Results 1 to 15 of 15

Thread: June 13 - Legacy @ Thanks for Playing (Maryland)

  1. #1

    June 13 - Legacy @ Thanks for Playing (Maryland)

    [Tournament] June 13 - Legacy @ Thanks for Playing (Maryland)
    Date: Sunday, June 132, 2010
    Time: Store opens at 11AM, registration begins at 11:15AM, tournament begins at noon
    Type: Sanctioned Legacy! Run at the lowest k-value (16k I think), which means the lowest REL.
    Decklists: Needed for this tournament. Blank deck registration sheets will be available onsite.
    Entry Fee: $20 USD

    Location:
    Thanks for Playing
    3520 Worthington Blvd.
    Frederick, MD 21704

    Important note for those using GPS: Some GPS brands will not properly locate the store's street address. To ensure you're not going somewhere completely wrong, the store is located approximately 1 mile from Exit 26 (Route 80) off of Interstate 270. Please call the store @ 240-566-5894 if you need assistance with directions.

    Here's what I have so far for prizes:

    2x Savannah
    2x Scrubland
    1x Badlands
    1x Plateau
    4x Marsh Flats
    I hope to add a land with blue.
    Last edited by ThanksForPlaying; 06-01-2010 at 08:10 AM.

  2. #2

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    If this tournament is to be run at the lowest K-Value, why would you need decklists?
    Team GIANCOLI!

  3. #3

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    They have it a little backwards, REL determines K-Value. Decklists and $20 entry at regular REL is fairly odd, but supposedly they're focused more on fun than competitiveness.
    “It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.
    -David DeLaney

  4. #4

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    Quote Originally Posted by ThanksForPlaying View Post
    [Tournament]Date: Sunday, June 132, 2010
    Marking my calendar!
    ゆっくりしていってね!!!

  5. #5
    Member
    QQQ's Avatar
    Join Date

    Aug 2007
    Location

    Williamsburg, Brooklyn
    Posts

    90

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    Is anyone coming to this?
    Quote Originally Posted by GreenMycon
    It's really unfortunate that even a complete imbecile can learn. I guess you truly can't drive intuition out of anything.

  6. #6
    Member

    Join Date

    Sep 2005
    Location

    Maryland (Frederick)
    Posts

    100

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    I'll be there! Should be a decent amount of locals there as well. I'll contact the store owner/TO today and see if he can update the prize structure as well.
    Quote Originally Posted by Peter_Rotten View Post
    Extirpate reminds me of the little kids who mills you with some bad milling card looking carefully at the cards that hit the yard and then says, "ha! I just milled your StP. Now you can't use it."

  7. #7

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    I'll be coming to the tourney with a friend or two. I have no idea what I'll be playing though, haha.

  8. #8

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    as it was relevant in that match that was made irrrelevant but should be known for future reference, the confidant trigger would not have recieved a game loss for me.
    "113. Game Play Error – Missed Mandatory Trigger: A mandatory trigger has been skipped by a player.

    Example: A player has Dark Confidant in play, but fails to reveal before drawing for the turn.

    If a turn cycle has not passed (a turn cycle being from the beginning of a step until the end of the next identical step of the same player), immediately place the trigger on the stack. In the case of the example above, the top card of the library is revealed as though it were from the trigger, then put in hand.

    For mandatory triggers which have a default action (usually specified by “if you don’t”), resolve the trigger immediately and assume that the player made the choice not to fulfill the ability. "
    Its actually the example for missed trigger violations.

    edit:
    heres where you do get the gameloss
    "114. Game Play Error – Failure to Reveal: A player forgets to reveal when required to by a spell or ability. For effects where both failure to reveal and missed trigger are applicable (such as Dark Confidant), the infraction defaults to Game Play Error – Missed Trigger. Since it is significantly easier to hide these cards on MWS/Apprentice than it is in paper Magic, the potential for abuse is significantly high, and is penalized as such.

    Example: A player plays a Kodama’s Reach and puts at least one of the selected cards in their hand without revealing it.

    Example: A player forgets to reveal his face down “morph” creature when it is returned to his hand.

    Penalty:

    All Levels – Game Loss "

  9. #9
    Member

    Join Date

    Sep 2005
    Location

    Maryland (Frederick)
    Posts

    100

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    Great tournament yesterday, thanks to everyone who came out! 28 players, 5 rounds of swiss, cut to top 8. Prizes were as follows:

    1st - Tropical Island, Savannah, Badlands, Scrubland, Foil Promo Umezawa's Jitte
    2nd - Tropical Island, Savannah, Plateau, 2 Arid Mesa
    3rd - Scrubland, 2 Marsh Flats
    4th - Scrubland, 2 Marsh Flats
    5th-8th - Verdant Catacombs, Misty Rainforest

    The next Legacy tournament at Thanks for Playing is a Grand Prix Trial for Columbus on July 17th.

    @ Calexbomb - I'm not aware of the situation that occured yesterday, perhaps you could elaborate in this thread, if appropriate and potentially beneficial to others, or otherwise through PM.

    Typically a missed Dark Confidant trigger will result in Game Play Error - Missed Trigger, which at Regular REL is a Caution. And we would then repair the game state by immediately resolving the trigger. I don't know who told you it would be a game loss, because even Game Play Error - Failure to Reveal (aka you put the Confidant's card in your hand without revealing it by accident) would only be a warning at Regular REL. Unless it was determined that you were doing it to "cheat," which I'm sure wasn't the case, there's no way you should be receiving a game loss at Regular REL.
    Quote Originally Posted by Peter_Rotten View Post
    Extirpate reminds me of the little kids who mills you with some bad milling card looking carefully at the cards that hit the yard and then says, "ha! I just milled your StP. Now you can't use it."

  10. #10

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    I missed a bob trigger and when they were talking about the penalties for it there was disscussion that it would lead to a game loss because apparently another player had been hit by that ruling before (I don't really care about it you live and learn right) just want to make sure noone in the future gets hit by a bad call on bob (since even if we were at a higher REL this wouldn't have been a game loss since it doesn't incur that penalty) The game loss did not effect my ranking in the tournament at all anyway

  11. #11

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    What did affect his placement at the tournament was an error happened with the brackets, they were printed out, and people played through their quarterfinals games, and one match of the semifinals was finished, while the other was onto game 2. At this point, they said that the brackets were printed wrong. So, instead of going with the the printed brackets as they were, the match that was won, and the other match that was onto game 2 were invalidated, so that each person could play against who they initially intended to be paired versus. As a result Calexbomb who was ready to go to his finals match, lost in his 2nd semifinals match, while beastman who had lost his initial semifinals match, ended up winning his second semifinals and going to the finals. Both players seemed fine with this, but personally I'd be rather upset at having to replay my semifinals match, whether I won or lost. I haven't seen this happen in a tournament before, and hopefully it won't happen again.
    Last edited by Zaresiy; 06-14-2010 at 07:18 PM.

  12. #12
    Member

    Join Date

    Sep 2005
    Location

    Maryland (Frederick)
    Posts

    100

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    Wow...I've never seen that happen before either...really sorry to hear about it :( Things like that take away from everyone's fun (well, at least the top 4) and shouldn't happen. The TO/Store Owner (Dave) is relatively new at running these things, but I know that's not a good excuse. I try to help him as much as possible, and will partially take the blame for this one (I left after the second quarterfinals match was done). Seems like I will need to stay through completion for any future tournaments.

    Calexbomb: seems that you took this much better than I or most other people would have. I hope this didn't ruin your day or tournament and hope to see you again.

    edit: Obviously, it would have been optimal if this didn't happen, but given that it did, would it have been correct to stick with the printed parings rather than the technically "correct" pairings? Considering the semis were already being played, I would have been inclined to stick with what was initially printed (provided that the top 4 matches can be manually paired in the DCI software).
    Last edited by jrp; 06-16-2010 at 10:11 AM. Reason: grammar, addtl comment
    Quote Originally Posted by Peter_Rotten View Post
    Extirpate reminds me of the little kids who mills you with some bad milling card looking carefully at the cards that hit the yard and then says, "ha! I just milled your StP. Now you can't use it."

  13. #13

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    You can manually pair the T8 in DCIR, and should be able to in WER also.

    Sticking with what was originally announced would be the better customer service decision.
    “It's possible. But it involves... {checks archives} Nature's Revolt, Opalescence, two Unstable Shapeshifters (one of which started as a Doppelganger), a Tide, an animated land, a creature with Fading, a Silver Wyvern, some way to get a creature into play in response to stuff, some way to get a land into play in response to stuff (a different land from the animated land), and one heck of a Rube Goldberg timing diagram.
    -David DeLaney

  14. #14
    Member

    Join Date

    Sep 2005
    Location

    Maryland (Frederick)
    Posts

    100

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    Thanks Chuck. I agree, and am sure that is what would have happened,if I had hung around until the end of the tournament. Again, sorry, to those affected.
    Quote Originally Posted by Peter_Rotten View Post
    Extirpate reminds me of the little kids who mills you with some bad milling card looking carefully at the cards that hit the yard and then says, "ha! I just milled your StP. Now you can't use it."

  15. #15

    Re: June 13 - Legacy @ Thanks for Playing (Maryland)

    Thanks for that, I'm not all that worried though, I actually learned something from my second semi finals match and overall enjoyed the tourney. Also, I'm on a quest to prove that nice guys do not in fact finish last.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)