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Thread: [Deck] Death and Taxes

  1. #1521
    Legacy's Ronin

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    Re: [Deck] Death and Taxes

    Quote Originally Posted by colo View Post
    Went 4-1 yesterday at our local shop's weekly tournament, a short writeup of how it went can be found on MTGS: http://forums.mtgsalvation.com/showt...18#post6115218
    I like your list, it seems well tuned for your Meta. D+T is gettin more recognition nowadays it seems.

    I do have a problem though, I seem to be drawing WAY more Karakas than I would like to. I mean, I am still goin x-1 at tourneys, but it seems like I should be goin x-0 instead. Anyone have some wisdom in this area?

  2. #1522
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    Re: [Deck] Death and Taxes

    Karakas-flood is a problem occasionally (I had one in play and two in hand when I lost my last game on wednesday), but you've gotta live with that, I suppose. It usually is Wasteland-bait number one (at least if you opp knows what he's doing, or you're not crushing his back with a Rishadan Port he needs to get rid off even more desperately), so I'm usually not that unhappy when I draw two of them. I think it's important to balance the number of copies of both Karakas and Mangara - if you're not running one as a four-of, the other probably isn't worth being run as a four-of, either. I'm a long-term advocate of the full Mangara playset, and I think it pays off playing both cards as many times as you're allowed to - if only for the fact that seeing either of them usually makes opponents cringe, for one of the combo pieces that will chew away on their way to victory is in place and waiting... :)

  3. #1523

    Re: [Deck] Death and Taxes

    Just how should I be siding against Vengevine Survival? I know siding in canonists can be a method of slowing them down. MD Arbiters also help. Jötun Grunt was basically useless, should I have sided them out and had Crypt's instead?

    My hategear looked like this for game 2: 3x Jötun Grunt, 3x Ethersworn Canonist, 4x Leonin Arbiter with the usual permanent removal for the mono-W build.

    SB is:
    3x Crypt
    3x Canonist
    3x Wing Shards
    3x Kitchen Finks/random "Well, what else do I have anyways" slot.
    2x Cataclysm
    1x Jötun Grunt (2x main deck).

    I really can't think of how to improve the matchup. The only thing I had success with was sticking a jitte and removing/killing Quirion Ranger/birds/hierarch and taking out his mana.

  4. #1524

    Re: [Deck] Death and Taxes

    Canonist is useless. While comboing off their first spell is Rootwala and second is zero-mana ARTIFACT creature.

  5. #1525

    Re: [Deck] Death and Taxes

    Yeah, that's something that I didn't remember when siding. Anyways, would 3x SB Wispmare be worth running?

  6. #1526
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    Re: [Deck] Death and Taxes

    Thoughts on the new spoiled card for Mirrodin Beseiged for this deck?

    Mirran Crusader 1WW

    Double Strike, Pro Black and Green

    2/2

  7. #1527

    Re: [Deck] Death and Taxes

    I think it could easily replace flickerwisp. Much better threat all around.
    Quote Originally Posted by Maveric78f View Post
    In France, there is also some habits to say hello to your baker when you buy some bread, with no penalty if I don't. However if I don't do it, my fame is damaged. that is the reason why I always say hello to my baker in France.

  8. #1528
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    Re: [Deck] Death and Taxes

    Quote Originally Posted by mrjumbo03 View Post
    Thoughts on the new spoiled card for Mirrodin Beseiged for this deck?

    Mirran Crusader 1WW

    Double Strike, Pro Black and Green

    2/2
    Thats sick! Dont think it can replace flickerwisp, since flickerwisp is very important for the tricks the deck can pull. But it can certainly replace jotun grunt I think!

  9. #1529
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    Re: [Deck] Death and Taxes

    I can't see a creature that just gets in for damage replacing either flickerwisp or grunt. Grunt is just too good to not run. Sure there are times when he lives for just a turn or two, but late game he holds down the ground and shrinks goyf, kotr, and recycles equipment to find with mystic.
    TEAM AWESOME

    Well, at least we smell better

  10. #1530
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    Re: [Deck] Death and Taxes

    Gosh, they sure have upped the bar on power for this type of critter. Since the deck is capable of fielding a Jitte often, this card just might have a spot. Double strike and Jitte are good friends. But not in the Flickerwisp spot. It is always tough to find a spot, especially with such a high cmc guy like this.
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  11. #1531
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    Re: [Deck] Death and Taxes

    Quote Originally Posted by Joe_C View Post
    I can't see a creature that just gets in for damage replacing either flickerwisp or grunt. Grunt is just too good to not run. Sure there are times when he lives for just a turn or two, but late game he holds down the ground and shrinks goyf, kotr, and recycles equipment to find with mystic.
    Well shrinking is nice i agree, but since this guy is protection from green he just chumps those anyway, and helps you to easily get through.

  12. #1532
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    Re: [Deck] Death and Taxes

    Today i made Top4 with this list:

    Artifacts:
    4 AEther Vial
    1 Umezawa's Jitte

    Creatures:
    3 Mangara of Corondor
    4 Tarmogoyf
    3 Knight of the Reliquary
    3 Flickerwisp
    4 Leonin Arbiter
    2 Aven Mindcensor
    3 Qasali Pridemage

    Enchantments:
    2 Oblivion Ring
    1 Ghostly Prison

    Sorcery:
    2 Life from the Loam

    Instants:
    1 Enlightened Tutor
    4 Swords to Plowshares

    Lands:
    4 Savannah
    4 Temple Garden
    2 Horizon Canopy
    4 Wasteland
    2 Forest
    1 Plains
    2 Ghost Quarter
    3 Karakas
    1 The Tabernacle at Pendrell Vale

    SB(mostly focused on strom/burn/gobs/zoo):
    4 Leyline of Sanctity
    3 Gaddock Teeg
    2 Absolute Law
    2 Krosan Grip
    1 Pithing Needle
    1 Bojuka Bog
    1 Tormod's Crypt
    1 Choke

    5 Rounds + Top4.

    1 Round G1 (Ub Merfolks)
    I win the roll. Its quite easy MU preside, I opened with Ghost Quarter -> Vial (FoWed), he played Island -> Cursecatcher. Then i add Forest and massive Tarmogoyfs + Filckerwisp on his blockers in next turn 2-4. Without removal he couldn't survive. After bloking with 2 lords i StP one of them, all table in his side goes of, gg.

    Side in Umezawa's Jitte, Choke, side out -> Enlightened Tutor, Life from the Loam

    G2 he opened with Island->go, i keep risky hand with Horizon Canopy (only 1 land) and 2 Vials. I started Horizon Canopy -> Vial and met Spell Pierce. He played Wasteland (then screw up - I thought), but instead of Waste'ing he played Silvergill to draw (showing Lord of Atlantis). I topdeck Plains (good one) and played Arbiter. Next turn my opp played next Silvergill and miss land drop. I topdeck wasteland) and destroy his Island with quarter. Next round he waste my Canopy, after some punch from 2 Silvergills next rounds i topdeck more lands and had Goyf and Knight of Reliquary 3/3 on table (gravehate). He had Lord of Atlantis, Merow Reejerey and Cursecacher. We both was at few life's. He had to attack with all to take of all. After all i topdeck Tarmogoyf and game ends. 2-0.

    1-0

    2 Round was Lands/Scapeshift

    Game 1: I lose the roll and he started with exploration, Fetch->Taiga Rishadan Port. I opened with Vial. This game was very long (mostly thx to stalling lands players who's know game one is his best chance to win). After some maze's of ith on table. I try to played agressivly with Goyfs/Knight of Reliquary (i had 2 on table) using then as backup plan for mazes (wasteland).Mangara was very nice here to remove Mazes from the game. He topdeck Scapeshift and win with 2 life left. (Sad).

    Side in: Tormod's Crypt, Bojuka Bog,4 Leyline of Sanctity, Pithing Needle, 3 Gaddock Teeg, Absolute Law
    Side out: 4 StP, Ghostly Prison, Tabernacle, 3 Flickerwisp, Umezawa's Jitte, Mangara of Corondor.

    Game 2: We had only 8 minutes left to termination, i played aggressively but couldn't fight 2 Mazes and Zuran orb even after remove'ing graveyard away (with 1 Maze and and Laom), didn't have Gaddock Teeg on table. He scapeshift for little i had leathal dmg on table to take off it. Next draw Absolute law... termination come and draw. 1-0-1
    1-1

    3 Round was Dredge
    Game 1: I know dredge very well played it for a while. I opened very good hand with Tabernacle, StP, Goyf wasteland and Savannah. I played Savannah and pass the turn, opp played Gemstone and Imp. In this moment i recognize that i made mistake (should play wasteland but who knows that i was dredge). I played wasteland -> waste his gemstone and pass with opened Savannah for StP. He discard Troll, dredge for six (next troll, iona, bridge, Ichorid, some trash for Ichorid and amoeba), then he played a Cephalid Coloseaum and... (i was worried about Breakthrough) but he just pass after attack. I played Tabernacle and pass the turn, he put up ichorid (Sworded) dredge for more fuel next moeba in play (only one Bridge). After topdecking Loam i was safe wasted his last land and played Goyf(5/6). Few rounds later was gg.

    Side in: Pithing Needle, Tormod's Crypt, Bojuka Bog
    Side out: 2 Aven Mindcensor, 1 arbiter

    Game 2: Was similar but with Tormod's Crypt on table and Tabernacle on open. Wasted/Quartered to death. After playing i was talking with him to optimize his sideboard plan - that was his first try with dredge. I couldn't find answer for tabernacle. Also wrong sideboarded - he take off Flame-Kin Zelot..

    2-1

    4 Round German Loam (Moxes, Exploration with Knight of the Reliquary beater)

    Game 1: Don't remember it good, but massive aggro with goyfs/arbiters with mana disrupt (wasteland to Maze) enough he didn't find loam (had intuition) but never had 5 mana on table.

    Side in: Pithing Needle, Tormod's Crypt, Bojuka Bog.
    Side out: Tabernacle, Ghostly Prison, Fickerwisp

    Game 2: Was his, no vial mull to 5 eated to death by Wastelands from Loam and Rishadan Ports.

    Game 3: I made good tempo with Arbiters/Goyfs(1/2 lol) from vial with Crypt on table. I was suprised by his sideboard with Terferi's Response. But he still couldn't survive tempo. His last hope was more maze's and Glacial Chasm, I used 3 Mangaras without Karakas to break his plans and wins. 2-1

    3-1

    5 Round GW Survival (with Iona/Retrainer)

    Game 1: Was clasical porno from Survival. He win the roll (Fetch->Forest->Hierarch). (No StP in hand) second was Survival and pass. Arbiter on table (StP).. 3rd turn i had 3 Vengevine rushing.. in 2 rounds (with another StP for blocker).

    Side in: Tormod's Crypt, Bojuka Bog, Pithing Needle
    Side out: 2 Life from the loam, Ghostly Prison (this card is bad vs survival GW with pride mages).

    Game 2: Was asymmetrical to first, he had flood (after game i ask him about number of lands 23 is too much imo) i Sworded his bop, and blow up Survival with Qasali (locked for a while with Arbiter). After 2 Goyfs and Knight with Mangara backup he pass.

    Game 3: Wasn't funny. He started with Savannah Bop i StP from Canopy, he wasted it and pass. I wasted Savannah and Vial. He miss his next land drop. Arbiter he topdeck fetch. Then eated to death by mine Loam + waste under Arbiter with Goyfs. 2-1

    4-1.

    Semi-finals

    Round 6 Next Survival, this time Gb thought it will be Ooze..

    Game 1: Was total punish to Survival. I win the flip and opened with Vial. After take off BoP and waste Bayou game was almost mine. I put arbiter from vial and qartered forest. Then Goyf/Goyf/and 2 Flickers at beginning. That was fast.. Opponent was impressed.

    Side in: Tormod's Crypt, Bojuka Bog, Pithing Needle
    Side out: 2 Life from the loam, Ghostly Prison (this card is bad - to costy vs survival GW with pride mage).

    Game 2: Bayou-> Thoughseize take down Arbiter.(he was good scouting when i beat Survival round before). I ansewered with wasteland -> Bayou. Next turn, Fetch -> Cabal therapy take off both StP. Mine Karakas pass. He put on survival on table after droping forest and that mean mostly gg. I found Goyf on topdeck and pass. He put next land and had 3 mana. He discard Vengevine, goes for Birds and discard Fauna shaman and goes for Quirion Ranger. I didn't topdeck any thing to take of Survival and survive alfa strike from Vengevines with Shriekmaw's backup and Game 3 started. I saw Prgenitus while discarding.

    I decided to didn't put Gaddock Teeg vs Orders. Maybe that was wrong.

    Game 3: Was similar to Game 2 with he take off mine Arbiter with StP than, 2 BoPs then Natural Order next round to Progenitus. Couldn't do anything (poor hand after mull to 6 with 2 vials).

    Bad luck with sideboard, didn't met any Storm/Burn

    Comments please

  13. #1533

    Re: [Deck] Death and Taxes

    Quote Originally Posted by Finn View Post
    Gosh, they sure have upped the bar on power for this type of critter. Since the deck is capable of fielding a Jitte often, this card just might have a spot. Double strike and Jitte are good friends. But not in the Flickerwisp spot. It is always tough to find a spot, especially with such a high cmc guy like this.
    I'd probably stick him in my empty 3x slot in the SB instead of Finks. He handles some aggro matchups better. I really can't find a way to fit it in otherwise.

  14. #1534
    Legacy's Ronin

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    Re: [Deck] Death and Taxes

    Quote Originally Posted by mrjumbo03 View Post
    Thoughts on the new spoiled card for Mirrodin Beseiged for this deck?

    Mirran Crusader 1WW

    Double Strike, Pro Black and Green

    2/2
    Link to the card please. If this is real, then that would just be awsome.

  15. #1535

    Re: [Deck] Death and Taxes

    http://yfrog.com/gz9q1zj
    It's on Salvation's official spoiler. I'd trust it.
    Ah, also posted here: http://www.mtgthesource.com/forums/s...ard-are-out%21

    edit: It's powerful, no doubt. Unfortunately, unlike Grunt, it only has 2 toughness and Zoo can easily burn it out when we try to equip. Sure if we slap a sword or jitte on this its an unstoppable beast but without Mother of Runes also in play it could be difficult. Now I'm really excited for the red/white sword because that basically gives this protection from all relevant colors.

  16. #1536

    Re: [Deck] Death and Taxes

    I wonder how high the prices will get on those. IE: Buy on release or risk on waiting it out?

  17. #1537

    Re: [Deck] Death and Taxes

    Quote Originally Posted by Penguinizer View Post
    I wonder how high the prices will get on those. IE: Buy on release or risk on waiting it out?
    It is likely to see a reasonable amount of play in standard and extended, so I see the prices rising up quickly on this one.
    Quote Originally Posted by Maveric78f View Post
    In France, there is also some habits to say hello to your baker when you buy some bread, with no penalty if I don't. However if I don't do it, my fame is damaged. that is the reason why I always say hello to my baker in France.

  18. #1538

    Re: [Deck] Death and Taxes

    I got screwed on prices for Arbiter due to expecting that. I still have 60 euros of store credit from the tourney so I guess that's where that's going 4 of them, 3 for the deck and one to sit around.

  19. #1539
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    Re: [Deck] Death and Taxes

    Quote Originally Posted by Penguinizer View Post
    I wonder how high the prices will get on those. IE: Buy on release or risk on waiting it out?
    I read an article that said that you can pretty much expect rares to taper off at 7-10$ ever since they printed mythics...he had a whole list of cards to back up his claim...damn i can't find the article...

    As for the crusader, what about removing Orings? i found them to be the weakest cards in the deck...

  20. #1540
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    Re: [Deck] Death and Taxes

    Quote Originally Posted by mrjumbo03 View Post
    I read an article that said that you can pretty much expect rares to taper off at 7-10$ ever since they printed mythics...he had a whole list of cards to back up his claim...damn i can't find the article...

    As for the crusader, what about removing Orings? i found them to be the weakest cards in the deck...
    I think both of these are on point.

    I'd agree it's probably safe to assume they won't exceed $10, or not by very much. Examples of post-Mythic rares: Noble Hierarch, Knight of the Reliquary, Ratchet Bomb, Fauna Shaman, Stoneforge Mystic, Zen Fetches, etc etc... most of the competative rares have topped at $15 when they're featured in a Flavor of the Month list or are being used in a bunch of formats, and can be found as low as $5-7 when they're less popular.

    I'd definitely test a couple of these in the O-Ring slot of Mono-White lists. I don't like the idea of boosting the deck's curve and O-Ring is significantly weaker than Mangara or Flickerwisp. The meta may shift some though with Dec 20th, kind of hard to envision a post-Mirrodin Besieged list without knowing if Survival will still be legal in the format.

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