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Thread: [Deck] Goblins

  1. #3641

    Re: [DTB] Goblins

    Quote Originally Posted by Lorenzo767 View Post
    I presume it was good, but the problem is which card from this LIST can i cut to give it a try!

    In the SB i was thinking to play Chalice of The Void that is a great card that i played for a lot of time in the sb of this deck, it is useful versu combo like TES and Spiral Tide and it's also reusable in a lot of others MU (Burn, Fast Zoo,Canadian, ecc.) maybe i would like to try something like this:


    1 Goblin Sharpshooter
    3 Grafdigger's Cage/Relic of Progenitus
    3 Pyrokinesis
    3 Red Elemental Blast
    4 Chalice Of The Void
    1 Tin Street Hooligan

    What you think? Any advice?
    it seems to me that this list avoided krenko for the double R cost, as it is running 4 rishadan ports as plan B.

    but if I had to cut one copy of something to include him, it would be either one incinerator or one war marshall. I wouldn't cut any of the one-ofs, and any of the other four-ofs.

    as for sideboard, I myself haven't decided on one yet, but yours looks fine. I've found leyline is more to my liking, though.

  2. #3642
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    Re: [DTB] Goblins

    ok guys. ive done it.
    i didnt want to, but i think its necessary.

    I finally added the most ridiculously overpowered card to the deck. After I had to splash blue for sideboard options anyway.

    -4 Goblins
    +4 Brainstorm
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  3. #3643

    Re: [DTB] Goblins

    Quote Originally Posted by Humphrey View Post
    ok guys. ive done it.
    i didnt want to, but i think its necessary.

    I finally added the most ridiculously overpowered card to the deck. After I had to splash blue for sideboard options anyway.

    -4 Goblins
    +4 Brainstorm
    Interesting, I m very much looking forward to hear how it plays out

  4. #3644

    Re: [DTB] Goblins

    I know someone that tried brainstorm a few years back and the problem is that its not a goblin, so your ringleaders just got weaker. Also depending on which goblins you cut, it can make your curve awkward.

    Also, not even merfolk runs brainstorm, its not what they want to be doing with their mana, and I don't think its what Goblins wants to be doing either.

  5. #3645
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    Re: [DTB] Goblins

    Quote Originally Posted by that0neguy View Post
    I know someone that tried brainstorm a few years back and the problem is that its not a goblin, so your ringleaders just got weaker. Also depending on which goblins you cut, it can make your curve awkward.

    Also, not even merfolk runs brainstorm, its not what they want to be doing with their mana, and I don't think its what Goblins wants to be doing either.
    I#m pretty sure that this "someone" was NOT me, but I tested brainstorm too. Its as simple as this: it doesn't improve our hand sigificantly since virtually any card on hand is good. So the result is much like this:

    Hand before BS:
    Goblin, Goblin, Goblin, Brainstorm

    Hand after BS:
    Goblin, Goblin, Goblin, Goblin

    Plus, we usually don't have the option to use it like an "Ancenstral Recall" (i.e. drawing 3 juicy cards and topping 2 Lands), because we either need more lands or don't have any lands left. In the latter case we just change goblins for goblins.
    Mountain Caverns, Lackey, Go.

    If you have an apple and I have an apple and we exchanges our apples, we each have one apple. But if you have an idea and I have an idea and we exchange our ideas, we each have two ideas.

  6. #3646

    Re: [DTB] Goblins

    Quote Originally Posted by that0neguy View Post
    I know someone that tried brainstorm a few years back and the problem is that its not a goblin, so your ringleaders just got weaker. Also depending on which goblins you cut, it can make your curve awkward.

    Also, not even merfolk runs brainstorm, its not what they want to be doing with their mana, and I don't think its what Goblins wants to be doing either.
    You could argue that it makes ringleader stronger, you can draw lands and put goblins back to guarantee some ringleader flips.

    But I agree, it's not what goblins wants to be doing with its mana

  7. #3647
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    Re: [DTB] Goblins

    Often I got flooded or screwed or got a hand full of useless goblins.
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  8. #3648

    Re: [DTB] Goblins

    Quote Originally Posted by Humphrey View Post
    Often I got flooded or screwed or got a hand full of useless goblins.
    my friend, allow me to tell you that, if this was not a trolling of your part, you're probably playing the wrong deck.

  9. #3649
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    Re: [DTB] Goblins

    Quote Originally Posted by Cleston View Post
    my friend, allow me to tell you that, if this was not a trolling of your part, you're probably playing the wrong deck.
    dude im playing goblins since this format is called legacy
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  10. #3650

    Re: [DTB] Goblins

    elaborate then on the point of a useless goblin in hand.

  11. #3651

    Re: [DTB] Goblins

    Quote Originally Posted by that0neguy View Post
    Also, not even merfolk runs brainstorm, its not what they want to be doing with their mana, and I don't think its what Goblins wants to be doing either.
    The fact that merfolk doesn t play brainstorm doesn t mean a thing. Merfolk is a completely different deck.

  12. #3652
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    Re: [DTB] Goblins

    Quote Originally Posted by Cleston View Post
    elaborate then on the point of a useless goblin in hand.
    CC>3 goblins on your starting 7 without vial or lackey.
    Lackeys lategame
    Useless utiility goblins like tuktuk or sharpshooter in certain matchups.
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  13. #3653

    Re: [DTB] Goblins

    Quote Originally Posted by Humphrey View Post
    CC>3 goblins on your starting 7 without vial or lackey.
    Lackeys lategame
    Useless utiility goblins like tuktuk or sharpshooter in certain matchups.
    but how come those are useless? the whole point of the deck is to apply pressure and gain card advantage just so you can have a load of critters, isn't it?

    in the first situation, a mulligan could solve the problem. lackeys late game are still goblins, and cheap ones, if or when you've got a board they could be doing nice things like beating with haste, or increasing board presence for gempalms and piledrivers. it's a pity when they come late, but it's better than drawing a mountain, i guess. the utility goblins can also attack, and sharpshooter can dome well with echo and prospectors.

    when I say wrong deck what I'm suggesting is that maybe you're probably expecting things from the deck that it isn't supposed to be doing? hand and library manipulation are cute, and I can see it getting you out of a bad situation, but still it seems just too "smart" for a deck that wants to unload and smash, when playing aggro, or playing a cheater and avoiding mana, when playing control.

    (which is just to say I don't like the concept, not denying any kind of results, of course, since I haven't tested it)

  14. #3654
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    Re: [DTB] Goblins

    Im def not sure that BS will work here, im just testing it, but I can see 2 BS might work in gobs.
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  15. #3655
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    Re: [DTB] Goblins

    @humphrey: Nice to see you testing that card but:

    Do you really want to play a card for which you have to fetch at first and show you opponent you SB-color?
    And than, BS only will do well if you have fetchies and/or Matron. But if you have a Matron, you don't need any BS.
    I think a Brainstorm is like it's in Merfolk not more as a "U: Cycle this card".
    You also coud play SDT ;)

  16. #3656

    Re: [DTB] Goblins

    What is everyone's experience playing with Wort?

    I've been testing playing 1 Wort over 1 SCG, but havent had sufficent time.

  17. #3657

    Re: [DTB] Goblins

    Quote Originally Posted by Lorenzo767 View Post
    I presume it was good, but the problem is which card from this LIST can i cut to give it a try!
    I think that the first Krenko is hands down better than the 4th Mogg War Marshal.

    Quote Originally Posted by Lorenzo767 View Post
    In the SB i was thinking to play Chalice of The Void that is a great card that i played for a lot of time in the sb of this deck, it is useful versu combo like TES and Spiral Tide and it's also reusable in a lot of others MU (Burn, Fast Zoo,Canadian, ecc.) maybe i would like to try something like this:

    3 Grafdigger's Cage/Relic of Progenitus
    4 Chalice Of The Void
    3 Red Elemental Blast
    3 Pyrokinesis
    1 Goblin Sharpshooter
    1 Tin Street Hooligan

    What you think? Any advice?
    I think that you don't seem to have enough graveyard hate. I think that you need 5 slots minimum vs GY strategies. I think that the Hooligan should be another relic, and one of your other cards should be too.

    Here's the coverage I think we are aiming for:
    5-6 vs Graveyard
    3-4 vs storm/combo
    2-4 vs blue
    2-4 vs creatures

    Now, obviously you can't max all of those slots since you don't have room for 18 cards. I personally think that a 5-4-3-3 configuration helps you without being too distorted in any matchup.

  18. #3658
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    Re: [DTB] Goblins

    Quote Originally Posted by namrufmot View Post
    What is everyone's experience playing with Wort?

    I've been testing playing 1 Wort over 1 SCG, but havent had sufficent time.
    Wort sucks. 4cc, 2 colors, doesn't do anything, and slow slow slow. Don't play him. Just don't do it. Play Krenko, play 2 SGC, play anything else.

  19. #3659
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    Re: [DTB] Goblins

    Quote Originally Posted by magicmerl View Post
    I think that you don't seem to have enough graveyard hate. I think that you need 5 slots minimum vs GY strategies. I think that the Hooligan should be another relic, and one of your other cards should be too.

    Here's the coverage I think we are aiming for:
    5-6 vs Graveyard
    3-4 vs storm/combo
    2-4 vs blue
    2-4 vs creatures

    Now, obviously you can't max all of those slots since you don't have room for 18 cards. I personally think that a 5-4-3-3 configuration helps you without being too distorted in any matchup.
    Why 5-6 GY in your sidebord?
    In Which MU you side in so much GY? (Obviously VS Reanimator and Ichorid... But is your meta so full of this decks?)
    I realy don't know... Italian Metagame is problably a bit different...
    "Throw enough goblins at any problem and it should go away. At the very least, there'll be fewer goblins."

  20. #3660

    Re: [DTB] Goblins

    Quote Originally Posted by Lord Gibbo View Post
    Why 5-6 GY in your sidebord?
    In Which MU you side in so much GY? (Obviously VS Reanimator and Ichorid... But is your meta so full of this decks?)
    I realy don't know... Italian Metagame is problably a bit different...
    If you're not playing 4 Leyline of the Void or a 3/3 split of Surgical Extraction and Tormod's Crypt you punt the entire matchup, especially if you're not playing with 4 Mogg Fanatic vs Dredge.

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