What do you do if you draw into Omni? At the very least I'd think you'd want a Scroll Rack so you can put it back into your library so you can Rector for it. I'd also think about doing something like swapping Call for Living Wish, and moving the Spaghetti Monster and possibly a Rector into the board. Then again that breaks the GSZ -> Empath -> Emrakul chain.
Omni + Emrakul looks _fun_ but it doesn't seem _good_.
If you play Rector, Omniscience and Emrakul in a NicFit deck you will have to play blue, if only for Brainstorm. Have a look at the build Viridia posted some pages back. I've taken that build and played it doing reasonably well. With blue you at least have the possibility to return the Omniscience to the deck. Scroll Rack isn't that great in that regard. You don't want to play Scroll Rack until you have Omniscience in hand because it just dies to Pernicious Deed. And with a build with Omni/Emmy you will be playing for that combo almost every game. Ususally you dont have the space to put in other goodies to easily win games with. At least that's my experience with OmniFit. Being a bit threat light makes you bank on Deed more to survive.
For me OmniFit is a build I play only to have a good time. Yes it can go bonkers (I've played it to 1st place in a small tourney) but when the deck isnt giving you insane hands every game, sometimes it gets really hard to win. Especially when the pressure is on.
but apart form that: Rector+Diabolic Intent = SEX!
^ Basically that.
You rely on timing Deeds and spot removal really well and your only wincom is going Omnic -> Emrakul or hardcasting Emrakul if you have enough time (happens alot vs slow control w/o wastelands).
It is really fun to play and quite consistent, because you can play 4 Brainstorms alonside 2-3 Tops aswell as having 3 and 2 pieces of your 2-card combo in your deck (Rector + Intent) that aren't dead pre-combo either.
"Just" looping Recurring Nightmare with Strix' and Witness' can win you the game without Omni/Emrakul aswell tho ;)
@sderenatore: Here is the list I played recently, slightly modified from p.145, which did 9/50 on a small event.
To me the deck is pretty good. The mechanics works, it does not changes many MU (and it wins mirror).MAIN DECK 61
3 Bayou
1 Savannah
2 Phyrexian Tower
1 Dryad Arbor
2 Swamp
1 Plains
4 Forest
4 Verdant Catacomb
3 Windswept Heath
1 Scroll Rack
2 Sensei's Divining Top
4 Veteran Explorer
4 Academy Rector
1 Eternal Witness
1 Gaddock Teeg
1 Innocent Blood
2 Pernicious Deed
1 Enlightened Tutor
1 Pattern of Rebirth
3 Green Sun's Zenith
3 Diabolic Intent
2 Eladamri's Call
4 Cabal Therapy
3 Inquisition of Kozilek
2 Lingering Souls
1 Sorin Lord of Innistrad
2 Garruk Relentless
1 Emrakul the Aeons Torn
1 Omniscience
SIDEBOARD 15
(2 cards I do not really remember)
1 Surgical Extraction
2 Extirpate
2 Tormod's Crypt
1 Nihil Spellbomb
1 Gaddock
4 Mindbreak Trap
1 Nether Void
1 Pernicious Deed
1 Krosan Grip
1 Abrupt Decay
MU changes :
- Maverick becomes one of your worst enemy because of Scavenging Ooze and Qasali Pridemage. Needless to say that Aven Mindcensor kills you on the spot, but it cannot be GSZ'd. But so far, Mav players I have played against were complete byes, because they did not know what could be a pain for us.
And honestly, most people do not know how Academy Rector triggers, and how to hate it.
- It wins against Miracle, which regular BGw can very hardly do (if not impossible, without any exageration).
Other than that, ti does not change anything against Thresh, Gobs and stuff... The combo changes dramatically your gameplan speed that is the big change (with the fact that Miracle becomes winnable). I am a huge fan of BGw-Rector stuff pre-M13. But the deck was so slooooow then. You could end up in draw more than enough whereas you were on the way to the win (because you play crappy 1/1 stuff). So to me, an Omniscience List is just a turbo version for Nic Fit.
@sderenatore: A few comments on your list
- I used to play Fierce Empath, so that GSZ could also fetch Emrakul in a chain. But other than that it does nothing... :(
- So I turn it into an Eternal Witness, which will get you a Tutor back, to get Emrakul again. So with Omniscience on the board, it is strictly equivalent to Empath. It also allows you to Tutor freely your Rector, as you could get it back with GSZ-Witness. And of course, Witness do other stuff which is always cool.
- Eladamri Call is good, but no more than 2.
- I do not really see a place for Vraska in this combo build.
- Rusalka, I would definitely play 1 in the future eventually. A few times I was wondering why I did not listed it in.
- You play Thragtusk/Sigarda/Vraska, where I play 2 Lingering Souls and Sorin. I guess here those are metagame slots, so why not but I am not really fan of it.
- And I still do not get why you guys want to have a Moat in your MD. Before M13, the list had what it needed to take on Goblins without Moat.
And no, Blue is not needed to play Omniscience. I still played Scroll Rack, but I think it can be easily a 3rd Top. Because it does not happen so often that you get your Omniscience in hand. And when you do, my build has a Pattern of Rebirth as a B plan which always proved to be a good alternative.
So I just mean that Blue is not needed to play the list "efficiently". You can play U, but it becomes another build.
Now, that was before RtR, and this cute Deathrite Shaman is winking at me like hell. It does so many things. And I believe you TW when you say that people just rush to kill him (and they are right !).
Also it is not negligible, it wins the Burn MU, which we could hardly do before ^^... But more generally, it serves all your gameplans, and hits from far away, which should give enough power to not draw anymore.
So I am most likely returning to BGw list, because I miss playing stupid (1/x) creatures/Nightmare/Sun Titan stuff
So here it is:
So yeah 3/3 Veteran/Shaman. As I told you TW, I think 4/4 is too heavy, and we do not need that much I think.61 Maindeck
1 Bayou
1 Savannah
1 Scrubland
2 Phyrexian Tower
1 Dryad Arbor
4 Verdant Catacombs
3 Windswept Heaths
4 Forest
2 Swamp
2 Plains
2 Sensei's Divining Top
3 Green Sun's Zenith
1 Diabolic Intent
3 Veteran Explorer
3 Deathrite Shaman
1 Wall of Blossom
1 Gaddock Teeg
2 Eternal Witness
3 Academy Rector
1 Thrun the Last Troll
1 Thragtusk
1 Sun Titan
1 Pattern of Rebirth
1 Future Sight
2 Pernicious Deed
1 Recurring Nightmare
1 Maelstrom Pulse
2 Abrupt Decay
2 Swords to Plowshare
4 Cabal Therapy
2 Liliana of the Veil
1 Vraska the Unseen
1 Elspeth Knight Errant
15 Sideboard
2 Lingering Souls
1 Maelstrom Pulse
2 Oblivion Ring
1 Abrupt Decay
3 Extirpate
1 Nether Void
1 Pernicious Deed
3 Mindbreak Trap
1 Eldrazi Conscription
It seems BUGgy list are fancy those days, so Thrun comes back to take them on.
I am really thinking about turning the Eldrazi Conscription in the MD for Thrun. But it could be played on anything else after a proper Cabal Therapy. Also the deck ramps quite enough to play it late game.
I am also wondering about getting an additional Pulse MD for that stupid TMS.
And yeah I know I am crazy with my Future Sight here, but it is the first thing I want to see on board for Rector effect (if I was serious, I would set the Conscription here xD)
Pattern of Rebirth is for getting Sun Titan on board "quickly". I was thinking on playing a second S Titan, but I thought that the Pattern could be more versatile. Experience will tell.
More seriously, I think about adding a few red sources, for sideboard REB mostly. Maybe 1 Taiga would be enough as the cutie DRS is now in.
Any advices on this point ?
Belcher..
is not a bad matchup actually! For first time ever I did some games against a friend and I ended up something like 7-3 or 6-3. Was really suprised as I thought it would be close to impossible to win. Two of the games he won was turn 1 win where I couldn't do shit
Im running 8 discard MD which helped a lot, especially cabal therapy. That card is the sickness. I had one game where I mulled down to 5 with the following hand: 2 Land 2 Cabal therapy 1 veteran explorer and he was even on the play! Fortunately he didn't have a turn1 win and I completley destroyed his hand the following turns as I drew a third cabal therapy and a gsz for a second explorer
// Deck: BG exploring the vengevine (61)
// Lands
4 Bayou
1 Dryad Arbor
3 Forest
1 Phyrexian Tower
4 Swamp
4 Verdant Catacombs
3 Wasteland
// Creatures
2 Deathrite Shaman
2 Eternal Witness
2 Lotleth Troll
1 Scavenging Ooze
3 Tarmogoyf
1 Thrun, the Last Troll
4 Vengevine
4 Veteran Explorer
1 Wickerbough Elder
// Instants
3 Abrupt Decay
// Sorceries
4 Buried Alive
4 Cabal Therapy
3 Diabolic Intent
3 Green Sun's Zenith
// Enchantments
2 Pernicious Deed
// Planeswalkers
2 Liliana of the Veil
// Sideboard
SB: 3 Krosan Grip
SB: 1 Liliana of the Veil
SB: 1 Maelstrom Pulse
SB: 4 Natural Order
SB: 1 Progenitus
SB: 2 Surgical Extraction
SB: 3 Thoughtseize
Want to try something like this utilizing the acceleration from GSZ
And explorer to put down threats. Then the possibility of swapping vengvine\ buried alive
package out for natural order Progenitus combo. Thoughts??
@vilnico
Several questions // remarks about your list:
- How is the second Phyrexian Tower for you? I guess it is more important in a list with Rector.
- Do you really use Dryad Arbor? For what I remember, I always preferred to keep my GSZ for something better than a bad Llanowar on Turn 1. Later I can imagine you want to have a creature instead of a fetchland in hand (or search for a creature) because you play Diabolic Intent. Are you satisfied with the Dryad? I was not.
- I am really curious about the 3/3 Deathrite Shaman (DRS) // explorer split. I would love to hear why 3/3 instead of 4/2 or 2/4. For me the cards don't have the very same role. Is it a metagame call or just a test? I can't wait to hear the results :)
- No Sigarda?
- How are Vraska and Elspeth? The first one looks a bit too much like a very expansive Pulse while the second has this horrible WW in the casting cost.
- Why do you keep 1 wall of blossom without playing birthing pod? Is it worth it? I would put a 3rd sensei before a cantrip wall.
- I am sceptical about the Enchantements for creatures. It looks like a source of Card Disadvantage.
- How good are the lingering souls? Strangely, it would be my main motivation to play W in Nic Fit.
I hope it helps to improve your list :)
@thecheese
Bringing Vengevine in the deck is a weird idea for me:
- You make yourself very sensible to graveyard hate. It is really bad with DRS in the format.
- It is a gameplan that does improve any of the bad match-ups of Nic Fit.
- Vengevine without intuition, while you are playing cabal is really a shame.
It's probably not what you want to hear though :)
TW
Congrats HoneyT!
Which version of Nic Fit did you run?
He's out getting breakfast right now so I'll answer on his behalf, mostly cause I'm bored!
HoneyT played a 61-card GB list with some really spicy choices.
congrats @HoneyT
later if i have time i will post again my short tourney report that happens yesterday december 2, 2012.
I'm happy to report i got 12th place with scapewish at scg baltimore open going 7-2, I'll post a report when i have alittle more time
Congrats!
Was wondering about your decklist, but already found it. Link
Well done. I wondered why you did not play REB? Imo this is one of the mayor advantages if you play red? How was collective voyage for you? Interesting card.
Currently Playing: Scapefit , Shardless BUG, Team America,
Seems like BUG Fit would be the most diverse in terms of combo control. Actually curious how Misthollow Griffin paired with Food Chain would work out in a Nic Fit shell.
Also congrats kabards and firepaw3
Round 1 vs BUG DELVER
I played against Alex H he showed up late and took a game loss for being late. I started with a 2 land hand a green sun and a Sakura tribe elder so I felt moderately ok with land he played first and played a land passed I played a land passed and he does again I cast Sakura and he forces I then the next turn try to cast green sun on one after not getting any more land he spell pierces and proceeds to beat me because I can't get another land.
Game 2
Game two went the opposite way I got flooded with land and he proceeds to beat me after 15 or so turns
0-1
Round 2 BUG STILL
Game one took most of the whole round and we went back and forth but him playing all 4 standstills was the key factor in both games he beat me 1-0 so at this point I am a
But upset but BUG is a deck that I think rector fit needs to mold around a little because in my opinion it's the one of the only decks in the format to make rector work hard for a win.
0-2
Round 3 BURN
I drew my seven and mulled to six when i realized I had not un side boarded we called judge I got a warning only which was good. But I had to mull to 5 he starts with guide and swings I play veteran explorer and pass he swings the trigger gets me a land I block and get two more he passes I then cast moat and tell him to go he plays a figure and passes after burning me with a spike and bolt I play a land and cast thragtusk at this point he is very discouraged even more discouraged when I cast recurring nightmare the next turn he scoops.
Game 2
I did not board anything in
He burns me out quickly because I cannot find a baneslayer or a tusk
Game 3
I drop a baneslayer he drops vortex with 2 figures out levels one up all the way I take and cast another slayer he swings both I block both because I can't take the damage I top deck a
Pulse an destroy his figures he plays land passes I am
Getting very low on health I find a green sun with my top I cast it for 3 grabbing witness to pulse his vortex he spikes me I go to one I cast yosei swing with witness puts him to 7 h top decks land and shakes my hand.
1-2
Round 4 FAREI STOMPIE
This was against Dan bergquist the owner of the shop i go to and a
Good friend. I mulled to 5 game one with a one lander he opens up with a 4-4 angel great right >< I play my land I didn't draw another btw he plays revoker naming deed passes after swinging I fail to get another land I pass he swings and passes I find a bayou green sun for 1 grab explorer and pass he swings with angel and passes I draw a tower playboy sac explorer I have 5 mana I go for it I play baneslayer he says it resolves with a huge sigh. I eventually get yosei lock on him
And he scoops game two was much faster for me and yosei locked him
Out quickly
2-2
At this point I can't remember what I side boarded those games and I apologize these next few I do remember though
Round 5 JUNK
He casts shaman turn one I go cool you are on junk "I wanted this match up fairly badly to see how it would go" he got me on the ground for a while until moat dropped then sigarda and baneslayer ripped him apart
Game 2
Out: 1 Sakura, 1 explorer, 1 witness
In : 2 abrupt decay, 1 elspeth
This game went to turns it was long and agonizing. Moat dropped and for a
While he had nothing to do he vindicated but only had a bob and knight he moved to attacks I had an elspeth out he o ringed it and swung I chumped I play land pass he moves to attacks I abrupt decay his knight. We both durdle he drops Lilly makes me discard my nightmare i top into a Titan and cast it bringing nightmare out his bob has him at three life on his next turn I sac my Titan to his Lilly and he passes after eating something from my yard to get me into lethal range the next turn I top into yosei I cast him sac him to grab Titan to grab witness to grab decay tap him out and pass he makes
Me sac so I sac Titan he passes I decay the o Ring on my elspeth give e winess wings and win
3-2
Round 6 OLD JUNK
Game one he had ALL the creatures all the answers all the swords and I top decked like shit he obliterated me with big fat knight
Game 2
Out:1 Sakura, 1 vet, 1 witness
In : 2 abrupt decay 1 elspeth
I nuked his board three times and ended the game quickly
With sigarda and baneslayer
Game three
This game went on a while he damnationed me many times eventually I cast slayer but he had a maze i played nightmare and top decked yosei and got the lock online an he scooped
4-2
Round 7 FAREI STOMPIE
this guy was also a
Pro very nice guy he led with an angel just like before >< an proceeded to counter everything I played
Game 2
Out: 1 yosei, 1 empath, 1 nightmare, 1 Titan
In: 2 carpets 2 decays
I try to cast all my rectors and ally hate and he has all the counters I lose after putting up a hell of a
Fight.
We played for fun after and rector played the way it should i ripped his hand to pieces and locked
Him out.
4-3
Round 8: THE EPIC STORM
I lost the toss to my friend Ning and he duress me and takes me green sun seeing 2'therapies I go cast therapy naming led I miss I rip his hand part he attempts to go off a few turns later and can't I yosei lock him
And he scoops
Game 2:
Out: 1 nightmare, 1 yosei, 1 empath, 1 Titan, 1 elder
In: 2 memoricide, 2 cranial extraction, 1 nether void
Game two i year his hand up and sac my explorer for lands I have 4 he reforges the soul we draw a
New hand i draw into rector and tower he passes I play tower then rector sac her get nether void I pass he pays three for a chrome mox plays his third land and passes I pay 5 for a green sun for explorer Nd pass he pass back I play another explorer and pass he plays another mox pays 5 for a burning wish to for enchantment destruction I play deed crack on 0 he scoops
5-3
Round 9 TEZZERET CONTROL
to write everything that happened in this match would be absurd way to much went on and the matchup was RIDICULOUS if you play rector you NEVER want this match up. Lets put it this pay I played through 3 TEZZERET 2 jace and a
Karn I won game one because he drew his whole deck so I won lol
6-3 overall took 50th out of 289!
Not as good as a wanted but it happens if you want my list you can ask me and I will post it
First time posting so I apologize if the formatting is a little messed up.
ScapeWish:
4 Veteran Explorer
3 Wood Elves
2 Eternal Witness
3 Huntmaster of the Fells
2 Thragtusk
1 Primeval Titan
4 Cabal Therapy
4 Green Sun's Zenith
4 Burning Wish
2 Bonfire of the Damned
2 Scapeshift
3 Sensei's Divining Top
3 Pernicious Deed
4 Taiga
1 Stomping Ground
3 Badlands
3 Bayou
4 Forest
3 Mountain
2 Swamp
2 Valakut, the Molten Pinnacle
1 Phyrexian Tower
1 Volrath's Stronghold
SB: 3 Red Elemental Blast
SB: 3 Thoughtseize
SB: 1 Virtue's Ruin
SB: 1 Pulverize
SB: 1 Slaughter Games
SB: 1 Damnation
SB: 1 Tsunami
SB: 1 Innocent Blood
SB: 1 Reanimate
SB: 1 Scapeshift
SB: 1 Maelstrom Pulse
This list has been performing quite well for me over the last couple of days. It's hardest matchup is probably the Junk decks that have access to 4 Hymns anywhere in the 75. Anyone else been testing lists like this?
@nottz Your list is an exact copy of the list that has been discussed on this thread in detail. Arianrhod is one of the people who fine tuned the deck so better read his posts and replies.
edit: sorry not an exact copy: -1 Volrath +1 Stomping ground
Currently Playing: Scapefit , Shardless BUG, Team America,
nottz's list is basically the same as Firepaw's list, except for a small landbase change.
MB:
+1 Bayou
-1 Forest
There are currently 1 users browsing this thread. (0 members and 1 guests)