Page 34 of 108 FirstFirst ... 243031323334353637384484 ... LastLast
Results 661 to 680 of 2148

Thread: [Archetype] CounterTop

  1. #661

    Re: [DTB] CounterTop

    Hey guys. I think this is my first ever post, but I always come here and read when I have a legacy tournament, you always seem to know whats up. Anyways, I am on the US national team, and am playing legacy for the team portion. I love it so I jumped on the chance to play it here. Basically, I am settled on Supreme Blue/cbalance top or whatever the name du jour is. I've come here to ask you guys what the best sideboard options are. Are there any real good options against 43 land? What is the best package against dredge? Are there any cards I should certainly play, or not play? is ajani vengeant ant good?

    MY maindeck is identicaly to kazuhos from the japan legacy tournament, can you suggest any changes?
    http://www.deckcheck.net/deck.php?id=27996

    Is it worth playing any basics? The new fetches open up options but I wanted to get your thoughts. is 4 war monk the right number?i is trygon necessary, or would something like espeth be better?

    Ive played a lot of counterbalance top in legacy and tested this some, but Im no expert and there are tons of options, so basically if anyone has any thoughts/lists etc just let me know.

    your country needs you! =D

    thanks in advance to everyone.

  2. #662
    Shake that.
    Skeggi's Avatar
    Join Date

    Mar 2008
    Location

    Amsterdam
    Posts

    2,047

    Re: [DTB] CounterTop

    I can strongly suggest Wing Shards. Run it next to Firespout. It's awesome. Good luck!
    If it walks like a duck and talks like a duck, it's probably delicious.
    Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.

  3. #663
    Bolshevik Style

    Join Date

    Oct 2004
    Location

    Mother Russia
    Posts

    21

    Re: [DTB] CounterTop

    Quote Originally Posted by Skeggi View Post
    I can strongly suggest Wing Shards. Run it next to Firespout. It's awesome. Good luck!
    Seconded.

  4. #664

    Re: [DTB] CounterTop

    Quote Originally Posted by Dipterans View Post
    Hey guys. I think this is my first ever post, but I always come here and read when I have a legacy tournament, you always seem to know whats up. Anyways, I am on the US national team, and am playing legacy for the team portion. I love it so I jumped on the chance to play it here. Basically, I am settled on Supreme Blue/cbalance top or whatever the name du jour is. I've come here to ask you guys what the best sideboard options are. Are there any real good options against 43 land? What is the best package against dredge? Are there any cards I should certainly play, or not play? is ajani vengeant ant good?

    MY maindeck is identicaly to kazuhos from the japan legacy tournament, can you suggest any changes?
    http://www.deckcheck.net/deck.php?id=27996

    Is it worth playing any basics? The new fetches open up options but I wanted to get your thoughts. is 4 war monk the right number?i is trygon necessary, or would something like espeth be better?

    Ive played a lot of counterbalance top in legacy and tested this some, but Im no expert and there are tons of options, so basically if anyone has any thoughts/lists etc just let me know.

    your country needs you! =D

    thanks in advance to everyone.
    Yes, play 2 Island and 1 Forest, with 4 Misty Rainforest.

    Wing Shards is bad.
    Last edited by gamegeek2; 11-18-2009 at 03:46 PM.

  5. #665
    Cabal Therapist
    Kuma's Avatar
    Join Date

    Nov 2007
    Location

    Akron, OH
    Posts

    968

    Re: [DTB] CounterTop

    Quote Originally Posted by keys View Post
    Did your current list change from this? You like Trygon better than Coatl and 4th Daze?
    Nope, that's my current list. And yes, I like Trygon better than Coatl and the fourth Daze.

    I don't see the point of running a singleton Lorescale Coatl. He's crappy late, and with only one, you're not likely to draw him early.

    Daze is a very weak card after the first couple of turns, and I often found myself siding them out on the draw. I haven't missed the fourth Daze since I went down to three.

    Trygon Predator helps assure you have a green creature for Natural Order, while giving you six 3-CC cards for maximum Counterbalancing. It also gets around opposing Counterbalances, and is a total house against Dreadstill, CounterTop, Armageddon Stax, Chalice Aggro, Enchantress, and anything running Standstill.

    I've gone back and forth on whether to run Predator or Qasali Pridemage, but right now I'm leaning towards Predator for its ability to generate card advantage while flying over ground stalemates.

    Quote Originally Posted by keys View Post
    I think I'm going to run the same Sideboard Mosier ran at the Philly 5k:

    2 Engineered Explosives
    2 Relic Of Progenitus
    2 Tormod's Crypt
    2 Trygon Predator
    2 Blue Elemental Blast
    2 Hydroblast
    3 Krosan Grip

    Propagandas might be better than BEBs against the field, I'll have to try that out. Maybe you can tell me how you'd SB both ways?

    I'm also still considering the basic Plains... what are your thoughts on that?
    I've found basic Plains to be weak in this kind of deck. You only run eight white cards, and none of them cost more than one white mana. You can also get white mana from Noble Hierarch off a basic Forest.

    That's also the same sideboard I ran at Legacy Champs. Here's how I'd sideboard with it using my old list with your changes:

    CounterTop: -1 Rhox War Monk, -1 Daze, -1 Lorescale Coatl, +2 Trygon Predator, +1 Krosan Grip.

    Zoo: -1 Lorescale Coatl, -4 Daze, +2 Engineered Explosives, +2 Hydroblast, +1 Blue Elemental Blast

    ANT: -4 Swords to Plowshares, +3 Krosan Grip, +1 Trygon Predator

    ANT w/Red and Empty the Warrens: -4 Swords to Plowshares, -1 Lorescale Coatl, -1 Land, +2 Hydroblast, +2 Blue Elemental Blast, +2 Engineered Explosives

    Belcher: -4 Swords to Plowshares, +2 Hydroblast, +2 Blue Elemental Blast, -1 Lorescale Coatl, -1 Land, +2 Engineered Explosives

    Tempo Thresh: -1 Lorescale Coatl, -1 Daze, +2 Relic of Progenitus. On the draw, +2 Engineered Explosives, -2 Daze as well.

    Goblins: +2 Blue Elemental Blast, +2 Hydroblast, -4 Counterbalance

    Merfolk: +2 Engineered Explosives, -2 Counterbalance

    Ichorid: -4 Counterbalance, +2 Tormod's Crypt, +2 Relic of Progenitus

    Landstill: This really depends on the list. - Some number of Lorescale Coatl, Daze, Counterbalance, Swords to Plowshares, Rhox War Monk, + Some number of Engineered Explosives, Trygon Predator, Relic of Progenitus, Krosan Grip.

    My current list and my current sideboarding:

    4 Tropical Island
    3 Tundra
    4 Misty Rainforest
    4 Windswept Heath
    1 Flooded Strand
    1 Forest
    1 Island
    1 Dryad Arbor

    4 Noble Hierarch
    4 Tarmogoyf
    4 Rhox War Monk
    2 Trygon Predator

    4 Force of Will
    3 Daze
    4 Brainstorm
    4 Sensei's Divining Top
    4 Counterbalance
    4 Swords to Plowshares

    3 Natural Order
    1 Progenitus

    SB:

    1 Trygon Predator
    2 Relic of Progenitus
    1 Tormod's Crypt
    2 Propaganda
    2 Ghostly Prison
    4 Spell Pierce
    3 Engineered Explosives

    ---------------------------

    CounterTop: -1 Daze, +1 Trygon Predator

    Zoo: -3 Daze, +3 Engineered Explosives

    ANT: -4 Swords to Plowshares, +4 Spell Pierce

    ANT w/Red and Empty the Warrens: -4 Swords to Plowshares, -2 Trygon Predator, +4 Spell Pierce, +2 Engineered Explosives

    Belcher: -4 Swords to Plowshares, -2 Trygon Predator, -1 Forest, +4 Spell Pierce, +3 Engineered Explosives

    Tempo Thresh: -2 Trygon Predator, -3 Daze, +3 Engineered Explosives, +2 Relic of Progenitus

    Goblins: -4 Counterbalance +2 Ghostly Prison, +2 Propaganda

    Merfolk: -2 Counterbalance, -1 Daze, +3 Engineereed Explosives

    Ichorid: -4 Counterbalance, -2 Trygon Predator, -1 Sensei's Divining Top, -3 Swords to Plowshares, +2 Relic of Progenitus, +1 Tormod's Crypt, +3 Engineered Explosives, +2 Propaganda, +2 Ghostly Prison

    Landstill: This really depends on the list. - Some number of Counterbalance, Daze, Swords to Plowshares, Rhox War Monk, + Some number of Spell Pierce, Engineereed Explosives, Trygon Predator, Relic of Progenitus.
    Quote Originally Posted by Skeggi View Post
    How would Nitewolf have said this?... P_R went over the line. But it was about naming cats. Also, Anus Mittens is a good name for a cat.
    Quote Originally Posted by MMogg View Post
    "Casual sex, NO Touching/Licking/Sucking/Groping/Fondling/Riding/Tickling/Binding/Quitters/Italians. Play Fast, Be Polite, Have Fun."

    Sure as hell sounds like fun.

  6. #666
    Merkwürdigeliebe
    jazzykat's Avatar
    Join Date

    Aug 2006
    Location

    Vienna, AT
    Posts

    913

    Re: [DTB] CounterTop

    Quote Originally Posted by Dipterans View Post
    Hey guys. I think this is my first ever post, but I always come here and read when I have a legacy tournament, you always seem to know whats up. Anyways, I am on the US national team, and am playing legacy for the team portion. I love it so I jumped on the chance to play it here. Basically, I am settled on Supreme Blue/cbalance top or whatever the name du jour is. I've come here to ask you guys what the best sideboard options are. Are there any real good options against 43 land? What is the best package against dredge? Are there any cards I should certainly play, or not play? is ajani vengeant ant good?

    MY maindeck is identicaly to kazuhos from the japan legacy tournament, can you suggest any changes?
    http://www.deckcheck.net/deck.php?id=27996

    Is it worth playing any basics? The new fetches open up options but I wanted to get your thoughts. is 4 war monk the right number?i is trygon necessary, or would something like espeth be better?

    Ive played a lot of counterbalance top in legacy and tested this some, but Im no expert and there are tons of options, so basically if anyone has any thoughts/lists etc just let me know.

    your country needs you! =D

    thanks in advance to everyone.
    I'm going to be both nice and polite when I tell you this, (rare for an internet forum yes I know). You need to read the thread or at least the last 10-15 pages and take you what you think will be best for the metagame. You can just blindly play a list but this is the kind of deck that has undergone a lot of metagame adaptation in about 12 flex slots

  7. #667
    Member
    ShiftyKapree's Avatar
    Join Date

    Apr 2009
    Location

    NEPA
    Posts

    169

    Re: [DTB] CounterTop

    Does anyone have any tips on playing against landstill with this deck using the UGW or BUG builds? Last tourny i just couldn't beat those and I'm still upset about it.

  8. #668
    Montreal's legacy scene
    Enigma's Avatar
    Join Date

    Sep 2008
    Location

    Montreal
    Posts

    204

    Re: [DTB] CounterTop

    You need better cards and a game plan against them, some people are trying to go with the aggro way, adding Gaddock teeg to their team to slow them. I won only 1 match due to this strategy against Landstill, so it's not the one I prefer. To fight control more effectivly, I added 2 cards at 4cc MD that are very strong against them: Elspeths. They play a double role of countering their big threats with CB, and when landed, it's a pain for them. After SB, my strategy is to name E.E. with Pithing Needle and install CB with 3 and 4 on top. (I have 4 4cc spells post-board)

    P-M

  9. #669
    Member

    Join Date

    May 2007
    Location

    Minneapolis
    Posts

    1

    Re: [DTB] CounterTop

    Quote Originally Posted by Skeggi View Post
    I can strongly suggest Wing Shards. Run it next to Firespout. It's awesome. Good luck!
    I think we have decided that wingshards is bad. A 3cc conditional removal spell that can maybe once per tournament net you some card advantage is not what this deck needs.

    As far as the Legacy portion of Worlds, last year the metagame was very diverse. A sideboard should be tuned to have answers to most of the decks in the format, which is true of any sideboard in legacy. CB is good vs 43 lands by itslef just be able to deal with their lands early and assemble CB TOP and float a 2cc and they should not be able to win. Dredge depends on the list they are running but some number of crypts/ relics should be enough to slow them down enough.

  10. #670
    Shake that.
    Skeggi's Avatar
    Join Date

    Mar 2008
    Location

    Amsterdam
    Posts

    2,047

    Re: [DTB] CounterTop

    Quote Originally Posted by alfthefurryalien View Post
    I think we have decided that wingshards is bad.
    Quote Originally Posted by Dipterans View Post
    your country needs you! =D
    I'm Dutch
    If it walks like a duck and talks like a duck, it's probably delicious.
    Team ADHD-To resist is to piss in the wind. Anyone who does will end up smelling.

  11. #671
    Stay frosty.
    lorddotm's Avatar
    Join Date

    Apr 2009
    Location

    New York City
    Posts

    883

    Re: [DTB] CounterTop

    Quote Originally Posted by Skeggi View Post
    I'm Dutch
    Meanie.
    Quote Originally Posted by Zach Tartell View Post
    Have to ask one of those West coasters about recreational purposes.
    Quote Originally Posted by DownSyndromeKarl View Post
    A baby seal walks into a club.
    West Coast Legacy

  12. #672
    Merkwürdigeliebe
    jazzykat's Avatar
    Join Date

    Aug 2006
    Location

    Vienna, AT
    Posts

    913

    Re: [DTB] CounterTop

    So, has anyone tested Knight of the Reliquary lately. It was in zoo for a while but thoctar seems to be preferred. Given that this deck already has a slower gameplan, it looks like it could be goyf's 5&6. Especially since, there is so much mana disruption still floating around.

  13. #673
    Leonard Bernstein
    ansset's Avatar
    Join Date

    Mar 2007
    Location

    NoVa or Western Mass
    Posts

    127

    Re: [DTB] CounterTop

    Quote Originally Posted by jazzykat View Post
    So, has anyone tested Knight of the Reliquary lately. It was in zoo for a while but thoctar seems to be preferred. Given that this deck already has a slower gameplan, it looks like it could be goyf's 5&6. Especially since, there is so much mana disruption still floating around.
    I'm pretty sure you never want to play Knight of the Reliquary as an answer to mana disruption. There are two major decks in the metagame that use mana denial as strong component of their strategy: Canadian Thresh and Merfolk.

    Canadian Thresh is going to be able to keep you off of Knight mana for at least a turn past when you want to cast it, either by Stifling your fetchland or Wasting your dual land. When you eventually cast Knight, it's going to be insanely vulnerable to Daze. And even if you do resolve it, you have a 5/5. Sweet. Why not just play Mystic Enforcer? That guy FLIES.

    Merfolk is going to let you resolve Knight a lot easier, but he's just a random guy who will be a 3/3 or 4/4 that they will quite possibly just Islandwalk past. If they get the Wasteland/Aether Vial draw, I genuinely do not understand how Knight is going to be doing much of anything in that game.

    Effective ways to answer mana denial include playing more lands, playing Spell Pierce, or playing something else that positively impacts your mana stability on a more tactically achievable and immediate basis.

  14. #674
    Member
    Shimi's Avatar
    Join Date

    Jun 2009
    Location

    Sao Paulo - Brazil
    Posts

    178

    Re: [DTB] CounterTop

    Quote Originally Posted by jazzykat View Post
    So, has anyone tested Knight of the Reliquary lately. It was in zoo for a while but thoctar seems to be preferred. Given that this deck already has a slower gameplan, it looks like it could be goyf's 5&6. Especially since, there is so much mana disruption still floating around.
    Played +2 Reliquary -2Trygons(went to SB) in my SupremeBlue list and i get some conclusions:

    1-If usually does not pitch to FoW when you need.
    2-90% of plays I want to play Goyf or RWM or CB or Firespout and leave Reliquary to be suffled in my library or sleeping in my hand.
    3-If you drop it 3/3 it is just horrible, so it is horrible if it is your only early game threat or blocker.
    4-The good point is that for turn 7+ it is just a big as goyf and can provide free cantrips to helps Top and CB.It also grows very fast if you sac a dual search for fetch and then fetch a dual.

    I think that if we need a new Threat it could be elspeth(because enforcer isn't 6/6 when you really need.)
    Super Bizarros Team.
    HUEHUEHUE BRBRBR. VIVA DILMA!!! EM NOME DE JESUS CRISTO!

  15. #675

    Re: [DTB] CounterTop

    Paulo Vitor Damo da Rosa (big name Brazilian player) is playing Supreme Blue, Brazil's doing quite well.

    If you're looking for versatile cards that serve as efficient threats, Elspeth and Vendilion Clique are your best bets, and serve good purposes against both Aggro and Control.

  16. #676
    Stay frosty.
    lorddotm's Avatar
    Join Date

    Apr 2009
    Location

    New York City
    Posts

    883

    Re: [DTB] CounterTop

    4 Thopter Foundry
    4 Sword of the Meek

    4 Thirst for Knowledge
    4 Brainstorm
    3 Sensei’s Divining Top
    3 Enlightened Tutor

    4 Swords to Plowshares
    4 Path to Exile
    2 Engineered Explosives

    4 Force of Will
    4 Counterbalance

    4 Flooded Strand
    2 Polluted Delta
    3 Tundra
    2 Tropical Island
    1 Savannah
    3 Island
    3 Plains
    1 Tolaria West
    1 Academy Ruins

    SB
    4 Tarmogoyf
    2 Krosan Grip
    3 Spell Pierce
    2 Pithing Needle
    2 Tormod’s Crypt
    2 Ravenous Trap


    So I have no idea if this deck works. It is completely untested.


    That said, it seems like an interesting to to play. It has Thirst, which is busted, along with Counterbalance and Top to protect the combo. It runs 8 Swords and 2 EE to defend itself in this land of Zoo.

    Anyone wanna try it out?
    Quote Originally Posted by Zach Tartell View Post
    Have to ask one of those West coasters about recreational purposes.
    Quote Originally Posted by DownSyndromeKarl View Post
    A baby seal walks into a club.
    West Coast Legacy

  17. #677
    Stay frosty.
    lorddotm's Avatar
    Join Date

    Apr 2009
    Location

    New York City
    Posts

    883

    Re: [DTB] CounterTop

    Quote Originally Posted by Dipterans View Post
    Hey guys. I think this is my first ever post, but I always come here and read when I have a legacy tournament, you always seem to know whats up. Anyways, I am on the US national team, and am playing legacy for the team portion. I love it so I jumped on the chance to play it here. Basically, I am settled on Supreme Blue/cbalance top or whatever the name du jour is. I've come here to ask you guys what the best sideboard options are. Are there any real good options against 43 land? What is the best package against dredge? Are there any cards I should certainly play, or not play? is ajani vengeant ant good?

    MY maindeck is identicaly to kazuhos from the japan legacy tournament, can you suggest any changes?
    http://www.deckcheck.net/deck.php?id=27996

    Is it worth playing any basics? The new fetches open up options but I wanted to get your thoughts. is 4 war monk the right number?i is trygon necessary, or would something like espeth be better?

    Ive played a lot of counterbalance top in legacy and tested this some, but Im no expert and there are tons of options, so basically if anyone has any thoughts/lists etc just let me know.

    your country needs you! =D

    thanks in advance to everyone.
    Are you PV?
    :P
    Quote Originally Posted by Zach Tartell View Post
    Have to ask one of those West coasters about recreational purposes.
    Quote Originally Posted by DownSyndromeKarl View Post
    A baby seal walks into a club.
    West Coast Legacy

  18. #678
    Bolshevik Style

    Join Date

    Oct 2004
    Location

    Mother Russia
    Posts

    21

    Re: [DTB] CounterTop

    Quote Originally Posted by lorddotm View Post
    Are you PV?
    :P
    I bet it's Yurchick, since he's the only one on the team at 22 yrs old : )

  19. #679
    The Courage Wolf
    chokin's Avatar
    Join Date

    Sep 2007
    Location

    Tucson, AZ
    Posts

    267

    Re: [DTB] CounterTop

    @lorddotm - I think your list could totally get away with running Vedalken Shackles to abuse Tutor as a way to cheat the top card.

    0 - EE
    1 - Top
    2 - Sword/Foundry
    3 - Shackles

    Just an idea.

    The combo is tough to disrupt, but does it have enough 'oomph'? Turn 2, you get one piece out. Turn 3, you play the other and possibly make one token. Turn 4, you make up to 4 tokens. If it's something you aren't racing for, could you reduce it and add in extra counters like Daze, Spell Pierce, or Spell Snare?

  20. #680

    Re: [DTB] CounterTop

    Countertop is dead! Didn't you hear about it?
    Please stop playing it!

    Signed, ANT player.


    I've tested a couple times with Zoo against the Thopter combo + CB-TOP and it just didn't feel like a good combo.

    Qasali just wrecks it, and if you counter him you're just getting eaten by Goyfs.
    Sure once you land it unanswered it's GG, there's no comeback from untapping with the combo in play. But game 2 the Krosan Grips come in and everything just starts to look dreadfully bad. Even if you land an early combo, a Grip buys a lot of time for the Zoo player to bash your face with green dudes.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)