Page 35 of 428 FirstFirst ... 253132333435363738394585135 ... LastLast
Results 681 to 700 of 8554

Thread: [Deck] GW/x Maverick

  1. #681
    Lurker
    danpo's Avatar
    Join Date

    May 2007
    Location

    Berkeley, CA
    Posts

    67

    Re: [DTB] GW/x Maverick

    Went 7-2 yesterday for 9th/250 in Atlanta, list here:
    http://sales.starcitygames.com//deck...p?DeckID=40716

    Misplayed tons, just tons. My opponents were generally pretty nice and tight players so all credit to the deck. Lost to NO-RUG in part to a mull to four and a pretty dank last-out Brainstorm on his part. Lost to U/b Bobfolk by walking into Perish like a sonofabitch and forgetting I had Mental Misstep in my hand to force a Zenith for 0 through in order to stick Choke.
    Scavenging Ooze is just the Bitch, love that card. See also: Mirran Crusader and Aven Mindcensor. Party!
    Only change I would make is maybe adding a second Choke in the sideboard. Never boarded in Thorn and Thrun never did anything my other guys couldn't do just as well, but that's not those cards' fault.

    Feel like a dipshit for failing to make Tacos' acquaintance, I think Again.

  2. #682

    Re: [DTB] GW/x Maverick

    Danpo,

    Congratulations on your results. Don't feel bad about your misplays, everyone makes them and this is one of those decks that require many small decisions that can have big impact on your game.

    I was wondering about your sideboard, I don't see it on the SCG link. I was also wondering how the 2/2/4 split of Crusader, Mindcensor, and MM turned out. I have wrestled with the optimal split of these cards and i always assumed a 2/2/4 would dilute the effectiveness of each card.
    Last edited by SansSerif; 09-12-2011 at 06:50 PM.

  3. #683
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: [DTB] GW/x Maverick

    They fixed up the T16 decklists.

    The GW list can be found By Clicking here
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

  4. #684

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by rukcus View Post
    They fixed up the T16 decklists.

    The GW list can be found By Clicking here
    Has anyone notified SCG that said G/W list(s) should be renamed to 'Maverick' instead of generic 'G/W Stoneblade'? Or does anyone even care?

  5. #685
    Member
    Ajsmirnov's Avatar
    Join Date

    Sep 2010
    Location

    Volgograd, Russia
    Posts

    83

    Re: [DTB] GW/x Maverick

    No Mother of Runes? Why?!

  6. #686
    Site Contributor

    Join Date

    Jul 2011
    Location

    Maastricht, NL
    Posts

    2,539

    Re: [DTB] GW/x Maverick

    Played a tourney of about 75 people yesterday with Maverick.

    Lesson one: Never ever in your lifetime include Wing Shards in either main deck or sideboard. That card is SO bad it was scary. I played them sideboard because I wanted to try the tech versus NOPRO and Emrakuls. NOPRO just attacked with both PRO and an Arbor. Versus other matchups I either never got the needed WW1, or they never attacked me. Paths please!

    Lesson two: Never ever doubt yourself when you say you don't need Batterskull and other say it's magnificent. It was horrible. SFMs died and the Skull just sat there in my hand. Only time I cast it, I had already won without it. I will trade it for a sweet Sword of some kind. Those did work very nicely.

    Lesson three: shuffle well before netering a tournament. I had to mulligan ten times during the tourney (seven rounds). No lands all day.

    Lesson four: never play two main deck Thruns. Too slow! Even in matchups where they are good, you would prefer cheaper creatures despite the fact that they're vulnerable to removal. One in the board will do.

    Life from the Loam is a sweet sideboard card though. I had to mull to four one game, keeping two lands, Loam and a random critter. Critter got Plowed, but my opponent fetched up two nonbasics and had two more on hand, and I found a lovely Wasteland. Loam+Waste wrapped him up pretty nicely. :) He was a bit grumpy about that, but then again I mulled to four playing a creature deck and he was carrying a hand full of Plows and Wraths. Loam also helped greatly against Pox, retrieving valuable lands, and against UGr NOPRO keeping him off Natural Order mana.

  7. #687
    is selling his Underground Seas.
    Tacosnape's Avatar
    Join Date

    May 2006
    Location

    Birmingham, AL
    Posts

    3,148

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by danpo View Post
    Went 7-2 yesterday for 9th/250 in Atlanta, list here: .

    Feel like a dipshit for failing to make Tacos' acquaintance, I think Again.
    Congrats on the result. I like your list, especially the Metamorph in board. How'd your manabase treat you? I may be going to Nashville if I can afford it. Gotta find you then. I was the bald dude in the black shirt and pimpin' fedora.

    My list, odd as it seemed, was as follows:

    4 Windswept Heath
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Wooded Foothills
    4 Savannah
    1 Tropical Island
    1 Forest
    1 Plains
    1 Horizon Canopy
    4 Wasteland
    2 Dryad Arbor
    1 Karakas
    1 Maze of Ith

    4 Green Sun's Zenith
    4 Mental Misstep
    4 Swords to Plowshares
    1 Path to Exile
    1 Umezawa's Jitte
    1 Sword of Fire and Ice
    1 Batterskull

    4 Noble Hierarch
    3 Mother of Runes
    4 Stoneforge Mystic
    4 Knight of the Reliquary
    2 Qasali Pridemage
    1 Scryb Ranger
    1 Aven Mindcensor
    1 Eternal Witness
    1 Gaddock Teeg

    SB:
    3 Choke
    3 Meddling Mage
    2 Angel's Grace
    2 Aven Mindcensor
    2 Surgical Extraction
    2 Tormod's Crypt
    1 Krosan Grip

    I'm seriously contemplating cutting the entire equipment package except for 2 Jittes and 2 Stoneforges. The remainder of the equipment was just underwhelming and Jitte was by FAR my MVP, with SOFI only being good one time against Stoneblade in round 9 (It would have been good against Faeries, but it got Cliqued out of my hand despite my attempts to keep my opponent off Clique mana with a Wasteland). This would allow me more Mindcensors/Mirran Crusaders main and less useless cards.

    Also, I'm sure my yard hate choices will seem bizarre. The explanation? I expected a lot of Reanimator. And there WAS a lot of Reanimator. I just didn't face it. I think Bojuka Bog and Scavenging Ooze are just way too slow against Reanimator. Scavenging Ooze will definitely show up in my main once Snapcaster Mage exists, though, as Ooze is a monster against that card. I only missed Bojuka Bog against Dredge.

    Things I do feel I got right, though:
    -2 Dryad Arbor. I never wanted three, but I wanted two a lot. I think this is the perfect number for all the turbo Zenithing I do on turn one, all the fetching for equipment guys, all the Knighting to kill Bridges with shenanigans, etc.
    -2 Qasali Pridemage. It used to be so alien to me not to run four of these guys. And in some metagames I'd probably like three. But I boarded them out at least three times. And I felt like two was just the right number.
    -3 Meddling Mage. I actually did this because I couldn't find a Riftsweeper and because my friend Lucas talked me into it. I did not regret this choice at all. I didn't face most of the matches where it would be best, but it was great against Ancestral Visions, sealed me the match against Belcher, and was great against the 4-color Bant I assume, because my opponent died with like 5 cards in hand and plenty of land in play. The ONLY drawback to this was that I Choked my Tropical Island a couple times. I swear Choke and Tropical Island like gravitate towards each other when you shuffle.
    -7 Fetchlands. I won a lot of games because Knight hit the board huge.
    -1 Scryb Ranger. Yeah, I seriously didn't understand. This guy and Knight are sometimes actually better than two Knights. Also, flashing him in to nerf a Wasteland is sick. Don't remember when I did this, but I'm pretty sure I did.
    -1 Horizon Canopy. I did not lose a single game to my life total just being way lower than it should have been, and very rarely did I wish I had it when I didn't.

    Things I'd change:
    -3 Mother of Runes. I won a lot of games where my board position was shit and I stalled for 7 turns with MOMnanigans until I equalized. I'd do four again.
    -1 Batterskull. I hated it. I didn't even need it against Zoo. Jittes are just better.
    -1 Eternal Witness. First time I've ever run less than two. I wanted to see it a lot more than I ever did.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  8. #688
    Member

    Join Date

    Oct 2009
    Location

    Michigan
    Posts

    189

    Re: [DTB] GW/x Maverick

    I think meddling mage is a much better solution to ancestral visions than Riftsweeper. Riftsweeper is the definition of a narrow answer and has the possibility of being completely dead, while mage can be brought in against a ton of decks.

  9. #689

    Re: [DTB] GW/x Maverick

    Obviously, but you can't zenith for mage. That's the whole point.

  10. #690
    Member

    Join Date

    Oct 2009
    Location

    Michigan
    Posts

    189

    Re: [DTB] GW/x Maverick

    Really? It's obvious that you would want to run an extremely narrow answer that you can tutor for over a card with broad applications that you can board multiples in and hope to draw? I'm not so sure that it is. There comes a point when you're running so many tutor targets that you just start awkwardly drawing them. Even worse, you screw with your sideboard to the point where you're running a bunch of tutor targets for specific match ups, that you can only board in one or two cards, and those cards actually don't improve the match by a significant margin. What I am saying is that it is better to cut a couple of cards from your sideboard to run three mages than it is to have 1 riftsweeper and two other cards, especially if you can form your sideboard in such a way that mage also handles hate against other bad matchups.

  11. #691

    Re: [DTB] GW/x Maverick

    He just pointed out the only reason why you would even start considering Riftsweeper over MM.

  12. #692
    Member

    Join Date

    Oct 2009
    Location

    Michigan
    Posts

    189

    Re: [DTB] GW/x Maverick

    Yes, I am pointing out why I believe that when considering a card we should take a look at the real cost of running it. In this case, we have Riftsweeper + 2 sideboard slots vs 3 meddling mage. I am in favor of the latter, because I don't believe that Riftsweepers impact is large enough to warrent a tutor target slot. Scavenging ooze, on the other hand, has such a large impact in the matchups you want him that he warrants a sideboard slot, and possibly even a main deck slot. Regaurdless, I don't believe that the choice between these two options is actually 'obvious'.

  13. #693

    Re: [DTB] GW/x Maverick

    @Tacosnape:

    Thanks for your thoughts, some additional questions:

    -) Did you ever miss any additional fat (e.g. Terravore) next to your Knights?
    -) How were the missteps?
    -) You said the Mindcensor was great, but what was your point for running exactly 1?

  14. #694
    Member

    Join Date

    May 2011
    Location

    NRW, Germany
    Posts

    14

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Asthereal View Post

    Lesson one: Never ever in your lifetime include Wing Shards in either main deck or sideboard. That card is SO bad it was scary. I played them sideboard because I wanted to try the tech versus NOPRO and Emrakuls. NOPRO just attacked with both PRO and an Arbor. Versus other matchups I either never got the needed WW1, or they never attacked me. Paths please!
    Wing Shards are so good, i love them, but they need to be played correctly. Allowing your opponent to untap with Progenitus + another dude should not happen, esp when its a Dryad Arbor. If they do, you can Maze of Ith the other dude and kill the hydra, or you block the dude, eat the damage and use the shards in end of combat phase, as they need to swing 2 times for the win(because most of the time they cant afford to keep all the burn for you)
    Getting 1WW with a maverick manabase in the given matchups is quite easy, too.

  15. #695

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Bzka View Post
    Wing Shards are so good, i love them, but they need to be played correctly. Allowing your opponent to untap with Progenitus + another dude should not happen, esp when its a Dryad Arbor. If they do, you can Maze of Ith the other dude and kill the hydra,
    This doesn't work. Maze of Ith doesn't make Dryad Arbor not an attacking creature. It just untaps it and prevents all combat damage to and from it.
    Quote Originally Posted by Ertai's Familiar View Post
    Quote Originally Posted by DragoFireheart View Post
    Interestingly enough, I would argue that BS is the Dark Ritual in this case.
    Tom? Is that you? I thought you were going to go work on DnD?

  16. #696
    Member

    Join Date

    May 2011
    Location

    NRW, Germany
    Posts

    14

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by CorpT View Post
    This doesn't work. Maze of Ith doesn't make Dryad Arbor not an attacking creature. It just untaps it and prevents all combat damage to and from it.
    my bad.

  17. #697
    Member

    Join Date

    Sep 2010
    Location

    Warsaw, Poland
    Posts

    548

    Re: [DTB] GW/x Maverick

    Just block Dryad and Shard Progenitus -.- at end of combat..

  18. #698

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by CorpT View Post
    This doesn't work. Maze of Ith doesn't make Dryad Arbor not an attacking creature. It just untaps it and prevents all combat damage to and from it.
    You can still do this and watch your opponent sacrifice progenitus and leave Dryad Arbor on the board.

    More seriously though, if you run the Wordly or Enlightened toolbox, i feel like metamorph is a very solid SB option. Moreover, it works wonders against reanimator too, and wins games depending on what they gave you to clone.

    It is only inferior to Wing Shards against sneak attack, and you probably already have gaddock, qasali and revoker against that

  19. #699

    Re: [DTB] GW/x Maverick

    Hi,

    i have been working on this deck and I find it very hard to make a good decklist. Sometimes MoR is nuts, other times its meh. Can you ppl please help me fine tune my list? I have taken the 9th place finisher from SGC Atlanta as basis

    1 bird of paradise
    3 noble hierarch
    2 aven mindcensor
    1 cold-eyed selkie
    1 gaddock teeg
    3 knight of the reliquary
    2 mirran crusader
    1 terravore
    1 scavenging ooze
    3 qasali pridemage
    1 scryb ranger
    4 stoneforge mystic
    1 eternal witness
    1 dryad arbor

    4 mental misstep
    4 swords to plowshares

    1 umezawa's jitte
    1 sword of light and shadow
    1 sword of body and mind

    4 green sun's zenith

    2 forest
    2 horizon canopy
    1 karakas
    1 maze of ith
    1 misty rainforest
    1 plains
    4 savannah
    4 wasteland
    4 windswept heath


    sb:
    1 manriki-gusari
    2 phyrexian metamorph
    2 ethersworn canonist
    1 riftsweeper
    1 choke
    1 dueling grounds
    2 enlightened tutor
    2 krosan grip
    1 life from the loam

    my meta is very very blue oriented. i am prepping for GP Amsterdam and have a GPT come sunday. I want to be as prepared as possible. I love this deck and I think I can get far if tuned properly. Can you help me?

    thnx

    Slaydo
    Last edited by slaydo; 09-14-2011 at 09:48 AM.

  20. #700
    Vintage

    Join Date

    Apr 2005
    Location

    West Coast Degeneracy
    Posts

    5,133

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by slaydo View Post
    my meta is very very blue oriented. i am prepping for GP Amsterdam and have a GPT come sunday. I want to be as prepared as possible. I love this deck and I think I can get far if tuned properly. Can you help me?
    If that is what you say, then Thrun would give you more utility starting in the Maindeck. You also want to maximize the KotR in your list. Finally, Maze of Ith should be considered whether you need it. Many of us have found it lacking in the maindeck, and hardly useful in the Sideboard. Cold-Eyed Selkie could also become Edric if you have a blue-splash (usually 1 Trop), but all the 1cc mana dorks can help to cast him too, or be found via GSZ.

    overall, the list looks standard.
    West side
    Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
    * Maverick is dead. Long live Maverick!
    My Legacy stream
    My MTG Blog - Work in progress

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)