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Thread: U/b DelverAmerica

  1. #1
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    U/b DelverAmerica



    4 Delver of Secrets
    3 Snapcaster Mage
    2 Tombstalker

    4 Brainstorm
    4 Force of Will
    4 Daze
    4 Stifle
    4 Spell Snare
    4 Hymn to Tourach
    3 Ponder
    1 Dismember
    3 Ghastly Demise

    4 Wasteland
    4 Underground Sea
    4 Polluted Delta
    3 Misty Rainforest
    3 Flooded Strand
    1 Swamp
    1 Island

    Blue just got an aggressive 1 Drop. This is both fun and broken, because it splashes into anything aggressive, which blue can now be! This deck aims to exploit both Tombstalker and Hymn to Tourach on the splash. The deck needs a big finisher, and Hymn is just an excellent card. Snapcaster Mage is at his best in this deck, with Stifle, Spell Snare, and Hymn being amazing. Tombstalker and Insectile fly over for damage, while 4 Removals + Snapcaster can check Goblins and Merfolk pretty well. 31! Instants and Sorceries for Delver, and you can't do much better than that. I'm unsure how 9 threats will pan out, but the evasion is what's so appealing. It's truly amazing how good blue is now, and I'm very excited to play these new creatures in live tournaments. The deck absolutely manhandles anything combo, can Stifle/Waste its way to victory against anything, and has a better aggro matchup than ever before with Snapcaster Mage. I've been very impressed with black so far, and Tombstalker is an incredible creature to be able to support. I also love playing such a Rock hard manabase. I'm currently giving thought to Sinkhole and Diabolic Edict. Another big card for this build is Perish from the board, which solves much of its ground problems. Comments? All feedback is welcome :)

  2. #2
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    Re: U/b DelverAmerica

    I don't see much synergy between Snapcaster Mage and Tombstalker. Playing either makes the other significantly less powerful.
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  3. #3

    Re: U/b DelverAmerica

    Play 10 games against Zoo and 10 games against Goblins.

    If you win more than 2 against either deck, I would be very, very surprised.
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  4. #4
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    Re: U/b DelverAmerica

    Quote Originally Posted by mchainmail View Post
    Play 10 games against Zoo and 10 games against Goblins.

    If you win more than 2 against either deck, I would be very, very surprised.
    I'd expect to win 4 against Zoo and 5 against Goblins. Also, I would board heavily for these decks. Plague and Perish ftw?

    Quote Originally Posted by caiomarcos View Post
    I don't see much synergy between Snapcaster Mage and Tombstalker. Playing either makes the other significantly less powerful.
    First, with only 2 Tombstalker and 3 Snapcaster Mage, there are some reasonable assumptions we can make.

    1: We'll most likely be casting Snapcaster Mage before Tombstalker, both for mana reasons and the fact that we only play 2.
    2: There will be many games where the cards aren't seen in tandem.

    Delve lets you pick the cards, and I usually have no problems. You could say the same for Ghastly Demise. Cast Tombstalker last, like a finisher.

    Zoo and Goblins are the decks worst matchups. If you don't think Snapcaster Mage helps a fuckton, I don't think you have much credibility.

  5. #5

    Re: U/b DelverAmerica

    Quote Originally Posted by troopatroop View Post
    I'd expect to win 4 against Zoo and 5 against Goblins. Also, I would board heavily for these decks. Plague and Perish ftw?

    Zoo and Goblins are the decks worst matchups. If you don't think Snapcaster Mage helps a fuckton, I don't think you have much credibility.
    So you're saying you're 40 and 50 % against your bad matchups?

    There goes your credibility...
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  6. #6
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    Re: U/b DelverAmerica

    What's your main goal with this deck? To kill an opponent fast under tempo or to just play tempo for the hell of playing tempo and slowly kill your opponents off?

    Mainly asking because the 2 Tombstalkers just seem that you're not sure what the main role of the deck wants to do. I would say going -1 Snapcaster. -1 another card (maybe 4th Hymn or 4th Daze) +2 Tombstalkers will make your deck a little more towards the aggressive tempo plan. The issue with tempo is if you don't have enough beaters relying on your 7 cantrips, the tempo you gain isn't returning you anything.

    If you don't like the +2 Tombstalkers, then you are approaching it in a slower tempo to gain towards the mid-game, in which case, you need some mid-game plan, like Jace or something.
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    Quote Originally Posted by Gheizen64 View Post
    REB is a fantastic sideboard card against blue... in blue decks :/

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    Re: U/b DelverAmerica

    If you want to abuse tempo and carefully prepare your draws for Delver, you should play Dark Confidant and Tombstalker, screw Snapcaster. Given the Team America disruption suite and 8 cantrips, I would go for one of the following creature suites:


    4 Delver of Secrets
    4 Dark Confidant
    4 Tombstalker


    or


    4 Dark Confidant
    4 Snapcaster Mage
    4 Phyrexian Dreadnought
    Do you know what assuming does? It makes an ass out of you and me.
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    Re: U/b DelverAmerica

    Quote Originally Posted by Qweerios View Post
    If you want to abuse tempo and carefully prepare your draws for Delver, you should play Dark Confidant and Tombstalker, screw Snapcaster. Given the Team America disruption suite and 8 cantrips, I would go for one of the following creature suites:


    4 Delver of Secrets
    4 Dark Confidant
    4 Tombstalker



    or


    4 Dark Confidant
    4 Snapcaster Mage
    4 Phyrexian Dreadnought
    That's pretty brave!

  9. #9
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    Re: U/b DelverAmerica

    Yeah man, live life... it's all or nothing!
    Do you know what assuming does? It makes an ass out of you and me.
    Get it...? Ass, u, me?

    ... ffs I was trying to be funny...

  10. #10
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    Re: U/b DelverAmerica

    Greatness, at any cost.

    Bob does not fit in a tempo shell if you don't have a solid beater. Too bad Tombstalkers + Bob usually don't work out well. Dark Tempo Thresh can utilize Bobs because Goyf is still very solid at beating. Delver is solid but a little situational and easier to kill.

    But the 2nd list is basically Dreadstill lists opting to play some Snapcaster.

    I still don't get the whole big hype with Snapcasters. Maybe I'm wrong like I'm wrong with Batterskull, but I doubt it this time. If you really want to x-1 your opponents, black has Engineered Plague, Perish, EE etc which all do a great job at x-1'ing your opponent without diluting the maindeck. I doubt the above list will have a good time with Goblins. I barely break even with the UBr tempo delver list I played last weekend (4 bolts, 2 fire/ice, 3 Tombstalkers, 4 Delver, 3 Cliques, postboard 3 Lavamancers). Goblins will fetch up a sharpshooter, slow-roll you to the late-game since this deck lacks a clock currently and you'll lose to 1/1 dorks.

    The games I won were pretty close, I was essentially racing even if I was countering/stifling/bolting/fire//icing his field. Ringleaders/War Marshal/Warchief are all big problems if resolved even if they don't seem like big problems. Zoo should be a favorable matchup until they slam a Lavamancer, and it's GG because you only play 2 Tombstalker, which they have plenty of removal. That was the uncertain point with my UBr list last weekend as well, since without Tombstalkers, Cliques/Delvers aren't reliable beaters if your opponent lands something like Lavamancer/Shackles.
    Decks that I care about:
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    UWx Landstill
    Dreadstalker
    DDFT (10% practice)

    Mangara on MWS? You must be masochistic. -kiblast
    Quote Originally Posted by Gheizen64 View Post
    REB is a fantastic sideboard card against blue... in blue decks :/

  11. #11

    Re: U/b DelverAmerica

    Quote Originally Posted by NathanS2k View Post
    That's pretty brave!
    I've played bob with emrakul in a crazy mono black control deck I used to run. Flipped it over once when I was at 16 life, it was pretty hilarious

  12. #12
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    Re: U/b DelverAmerica

    Quote Originally Posted by mchainmail View Post
    So you're saying you're 40 and 50 % against your bad matchups?

    There goes your credibility...
    Flames removed. -zilla


    What I was saying, is that I do well against goblins. Granted, the build I'm playing against plays Fetches, Duals, Waste, and Port, so on the play I can really mess them up. If I thought that I'd be playing against more Aggro, I'd be playing a red core with Grim Lavamancer + Bolts, but my findings were that Snapcaster already does work in those matchups, reccuring Ghastly Demise to kill anything and block. Let's say Zoo is 35% and Goblins is about 40%. If Stifle/Waste isn't good against the Goblins you're playing against, then it's not even, but in my experience I've had some blowouts. No deck draws perfect every time, and without Vial in play, Goblins isn't that scary. Again, New deck, You've targetted the worst possible matchups, I'm playing Hymn to Tourach to destroy Control and Combo, here's your sign...

    What's your main goal with this deck? To kill an opponent fast under tempo or to just play tempo for the hell of playing tempo and slowly kill your opponents off?

    Mainly asking because the 2 Tombstalkers just seem that you're not sure what the main role of the deck wants to do. I would say going -1 Snapcaster. -1 another card (maybe 4th Hymn or 4th Daze) +2 Tombstalkers will make your deck a little more towards the aggressive tempo plan. The issue with tempo is if you don't have enough beaters relying on your 7 cantrips, the tempo you gain isn't returning you anything.
    The Main Goal is to keep them on the shortest leash imaginable, Allow them nothing. Kill their lands, Counter their stuff, Kill their creatures, and then procede to run them out of cards and win. Hymn to Tourach is a huge part of that strategy, as is Spell Snare and Stifle, but it's Snapcaster Mage that puts this strategy over the top, because it's another easy 2 for 1. If your big gripe with the list is 2x Tombstalker, cut some cards and play some more. They're pretty awful in Multiples and you don't need one to win, but if that's all anyone can talk about, then knock yourself out.

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    Re: U/b DelverAmerica

    I'm glad someone wanted to look at a deck like this as I was also considering something along the same lines. I wonder though would it be better to reduce the number of spell snare and maybe include some thoughtseize?
    In addition to that, maybe even adding another dismember or possibly a diabolic edict?
    Any idea about including a vendilion clique as well?
    Anyone who eats hot dogs with their mouth is doing it wrong, as far as I’m concerned.

  14. #14

    Re: U/b DelverAmerica

    I have been playing this deck casually with my friends. It does pretty well.

    4 Wasteland
    2 Watery Grave
    4 Polluted Delta
    4 Marsh Flats
    4 Swamps
    4 Islands

    2 Vendilion Clique
    4 Tombstalker
    4 Delver of Secrets

    4 Daze
    4 Brainstorm
    4 Hymn to Tourach
    4 Misdirection
    4 Stifle
    4 Thoughtseize
    4 Victim of Night

    I play Misdirection because all my friends play black for Hymn to Tourach and I love sending it back at them.

  15. #15
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    Re: U/b DelverAmerica

    This is my deck for the past week. I play Thoughtseize over Hymn as it allows me to get the removal or big creature that will let the opponent race my fliers.

    4x Delver
    4x Tomstalker
    2x Vendilion Clique

    4x Brainstorm
    4x Force of Will
    3x Thoughtseize
    4x Daze
    3x Ponder
    3x Spell Snare
    4x Stifle
    2x Dismember
    1x Go for the Throat
    1x Smother
    1x Snuff Out

    4x Delta
    4x Misty
    4x U.Sea
    4x Waste
    2x Island
    2x Swamp

    I think the Go for the Throat or Smother should become another Thoughtseize. The goal is to disrupt and then race with your fliers. Having multiples of any of your fliers turns into a blisteringly fast clock but even one Delver is often enough.

  16. #16
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    Re: U/b DelverAmerica

    This is why I think Delver is the gem of the set. You don't have to play green. A good idea here, Troop. This will not be the last new deck to eschew green simply because it plays Delvers. The fact that it flies makes all the difference.
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  17. #17
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    Re: U/b DelverAmerica

    I've been working on this deck a lot lately, and I plan to play something similar to it in Vestal this weekend. I think you're missing a few key elements, which I'll address after that event, either in this thread if I get the opportunity, or in an article discussing the deck.

    The deck has serious problems with aggressive matchups, but houses control, combo and aggro-control strategies quite well, especially if you board properly (hint - you need a shit-ton of removal post-board). I think your list is close, Troop, and if you plan to be at Jupiter this weekend, I'll show you my build.

  18. #18
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    Re: U/b DelverAmerica

    It feels like it wants a couple of Unearths, but I'm not sure what you'd cut to make room. Also... I mean like. Dark Confidant? It sort of feels like a no-brainer. Is a build that eschews Tombstalker for Confidant feasible or will it not be aggressive enough? It would be nice to get rid of the dissynergy between Stalker and Snapcaster if it's at all possible.

  19. #19

    Re: U/b DelverAmerica

    Meh, I don't know why everyone is so against playing Tombstalker with Snapcaster. I mean, Team American play Stalker and Goyf in the same deck, and some thrash variants are playing Goyf and Lavamancer. Realistically, you only need 1 or two cards left in the graveyard for Snapcaster to be good, surely their is still enough fuel for Tombstalker?

    And Nightmare, I would love to see the build. Post it up with breakdown post event.

  20. #20
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    Re: U/b DelverAmerica

    After some playtesting, I agree. Bob seems weak, and Tombstalker definitely has more oomph. I also agree that its potential dissynergy isn't that big a deal with Snapcaster, since you can typically leave one or two of the more important instants in the yard to flashback when you need them.

    I'm not totally sold on the Snapcasters. It seems like half the time they're amazing, and the other half they're barely useful at all. The deck may want 21 lands to support them more consistently.

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