Page 8 of 17 FirstFirst ... 456789101112 ... LastLast
Results 141 to 160 of 330

Thread: Pump Infect [SOM spoilage]

  1. #141
    Member
    perm's Avatar
    Join Date

    Oct 2009
    Location

    altered states of america
    Posts

    628

    Re: Pump Infect [SOM spoilage]

    I'm still going to push Rouse as a 2-of

  2. #142
    Legendary sword
    Masamune's Avatar
    Join Date

    Jun 2010
    Location

    Brazil
    Posts

    124

    Re: Pump Infect [SOM spoilage]

    Ok... try with it in GP and share with us your results :D

  3. #143
    Member
    Alexeezay's Avatar
    Join Date

    Jun 2010
    Location

    Germany
    Posts

    238

    Re: Pump Infect [SOM spoilage]

    I can imagine how fun it is to beat someone with an infect common bastard :D too bad the dragon is unplayable because of its high manacost, hes pretty fly for a blight guy

  4. #144
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by dahcmai View Post
    Turn 2 kills pushing past removal consistently seems ok. Counters are my problem now. I have to have Xantid Swarms in the board to push through on something like Merfolk. Though the plus is they don't like swinging into this at all since they will lose something for sure.

    I really just think this deck only needs something more like the Myr. It's ability pushes past blockers easily and makes for insta kills even with a Wild Nacatyl out. The black flyer is good for that also. Necropede not so much and the mamba isn't so hot either. If you have one of those two opener, you end up having to burn pump on getting though blockers unless you have extra pump and Berzerk. That's the worst problem I have found.

    Got my pre-orders in, man this deck is fuuuunnnnn! If anything, being that I am a smoker, I am talking this to the next Grand Prix so I can always get in a smoke break. It's over in the first three turns easily.
    Xanthid Swarm is good for sure, but seeing as I don't own him I'm going for autumn's veil. It is a good counter to removal AND counterspells. It is actually quite versatile and you can usually afford to slow roll them if they don't apply pressure.

    @Blight Mamba
    I disagree with you. This is actually a good card and the regeneration effect is incredible. It pretty much powers down any creature if you cannot swing through that turn. It swings into dreadnoughts (if you pump it or rancor it) and makes them puny.

    @Necropede
    Here I agree with you, but as I'm running mono green I don't have many options. It has infect and is 2 mana or less so I use it.

    I really hope they give us a 1 drop infect creature or an infect with troll shroud for 2-3.

  5. #145
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by Alexeezay View Post
    I can imagine how fun it is to beat someone with an infect common bastard :D too bad the dragon is unplayable because of its high manacost, hes pretty fly for a blight guy
    Har Har Har. The look on people's faces when they lose to poison counters is awesome.

  6. #146

    Re: Pump Infect [SOM spoilage]

    checking one french forum, i found someone who top 4 a tournament (28 players 6 rounds. 4-1-1) with this list:

    5 forest
    3 swamp
    4 verdant catacombs
    1 polluted delta
    1 wooded foothills
    1 windswept heath
    1 misty rainforest
    4 bayou

    4 plague stinger
    4 dark confidant
    3 ichorclaw myr
    3 blight mamba
    3 ichor rats
    3 cold-eyed selkie

    4 berserk
    4 invigorate
    4 duress
    4 cabal therapy
    4 vines of vastwood

    Sideboard:
    4 diabolic edict
    3 pernicious deed
    4 engineered plague
    4 krosan grip

    R1: BGU still: 1-2 (0-1)
    R2: Merfolks: 2-1 (1-1)
    R3: BG contamination 2-0 (2-1)
    R4: GW Vengevine Survival 2-1 (3-1)
    R5: RB Goblins 2-1 (4-1)
    R6: ID (4-1-1)

    you can read his detailed report here if you know french:

    http://www.legacy-france.com/index.p...ndpost&p=83142

    hope this helps with this deck :)

    his build is not as explosive as many of the builds posted here, but i like the inclusion of 8 discard effects + confidant + selkie.

    what do you think guys?

    cheers,

    Thorin

  7. #147

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by Tru3z3rox View Post
    2nd of all...we ARE A COMBO DECK.
    I don't think this statement is quite correct. The pump infect idea is still an aggro deck. A single Moat shuts you down. Blazing Archon shuts you down. Creature removal shuts you down. The proper way to view an infect-based deck is that it is an aggro that only needs to deal 10 points of damage. It's as if all the infect creatures have double their printed power. But the deck must be able to support the aggro portion still rather than hoping for a consistent one-turn kill. The winning elements of aggro are highly efficient creatures and direct damage followed up by creature removal.

  8. #148
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by Dune Echo View Post
    I don't think this statement is quite correct. The pump infect idea is still an aggro deck. A single Moat shuts you down. Blazing Archon shuts you down. Creature removal shuts you down. The proper way to view an infect-based deck is that it is an aggro that only needs to deal 10 points of damage. It's as if all the infect creatures have double their printed power. But the deck must be able to support the aggro portion still rather than hoping for a consistent one-turn kill. The winning elements of aggro are highly efficient creatures and direct damage followed up by creature removal.
    I disagree. This is by definition a combo deck. Similar to vengevine (which can also play the aggro role with trygons and rootwallas). We CAN play the aggro role, but as a combo deck we'd like to win in 1 turn and preferably turn 2-3. I've played the aggro role before and won around turn 5-6, but that is not our aim.

    Yes we are vulnerable to removal, but so are a lot of decks. At least most of the meta isn't removal heavy right now. Where has all of the zoo gone?


    @Moat and Blazing
    Yes that is tough, but what can you do. Those cards can be dealth with post board though (Moat more than Archon).

    @Black Splash
    I like the idea and that it makes us more consistent, but I don't find it worth it yet. I need a lot of incentive to splash and subject myself to color screw (I used to run the cure.dec which is a black splash and hated it). I'd rather wait until an amazing black infect creature comes out before I commit myself. For now mono green is good enough.

  9. #149
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    Took my list to a tournament and it was full of control. I went up against vengevine, counterbalance with scepter chant, and merfolk.

    I went 1-2 beating merfolk.

    Lets just say I walked away frustrated...haha.

  10. #150
    I like Tacos.
    dahcmai's Avatar
    Join Date

    Jan 2006
    Location

    Traverse City, MI
    Posts

    2,202

    Re: Pump Infect [SOM spoilage]

    It's hard to make this thing consistent. There's three types of cards and if you draw too much of one of the lines you lose. Pump, Mana, creatures are all you can draw really and you need a tidbit of each depending on the deck you square off against. i so want blue in this anymore. I think I'm going to wait until I get some more infect guys before pursuing this one further. It's just not ready yet with the tools it has.

  11. #151

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by dahcmai View Post
    it's hard to make this thing consistent. There's three types of cards and if you draw too much of one of the lines you lose. Pump, mana, creatures are all you can draw really and you need a tidbit of each depending on the deck you square off against. I so want blue in this anymore. I think i'm going to wait until i get some more infect guys before pursuing this one further. It's just not ready yet with the tools it has.
    qft

  12. #152
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    I agree. I was a bit disappointed, but winning did make me feel amazing. Haha. I even got poison counter tokens.

  13. #153
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    Took this to a new tournament and went 3-1. It was a good night. I should have gone 4-0, but I ended up losing game 3 to painter/grindstone because of a play mistake.

    I had success overall and much of it was due to invigorate and sylvan library.

  14. #154

    Re: Pump Infect [SOM spoilage]

    Has anyone considered adventuring gear for some of the pump? It only costs 1 to equip and can make any fetch land into +4/+4 (nearly the equivalent to +8/+8 vs players) It can also make any of your infect guys a legitimate threat and not be quite as much of a 2 for 1 vs removal

    the fetch can also pump the guys as an instant speed vs something like grim lavamancer etc. Might be worth testing even if it doesn't fully pan out.

  15. #155
    Member

    Join Date

    May 2010
    Location

    USA
    Posts

    350

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by TygerClaw View Post
    Has anyone considered adventuring gear for some of the pump? It only costs 1 to equip and can make any fetch land into +4/+4 (nearly the equivalent to +8/+8 vs players) It can also make any of your infect guys a legitimate threat and not be quite as much of a 2 for 1 vs removal

    the fetch can also pump the guys as an instant speed vs something like grim lavamancer etc. Might be worth testing even if it doesn't fully pan out.
    I think that equipments are too slow for this deck. We want to win in 1 turn and playing/equiping a creature is too mana intensive.

  16. #156
    I like Tacos.
    dahcmai's Avatar
    Join Date

    Jan 2006
    Location

    Traverse City, MI
    Posts

    2,202

    Re: Pump Infect [SOM spoilage]

    Sylvan Library seems like it's amazing in here though. I'll have to give that a shot, though I keep wanting a 1 cc duder more than anything else.

  17. #157

    Re: Pump Infect [SOM spoilage]

    Here, in Spain, a girl called Silvia played this deck on a big tourney (more than 200 people) and made a 6-3 (she was very close to Top8). The list she played was close similar to the one we were discusing on the post (you can see the list on the spanish forums). I think the deck has potential and can win very fast so we canīt let this post falls into nothing. Have you more ideas to improve it??

  18. #158

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by zabuza View Post
    Here, in Spain, a girl called Silvia played this deck on a big tourney (more than 200 people) and made a 6-3 (she was very close to Top8). The list she played was close similar to the one we were discusing on the post (you can see the list on the spanish forums). I think the deck has potential and can win very fast so we canīt let this post falls into nothing. Have you more ideas to improve it??
    Could you please post a link?

  19. #159
    Member
    Gocho's Avatar
    Join Date

    Dec 2006
    Location

    Spain
    Posts

    393
    Last edited by Gocho; 10-12-2010 at 11:51 AM.

  20. #160

    Re: Pump Infect [SOM spoilage]

    Quote Originally Posted by Gocho View Post
    Here:
    http://www.factoriademishra.com/phpB...hp?f=10&t=2990

    But the list is in Spanish. I have translated it to you:


    Creatures (24)
    3 Noble Hierarch
    4 Ichorclaw Myr
    4 Necropede
    4 Blight Mamba
    4 Plague Stinger
    4 Vector Asp
    1 Hand of the Praetors

    Pump (16)
    4 Rancor
    4 Vines of Vastwood
    4 Invigorate
    4 Bersek

    Lands (20)
    4 Bayou
    1 Forest
    1 Swamp
    2 Pendelhaven
    3 Ancient Tomb
    4 Verdant Catacomb
    1 Marsh Flats
    3 Misty Rainforest
    1 Savanah

    SB:
    3 Krosan Grip
    2 Diabolic Edict
    3 Mark of Asylum
    3 Mindbreak Trap
    3 Relic of progenitus
    1 Snuff out
    I'm intrigued by her list because other than the Ancient Tombs she does not have ways to accelerate into a first turn Infecter. Which, in turn, makes it tough to win on turn 3 without Berserk. Did you she post a report? I'm very curious how she felt the various components of the deck worked out.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)