1) No. The ability triggers in play, and it has no abilities in play.
2) No, again.
3) No. "Leaves play" triggers trigger from in play, just like "comes into play". It "just dies".
4a) No.
4c) No.
b is irrelevant, since phasing doesn't trigger "comes into play" or "leaves play" anyway.
I'm not sure where your understanding is lacking, unfortunately. Feel free to ask more general questions so you can hopefully figure out the underlying rules.
Last edited by cdr; 02-19-2009 at 06:15 PM.
“It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.”
-David DeLaney
Here's a question I know I will run into. I do know how Humility works (I've had to study a lot for it), but if I call a judge during this Chicago Grand Prix that obviously doesn't know how it works, what do I do then? Do I have to call the head judge or is that practical? Do I have a recourse if they are flat wrong, I know it, and can even quote the rule and layer?
It makes a difference since I will be packing Humilities there. I'm sure it's going to come up a lot with me playing Mishra's, Elspeth, and other people playing Magus, Wonder, and Painters. I'm sure someone will call that judge at least once.
People usually ask me about weird rulings like that so I'm not used to having to rely on someone else for a ruling on a card as confusing as Humility. I rarely play in larger events.
Just like you should never feel bad and avoid calling a judge, don't feel bad about appealing a ruling. Judges are human, and they make mistakes sometimes (especially with a non-mainstream format and a much less popular deck/interaction). It can't hurt to quite the exact rule/layer, but I won't guarantee it will help.
If you do not agree with a judge's ruling you can (and should) appeal to the head judge. You will be given a time extension. Note that the head judge's ruling is final.
However, if a judge doesn't know the proper ruling, he will (or, at least, should) consult with other judges and get the proper ruling. (Then, obviously, if you disagree with it, you can appeal).
Just to confirm my suspicions: if I have a Humility and a Factory (not animated), and my opponent has Progenitus (or DSC), will Progenitus go to the graveyard if I animate my Factory and block it (or kill it any other way)?
I'm thinking that the replacement effect falls in layer five and therefore doesn't exist anymore thanks to Progenitus being humble. It won't check after Progenitus is already deceased, so he'll just chill in the 'yard at that point, right?
You are right. The key thing is that Progenitus has a static ability that creates a replacement effect, so it has to have that ability for the replacement effect to apply when it changes zones.
If it were a triggered ability, like the Incarnations from Lorwyn, it would trigger from the graveyard and therefore "get around" Humility.
Abilities that trigger specifically on going to the graveyard, like Alabaster Dragon's, trigger from in play, so those abilities will not trigger.
“It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.”
-David DeLaney
Hey people, how Humility interacts with Unearth ability?
As I understood, I'll get 1/1 creature with no CiP abilities and no haste (that's the clear part), but it will go RFG EoT because this effect is created by Unearth ability (means from graveyard) and with Unearth wording, RFGtrigger is not creature's ability (so Humility will not remove it).
Thanks
Part of Unearth's ruling:
In other words: you understood correct.502.84.Ruling.4 - Removing abilities from the creature will remove Haste, but the replacement and delayed triggers that remove it from the game are not abilities of the creature and cannot be removed. [Shards of Alara FAQ 2008/09/23]
If it walks like a duck and talks like a duck, it's probably delicious.
Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.
This came up on MWS and I was pretty sure I was right. If there's a creature (I had Lorescale Coatl) that has +1/+1 counters on it, does humility bring it down to a 1/1 no matter how many counters are on it?
I'm pretty sure it'll be a 1/1 then get the bonus for the counters but just want to make sure.
You're correct. Humility is applied in 6b, counters are applied in 6c.
Rules Advisor
With elspeth's final ability resolved on my board as well as humility and a couple of soldiers my creatures remain indestructable even with humility in play correct?
Correct. Elspeth's final ability modifies the rules of the game as far as your artifacts, creatures, enchantments, and lands are concerned.
Rules Advisor
Okay, so let's say I have a Tidehollow Sculler (or Mesmeric Fiend in play), and there's a card removed from the game by it. My opponent then drops Humility. What happens to the removed card in the following scenarios?
1) Sculler/Fiend leaves play while Humility is still in play.
2) Humility is somehow destroyed, and Sculler/Fiend subsequently leaves play.
If I'm doing this right, in the first case the opponent doesn't ever get his card back. In the second case, the opponent gets his card back, right?
Just looking to confirm this.
With the release of M10, the new comprehensive rules contain a revision of the layer-system, thus affecting several Humility-interactions:
Some examples of new interactions:612.1a Layer 1: Copy effects are applied. See rule 706, “Copying Objects.”
612.1b Layer 2: Control-changing effects are applied.
612.1c Layer 3: Text-changing effects are applied. See rule 611, “Text-Changing Effects.”
612.1d Layer 4: Type-changing effects are applied. This includes effects that change an object’s card type, subtype, and/or supertype.
612.1e Layer 5: Color-changing effects are applied.
612.1f Layer 6: Ability-adding and ability-removing effects are applied.
612.1g Layer 7: Power- and/or toughness-changing effects are applied.
612.3a Layer 7a: Effects from characteristic-defining abilities are applied. See rule 604.3.
612.3b Layer 7b: Effects that set power and/or toughness to a specific number or value are applied.
612.3c Layer 7c: Effects that modify power and/or toughness (but don’t set power and/or toughness to a specific number or value) are applied.
612.3d Layer 7d: Power and/or toughness changes from counters are applied. See rule 120.
612.3e Layer 7e: Effects that switch a creature’s power and toughness are applied. Such effects take the value of power and apply it to the creature’s toughness, and take the value of toughness and apply it to the creature’s power.
- Painter's Servant is no longer shut down by Humility, because its effect applies in an earlier layer than Humility (similar to Magus of the Moon).
- Giant Growth now lies in the same layer as Glorious Anthem, so it will always apply independently from any considerations about timestamps.
"My sky is darker than thine!"
SENTENCED - 1993
That's true, but that's not the point.
The point is, that Glorious Anthem has always been in a different layer than Humility, while Giant Growth used to be in the same layer as Humility, thus being affected by timestamp and the like.
Example (old rules):
a) 2/2 Creature in play, first Humility enters play, then Giant Growth is played.
-> 4/4 due to timestamp rule
b) 2/2 Creature in play, first Giant Growth is played, then Humility enters play.
-> 1/1 due to timestamp rule
Now Giant Growth is in the same layer as Glorious Anthem and works similarly.
"My sky is darker than thine!"
SENTENCED - 1993
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