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Thread: [DTB] Team America (Aggro/Tempo Thread)

  1. #581

    Re: [Deck] Team America

    i used to run 1 dreadnought main since i already had 4 stifles. it was the nuts.

  2. #582
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    Re: [Deck] Team America

    Quote Originally Posted by keys View Post
    I just question how often you can reliably counter these 1-mana spells with Disrupt.
    i think that it becomes really powerfull in combination with daze and you hit every 1st turn bs.

    my problem ist simply, that i dont know how to deal with this amount of spotremoval in ls, i wish they had printed an "envelop" for instants in m10...

  3. #583
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    Re: [Deck] Team America

    Quote Originally Posted by Valdez View Post
    i think that it becomes really powerfull in combination with daze and you hit every 1st turn bs.

    my problem ist simply, that i dont know how to deal with this amount of spotremoval in ls, i wish they had printed an "envelop" for instants in m10...
    Well, you can only hit a 1st turn BS while on the play, and I see most people boarding in Disrupt replacing Daze on the draw.

  4. #584
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    Re: [Deck] Team America

    why should i board out daze, vs. the slowest deck you could imagine..?
    do you really play bs 1st turn on the play in your turn, when your oponet is playing thoughtseizes..?
    i dont think so.

    you also hit wish/vindicate, cs, fow, etc. ...

  5. #585
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    Re: [Deck] Team America

    Quote Originally Posted by Valdez View Post
    why should i board out daze, vs. the slowest deck you could imagine..?
    do you really play bs 1st turn on the play in your turn, when your oponet is playing thoughtseizes..?
    i dont think so.

    you also hit wish/vindicate, cs, fow, etc. ...
    I've only played with Disrupt once, and it wasn't entirely clear to me what to board out for it, but there are people in the Tempo Thresh thread who take out Daze for it on the draw.

    It was insignificant in the Goyfsligh matchup, and in all other games there wasn't enough I wanted to take out for it. I didn't play any combo, though.

  6. #586

    Re: [Deck] Team America

    Threads seems like the right answer to the zoo matchup. I just consider the red burn matchup an auto loss

  7. #587
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    Re: [Deck] Team America

    Quote Originally Posted by Valdez View Post
    boarding plans are:
    zoo/sligh:
    out:4 sinkhole, 4 daze (daze sucks vs. aggro decks)
    in:4 hydroblast, 4 disrupt
    stifle counters crypts and the stifle/waste plan is quite solid against a deck with 18/19 lands, whoose cards (fireblast, nacatl, ape) depend on duals.
    As you already said: their manabase is where you get them, which is why I'd recommend leaving those Sinkholes in, and taking out your Thoughtseizes instead.

    Barring creatureless decks with lots of spot removal (aka. LS etc..), Divert seems to be the superior choice when compared to Disrupt.
    It eats Burn's face, shrugs of Eva green, and, well, has the opponent pay 2 instead of 1 extra mana. I'm aware it doesn't replace itself but misdirecting stuff for 1 mana is just too sexy!

  8. #588
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    Re: [Deck] Team America

    Quote Originally Posted by stu55 View Post
    Threads seems like the right answer to the zoo matchup. I just consider the red burn matchup an auto loss
    Have you tried Chill? Burn and Zoo run tight enough mana bases that Chill is pretty awkward for them, especially if you Waste/Stifle their non-red sources and funnel them into having to play red spells.
    Quote Originally Posted by herbig View Post
    Terramorphic Expanse combines well with Urborg, tapping all over the place for black mana and then BOOM you fetch a Plains and blow them out with Ramosian Rally.
    Quote Originally Posted by Scordata View Post
    Man, why won't the Rock just go away? It doesn't even have any friends.

    Like, you know that feeling when you are walking outside and you step in dog shit?
    Thats the exact feeling i have when my opponent opens with Land, Mox diamond, Dark Confidant.

  9. #589
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    Re: [Deck] Team America

    Quote Originally Posted by klaus View Post
    As you already said: their manabase is where you get them, which is why I'd recommend leaving those Sinkholes in, and taking out your Thoughtseizes instead.
    i'm not sure bout that, sinkhole uses to suck somehow on the draw, while ts is able to pick pop or goyf, but i'll defintly try that.

    Quote Originally Posted by klaus View Post
    Barring creatureless decks with lots of spot removal (aka. LS etc..), Divert seems to be the superior choice when compared to Disrupt.
    It eats Burn's face, shrugs of Eva green, and, well, has the opponent pay 2 instead of 1 extra mana. I'm aware it doesn't replace itself but misdirecting stuff for 1 mana is just too sexy!
    divert ist on my mind, and i rally would concider it if ls wasn't the main problem, afair 3 ls made top 8 last month.

  10. #590
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    Re: [Deck] Team America

    Quote Originally Posted by Valdez View Post
    i'm not sure bout that, sinkhole uses to suck somehow on the draw, while ts is able to pick pop or goyf, but i'll defintly try that.
    Most of the time Thoughtseizing a Goyfsligh player is just a free shock for them.

  11. #591
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    Re: [Deck] Team America

    I'm new to the deck and have been interested in running Divert in the side as well.

    There isn't a lot of Counterbalance/Top or Thresh in general in my meta, so I don't have much experience playing that matchup.

    What do you guys recommend boarding in and out when playing against the most popular deck in the format?

    This is my sideboard I'm considering:

    3 Divert
    2 Pernicious Deed
    3 Spell Snare
    3 Extirpate
    2 Krosan Grip
    1 Hydroblast
    1 Blue Elemental Blast

    As you can see, it's not very fine tuned. I'm trying to gear more towards tough matchups like Suicide or Sligh/Burn/Zoo decks since it seems like the matchup against the other decks is pretty strong.

  12. #592
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    Re: [Deck] Team America

    Quote Originally Posted by keys View Post
    Most of the time Thoughtseizing a Goyfsligh player is just a free shock for them.
    It's a free shock for them, but if you grab something that's going to do you more damage over time (like a Goyf), you're still coming out ahead on life loss.

  13. #593
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    Re: [Deck] Team America

    Quote Originally Posted by Esper3k View Post
    It's a free shock for them, but if you grab something that's going to do you more damage over time (like a Goyf), you're still coming out ahead on life loss.
    I know, but it's still a bad idea to leave it in after game 1. You should sideboard out 'seizes for blasts and a couple Snuff Outs for Pernicious Deeds if you have them.

    Actually, a good way to improve your aggro matchup is to replace the maindeck 'seizes with Spell Snares and Maelstrom Pulses or Pernicious Deeds.

    The SS/Pulse split works really well for me.

  14. #594
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    Re: [Deck] Team America

    I actually attempted to run 3x Chalice in the sideboard before (dumped the Thoughtseizes and maindecked Hymns instead to make myself less succeptible to Chalce @ 1), but it doesn't seem to be working out the way I had imagined it working out :(

  15. #595
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    Re: [Deck] Team America

    Yeah that seems like a backwards strategy.

    Chalice@1 isn't actually that hard to play around since it really only stops Stifle and your draw. I think it's usually best to save removal and counters for Crucible, Geddon and Humility (if you're playing stax) or Moon (if you're playing DS).

    Then again Thoughtseize is pretty good versus Stax/Dragon Stompy.
    Last edited by keys; 07-07-2009 at 10:40 PM.

  16. #596

    Re: [Deck] Team America

    Quote Originally Posted by Esper3k View Post

    There isn't a lot of Counterbalance/Top or Thresh in general in my meta, so I don't have much experience playing that matchup.

    .

    Not gonna lie, I dont think this deck is good in a meta where those dont exist in numbers...



    Quote Originally Posted by keys View Post
    Yeah that seems like a backwards strategy.

    Chalice@1 isn't actually that hard to play around since it really only stops Stifle and your draw.

    Aren't you just put into a huge hole by not having your draw? I think i would counter Chalice @1 any day over any other chalice @ any another number

  17. #597
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    Re: [Deck] Team America

    Quote Originally Posted by stu55 View Post
    Aren't you just put into a huge hole by not having your draw? I think i would counter Chalice @1 any day over any other chalice @ any another number
    Well I would obviously Spell Snare it any time I have the chance, Daze maybe too, but most of the time I don't think I'd waste a Force on it unless my hand is heavy draw/fetches. I can still play all my Threats through it, and run my draw into it to grow my yard if need be. There are bigger threats IMHO.

    Chalice@2 stops Goyf and Daze, which, depending on your hand, could be more of a problem.

  18. #598
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    Re: [Deck] Team America

    Yeah I meant that I was using Chalice in my own sideboard and would set it @1 against decks like Burn and Zoo. It also seems good against Canadian Thresh if you can get it through their countermagic.

    I have been playing Hymn to Tourach over Thoughtseize to cut down on the number of 1 drops in my deck so I wouldn't be as hurt by my own Chalice.

    I'm going back to playing Thoughtseizes now though to get experience with the more standard version of the deck.

    Against Counterbalance/Top, how do you deal with it if they get out the soft lock? I know Snuff Out and Tombstalker pretty much ignore it - do you just try and get a Tombstalker out and win off the back of it?

  19. #599
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    Re: [Deck] Team America

    Yeah don't play Chalice in this deck...

    Obviously you want to Force/Daze/Spell Snare Counterbalance if possible, or try to keep them at low mana with your LD. Tombstalker and Snuff Out are both incredible. Maelstrom Pulse and Pernicious Deed are solid answers as well. You have Grips in the SB.

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    Re: [Deck] Team America

    Under nitewolf advice, I'm trying this SB actually:

    2 darkblast
    2 diabolic edict
    3 plague
    4 krosan grip
    4 tourach

    I'm not sure on 4 tourach, I would try disrupt or submerge, or 2 pithing needle.

    Anyone tried them?

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