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Thread: [Deck] GW/x Maverick

  1. #2841

    Re: [DTB] GW/x Maverick

    Hello everyone, I'm a european Magic player and I've been playing Legacy for about 3 months now so I'm pretty much still a newb. :) I'm very much into Magic and doing lots of research hoping to get better at the game and I've been reading this thread a long time now, so I thought I'd make my first post here.

    I've been playing GW Maverick for most of my 3 months of Legacy and I just love this deck. I'm going to attend GP Ghent and there was a trial yesterday that I participated in, I wrote a small report of it and thought I'd post it here. I like reading other people's reports here so maybe someone would like to read mine. :)


    My list:

    Main deck

    Creatures
    4 Knight of the Reliquary
    4 Mother of Runes
    3 Noble Hierarch
    3 Thalia, Guardian of Thraben
    2 Phyrexian Revoker
    2 Fauna Shaman
    2 Stoneforge Mystic
    1 Gaddock Teeg
    1 Qasali Pridemage
    1 Scryb Ranger
    1 Aven Mindcensor
    1 Scavenging Ooze
    1 Birds of Paradise
    1 Sigarda, Host of Herons
    1 Dryad Arbor
    Creatures total [28]

    Artifacts
    1 Umezawa's Jitte
    1 Sword of Light and Shadow
    Artifacts total [2]

    Spells
    4 Swords to Plowshares
    4 Green Sun's Zenith
    Spells total [8]

    Lands
    4 Savannah
    4 Wasteland
    4 Windswept Heath
    2 Horizon Canopy
    2 Forest
    1 Karakas
    1 Gaea's Cradle
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Bojuka Bog
    1 Plains
    Lands total [22]

    Deck total [60]
    __________________________________________
    Sideboard
    2 Enlightened Tutor
    2 Choke
    2 Krosan Grip
    2 Surgical Extraction
    2 Ethersworn Canonist
    1 Warmth
    1 Circle of Protection: Red
    1 Serenity
    1 Maze of Ith
    1 Phyrexian Metamorph
    Sideboard total [15]

    __

    The report:

    1 Hive Mind
    Game 1: Fast Show and Tell into a Hive Mind, then some pacts, no interaction on my part.
    Game 2: Long and grindy game, I have Thalia to slow him down, unfortunately he just plays lots of lands, kills Thalia and hardcasts Hive Mind for game.

    0-2


    2 BUG Control
    Game 1: I get a fast Mom, Knight, Mindcensor etc. He sweeps with a Pernicious Deed but I just play more guys and win easily.
    Game 2: I start with a Horizon Canopy and Noble Hierarch, Canopy gets waste'd. Next turn I fetch a dual land because I didn't think he could
    have more wastes but he does and I get manascrewed (I just played bad here, because I am inexperienced).
    Game 3: I get a fast Mom, Revoker naming Deed and Thalia, beat him to around 10. Couple of Innocent Bloods and Edicts later I have nothing,
    but I top deck decently and win with a Knight.

    2-1


    3 RUG Tempo
    Game 1: Thalia gets countered, Knight resolves. I StP his Delver and Goyf can't race the Knight, even though it was close (I win with 4 life and he has a Bolt).
    Game 2: I kept a 4- land hand because I expected Stifles and had a Thalia. My fetch gets Stifled, there's a fast Delver on the board followed by
    a Goyf and Mongoose. I get beaten hard but play a Mystic, fetch Jitte, get a Knight and basically win the game because of Jitte.
    I was damn lucky he didn't see any of his boarded cards, this was again very close.

    2-0


    4 MUD Artifacts
    Game 1: I start with a Wasteland and after using it, he is stuck on 1 land for too long. Knight takes the game.
    Game 2: Second turn Wurmcoil Engine. I sided in a Maze of Ith so the game is stuck for a while. Soon there is a Blightsteel Colossus on the field
    and eventually there's Lightning Greaves too so I chump block for a turn, then realize I have no outs because of shroud and scoop.
    Game 3: Again I start with a Wasteland. He plays Revoker naming Knight. I play a Knight, fortunately I have lots of fetches and the Waste I used
    earlier so Knight just beats for couple of turns for an uneventful game.

    2-1


    5 Storm - ID
    1-1



    Top 8:

    1 Storm
    Game 1: The same storm player I ID'd with for top8. I play a very quick Thalia, follow with some exalted manadorks for a quick clock and a Zenith into
    Gaddock Teeg. He scoops.
    Game 2: He plays a first turn Empty the Warrens and gets 10 goblins before I have a chance to even play a land.
    Game 3: Again, quick Thalia, this time with Mom for protection and I also get an Ethersworn Canonist. He struggles for a while but finds no answers and
    scoops.

    2-1

    2 Hive Mind
    Game 1: Again with the Hive Mind, again the game is over really quick because Thalia gets Force of Willed and he plays a third turn Show and Tell for game.
    Game 2: This time he isn't quite so lucky. I manage to stick some hatebears including Thalia and Mindcensor, he can't answer.
    Game 3: I think his luck turned, he mulliganed to 6 and basically played "land - go" for couple of turns so I got Mom and something in the field, then respond
    to his Intuition with a Mindcensor. Later he sweeped the board and because I didn't read the card, I let him kill Mom for free by giving Mindcensor the prot -
    unnecessary because of flying, ah well. He doesn't draw anything relevant and I get a Sword and kill him with equipped Mindcensor.

    2-1

    3 Sneaky Show
    Game 1: Second turn Show and Tell into a Griselbrand. I Show a Revoker and name Griselbrand. StP to Griselbrand gets Force'd, but I have another StP. Revoker becomes
    exalted and beats for a couple of turns, unfortunately I draw nothing that is both relevant and fast, and he draws Sneak Attack, followed by Intuition into
    3 Emrakuls, so I have a single Fauna Shaman on the field vs. his empty hand and Sneak Attack. He top decks Emrakul for game.

    Game 2: I play a land, Noble Hierarch, pass. He plays Ancient Tomb, Lotus Petal, Show and Tell into Emrakul (I showed Choke), pass. I draw a Horizon Canopy, use it
    to draw hoping to see Karakas but there's a fetch and I scoop. In retrospect I might have wanted to mulligate that 7, there was Thalia, Choke and a Manadork but
    nothing else relevant, if there was a Knight I'd have probably won that match.

    0-2

    Since I lost the final I ended up 2nd place. No byes for GP Ghent but at least I got a bit of cash. :)

    I'm very proud and happy for getting 2nd place, considering I haven't been playing for that long. I want to thank all people in this thread because I am absolutely sure that if I hadn't been reading here my list wouldn't be nearly as good. So thanks guys. :)

  2. #2842

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Codename55 View Post
    Hello everyone, I'm a european Magic player and I've been playing Legacy for about 3 months now so I'm pretty much still a newb. :) I'm very much into Magic and doing lots of research hoping to get better at the game and I've been reading this thread a long time now, so I thought I'd make my first post here.

    I've been playing GW Maverick for most of my 3 months of Legacy and I just love this deck. I'm going to attend GP Ghent and there was a trial yesterday that I participated in, I wrote a small report of it and thought I'd post it here. I like reading other people's reports here so maybe someone would like to read mine. :)


    My list:

    Main deck

    Creatures
    4 Knight of the Reliquary
    4 Mother of Runes
    3 Noble Hierarch
    3 Thalia, Guardian of Thraben
    2 Phyrexian Revoker
    2 Fauna Shaman
    2 Stoneforge Mystic
    1 Gaddock Teeg
    1 Qasali Pridemage
    1 Scryb Ranger
    1 Aven Mindcensor
    1 Scavenging Ooze
    1 Birds of Paradise
    1 Sigarda, Host of Herons
    1 Dryad Arbor
    Creatures total [28]

    Artifacts
    1 Umezawa's Jitte
    1 Sword of Light and Shadow
    Artifacts total [2]

    Spells
    4 Swords to Plowshares
    4 Green Sun's Zenith
    Spells total [8]

    Lands
    4 Savannah
    4 Wasteland
    4 Windswept Heath
    2 Horizon Canopy
    2 Forest
    1 Karakas
    1 Gaea's Cradle
    1 Misty Rainforest
    1 Verdant Catacombs
    1 Bojuka Bog
    1 Plains
    Lands total [22]

    Deck total [60]
    __________________________________________
    Sideboard
    2 Enlightened Tutor
    2 Choke
    2 Krosan Grip
    2 Surgical Extraction
    2 Ethersworn Canonist
    1 Warmth
    1 Circle of Protection: Red
    1 Serenity
    1 Maze of Ith
    1 Phyrexian Metamorph
    Sideboard total [15]

    __

    The report:

    1 Hive Mind
    Game 1: Fast Show and Tell into a Hive Mind, then some pacts, no interaction on my part.
    Game 2: Long and grindy game, I have Thalia to slow him down, unfortunately he just plays lots of lands, kills Thalia and hardcasts Hive Mind for game.

    0-2


    2 BUG Control
    Game 1: I get a fast Mom, Knight, Mindcensor etc. He sweeps with a Pernicious Deed but I just play more guys and win easily.
    Game 2: I start with a Horizon Canopy and Noble Hierarch, Canopy gets waste'd. Next turn I fetch a dual land because I didn't think he could
    have more wastes but he does and I get manascrewed (I just played bad here, because I am inexperienced).
    Game 3: I get a fast Mom, Revoker naming Deed and Thalia, beat him to around 10. Couple of Innocent Bloods and Edicts later I have nothing,
    but I top deck decently and win with a Knight.

    2-1


    3 RUG Tempo
    Game 1: Thalia gets countered, Knight resolves. I StP his Delver and Goyf can't race the Knight, even though it was close (I win with 4 life and he has a Bolt).
    Game 2: I kept a 4- land hand because I expected Stifles and had a Thalia. My fetch gets Stifled, there's a fast Delver on the board followed by
    a Goyf and Mongoose. I get beaten hard but play a Mystic, fetch Jitte, get a Knight and basically win the game because of Jitte.
    I was damn lucky he didn't see any of his boarded cards, this was again very close.

    2-0


    4 MUD Artifacts
    Game 1: I start with a Wasteland and after using it, he is stuck on 1 land for too long. Knight takes the game.
    Game 2: Second turn Wurmcoil Engine. I sided in a Maze of Ith so the game is stuck for a while. Soon there is a Blightsteel Colossus on the field
    and eventually there's Lightning Greaves too so I chump block for a turn, then realize I have no outs because of shroud and scoop.
    Game 3: Again I start with a Wasteland. He plays Revoker naming Knight. I play a Knight, fortunately I have lots of fetches and the Waste I used
    earlier so Knight just beats for couple of turns for an uneventful game.

    2-1


    5 Storm - ID
    1-1



    Top 8:

    1 Storm
    Game 1: The same storm player I ID'd with for top8. I play a very quick Thalia, follow with some exalted manadorks for a quick clock and a Zenith into
    Gaddock Teeg. He scoops.
    Game 2: He plays a first turn Empty the Warrens and gets 10 goblins before I have a chance to even play a land.
    Game 3: Again, quick Thalia, this time with Mom for protection and I also get an Ethersworn Canonist. He struggles for a while but finds no answers and
    scoops.

    2-1

    2 Hive Mind
    Game 1: Again with the Hive Mind, again the game is over really quick because Thalia gets Force of Willed and he plays a third turn Show and Tell for game.
    Game 2: This time he isn't quite so lucky. I manage to stick some hatebears including Thalia and Mindcensor, he can't answer.
    Game 3: I think his luck turned, he mulliganed to 6 and basically played "land - go" for couple of turns so I got Mom and something in the field, then respond
    to his Intuition with a Mindcensor. Later he sweeped the board and because I didn't read the card, I let him kill Mom for free by giving Mindcensor the prot -
    unnecessary because of flying, ah well. He doesn't draw anything relevant and I get a Sword and kill him with equipped Mindcensor.

    2-1

    3 Sneaky Show
    Game 1: Second turn Show and Tell into a Griselbrand. I Show a Revoker and name Griselbrand. StP to Griselbrand gets Force'd, but I have another StP. Revoker becomes
    exalted and beats for a couple of turns, unfortunately I draw nothing that is both relevant and fast, and he draws Sneak Attack, followed by Intuition into
    3 Emrakuls, so I have a single Fauna Shaman on the field vs. his empty hand and Sneak Attack. He top decks Emrakul for game.

    Game 2: I play a land, Noble Hierarch, pass. He plays Ancient Tomb, Lotus Petal, Show and Tell into Emrakul (I showed Choke), pass. I draw a Horizon Canopy, use it
    to draw hoping to see Karakas but there's a fetch and I scoop. In retrospect I might have wanted to mulligate that 7, there was Thalia, Choke and a Manadork but
    nothing else relevant, if there was a Knight I'd have probably won that match.

    0-2

    Since I lost the final I ended up 2nd place. No byes for GP Ghent but at least I got a bit of cash. :)

    I'm very proud and happy for getting 2nd place, considering I haven't been playing for that long. I want to thank all people in this thread because I am absolutely sure that if I hadn't been reading here my list wouldn't be nearly as good. So thanks guys. :)
    Congratulations! Did you liked 2x revokers and only 1x pridemage in main deck? the reverse would be better?

  3. #2843
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    Kingswinford, UK
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    Re: [DTB] GW/x Maverick

    Hey guys. I've been playing quite a bit with maverick lately, and I managed to sneak a win past a 40ish man tourney and pick up the byes for Ghent and some tundras (yummy).
    The meta was odd - nearly half the room was maverick, and I also played against sneak attack, enchantress (who ended up topping the Swiss...) and a few RUG players.

    But some questions for some more experienced maverick players off the back of my tournament experience...

    1)... Whats the mirror really about? Not in terms of card choice, but strategy. Is the plan to lock the ground and get in with a cheeky jitte equipped (insert flyer of choice here)? Is it to power through the ground by plowing all moms and making a rather large knight/ooze? What tends to be the first green sun target? I was unimpressed with Linvalas being played against me. Karakas or path was always on hand it seemed, and the tempo loss it took them to set it up seemed fatal...

    2)... Maze of ith on the side or in the main? I decided to man up and put the maze of ith on the board specifically against stoneblade style matchups (threat light ones where they tend to not play wasteland...). Against RUG and the mirror it just tends to eat a waste, but there were a few times where one would have been handy even in those matchups. Is it worth the mainboard slot or is it worth having more removal (I went for 4 stp, 1 path in the main with 2 on the board with the maze).

    3)... Is it worth devoting a lot of board space (say 3-4 slots) against sneak attack when super tight play and a bit of luck seems to make it? Fauna shaman ---> answer play seems a bit slow or GSZ reliant...

    4)... What to do with 'free' slots. I dismantled my old build completely, and started again, and I discovered that I had 3 slots that were pretty flexible, So I went with an eternal witness, an ulvenwald tracker and the extra path. (The tracker, I have to say, was boss all day :)). Does anyone else have any good choices for flex slots? The other ones which didnt make the cut were: fauna shaman, Siguarda, Thrun, Edric, spymaster of trest (!!!?! :)), Rafiq of the many, rhox war monk, terravore, dauntless escort, the 4th hierarch (I was playing 3 with 1 bop...), silhana ledgewalker, caller of the claw (!!!!??), Elspeth, knight errant, tajuru preserver, daybreak ranger, loaming shaman, the 2nd sylvan library. I included all my thoughts, no matter how bad just for insight into my thought process...

    5)... Any tips on the enchantress matchup? Straight up try and race? Try and be a bit more controlly with pidemages and mindcensors/Teeg? Or just chalk it up as a rough one and move on?

    6)... My board on the day was:

    1 bojuka bog
    3 mindbreak trap
    1 crop rotation
    1 sugical extraction
    1 krosan grip
    1 Gideon juda
    1 Thrun
    1 life from the loam
    2 choke
    2 path to exile
    1 maze of ith

    It felt like the crop rotation was a bit cute (The only I matchup I bought it in was vs enchantress for the bog > replenish idea, oh and of course sneak attack, but I never saw it...). I boarded in Thrun a lot, so he might warrant a mainboard slot. The grip was invaluable against sneak/show, gripping a blood moon to turn karakas on again. The Gideon felt like cheating in the mirror. Chokes were ridiculous. The mindbreak traps are there because I have storm paranoia, and I know its hard to play around both permanents and counters for them. Also - belcher is a deck. I'd love to shave this to 2 but it feels really risky. I boarded in the loam a lot but didnt see it once, so maybe its unnecessary... Any ideas on how to tighten it up? I love the idea of making space for some Garruk (you know, the one that flips....) against control / the mirror.

    Any thoughts/comments/answers welcome.

    The Spanish Tunnel King

  4. #2844

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by The Spanish Tunnel King View Post
    Hey guys. I've been playing quite a bit with maverick lately, and I managed to sneak a win past a 40ish man tourney and pick up the byes for Ghent and some tundras (yummy).
    The meta was odd - nearly half the room was maverick, and I also played against sneak attack, enchantress (who ended up topping the Swiss...) and a few RUG players.

    But some questions for some more experienced maverick players off the back of my tournament experience...

    1)... Whats the mirror really about? Not in terms of card choice, but strategy. Is the plan to lock the ground and get in with a cheeky jitte equipped (insert flyer of choice here)? Is it to power through the ground by plowing all moms and making a rather large knight/ooze? What tends to be the first green sun target? I was unimpressed with Linvalas being played against me. Karakas or path was always on hand it seemed, and the tempo loss it took them to set it up seemed fatal...

    2)... Maze of ith on the side or in the main? I decided to man up and put the maze of ith on the board specifically against stoneblade style matchups (threat light ones where they tend to not play wasteland...). Against RUG and the mirror it just tends to eat a waste, but there were a few times where one would have been handy even in those matchups. Is it worth the mainboard slot or is it worth having more removal (I went for 4 stp, 1 path in the main with 2 on the board with the maze).

    3)... Is it worth devoting a lot of board space (say 3-4 slots) against sneak attack when super tight play and a bit of luck seems to make it? Fauna shaman ---> answer play seems a bit slow or GSZ reliant...

    4)... What to do with 'free' slots. I dismantled my old build completely, and started again, and I discovered that I had 3 slots that were pretty flexible, So I went with an eternal witness, an ulvenwald tracker and the extra path. (The tracker, I have to say, was boss all day :)). Does anyone else have any good choices for flex slots? The other ones which didnt make the cut were: fauna shaman, Siguarda, Thrun, Edric, spymaster of trest (!!!?! :)), Rafiq of the many, rhox war monk, terravore, dauntless escort, the 4th hierarch (I was playing 3 with 1 bop...), silhana ledgewalker, caller of the claw (!!!!??), Elspeth, knight errant, tajuru preserver, daybreak ranger, loaming shaman, the 2nd sylvan library. I included all my thoughts, no matter how bad just for insight into my thought process...

    5)... Any tips on the enchantress matchup? Straight up try and race? Try and be a bit more controlly with pidemages and mindcensors/Teeg? Or just chalk it up as a rough one and move on?

    6)... My board on the day was:

    1 bojuka bog
    3 mindbreak trap
    1 crop rotation
    1 sugical extraction
    1 krosan grip
    1 Gideon juda
    1 Thrun
    1 life from the loam
    2 choke
    2 path to exile
    1 maze of ith

    It felt like the crop rotation was a bit cute (The only I matchup I bought it in was vs enchantress for the bog > replenish idea, oh and of course sneak attack, but I never saw it...). I boarded in Thrun a lot, so he might warrant a mainboard slot. The grip was invaluable against sneak/show, gripping a blood moon to turn karakas on again. The Gideon felt like cheating in the mirror. Chokes were ridiculous. The mindbreak traps are there because I have storm paranoia, and I know its hard to play around both permanents and counters for them. Also - belcher is a deck. I'd love to shave this to 2 but it feels really risky. I boarded in the loam a lot but didnt see it once, so maybe its unnecessary... Any ideas on how to tighten it up? I love the idea of making space for some Garruk (you know, the one that flips....) against control / the mirror.

    Any thoughts/comments/answers welcome.

    The Spanish Tunnel King

    1- The mirror is all about the small guys (mom, scryb...) and jitte. KotR is not what you wanna be doing (at least in the early game) in the mirror. If you expect a lot of mirros in your meta you could try this:

    if you're running stoneforge try Mortarpod in the sideboard.
    if you're running fauna shaman (i think its terrible but it seems to be somewhat popular now) try linvala.
    There's a very niche card that it turns to be insane in the mirror: Faith Shield
    It helps you protect your jitte's from their qasalis which can lead to huge blowouts and ofcourse it counters STP. As a side note it also counters Tendrils of agony ;)

    2- Maze of ith is not very good in the mirror, you'll get at most 1 activation out of it, its only decent against RUG tempo right now. I'd rather play a second karakas over it.

    3- There isn't rlly a good answer to sneak&show decks in our colors. The main strategy is to try to resolve a gaddock teeg to prevent them from playing Sneak attack, and have a KotR ready in your hand for when they play show and tell.
    Thalia is also great in this MU.

    4- Play planeswalkers. Garruk relentless is better when Maverick is popular. Elspeth is better against control decks. They're great against deed.decks, insane in the mirror, and great against control decks. I run a split of 1 garruk, 1 elspeth, and a 3rd planeswalker in the sideboard.

    5- enchantress is not very popular right now because of griselbrand decks, i wouldn't waste sideboard slots for this MU if i were to play a GP. Thalia is awesome in this Mu, canonist is also insane if you have them in your board. Try to stick a thalia/gaddock, and protect it with moms. And use your qasalis wisely.

    6- read above and make your own conclusions ;)

  5. #2845

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by maktus View Post
    Congratulations! Did you liked 2x revokers and only 1x pridemage in main deck? the reverse would be better?
    Thanks :)

    Sadly, I didn't have any match ups in the tournament where I felt the revokers were *really* good. When I named Pernicious Deed on a Revoker, I still don't know did my opponent actually have a deed in his hand but I think it was the only time in the tournament that revoker was very important. Against Show and Tell, well, I'm not 100% sure on this but I think when Show and Tell resolves and I put revoker on the field and he puts Griselbrand, revoker's ability triggers and my opponent could actually respond to the trigger by drawing cards with Griselbrand, so unless I'm wrong, revoker was only good here because my opponent did not realize this. ;) Of course revoker would still be good if I play it before he plays his Show and Tell.

    There was only 1 situation when I really hoped I'd draw a Pridemage on the tournament and it was in the final when my opponent was top decking with Sneak Attack in play. In that situation revoker would have been a better draw.

  6. #2846

    Re: [DTB] GW/x Maverick

    Revoker ability is not triggered, is an static ability. Your opponent couldnt respond drawing with griselbrand

  7. #2847

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by M@verick View Post
    Revoker ability is not triggered, is an static ability. Your opponent couldnt respond drawing with griselbrand
    Thanks, that is very good to know. :) So that makes revoker very good against Show and Tell with the current popularity of Griselbrand.

  8. #2848
    We are lost. We can never go home.
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    Re: [DTB] GW/x Maverick

    Hey, first time I am posting a list in a non-blue-thread for... I do not remember. But the spirit of Maverick did strike me, it seems. It's a fun deck to play, even though it's not my competitive deck of choice. Still I'd like so critics on my list, please:

    >>Core-lands
    4 Windswept Heath
    3 Savanna
    2 Forest
    1 Plains
    1 Verdant Catacombs
    1 Wooded Foothills

    >>Extra-lands
    4 Wasteland
    2 Horizon Canopy
    2 Dryad Arbor
    1 Karakas
    1 Gaea's Cradle
    1 Maze of Ith

    >>They fight for me
    4 Noble Hierarch
    4 Mother of Runes
    4 Knight of the Reliquary
    3 Thalia, Guardian of Thraben
    2 Stoneforge Mystic
    2 Qasali Pridemage
    2 Aven Mindcensor
    1 Scavenging Ooze
    1 Gaddock Teeg
    1 Thrun, the last Troll
    1 Scryb Ranger

    >>We ensure the victory aswell
    4 Green Sun's Zenith
    4 Swords to Plowshares
    2 Sylvan Library
    2 Umezawa's Jitte
    1 Sword of Light and Shadow



    Is there anything I stumbled across? Or does this list look decent? Any criticism is highly appreciated.

    Greetings
    My articles here, here, here and here | My current list | Follow me on Twitter | Questions I answered.

  9. #2849

    Re: [DTB] GW/x Maverick

    I dont like playing 2xdryad, but your list seems pretty good. I like a lot because you play the correct cards to win a mirror: stoneforge with light and shadow, aven mindcensor and 2 x sylvan library.

  10. #2850
    We are lost. We can never go home.
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by M@verick View Post
    I dont like playing 2xdryad, but your list seems pretty good. I like a lot because you play the correct cards to win a mirror: stoneforge with light and shadow, aven mindcensor and 2 x sylvan library.
    Oh thank you, plaudit from you means a lot to me :)

    On the 2 Dryad Arbor: They are meant to fight the Terminus.decks. Fetching an Arbot eoT is pretty strong. I play two so I can use one as an accelerator and the second on for this eoT "trick". In addition to it, people do not expect to see a second one, which can be game-winning from time to time, at least when you play an even skilled player, who does know the standard lists. This is worth the expenses of being a little slowed down from time to time, if you ask me.

    Greetings
    My articles here, here, here and here | My current list | Follow me on Twitter | Questions I answered.

  11. #2851

    Re: [DTB] GW/x Maverick

    Well you are right. There are many tricks with the dryad, and the second one is unexpexted. I used to play one on my zenith less version, becuase the tricks with scryb and with equipment after a massive removal. Is also very good against dredge.

    Perhaps the slowing down is not as important as the advantatges of his tricks. that is the question to consider. But one thing is obvius: the more equipments you play, better is dryad.

  12. #2852

    Re: [DTB] GW/x Maverick

    has anybody tried out Intrepid Hero? sounds good to me in fighting the mirror, tarmogoyf, sneak & show, some reanimator targets and random stuff. It overlaps with linvala most of the times, but is linvala strickly better?
    I feel like Intrepid Hero may be worth testing since the printing of cavern of souls. Except for the mirror, Intrepid Hero can deal with the huge threats coming from blue decks, therefore, playing cavern of souls and naming humans for T2 thalia/teeg and T3 Intrepid Hero can be game breaking in those MUs.

  13. #2853

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by fimo View Post
    has anybody tried out Intrepid Hero? sounds good to me in fighting the mirror, tarmogoyf, sneak & show, some reanimator targets and random stuff. It overlaps with linvala most of the times, but is linvala strickly better?
    I feel like Intrepid Hero may be worth testing since the printing of cavern of souls. Except for the mirror, Intrepid Hero can deal with the huge threats coming from blue decks, therefore, playing cavern of souls and naming humans for T2 thalia/teeg and T3 Intrepid Hero can be game breaking in those MUs.
    gaddock isn't human, but intrepid could be a good choice.

  14. #2854
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    Re: [DTB] GW/x Maverick

    Matsu tribe sniper!!! Pew pew!!!
    Quote Originally Posted by Koby View Post
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    Strange as it may seem, this deck seems like the best place for Ruhan of the Fomori. A 7/7 with the right equipment will end games nightmarishly quick, and it comes with the perk of being blue to pitch to Force of Will if you draw into extra copies. And it wouldn't be too hard to protect him in counter-heavy build.
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  15. #2855
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by fimo View Post
    has anybody tried out Intrepid Hero?
    I was thinking about this card, but he's neither green, 3 mana, and re-enables the reanimation targets.

    Both Thornscape Apprentice and Matsu-Tribe Sniper are in green and cheaper to cast/GSZ for, and maintain the creature around for any potential Legend rule shenanigans. It does require you activate them nearly every turn. The later can lock down 2 attackers.
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  16. #2856
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by fimo View Post
    has anybody tried out Intrepid Hero? sounds good to me in fighting the mirror, tarmogoyf, sneak & show, some reanimator targets and random stuff. It overlaps with linvala most of the times, but is linvala strickly better?
    I feel like Intrepid Hero may be worth testing since the printing of cavern of souls. Except for the mirror, Intrepid Hero can deal with the huge threats coming from blue decks, therefore, playing cavern of souls and naming humans for T2 thalia/teeg and T3 Intrepid Hero can be game breaking in those MUs.

    I agree with Koby that Thornscape Apprentice is probably stronger It's GSZenithable, comes online 1-2 turns earlier, can be used to answer Delver of Secrets and force Mother of Runes to tap, opening her to removal.

    Preacher also strikes me as it's going to be better than Intrepid Hero. Same drawbacks really, casting cost, it's also a Human, only instead of rebinning their Griselbrand, leaving them to Reanimate it again, you get to abuse the 7/7.
    TPDMC

  17. #2857

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Koby View Post
    Both Thornscape Apprentice and Matsu-Tribe Sniper are in green and cheaper to cast/GSZ for, and maintain the creature around for any potential Legend rule shenanigans. It does require you activate them nearly every turn. The later can lock down 2 attackers.
    I like Thornscape Apprentice better than Matsu-Tribe Sniper because he is human and costs only 1. On the other hand, it doesnt deal properly with an opponent knight of the reliquary since they can activate the ability in response. Also, a big issue is that it does not deal permanently with the creature, what about if the opponent plays a second or a third Knight of the reliquary/tarmogoyf/germ tokens/entreat the angels/big-ass-creature? Intrepid Hero can remove big threats every turn for the rest of the game and cannot be countered through a cavern.

  18. #2858

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by from Cairo View Post
    I agree with Koby that Thornscape Apprentice is probably stronger It's GSZenithable, comes online 1-2 turns earlier, can be used to answer Delver of Secrets and force Mother of Runes to tap, opening her to removal.

    Preacher also strikes me as it's going to be better than Intrepid Hero. Same drawbacks really, casting cost, it's also a Human, only instead of rebinning their Griselbrand, leaving them to Reanimate it again, you get to abuse the 7/7.
    Preacher looks really good too

  19. #2859
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    Re: [DTB] GW/x Maverick

    Quote Originally Posted by fimo View Post
    Preacher looks really good too
    The best part: it's Oracle text no longer says you've got to give the creature back to your opponent once the game is over. Maximum profit!
    The seven cardinal sins of Legacy:
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    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  20. #2860

    Re: [DTB] GW/x Maverick

    Quote Originally Posted by Codename55 View Post
    Thanks :)

    Sadly, I didn't have any match ups in the tournament where I felt the revokers were *really* good. When I named Pernicious Deed on a Revoker, I still don't know did my opponent actually have a deed in his hand but I think it was the only time in the tournament that revoker was very important. Against Show and Tell, well, I'm not 100% sure on this but I think when Show and Tell resolves and I put revoker on the field and he puts Griselbrand, revoker's ability triggers and my opponent could actually respond to the trigger by drawing cards with Griselbrand, so unless I'm wrong, revoker was only good here because my opponent did not realize this. ;) Of course revoker would still be good if I play it before he plays his Show and Tell.

    There was only 1 situation when I really hoped I'd draw a Pridemage on the tournament and it was in the final when my opponent was top decking with Sneak Attack in play. In that situation revoker would have been a better draw.
    Did you liked sigarda MD? Linvala could be a better choice?

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