First off, Thank you.
I have no doubt that it's a powerful engine, I just believe that it's a poor main engine. It's too susceptible to hate to be the main engine, it's a fine secondary engine.
Liam and I talk regularly, I don't like combo without Orim's Chant. Especially right now! It's amazing against all of the Snare/Stifle decks.
Belcher
Delver
Dredge
When your heart won't beat, your eyes go black
There's a light in the tunnel and you can't turn back
Your friends can't save you, your family's gone
You're waiting on your judgment at the foot of the throne
Will you beg for some mercy? Will you cop some pleas?
Will you stand on your own or get down on your knees?
Will your angels release you from where demons dwell?
Will you make it into Heaven or go right back to Hell?
Only time will tell
...Alright then.
Liam and I were talking today and we're going up to 2/2 on Chant/Silence.
1.) Infernal Tutor.
2.) Misdirection/Leyline of Sanctity.
3.) Japanese foil Silences are cheaper*.
If you disagree with these changes, oh well.
*The real reason.
2 Brainstorm 2 Fetch 1 Chrome Mox 1Rite of Flame 1 Underground Sea, against Reanimater. Seems good to me. I kept it,would you?
It went great,i won that game.
Brainstorm and then you can fetch? Everything will work itself out.
Edit: Wait, I can do it again? So, we can mulligan this hand OR we can keep and basically EDH mulligan?
Bryant! I've send you and PM, do you see it? :)
I want to here about broken plays with Ill-Gotten Gains. I never relly have to use mine,so im wondering how good it relly is.
Ill is for get the combo when u can't abuse of your life with nauseam, for example against aggro decks when the match goes to late game, maybe PiF is better, but with ill-gotten you can replay tutor with LED for getting more storm and tendrils the enemy. Against control is better than PiF but just if you've played an Orim/Silence. Hope I've been helpfull. :)
Nice report!
Strangely, I picked up a Japanese card (Past in Flames) and had Burn round 1 at SCGSTL. I ended up 5-3, playing RUG 5 times and winning 3 of them. I'm putting together a report and will post it here in the next day or two.
I think there are two different factors for TES having a better matchup against RUG than I anticipated. In test games, we didn't have a clock and 3 games to get in with only 50 minutes. There was nothing on the line, so finding the critical plays wasn't necessarily required.
This was only the third large tournament that I have played TES in, but I have been playing local or test games for over a year and a half and had really underestimated how much feeling I had for the deck in practical play.
For those reading this... I urge you to read all 140 pages of the thread...SO MUCH GOOD INFORMATION. When you Pyroblast your first Force of Will and Double Grapeshot an SCG Ringer (Bertoncini) in the same tournament, it's awesome.
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