 plains/island) and solidify your mana base to beat moon effects.
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  5. #1625
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by rockout View Post
    @lilboggs675: I do not know how you survive running a single basic. Your list looks like you just scoop it up and go to g2 against a t1 moon effect.

    I do like the 2 main deck humilities. Its one of those cards that get better as the format slows down and I talked to Mossivo last night and we both agreed the format seems to be slowing. I like the tops with extra fetches but you can easily support running -1 hallowed -2 fetches +3 plains (or 2/1 plains/island) and solidify your mana base to beat moon effects.
    for a deck like his I don't see how you dont play the 3/3 split ATLEAST. Not to mention 8 colorless sources is just disgusting.

    Try this:
    4 flooded
    2 polluted delta
    4 tundra
    1 volcanic island
    1 r/w dual land? oh yeah Plateau.....
    3 plains
    3 island
    3 mishra
    3 wasteland

  6. #1626

    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by klaus View Post
    In my testing and tourney experience Tidehollow Sculler (THS) has proven to be as effficient at hosing combo.dec as Meddling Mage (MM).
    Dropping MM against ANT, naming Ad.N. can be the winning move, slowing them down and granting us enough time to establish CA, CQ and thus control.
    More often than not however the combo player will be able to opt for plan "B" (Iggy, Grape Shot...) making MM almost worthless. "Belcher" may go for ETW, Ichorid just goes plain beatdown (without Dread Return)...you get the picture.
    -
    THS always has an impact, unless your opponent has run out of cards which pretty much spells gg anyways. First of all we get to see their hand, which is golden - allowing us to tap out for stuff if we see them having no tutor and no Duress/Chant effect, while holding FOW for instance.
    He's very versatile always grabbing what's most dangerous - mana accels in the earlygame, tutors/chants... in the mid/late game.
    What sets THS over the top is his superiority regarding control mirrors. Control mirrors are won via CA/CQ and he's really good at that - MM just doesn't do much against non-combo decks running BS and fetchlands, allowing them to simply shuffle away MM's target at some point.
    -
    THS's only real downside is that he doesn't pitch to FOW, which sucks in my current versions for my U count is rather low already. That's the reason why I still run the 3/2 THS/MM split. And I'm really happy with it.
    You kinda forgot to mention that Brainstorm in response to THS is pretty nasty.

    BB

  7. #1627
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Elf_Ascetic View Post
    Nice. Congratz. The deck is putting up some serious results in the Lowlands here too, what is nice. How did you beat Loam? What was your boarding plan? What cards did shine in that matchup? Jace any good there?
    Round 5: I forget his name but I know he's a regular at Hadley. GRb Aggro Loam 2-0 I forgot it was only 5 rounds so I didn't realize until I beat him that I was viaing for top 8.
    G1: He goes diamond land chalice @1, I had snare and bs in hand with lands. This should get interesting. My turn 2 I ee his board away and I play the wrong land t3 so I can't vidnicate his colored source. He eventually plays crusher after I get in with mishra beats. He taps out to play seismic assault after I vindicate terravore and I left up snare mana. So at that point if he resolves loam I lose. I proceed to bs into my other 2 snares and go snare your loam, snare your loam, snare your loam, cs your loam while beating with Elspeth pumped tokens. After I cs the loam for the 4th time I draw the vindicate for his green source and I win shortly there after.
    I board in relic x3, moat, blast x3. out wrath x2, cs x3, standstill, something else. Thats right no mage.
    G2: I proceed to go broken with planeswalkers and a million answers. At one point I have relic, elspeth, jace, humility and like 10+ lands.

    Top 8:
    Matt LeBlanc Trialbyfire 2-0 Sorry Matt. GRb Aggro Loam Main deck Grip :-(
    G1: Like an hour and a half match. He plays chalice @ 1 t1. He gets loam recursion but I proceed to draw like 5 land in a row to save my ass. I find my basics drop Elspeth and fend off terravore for 6 turns and eventually win through luck of vindicating stronghold, wasting stronghold and elspeth. I was able to mini timewalk him a few turns by just vindicating stronghold and spell snare on loam. At one point he was within lethal of a elspeth pumped token and I tap out to play humility on top of his vore with a single fetch land open. He EOT Grips Humility and I swords a 21/21 terravore. However, I begin swinging for 7 the next turn and cast e dragon and start swinging huge the next turn. I didn't take a single point of damage from one of his creatures. Jace drew me like 15 cards this game. The jace matt let me borrow :-(
    G2: He goes t1 wish for loam. I mana ramp to Elspeth t4 with the option of Elspeth, Humility, Moat. His hand is double grip and he tsunami's me that following turn so I only have wasteland left. I rip factory like a champ and he literally dredges up 1 cycle land through 30 cards of his deck. 1 wasteland would have sealed the game. The last turn for him to kill me I have Elspeth, a 1/1 soldier, mishra and factory @ 19 life and he has a 9/9 vore. He cycles to find an answer and his only answer is wish for dd and swing at elspeth so I don't pump it and kill him since he was at 1. I show him the force after him mulling over his options for 5 minutes. Solid match and play from both I just got lucky.

    I almost always board in Mage and Relic but now that I run BEB out of the board I would only really board in mage if I lost game 1 or game 2.
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    Quote Originally Posted by Secretly.A.Bee View Post
    Women come and go, turn one protection is forever.

  8. #1628
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    Re: [DTB] UW(x) Landstill

    Excuse the double post, but I was wondering if anyone has done testing with Porphyry Nodes against Merfolk. It comes down before Plague and can insure that you can hit 4 mana and start dropping bombs. I can not find my original test notes with Node and would like some feedback from you guys.
    Co-Founder of Team Awesome - I heard Randy Buehler say a while back that good players give themselves the most number of turns to find the answer.
    The Source on MTGO - Predator8785 and RockOut
    Quote Originally Posted by Secretly.A.Bee View Post
    Women come and go, turn one protection is forever.

  9. #1629
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by rockout View Post
    Excuse the double post, but I was wondering if anyone has done testing with Porphyry Nodes against Merfolk. It comes down before Plague and can insure that you can hit 4 mana and start dropping bombs. I can not find my original test notes with Node and would like some feedback from you guys.
    I've tested Tsabo's Decree as a Wish target That was amazing. Granted, I also ran 6 Basic Lands in the maindeck. I've found that basic removal is enough to stall until you hit 6 mana.
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  10. #1630
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by rockout View Post
    Excuse the double post, but I was wondering if anyone has done testing with Porphyry Nodes against Merfolk. It comes down before Plague and can insure that you can hit 4 mana and start dropping bombs. I can not find my original test notes with Node and would like some feedback from you guys.
    imho, it's too slow.
    And we have no creature to sac every turn to maintain it, if we laid it at turn 1.
    Because laying it at turn 3, could be too late....
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  11. #1631
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    Re: [DTB] UW(x) Landstill

    I could see it as a great way to slow them down, after they dropped 1 or 2 creatures so that we have the possibility to create some CQ/CA and then drop or bombs more safely. I will definitely test in my sideboard because Merfolk is pretty much the last matchup i want to get.
    Seriously...Merfolk players always seem to get either Landstill or Combo...

    Btw how did you (Rockout) get the Merfolk player to split with you?
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    Re: [DTB] UW(x) Landstill

    Maybe the Abyss can bring something for that matchup. You don't have to maintain it, you only need to make sure to counter/stp their first lord or something. The Abyss is a win against threshold (almost no mongeese here) and some random agro/agrocontrol.
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  13. #1633
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by Elf_Ascetic View Post
    The Abyss is a win against threshold (almost mongeese here).
    Quote Originally Posted by The Abyss
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  14. #1634
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    Re: [DTB] UW(x) Landstill

    Why would we want to play The Abyss if we could also just keep playing Humility?
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    Re: [DTB] UW(x) Landstill

    Duh, I know the wording.

    Almost no mongeese was what I should have typed.
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  16. #1636
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by FredMaster View Post
    Why would we want to play The Abyss if we could also just keep playing Humility?
    cuz the abyss kills a man a turn, humility just gives u an ass ton of 1/1s
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by spiderfreak View Post
    cuz the abyss kills a man a turn, humility just gives u an ass ton of 1/1s
    Wrong:
    The Abyss kills a man on each opponent's turn. Therefore you can handle x+1 big creatures much easier with humility. Plus The Abyss doesn't handle shroud-creatures and artifact creatures.
    Landstill is able to handle about any number of 1/1s if necessary, believe me.
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  18. #1638
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    Re: [DTB] UW(x) Landstill

    The Abyss is way cooler since its more old school than Humility which is why it should be played. I can understand that humility is a better reset button, but doesn't landstill all ready have enough board wipers as it is?

    Old School beats New School.
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  19. #1639
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    Re: [DTB] UW(x) Landstill

    The abyss IS an actual removal spell, where humility is not. If your opponent has a krosan grip somewhere, the abyss did a better job then humility. Humilty + WoG is GG, but so is The Abyss + WoG. The Abyss + StP is much better then Humility + StP. Both cards steal the game for you, but The Abyss does something when anserwed, were Humilty does nothing.
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  20. #1640
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    Re: [DTB] UW(x) Landstill

    Quote Originally Posted by nickrit2000 View Post
    The Abyss is way cooler since its more old school than Humility which is why it should be played. I can understand that humility is a better reset button, but doesn't landstill all ready have enough board wipers as it is?

    Old School beats New School.
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