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Thread: [EDH] Griselbrand Combo

  1. #21

    Re: [EDH] Griselbrand Combo

    Quote Originally Posted by Bruedetour View Post
    again you assume you have to pay the mana. In most shells Griselbrand doesnt get cast he gets cheated in you cant cheat bargain in as easily. Also give bargain a once per turn you can gain 7 life clause and it would be alot more busted.
    You can reanimate him but then you also open yourself up to GY hate being another hoop to jump through. Plus, GB isn't going to have a long life span since creatures are much easier to remove. I don't imagine he will get to attack very often, rendering his lifelink ability moot. It doesn't really matter that Bargain costs six since it is a perfectly reasonable casting cost in this format, especially for that effect.
    "We are goblinkind, heirs to the mountain empires of chieftains past. Rest is death to us, and arson is our call to war."

  2. #22
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    Re: [EDH] Griselbrand Combo

    Quote Originally Posted by Kuma View Post
    Are you suggesting there aren't overpowered generals or cards that are significantly more powerful than all other strategies?



    Yeah, I'm talking about running him in a shell that can better protect him.

    The relevant parts of kombatkiwi's post:



    How many two card combos are there that collectively cost three mana that say "you win" if they resolve? It's also a lot less vulnerable than most combos in EDH, as it can only be answered by countermagic, graveyard hate, or Pithing Needle effects.

    Why don't you give me some examples of EDH-legal combos that are "similar" to reanimating Griselbrand?

    Also, you should answer kombatkiwi's question. If Griselbrand shouldn't be banned, should they unban Yawgmoth's Bargain? You like to criticize people who say the banned list should be something other than what it currently is. Why don't you tell us what you think the banned list should be? It's easy to criticize other people's opinions without giving your own. What's the matter? Afraid you're going to look stupid?



    I won't argue this, because I haven't tested a mono-black Griselbrand deck. I think he might be a problem in blue decks that can protect him. It has sped up every blue deck we've put him in by around a turn while boosting consistency.

    Even if he turns out not to be too powerful, Griselbrand makes the game about who can get him out first and protect him. If you think that's fun, more power to you, but I don't and I suspect most EDH players don't. I'm going to continue to test him, but that sounds like a recipe for a ban.

    But I don't suppose you'll read the previous paragraphs and actually try to understand what I'm saying. You'll just keep ranting about how I have no skill and how I'm screaming that the sky is falling, even though I haven't said Griselbrand should be banned.
    Comparing him to Bargain is entirely relevant and as a community most of us have been doing that since the day it was spoiled. I also agree that he's worse as a General than he is as just another card in the deck; cheating him into play just changes the entire dynamic of the game into "who controls Griselbrand proceeds to win", and that's been the tipping point in EDH banned lists for guys like Emrakul.
    Last edited by TsumiBand; 05-01-2012 at 06:16 PM. Reason: random /quote technology getting me down

  3. #23
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    Re: [EDH] Griselbrand Combo

    Griselbrand's only a little better than Necropotence, anyway. Necro's costing three covers the drawbacks of not being able to draw with it normally, not having the lifelink, and not being a general.

    Not advocating that it shouldn't be banned. It should. Commander where I play is all about who gets the 1 life per card effect. Which kills the format. Both of them should get the axe.

    As to how to stop it, I'm right now a firm believer that everybody not actually playing black should be playing a Pithing Needle. It's hard to countertuck Griselbrand because most of the builds I play with manage to just tutor up Cavern of Souls. But if everybody's got a Needle handy, stopping Griselbrand/Necropotence is at least plausible. Among other ways to do it include Suppression Field, Cursed Totem, Damping Matrix, Phyrexian Revoker, and Linvala, Keeper of Silence. Play these cards.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  4. #24
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    Re: [EDH] Griselbrand Combo

    Complaining about "broken" in a place that's supposed to be a competitive forum is dumb. If your play group doesn't like it or can't handle it, ban it within your group or don't play against it. In the mean time, lets focus on making it the best it can.

    Working off the scg list here: http://www.starcitygames.com/magic/c...To_People.html

    I made the following changes:
    -3 Snow Covered Swamp - 29 felt a little heavy to me, you really only need 1 or 2 swamps
    -1 Rishadan Port - I'd rather be winning than spending my time porting them
    -1 Winding Canyons - Only good at casting Griselbrand instant speed, which is meh
    -1 Mind Twist - I don't like dumping my mana into this when I can just win the game

    +1 Lion's Eye Diamond (OP talked about adding it)
    +1 Imperial Seal (OP talked about adding it)
    +1 Grim Tutor (OP talked about adding it)
    +1 Dark Confidant - Card is insane on turn 2 or when you're behind. Great when you need to play slowly
    +1 Ancient Tomb - Untapped land that adds 2? Should have been an obvious inclusion
    +1 Thoughtsieze - I cut mindtwist for this. It's rare that you need to pluck more than 1 card from their hand

  5. #25
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    Re: [EDH] Griselbrand Combo

    Welp, GG, Griselbanned

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