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Thread: [Burn variant]Kindling Pyro

  1. #1

    [Burn variant]Kindling Pyro

    Considering the text of Pyromancer's Ascension, and its ability to copy spells, and combining it with Pyromancer's Swath (as int the Dragonstorm deck from Standard/Extended), I wondered about the possibility of these cards working in tandem with Kindle and Flame Burst. After all, there's nothing like taking an opponent from 20 to 0 with your starting 7.

    A starting decklist:

    12 Mountain
    4 Scalding Tarn
    4 Arid Mesa

    4 Pyromancer's Ascension
    4 Pyromancer's Swath
    2 Ensnaring Bridge

    4 Lightning Bolt
    4 Starstorm
    4 Kindle
    4 Flame Burst
    4 Incinerate
    4 Gamble
    2 Sonic Burst
    4 Magma Jet

    Sideboard

    4 Tormod's Crypt
    4 Pyrostatic Pillar
    4 Everlastingl Torment
    3 Faerie Macabre

    Card Choices:

    Pyromancer's Ascension/Pyromancer's Swath: Well, these are the backbone of the deck, y'know. :) Mostly, because each card not named Starstorm does a minimum of 2 damage, Swath adds 2 more damage, but you discard your hand at the end of each turn. Ascension copies each spell once it has two counters. This means that each spell will do a MINIMUM of 8 damage once the Ascension is active.

    Manabase: Simple, and effective.

    Gamble/Sonic Burst: Both make you discard a card. I appreciate the weakness of the random part of the discard. This, however, tries to play into the Ascension's Quest trigger.

    Ensnaring Bridge as a 2-of main: mostly to help with the Amazing Emmy and Sons Ltd.

    Grave-hate in the board: I feel that this is the best suite of hate at the current time.

    Possible additions/alternatives:

    Bloodchief's Ascension: Because it triggers off almost every single spell in the deck, it seems like a viable alternative to its Redder Fork-ing cousin.

    Dark Confidant: Because it's Bob. Also, your curve works out at about 1.08 life per toss.

    A discard/counter suite: Protection from Broken.

    Burning Inquiry: It says 'Draw 3'. Also lulzy with ...

    Fiery Temper: Another possible burn spell, with MADNESS!

    Sample Hands:

    Mountain, Swath, Ascension, Bolt, Bolt, Mesa, Mountain - Decent but not great. Probably a keeper against not combo.

    Mountain, Mountain, Mountain, Starstorm, Bridge, Sonic, Sonic - Mulligan to -> Mountain, Mesa, 3*Bolt, Ascension - Wow. Seems strong.

    Mesa, Bolt, Flame Burst, Tarn, 2*Gamble, Flame Burst - ...Yeah. That's just....ouch.

    Comments critiques are appreciated. Please remember to leave your brain at the door. :p
    Last edited by Darkenslight; 08-15-2010 at 01:52 PM. Reason: Added sample hands

  2. #2
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    Re: [Burn variant]Kindling Pyro

    Incinerate seems worse than Rift bolt or Chain Lightning

  3. #3

    Re: [Burn variant]Kindling Pyro

    Quote Originally Posted by Jeff Kruchkow View Post
    Incinerate seems worse than Rift bolt or Chain Lightning
    /facepalm

    Derf. Knew I was missing something. Clean forgot about them. Incinerate seems very subpar now.

  4. #4
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    Re: [Burn variant]Kindling Pyro

    also, add blue. intuition and AK seems super good here.

  5. #5
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    Re: [Burn variant]Kindling Pyro

    I'm not sold on Starstorm at all. Rolling Earthquake is obviously the best choice for that spot, but it's also hard to get. Earthquake seems like a better fit than Starstorm though. At least there's not much that flies that really gets past burn anyway. Tombstalker is about the only one I know of that you might begin to worry about.

    I don't get the purpose of Gamble in here. Fetch up Ascensions? Not much of a use really past that. I honestly think the above post has a better plan in going with Intuition and AK's. Intuition for AK alone is pretty sexy. If you play with Intuitions, you could then use Demigod of Revenge in the board for a nasty surprise against control decks.

    Going with blue gives a much needed out against things like Chalice of the Void set @1, Leyline of Sanctity, Solitary Confinement, COP Red, and other such red hate.

    Chain Lightning seems like a must.

    Lastly, Sonic Burst is plain yuk. I've never liked that card and I played standard during Tempest. It wasn't even good in block as far as I remember. Even Flame Rift tops that card.

  6. #6

    Re: [Burn variant]Kindling Pyro

    Gamble was mainly in there as a tutor effect, with a pretty common bonus, but I see the point abou8t it being too inconsistent.

    Thanks for the input. I'll concoct a decklist right away utilising Blue.

    Tentative changes:

    -4 Gamble
    -2 Sonic Burst
    -4 Incinerate
    -4 Mountain

    +2 Island
    +2 Volcanic Island
    +2 Intuition
    +4 AK
    +4 Chain Lightning

    Possible future changes: Rushing River, Chain of Vapor, Propaganda

    Decklist v. 1.0.1

    8 Mountain
    2 Island
    2 Volcanic Island
    4 Scalding Tarn
    4 Arid Mesa

    4 Pyromancer's Ascension
    4 Pyromancer's Swath
    2 Ensnaring Bridge

    4 Chain Lightning
    4 Lightning Bolt
    4 Starstorm
    4 Kindle
    4 Flame Burst
    4 Incinerate
    4 Accumulated Knowledge
    2 Intuition
    4 Magma Jet

    Sideboard

    4 Tormod's Crypt
    4 Pyrostatic Pillar
    4 Everlastingl Torment
    3 Faerie Macabre

  7. #7
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    Re: [Burn variant]Kindling Pyro

    Any reason you're not packing the 3rd bridge so you can Intuition for them?
    Quote Originally Posted by Draener View Post
    You know who thinks it's sweet to play against 8 different decks in an 8 round tournament? People who don't like to win, or people that play combo. This is not EDH; Legacy is a competitive environment, and it should reward skill - more so than it does.
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  8. #8

    Re: [Burn variant]Kindling Pyro

    Quote Originally Posted by SpikeyMikey View Post
    Any reason you're not packing the 3rd bridge so you can Intuition for them?
    Not at the moment. Goldfishing the Intuitions makes the deck hum though. I'll be looking at alternate methods of draw insted of the Starstorm (which is there as a backup stall, so right now, I EoT Int for Starstorm*2+Bridge).

    Most likely, the next change will be -4 Starstorm, +1 Bridge, +3 some draw spell.

  9. #9
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    Re: [Burn variant]Kindling Pyro

    Have you considered oath of scholars? +3 draw for you every turn.

  10. #10

    Re: [Burn variant]Kindling Pyro

    Quote Originally Posted by perm View Post
    Have you considered oath of scholars? +3 draw for you every turn.
    I like the Blur Oath, but my main issue with it is that it doesn't come online until turn 5, by which time I hope to have won the game. I see how it helps the long-game plan, though. I'll consider it

  11. #11
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    Re: [Burn variant]Kindling Pyro

    Would Grafted Skullcap be too slow?

    also Price Of Progress could be well utilized in the mono red build sideboard.
    Can't spell slaughter without laughter.

  12. #12
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    Re: [Burn variant]Kindling Pyro

    blue oath is functionally better than skullcap in almost every situation

  13. #13

    Re: [Burn variant]Kindling Pyro

    Hmm....Gathering, I found Jalum Tome, which seems weak, apart form the parts when it plays into your gameplan. :)

    EDIT: alternatively, there's Mindstorm Crown, which does sillies for no mana outside the initial outlay.

  14. #14
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    Re: [Burn variant]Kindling Pyro

    both of those cards are horrible, why wouldn't you just use oath of scholars?

  15. #15

    Re: [Burn variant]Kindling Pyro

    The reason to play a burn deck like this seems abit strange to me, its not faster than a normal burn deck and seems less stable as well, casting an enchantment in a burn deck is like playing a time walk for your opponent. The only way this could be good is if you make your midgame so mutch better than a normal burn deck to make it worth it.
    with all these 2+ colorless mana enchantments and artifacts it seems weird to me to not make use of that in a different way

    4 Pyrostatic Pillar
    4 Pyromancer's Swath
    4 chalice of the void
    4 oath of scholars altho im not sure of these..
    an assortment of these burn spells http://magiccards.info/query?q=o:dea...v=card&s=cname
    best of those seem
    Char
    Flames of the Blood Hand
    Ghostfire
    Rift Bolt
    Staggershock
    Puncture Blast
    Psionic Blast...:)
    4 City of traitors
    4 ancient tomb
    Volcanic island
    U/R fetchland
    mountain

    Just a quick idea i had. Seems like it has some pro's over other burn but will be allot less stable

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