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Thread: [EDH] Reanimator

  1. #1
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    [EDH] Reanimator

    I'd like to build a Reanimation deck for EDH, as my 5C Control deck draws a lot of ire from the more casual players. So, I need something more fun that will still win games, but not win every game.

    There are a couple of immediate downsides to running this type of deck in EDH. First, everyone's packing removal; second, the good reanimation stuff in is UB, but the good creatures are spread across all colors. Unfortunately, that makes choosing a general pretty hard. Now, if you could put your general into your hand at any time to cast him, it'd be great...but dropping him straight into play is pretty terrible.

    Alright, the good stuff I've found:

    --Good Card Filtering and Stuff--
    Careful Study
    Compulsion
    Compulsive Research
    Thirst for Knowledge
    Frantic Search
    Pulse of the Grid
    Careful Consideration
    Probe
    Fact or Fiction
    Buried Alive
    Intuition
    Entomb

    --Possible Card Filtering--
    Ghastly Discovery
    Catalog
    Ideas Unbound
    Forget
    Mental Discipline
    Sift through Sands
    Sift

    --Creatures to Dig and Stuff--
    Thought Courier
    Merfolk Looter
    Looter il-Kor
    Krovikan Sorcerer
    Bonded Fetch
    Cephalid Looter
    Vexing Sphinx

    --Reanimation Spells--
    Reanimate
    Exhume
    Animate Dead
    Life//Death
    Dance of the Dead
    Stitch Together
    Necromancy
    Zombify
    Dread Return
    Vigor Mortis
    Strands of Night
    Makeshift Mannequin
    Debtor's Knell
    Profane Command
    Living Death

    --Possible Reanimation Spells--
    Soul Exchange (if I run the dig creatures)
    Victimize (if I run dig creatures)
    Twilight's Call
    Beacon of Unrest

    --Good Creatures to Reanimate--
    Empyrial Archangel
    Inkwell Leviathan
    Reya Dawnbringer
    Verdant Force
    Multani, Maro-Sorcerer
    Super Meddling Mage Angel (name a color)

    --Possible Reanimation Targets--
    Keiga, the Tide Star
    Angel of Despair
    Akroma
    Hellkite Overlord
    Simic Sky Swallower
    Magister Sphynx
    Teneb, the Harvester
    Crosis, the Purger
    Dromar, the Banisher
    Karrthus, Tyrant of Jund (steals other Generals sometimes)
    Duplicant
    Thraximunder
    Sundering Titan
    Baneslayer Angel
    Phantom Nishoba
    Sphinx of the Steel Wind
    Razia, Boros Archangel

    --Tutors--
    Demonic Tutor
    Vampiric Tutor
    Mystical Tutor
    Beseech the Queen

    --Stuff--
    Vanishing
    Lightning Greaves
    Safe Haven
    Brain Gorgers
    Big Game Hunter
    Obsessive Search

    --Creature Steal-- (For generals and Exhume and such)
    Control Magic
    Treachery
    Mind Control
    Persuasion

    --Good Removal--
    Shriekmaw
    Visara the Dreadful
    Avatar of Woe
    Innocent Blood
    Ghastly Demise
    Dark Withering
    Doomblade
    Terror
    Diabolic Edict
    Chainer's Edict
    Rend Flesh
    Eyeblight's Ending
    Dark Banishing
    Death Rattle
    Toxic Stench
    Expunge



    So, it looks like there's more than enough cards to do this (about 90 in that list), but I don't know how I would narrow it down to 99 of them. How many creatures versus dig spells versus reanimation spells do you play? What creatures do you reanimate? The number of good, survivable creatures (the Shroud ones, basically) is pretty slim (Leviathan, the Angel, Multani, Simic Sky Swallower, Plated Slagwurm...only the first three of those are very impressive).

    Am I missing any key cards for this? What's chaff from that list? I wish Worldgorger Dragon was legal.

    I'm pretty sure that there's a fun list in here, that'll do a fine (but not spectacular) job against the more casual players. Like I said, I'd like to build something strong enough to win or at least threaten to win, but not so strong that the more casual crowd I've found here stop playing with me.
    InfoNinjas

  2. #2

    Re: EDH Reanimator

    Sedris gives you UBR for your colors, and gives you a Reanimator effect as a general.

  3. #3

    Re: EDH Reanimator

    Scion of the Ur-Dragon? Finds Dragons and puts them directly into the yard, where you can reanimate them. Plus, you're in five colors, so you have access to all the best reanimation targets on the side.

  4. #4
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    Re: EDH Reanimator

    Reaper King as general,

    5c survival engine with:

    enlightened tutor
    idyllic tutor
    demonic tutor
    beseech the queen
    diabolic tutor

    welder
    master transmuter

    sharuum
    sphinx summoner
    duplicant
    sundering titan (build your 5c manabase accordingly)

    genesis
    e witness
    squee
    anger
    rofellos
    quirion ranger
    scryb ranger
    thousand-year elixer

    Decent scarecrows (theres about 5-10 of them, if you consider the ones with conditional persist 'good', as they still trigger Reaper King when they persist.

    Should be a decent starting point. Recurring nightmare in banned in EDH, so I would recommend welder type-recursion or Sedrixis over straight reanimation spells.
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  5. #5

    Re: EDH Reanimator

    Extractor Demon and, uh, Deep Spawn are synergistic fatties...
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  6. #6

    Re: EDH Reanimator

    Teneb, the harvester

  7. #7

    Re: EDH Reanimator

    Best generals for this are definitely Scion of the Ur-Dragon (this guy is such a beating) and the Grixis dude.

  8. #8

    Re: EDH Reanimator

    Quote Originally Posted by JeroenC View Post
    Best generals for this are definitely Scion of the Ur-Dragon (this guy is such a beating) and the Grixis dude.
    Personally I like Sharuum -> ArtiFat as a reanimation strategy (Magister Sphinx yayyy), but that's probably not what this guy's looking for.
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  9. #9
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    Re: EDH Reanimator

    Quote Originally Posted by MattH View Post
    Personally I like Sharuum -> ArtiFat as a reanimation strategy (Magister Sphinx yayyy), but that's probably not what this guy's looking for.
    And Mindslaver. It's so dirty.
    InfoNinjas

  10. #10
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    Re: EDH Reanimator

    Don, I'm ashamed that you didn't even mention trying a survival engine. It gets your fatties to the yard, and it's a super badass card for EDH anyway.
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  11. #11
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    Re: EDH Reanimator

    I personally run Teneb as my reanimator general. You lose the "dig" that blue provides, but I have never had a problem getting fat into my yard with Buried Alive, Entomb, a few Dredgers (Loam, Stinkweed), and hell I don't even use Survival (don't own one.) Being BGW you have the best reanimation effects, wrath effects, mana acceleration, and a good amount of ridic fatties. Even without survival I've been able to combo out with infinite mill or a huge husk.

    If you're set on using blue, I'd say either Sedris or possibly a 5C general, but at least Sedris plays into the reanimation strategy by giving you another way of reanimating your fat for explosive turns.
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