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Thread: Dark Ascension in Legacy

  1. #381
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    Re: Dark Ascension in Legacy

    Hopefully the last 1/3 comes through with some playables.

    I'm seeing maybe adding a copy of Sorin to my Legacy collection for a Token version of BW Deadguy and probably a copy of the Cage for any Trinket Mage / Enlightened Tutor packages - ie Thopters. Outside those cards as 1-2 ofs I don't see anything with legitimate Legacy potential.

  2. #382

    Re: Dark Ascension in Legacy

    Wow, what a disappointing set. This even looks worse than Worldwake in terms of value cards.

  3. #383

    Re: Dark Ascension in Legacy

    I so wanted a werewolf deck to be at least standard playable. that is definitely not the case. :sadface:

    at least they made wbg midrange playable. I mean, it's token and equipment based obviously, but still, better than we've seen in awhile for that color combo.

  4. #384
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    Re: Dark Ascension in Legacy

    So close to being Hive Mind #2, but I guess WotC intentionally included 'may' to prevent that use.


  5. #385
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    Re: Dark Ascension in Legacy

    The way I see it, a total of 3 cards are legacy playable from DA:

    Sorin, Lord of Innistrad
    Grafdigger's Cage
    Faithless Looting

    Did I miss any? Those would all be fringe cards, too...nothing earth-shattering like Snapcaster, Delver, and Liliana were from Innnistrad.
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  6. #386

    Re: Dark Ascension in Legacy

    Quote Originally Posted by Mr. Safety View Post
    The way I see it, a total of 3 cards are legacy playable from DA:

    Sorin, Lord of Innistrad
    Grafdigger's Cage
    Faithless Looting

    Did I miss any? Those would all be fringe cards, too...nothing earth-shattering like Snapcaster, Delver, and Liliana were from Innnistrad.
    Here are other fringe playables starting from what I think is the most likely to be played:

    Thalia will definitely see some play somewhere (I'm guessing more than Sorin).
    Thoughtscour has possibilities in some decks, especially with its positive effects with your or opponent's brainstorms.
    Elbrus, the Binding Blade because Stoneforge Mystic targets should never be overlooked.
    Gravecrawler has decent recursion.
    Lingering Souls is possible in BW token-y type decks.

  7. #387

    Re: Dark Ascension in Legacy

    Quote Originally Posted by Mr. Safety View Post
    The way I see it, a total of 3 cards are legacy playable from DA:

    Sorin, Lord of Innistrad
    Grafdigger's Cage
    Faithless Looting

    Did I miss any? Those would all be fringe cards, too...nothing earth-shattering like Snapcaster, Delver, and Liliana were from Innnistrad.
    you missed Thalia, Guardian of Thraben.

  8. #388
    bruizar
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    Re: Dark Ascension in Legacy

    I don't think Sorin is going anywhere.

  9. #389
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by bruizar View Post
    I don't think Sorin is going anywhere.
    It will see play for sure at least for the next few months, it deserves at least a shot, and I can see many BW players trying in place of (or alongside) Elspeth. I'm not sure if he will be a mainstay in the format, though.
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  10. #390

    Re: Dark Ascension in Legacy

    Quote Originally Posted by workingdude View Post
    Here are other fringe playables starting from what I think is the most likely to be played:

    Thalia will definitely see some play somewhere (I'm guessing more than Sorin).
    Thoughtscour has possibilities in some decks, especially with its positive effects with your or opponent's brainstorms.
    Elbrus, the Binding Blade because Stoneforge Mystic targets should never be overlooked.
    Gravecrawler has decent recursion.
    Lingering Souls is possible in BW token-y type decks.
    I also think Strangleroot Geist, Curse of Exhaustion, Havengul Lich and Midnight Guard all have an outside shot in Legacy as well.

  11. #391
    Hamburglar Hlelpler
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    Re: Dark Ascension in Legacy

    Strangleroot Geist merits a try in G-heavy quick aggro. Anything fairly costed with Undying looks like a wonderful Berserk/Fling target to me.

    Thalia will be played. Gravecrawler will probably be played in some ETB combo-y fashion that I can't think of.

    BW Deadguy players that liked Spectral Procession will probably prefer Lingering Souls.

    Curse of Exhaustion costs too much, although the price is right, but I think people will try it anyway.

    Grim Backwoods is expensive, but recursive. Seems like a maybe in a deck that can recur guys like Vengevine - but if you're recurring Vengevine you prolly don't need to pay 4 to draw a card, so maybe I dunno.

    Elbrus will be played and no one will care after a while. People will be weird and beg to make it their General in EDH.

    Sad face at the lack of a two-color Human lord to complete the cycle.

  12. #392

    Re: Dark Ascension in Legacy

    Drogskol Captain?

    Annoying Spirit Lord Kira on Crack? Too bad it, itself, doesn't have hexproof =/
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  13. #393

    Re: Dark Ascension in Legacy

    Quote Originally Posted by Octopusman View Post
    Drogskol Captain?

    Annoying Spirit Lord Kira on Crack? Too bad it, itself, doesn't have hexproof =/
    That's probably the only thing that keeps it from being completely fucking bonkers.

  14. #394

    Re: Dark Ascension in Legacy

    Kira/Phantasmal Image + Drogskol Captain is absolutely awesome though. If only not all awesome spirits were three drops (spectral procession, geist of saint traft).

  15. #395
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    Re: Dark Ascension in Legacy

    Saving Grasp - U
    Instant

    Return target creature you own to your hand.

    Flashback: W
    Could very well be better than Momentary Blink (as in actually playable) what with the Flash utility creatures in those colors and being easier to hold back mana for. The ability to replay Snapcaster twice for that mana investment looks obnoxious.

  16. #396
    Hamburglar Hlelpler
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by Infinitium View Post
    Could very well be better than Momentary Blink what with the Flash utility creatures in those colors and being easier to pay for. The ability to replay Snapcaster twice for that mana investment looks obnoxious.
    At that point wouldn't you rather be running another business spell though? The rigamarole you go through to bounce him again could have just been the spell you wanted to play. vOv

  17. #397

    Re: Dark Ascension in Legacy

    Quote Originally Posted by Infinitium View Post
    Could very well be better than Momentary Blink (as in actually playable) what with the Flash utility creatures in those colors and being easier to hold back mana for. The ability to replay Snapcaster twice for that mana investment looks obnoxious.
    Blink is still better because the cost to bounce and then replay a guy is probably more than two mana. Depending on the creature, Blink's flashback cost may also be more efficient, but probably not.

  18. #398
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by Aggro_zombies View Post
    Blink is still better because the cost to bounce and then replay a guy is probably more than two mana. Depending on the creature, Blink's flashback cost may also be more efficient, but probably not.
    It works pretty well with Aether Vial, though.

  19. #399
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by capitacom View Post
    Kira/Phantasmal Image + Drogskol Captain is absolutely awesome though. If only not all awesome spirits were three drops (spectral procession, geist of saint traft).
    There's actually some other decent Spirits in Esper.

    Spectral Lynx
    Tallowisp
    Dimir Infiltrator
    Phantom Nomad

    Still seems lacking, but Tallowisp and the Phantom guys rocked it in "Spirit Stompy" back in Extended at one point. Gaining a Lord that makes your guys hexproof and damage proof is pretty dirty.

  20. #400
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    Re: Dark Ascension in Legacy

    Quote Originally Posted by from Cairo View Post
    Still seems lacking, but Tallowisp and the Phantom guys rocked it in "Spirit Stompy" back in Extended at one point. Gaining a Lord that makes your guys hexproof and damage proof is pretty dirty.
    Tallowisp + Hexproof does instead sound very good with the right enchantments (like Pariah - which is a gigantic "Fuck you!" to damaged-based decks if you use Phantom guys).

    Too bad there aren't enough good spirits to actually support a deck.

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