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Thread: [Deck] Turbo Eldrazi

  1. #321

    Re: [Deck] Turbo Eldrazi

    Went 4:0 at my locals today with a list pretty similar to those floating on the previous page. Devastation Tide is insanely nuts. :D The S+T was pretty mediocre, but probably this had something to do with my MUs, which were BUG Thresh (2:1), Esper (2:0), Dredge (2:1, game 1 he opened with Coliseum, LED, Breakthrough, Looting and Gravetroll, so I scooped without taking a turn) and Reanimator (2:1)

  2. #322
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    Re: [Deck] Turbo Eldrazi

    Is Daniel Hall anyone posting here, or if not, does anyone know what he list he played last SCG?

  3. #323
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    Re: [Deck] Turbo Eldrazi

    try facebook

  4. #324

    Re: [Deck] Turbo Eldrazi

    His list is posted on the scg website.

  5. #325
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Xtreme View Post
    Is Daniel Hall anyone posting here, or if not, does anyone know what he list he played last SCG?
    no, but I am. got a question.

  6. #326
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    Re: [Deck] Turbo Eldrazi

    I'd like to hear your thoughts about the decklist and even a report if possible. The trinketmage-package seems interesting

    On a sidenote: I think it's time to move the deck to the established section as it seems to have reached some success in tournaments albeit being played less frequently

    Edit: Never mind.. this would require a primer to be written

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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sublime love View Post
    no, but I am. got a question.
    We talked about your deck in between rd's at the GPT at DHG. Good job. Sucks you couldn't find the right land in your feature match, I wanted to see the deck in action.

  8. #328
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by rxavage View Post
    We talked about your deck in between rd's at the GPT at DHG. Good job. Sucks you couldn't find the right land in your feature match, I wanted to see the deck in action.
    OK first thought.
    I lost that match to my self. I made a lot of play faults.
    Legacy is not like any other format. It is. Allnost all based on the skill of the pilot and getting some soils match ups. Just because there is a 26 present Meta of rug, does not mean u are going to play vrs it. Round one was teps., its a gross match up. Game one he went off and messed up and did not know how past in flames worked. So he lost due to that. Game 2 show and tell raced him with a turn one needle on led.
    Second match was doomsday storm. By the way he walked my face.
    Those were my bad match ups for the day. I was one and one now.
    Next round was sneack attack. And that deck is a easy win.
    High tide was next. Got own game one. Game 2 he played a meditate and passed it back to me and I used the extra turn to cast a torn. Game 3 I ripped a chalice put it at one and then show and tell next turn and he was not able to get enough manna to go off.
    I played budget patriot Blade, he had no duels. He was a chill kid. Had no idea what I was playing so I face rolled. He did drop a stony silence but I just played a dust
    Douglas the Guy with the Tezz deck in tenth place.
    He found out 12post poops on his deck
    Rug kid who I faulted hard vrs and boarded wrong. Soo many things I did wrong game 3.
    But game 2 I was very tight and won with 4 life.
    Rdw was last the kid on the list above me. He got the nuts game one. And had too many pops. Both games. Rdw is very much win able. But most kids who play rdw suck. I used to play and face roll. Melding marurders is a bad card. I beat the deck When it runs a bad list. But I give rdw. Kid props he knows the deck.
    I was writing this on my phone so if it came out bad sorry. Going to eat now. Check back latter with more

  9. #329

    Re: [Deck] Turbo Eldrazi

    I'm fairly certain that pithing needle on LED does nothing. Other than that, how was the trinket mage package? I can see that it gives you more versatility, but did it slow you down at times when you needed another land tutor (2U+3 rather than 3 or 1G to tutor for a land)?

  10. #330

    Re: [Deck] Turbo Eldrazi

    "As Pithing Needle enters the battlefield, name a card.

    Activated abilities of sources with the chosen name can't be activated unless they're mana abilities."

    Funny story, LED's activated ability is a mana ability :D

  11. #331
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Sigar View Post
    "As Pithing Needle enters the battlefield, name a card.

    Activated abilities of sources with the chosen name can't be activated unless they're mana abilities."

    Funny story, LED's activated ability is a mana ability :D
    Ha funnier story u are wrong. Ask a judge. LED is the only card in magic that is not like the other mana abilities

  12. #332
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sublime love View Post
    Ha funnier story u are wrong. Ask a judge. LED is the only card in magic that is not like the other mana abilities
    Artifact, 0
    Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.
    Held in the lion's eye
    —Zhalfirin saying meaning "caught in the moment of crisis"
    Illus. Margaret Organ-Kean
    Gatherer Card Rulings?, Legality?
    10/4/2004: The ability is a mana ability, so it is activated and resolves as a mana ability, but it can only be activated at times when you can cast an Instant. Yes, this is a bit weird.

    Looks like a mana ability to me.

  13. #333
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by mrjumbo03 View Post
    Artifact, 0
    Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Activate this ability only any time you could cast an instant.
    Held in the lion's eye
    —Zhalfirin saying meaning "caught in the moment of crisis"
    Illus. Margaret Organ-Kean
    Gatherer Card Rulings?, Legality?
    10/4/2004: The ability is a mana ability, so it is activated and resolves as a mana ability, but it can only be activated at times when you can cast an Instant. Yes, this is a bit weird.

    Looks like a mana ability to me.
    Ok what ever man. Ask a judge. Looks me like u have never asked a judge. It can also be stifled.

  14. #334
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Sigar View Post
    "As Pithing Needle enters the battlefield, name a card.

    Activated abilities of sources with the chosen name can't be activated unless they're mana abilities."

    Funny story, LED's activated ability is a mana ability :D
    This is y I don't use work station or any of those other bad mtgo sites. People don't know how to play and don't know the rules or tricks of the cards.

  15. #335

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sublime love View Post
    Ha funnier story u are wrong. Ask a judge. LED is the only card in magic that is not like the other mana abilities
    Cool story bro, but I am obviously right.

    Quote Originally Posted by sublime love View Post
    This is y I don't use work station or any of those other bad mtgo sites. People don't know how to play and don't know the rules or tricks of the cards.
    Now you're just starting to embarrass your self.

  16. #336
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by sublime love View Post
    Ha funnier story u are wrong. Ask a judge. LED is the only card in magic that is not like the other mana abilities
    Yeah it only works that way with Pithing Needle if both players don't know how to play with LED.

    Quote Originally Posted by sublime love View Post
    This is y I don't use work station or any of those other bad mtgo sites. People don't know how to play and don't know the rules or tricks of the cards.
    You are EXACTLY the kind of person I hate to see on Cockatrice/MWS. Claim that other people don't know what they are doing because YOU don't know what you're doing. God... I've never actually seen one of your kind on a msg board. You have no idea how badly I want this to happen at a tournament, where my opponent confidently calls the Judge with a conceited smile til the Judge reiterates my casual reference to LED's mana ability status... and my opponent's smile turns into a helpless wail as I completely smash them with LED through Pithing Needle.

    Honestly, most of the time I wouldn't bother, but you should really stick around on the message boards that way you actually learn the 'tricks and rules of the cards' because LED is like a format staple.
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  17. #337
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    Re: [Deck] Turbo Eldrazi

    The most annoying part of this game, is that has many many opposite rules. For example, the rulling about mana abilities :

    112.4 - Some activated abilities and some triggered abilities are mana abilities. Mana abilities follow special rules: They don't use the stack, and, under certain circumstances, a player can activate mana abilities even if he or she doesn't have priority. See Rule 605, "Mana Abilities." [CompRules 2009/07/08]

    So, by the time LED say "Activate this ability only any time you could cast an instant [Oracle 2009/07/08]" it means that LED uses the stack and priority. From this point of view, LED can be Stifled and Needled because it gives mana as an artifact, but this produced mana is not the result from a mana ability.

    BUT!!!

    There is a pervert rulling about LED that say "The ability is a mana ability, so it is played and resolves as a mana ability, but it can only be played at times when you can play an instant. [bethmo 1999/11/17]
    Yes, this is a bit weird, but it does mean that this ability does not go on the stack and cannot be countered. [D'Angelo 2007/08/23]"


    My opinion about all this mess, is that the part of the sentence that says "it can only be played at times when you can play an instant" is obvious, useless, and makes people arguing each other. All the mana abilities can be playing as an instant, and as sorcery too ofcourse. So, why designers decide to write something like this in LED? Probably because they care about newbie players, and they want to point that "Yes, this ability can be played in opponent's turn too, so "idiots" we wrote down that can be played as an instant, just to make it clear to your empty mind, that you can use it any time you want."....

    end!!

  18. #338
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    Re: [Deck] Turbo Eldrazi

    Although pervert the ruling serves a purpose. The purpose is to prevent players from using LED while casting a spell, e.g. play brainstorm, draw 3, discard your hand. As far as I know you can tap an island for U after you draw 3 with brainstorm, before putting 2 back.

  19. #339
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Xtreme View Post
    Although pervert the ruling serves a purpose. The purpose is to prevent players from using LED while casting a spell, e.g. play brainstorm, draw 3, discard your hand. As far as I know you can tap an island for U after you draw 3 with brainstorm, before putting 2 back.
    ofcourse you may tap an island for U, but you cant use this mana until the Brainstorm spell is completely done. But we are way off topic...

  20. #340

    Re: [Deck] Turbo Eldrazi

    so: it is a mana ability and canNOT be countered/blocked by Stifle/Needle, etc.

    right?

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