Then we're of a kind, because any suggestion that Wizards can or should print cards of a parallel power level to Brainstorm in other colors is simply retarded and demonstrates that you don't understand the game.
If you have an argument, construct an argument. As a free tip to anyone else that tries this, these posts along the line of, "I'm done posting/I don't know why I'm posting this/I shouldn't even be posting, but" etc. make you look like a mewling manchild without the most basic elements of self-restraint.
For my confessions, they burned me with fire/
And found I was for endurance made
If every deck were forced into monocolor, blue would suck. So-
RR
Sorcery
Destroy target nonbasic land.
2BB
Sorcery
Target opponent discards two cards and sacrifices two nonbasic land.
1G
Creature - 2/2
Gets +1/+1 for each basic land type an opponent controls.
WW
Enchantment
Nonbasic lands produce colorless mana.
Just ideas.
Except for the red one...All of those seem really over powered. The black one is a potential 4 for 1!
Decks that I care about:
Steel Stompy
UWx Landstill
Dreadstalker
DDFT (10% practice)
Mangara on MWS? You must be masochistic. -kiblast
The problem with blue is not that it's the best color, but that it's got broken cards.
Broken cards break the color wheel:
First off, sure countermagic is the best disruptive ability, it better be, 'cause blue doesn't do so well when it comes to removal. However, having free countermagic available invalidates the whole 'gotta bounce that shit' issue that blue supposedly phases. FoW and MM break the wheel in that sence, and also annoyingly invalidate a legitimate weapon vs. blue, namely winning the die roll.
Secondly, CA/card quality aka the Brainstorm shit. Again a top notch ability, which in itself is amazing. However, comboing with the mana base as well is bonkers. Brainstorm is the guy that really breaks the color pie in half. While the rest of the colors are playing fair, Brainstorm and his fetchgang can play with whoever they want. Bounce that shit? Nah better to send farming. No beaters? Welcome goyf!
Seriously guys, Brainstorm and FoW are universally agreed upon to be the best cards in the format. While in fact they just belong to the long list of broken cards that blue has spawned since inception. I can't advocate banning FoW, for combo reasons.
But a Legacy without Brainstorm and the Duals, is the only meta in which the proposed anti-blue cards will be actually be played in non-blue decks...just saying...
There's a card that does the red one and draws a card already.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
"Politicians were mostly people who'd had too little morals and ethics to stay lawyers."
i think that other colors need 3 CC spells that have color restrictions (ex: RRR, GGG, WWW, BBB) and these spells should be devastating enough to build a deck around.
I wasn't saying isn't that they need to print other spells on the power level of Brainstorm. What I was trying to say is that I'd like to see WotC make more cards that don't implicitly present Magic as a game where creatures are the only good way to win, and I think a big part of this is to print good non-creature spells in every color. I can see how I didn't come right out and say that, exactly, but I didn't say whatever it is you apparently think I did either. Any suggestion to the contrary is "simply retarded," and demonstrates that you don't pay attention to what people are actually trying to communicate.
I've said that I'd like to see a return of strong color-based hate cards (in limited doses, and effecting blue the most.) I've also said that I feel like Wizards should start printing good cards that aren't so easily splashed into decks of any base color. This was previously in this thread, and it mostly got buried, because everyone was arguing about a bunch of fucking hyperbole. Also, in my previous post, the one that you lambast so angrily, I presented an argument that Brainstorm is not unhealthy for the format (because as opposed to Vintage, the cards it helps you find more consistently are not truly broken). You can argue to the contrary if you want, but I feel like this is a pretty simple and self-evident point. And so you will see, I actually did "make an argument," or "present an opinion," so I don't see why you're so angry.
Reading is tech. So is not relying so much on conjecture to figure out what it is you think people are saying.
Bless your heart, we must consider Blue/White Tempo's strategy and win percentages in an entirely different deck thread. -4eak
I honestly do not care about this agument . and I will say that i only read the first page
but I do have a quick question. why the hell would r and d be reading this thread. they do not test legacy. and it is in my oppinion that r and d really doesnt care that much about the format.
Posting skills: use them. Thanks. - Bardo
1G
Creature - 2/2
Gets +1/+1 for each basic land type an opponent controls.
WW
Enchantment
Nonbasic lands produce colorless mana.
The fact that people think these cards are broken just goes to show that people are greedy as hell with their manabases in Legacy and they need punishment. These cards are perfectly fair, having basic lands return to the format isn't a bad thing, in fact it is the single easiest way to stop blue from being everywhere. Along with printing less colorless symbols in really powerful cards. How about encouraging people to 1. Play more Basics 2. Make it easier to hate on decks with greedy ass manabases.
I agree on punishing players for playing too much non-basic-lands (just a note, CAN-Thresh is one of the decks I like the most so my oppinion is really down to earth here IMO), and yes, I think its one of the formats problems in general.
Things that benefit the format that will come with new powerful non-basic-hosers are:
- New players are able to compete with Mono/dual-colored decks (which are rather cheap)
- Building a deck becomes more skill intensive with keeping in mind that the mana-base is way more essential and involves more complex decisions when it comes down to fetching, landdrops etc.
- Might balance the prices (mostly for duals) in general
It is important to not be too overeager with such cards but more non-basic hosers wouldnt hurt at all, IMO rather the other way around.
Right now the only thing you have to keep in mind is Wasteland, which is somewhat marginal in comparison to all nonbasics which dominate most mana-bases.
BUT this all has nothing to do with why blue should be nerved, which it shouldnt IMO.
Its perfectly fine for me if players are forced to rethink their manabases and are forced to be more careful, forced to not be able to abuse each card in each deck, but this should happen in a balanced way. Duals are the essence of Legacy.
In response...Hypothek!
Why is so important to bannhammer FOW?
The GP winner deck show us that Misstep is a great card, so strong that can transform a midrange deck into an aggro deck... It replaces FOW in some decks...
Cards like wasteland and duals are the heart and soul of legacy - fow is just balancing factor - its time to wizards to give us more wastelands and duals!
I don't think that WotC start to print some massive ammount of non-basic hosers, as they could screw the T2 lands (and T2 been the main source of WotC's money, imho), like all manlands, duals, etc. I'm not sure how hard it is to build a solid two- or three-color manabase for Standard/Extended deck (as I don't play it and therefore I don't care of it), but all the Collonades, duals, Eldrazi Temples, Mutavaults (and the like) see the play and some new T2 Wasteland/Moon could make the people unhappy. therefore spending less money on the game, therefore leaving WotC with less revenue... maybe.
Maybe someone can make some research on the numbers of non-basics hosers in last several editions/blocks (from memory I know just about Anathemancer and one new crappy Be-wasteland, but that's all), but it surely won't be me, as I don't care.
For me the format is as healthy as it could be. I play Dark Thresh (read: four-of BS, MM, FoW) and I lose pretty often to the decks with lots of removal + discard, where the FoW (or better yet - the counterspells) are not very good at all. It's notthat problematic to build Pox, Junk, Eva Green, Bx control, etc., that beats all the crappy "I-play-eight-creatures" Threshes (via card advantage, inevitability and loads of removal), AND the combo decks (via discard and tempo / additional control).
I think that BS (been the free mulligan) is the only potential adept for ban, but then again, is it needed?
2BB
Sorcery
Target opponent discards two cards and sacrifices two nonbasic land.
Smallpox can be a powerful 3-4 for one effect, too. It hurts you, too...but Wasteland negates a land-drop, Mental Misstep hits you for 2 life, Daze negates a land-drop, and Force hits you for 1 life and robs a card.
I think a Rancid Earth variant would be GREAT. It's fine for a LD-card to cost 2-3 mana, it just needs a relivant secondary ability and a reasonable drawback. Maybe something like this?
Suck it, Trebek! 1BB
sorcery
As an additional cost to Suck it, Trebek!, sacrifice a permanent. Destroy target non-basic land, then that land's controller sacrifices a permenant if they control another non-basic land.
Brainstorm Realist
I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner
Yep youre right, Wizards isnt interested in printing harsh non-basic-hosers (mainly) for some reasons you mentioned, sad but true.
It is correct that IF a card would get axed, Brainstorm is the one that makes most sense, even if I dont see a reason for it.
People slowly adapt to the Meta and Pox-like decks or Loam are growing, slowly but they do grow in popularity. The formats problem isnt the legal cardpool, its actually the people who gave up on innovating and reacting to results.
Netdecking is a damn annoying bitch.
In response...Hypothek!
I have a feeling alot of standard players are sick of overpriced cards and paying for new non-basics every year or so (All of which are useless in other formats). So I disregard this argument and say Wizards are just holding steadfast to the Timmy hates land destruction so lets not print any decent land destruction cards. This is really holding back on a big chunk of design space, design space that is important to the game and the people who play it.
The last many sets seem to be more and more multicolored cards and overpowered creatures. It is actually rather dull :(
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