Ive been playtesting a lot more lately and been wondering. How are people beating BUG Delver and Junk with scapewish? Both decks are making a big comeback with the printing of deathrite shaman and abrupt decay and I cant seem to beat either deck pre or post board.
RUG delver was a bye, but BUG actually plays good cards. Hymn to tourach is brutal against us since we cant even afford discarding lands. Bob refills their hand if we manage to deed/bonfire them. We dont have any way to deal with a tombstalker really. Burning wish>pulse/damnation doesnt cut it, especially when they have countermagic backup. Their 4 MD Deathrite, stops our therapys, volraths stronghold/ewit shinnanigans and gives the deck the reach that RUG hasnt had since they dropped lavamancer.
Junk has the 4 MD deathrights and bobs, tons of discard, G2/3 teegs, and knights which rush to fetch up 4 wastelands. And probably worst of all: Liliana of the veil, who they just +1 till they can kill half our lands (and any creatures that stick around).
Any have ideas how we can improve our success against those 2 decks?
I've come to a realization that as a primarily green deck, Nic Fit is very much more about winning games via attrition than other decks. Eternal Witness, The Two Towers, etc. all augment our already strong late game by making sure we can force our way through countermagic and killspells.
Having said that, anything that prevents us from grinding out the win is definitely something to watch out for, and DRS is a card to be wary of.
As such: what are weaknesses of DRS?
As per request, I have posted a tournament report on my recent GPT win.
Here's the link:
http://www.mtgthesource.com/forums/s...437#post690437
To answer some questions:
@TimeWalk:
-Titan into Treetops is awesome in this slow metagame. In a faster/more aggro metagame I don't like it as much but it's great right now.
-Grave Titan is the most cuttable creature right now for sure, but he still pulls his weight. He's easy enough to dig up when you need him. He finishes the game in a hurry and clogs the board vs the creature decks.
-As for the splash, I don't think it's necessary. I don't want to weaken the manabase when I can do everything I want to with just two colors.
-Right now I like Slime more than Wickerbough. The most problematic land is Karakas keeping opposing Vendilion Cliques safe. But it also makes the Turbo Eldrazi matchup not an auto loss especially if you can get Slime + Two Towers going.
@litenkatt:
The Garruks are insane as per usual. With this meta, being able to out grind the Miracles/Stoneblade/Other various control decks is just invaluble.
@ELC
The Decay/Pulse split was fine though with the resurgence of BUG and Tombstalker in particular, I'm considering switching the removal suite to include some number of Go For the Throats. Time and testing will tell if it's needed or not.
Any other questions or concerns feel free to ask!
While DRS is definitely good against us, tombstalker, discard (which is much better than countermagic against us), teegs and bobs are equally if not more scary.
I've been considering Nihil Spellbomb or even Relic of Progenitus might help a lot since it takes away DRS gas, and shrinks their big beats goyfs and KotR/tombstalker respectively. The draw of them is really nice too. Leyline of the void might be decent too, they cant really remove it, but probably not worth the card. DRS and goyf still get power from our GY.
@TheArchitect and EpicLevelCommander
I played the Belgium Legacy championship yesterday with scapewish . (report to follow tonight) and faced several decks with DRS. For me it never was much hassle. They might gain some life , I might loose some but they seemed to rely so much on their Shaman that it was easy to disrupt. Deed, Abrubt Decay It might have stalled a game a bit but that is in our advantage. By the time DRS is active we often have aleady played cabal therapy including flashback to sack explorer. I won all games when facing DRS. Of course everyone has his own experiences but I think we do not have to worry to much, just be aware of it
Liliana is also a great abrubt decay target. Since I boarded out wood elves and Sakura tribe elder. I might remove 2 of them for maindeck abrubt decay. This will also help against RUG and UW delver to gain some time to set up our game plan. ( 2 more abrubt from SB would be nice) More on that in my report.
Currently Playing: Scapefit , Shardless BUG, Team America,
I played scapewish this weekend. I used Arianrhods list but in the SB I swapped 2 thoughtseize for 2 Abrubt decay.
There were 86 people and I went 4-3-0 after loosing the first 3 games. Finished outside TOP 16 for prizes. ( TOP 8, 6 combo decks!!)
So here is my short report.
Round 1 Blue red Delver 0-2
Game 1:
Im on the draw. Within 3 turns he has played 3 goblin guides and dealt damage with thunderous wrath and bolts. I quickly die.
Game 2: Before I can get anything going he gets 2 flipped delvers in play and a few bolts do the rest.
0-1-0
Round 2 RUG Delver 0-2
Game 1: I am not able to get anything going because most actions are stifled or countered. A Goyf, Flipped Delver and 2 mongoose seal my fate
-2 Wood Elves, -1 sakura +2 REB, +1 Pyrokenisis
Game 2: I have to mull to 5 and still do not manage to keep a good hand. My opponents stifle does the rest so no chance at all.
0-2-0
Round 3 TES 0-2
Game 1: Although I manage to Bonfire 14 goblin tokens. TES does what TES does so thats it.
Game 2: TES goes of turn 2 so game over.
0-3-0
Round 4 UW Control with counterbalance 2-0
Game 1: At one point I wish for a Tsunami which he tries to play around. This gives me the uppertunity to Scapewish for lethal.
-1 Sakura. -2 Wood elves, -1 Deed, -1 Veteran + 2 REB, +1 Pyrokenesis, + 2 Abrupt Decay
Game 2: After depleting his counters I can scapewish for the win.
1-3-0
Round 5 UW Midrange 2-0
Game 1: Manage to get early board control because my opponent keeps a one lander. Huntmaster Thragtusk and Primeval Titan do the rest.
SB as before
Game 2: cant remember but scapewish and extra mountain form the top seal the deal.
2-3-0
Round 6 POX 1-0
Game 1: my opponent has an early DRS and disrupt my graveyard a bit. The pace of the game is slow enough to get a valakut online and gradually beat him down. He has to waste to valakuts to survive. My Primeval titan manages to accumulate about 19 lands in the end but Maze of Ith prevents damage. A bonfire from the top does 18 damage
Game 2: ran out of time
3-3-0
Round 7 BUG control 2-0
Game 1: Beatdown with Huntmaster en Titan I finish with 20 life.
Game 2 : After a good start the game is taking a bad turn and my opponent beats me down with Mischra and Creeping Tarpit. With me being at 1 life and he on 17 I topdeck scapewish for the win.
4-3-0
After Thoughts:
Wood Elves and Sakura have not been brilliant. Against fast aggro decks like delver, I would love some extra disruption.
DRS was never a real problem
Tsunami is great, they cannot ignore it. As my opponent found out when he wanted to thoughseize my Tsunami you keep priority after burning wish resolves
Bonfire is great but 2 of them is enough in my opinion.
Since we have little chance against combo I was wondering if we need to abandon SB plans against it and focus more on disrupting very fast decks to make our overall chances to win a bit better.
Comments and thoughts are of course welcome.
Currently Playing: Scapefit , Shardless BUG, Team America,
The reason Wood Elves and Sakura haven't been amazing for you is that you keep siding them out, lol. Not only are their a backup ramp source for the deck, they serve a much more important need: they color-fix. For a deck that doesn't run Fetchlands, this is a -big- deal. Pretty much any hand with a Forest is keepable, because of Explorer, Tribe-Elder, Elves, and Zenith for any of the above. Considering the constraints that Valakut and Explorer each put on your mana base, having the ability to color-fix with any of a number of green creatures is a very important feature.
I do agree with you that the sideboard for Scapewish as presented in my sig currently is out-dated. I am unsure of the extent to which Scapewish cares about Junk, since I've not tested the matchup, but I do feel that BUG should be fairly easy. It's a tighter matchup than RUG is, for sure, but I have to believe that it's still in our favor. The more worrying factor is the stark increase in combo decks that we've seen of late. Most of the SCG top 8 this week was combo. I played vs 4 combo decks at Mythic, which used to be a bastion of fairness. Jupiter's tipping more combo-heavy lately. 6/8 at Cire's event were combo. And so forth. Combo is very much on the rise again, and Scapewish's board is going to have to alter to deal with that -- while Rector's needs to adapt to Deathrite Shaman. I do believe that the maindecks for both are still correct, though. I do have some thoughts regarding the sideboards for both versions, but I am going to withhold that technology for the time being, since I have Jupiter in a few days. Once I provide my report from Jupiter, I will of course provide all of the information, my thoughts on how it worked, and update the links in my sig for you guys - I just don't want to take a chance on leaking sensitive information, since I know a lot of the Jupiter/Elmira locals check this thread :P
Did anyone see Chris Higashi's build from SCG? He got a deck tech, but only finished in the 40s somewhere after drawing on camera with BUGStill. I feel that a large part of his top 64 finish is because he's gotten to a point where he's played Nic Fit for long enough now that he can throw together subpar lists and do well with them. I really mean no offense, but that list looks horrible. I do think that Deathrite Shaman as a backup ramp source is perfectly legit, especially for a list that's not running Recurring Nightmare (which is a good reason for wanting Sakura-Tribe Elder). I actually have considered trimming 1 Tribe-Elder from Rector in favor of 1 maindeck Deathrite Shaman. It's something that would need testing, but I think I'm cautiously a fan of the idea.
Anyway, Chris's list. Ifh-Bifh is sweet. Silklash is not. Deranged Hermit is never the answer, especially without Nightmare OR Stronghold. I can't adequately express my hatred for Dryad Arbor in Nic Fit. I actually don't have a problem with Strangleroot Geist. Hornet Queen still makes me vomit. His sideboard actually seems sweet.
From listening to his deck tech, I DO agree that there should be an aggro Nic Fit somewhere, and I do agree that cards like Strangleroot should be pretty near to the heart of it. But I feel that there are better options than Silklash, Hermit, and Queen. Primeval Titan into 2 Towers and/or Treetops is still sweet technology for straight G/B - way better than Queen. Silklash is a fine sideboard option, but I feel it's overkill with Ifh-Biff already in the deck -- especially if you incorporate the Two Towers. Hermit and Arbor could easily be a Treetop and a Stronghold and nothing would be missed. Or you could even put the Teeg maindeck to try to combat combo a bit more. If you draw it g1 you can still cast it with Deathrite, so it's cool. If you want another 5-drop beater, why not Kodama? Why not Wolfir Silverheart? But yeah. Chris has obviously transcended to the "good Nic Fit player" status, so props to him for sticking with it and moneying with the archetype at SCG for the....third time, now? Fourth? Something like that. Hopefully he wanders through and gives us a report.
I've been looking at this thread for a while without an account, but this sparked my interest enough to actually get an account and make a post
So here's my idea for an infinigriffin nic fit deck:
4 Gifts Ungiven
3 Deathrite Shaman
3 Academy Rector
2 Food Chain
1 Misthollow Griffin
2 Eternal Witness
4 Cabal Therapy
3 Veteran Explorer
1 Sun Titan
4 Sensei's Divining Top
2 Pernicious Deed
3 Fierce Empath
1 Emrakul, the aeons torn
1 moat
1 faith's fetters
2 abrupt decay
I'm not really sure what the manabase would look like yet. Deathrite shaman can exile your own misthollow griffin from your graveyard. Sun titan is there to create gifts piles that automatically get you both griffin and food chain (EWit, titan, food chain, griffin). I think mulldrifter should go in here, but I have no idea where to put it. Suggestions appreciated![]()
I agree, I actually threw together a G/B nic fit list recently that was probably by far my favorite. It felt very, very strong. I've since moved on to junk, as a friend put it: "It's the deck you're meant to play" (he was right, never felt so at home haha, but me playing anything G/B is me at home so..)..
If I recall the list..
//Creatures: 15
4x Veteran Explorer
1x Deathrite Shaman
2x Scavenging Ooze
2x Eternal Witness
1x Fierce Empath
1x Obstinate Baloth
1x Wolfir Silverheart
2x Grave Titan
1x Acidic Slime
// Spells: 14
3x Maelstrom Pulse
4x Cabal Therapy
3x Duress
4x Green Sun's Zenith
// Planeswalkers: 3
3x Garruk Relentless (The Motherfucking All-Star)
// Artifacts: 3
3x Sensei's Divining Top
// Enchantments: 3
3x Pernicious Deed
// Lands: 22
4x Bayou
4x Verdant Catacombs
3x Misty Rainforest
1x Phyrexian Tower
1x Volrath's Stronghold
1x Dryad Arbor
5x Forest
3x Swamp
That's 59 cards from memory, the 60th was a singleton that I cannot remember.. I feel like it was a creature, I'll grab the guts of the deck tomorrow and find it. But the important part is that Garruk Relentless shits synergy with the deck and given my experience, blows Primal Hunter away. The feeling of sheer dominance when he hit the board was unreal. Veteran Explorers and Dryad Arbor's turn into grave titans. That's actually insane. Very, very few decks (with very, very specifically god-like draws) can handle back to back and sometimes--to back grave titans. Everything in the deck felt like a puzzle piece that convenient fit with every other piece. Lots of mana made oozes good, garruk made dead cards into win conditions and flooded the board, silverheart made explorer and deathrite forces to be reckoned with. There were always a plethora of sac-outlets for massive value, there was so many more ways to just tutor what I needed to win between Garruk, Empath, and GSZ, I never felt out of options with the deck like I used to.
If I had to play Nic Fit for awhile, I would personally use the above list. It was almost enough for me to not build Dwayne Johnson. Obvious tweaks being -1 Baloth for Thragtusk and whatever that 60th card was might change, I can't remember if it was spicy as shit or just something I was playing for fun..
*Edit* Last card was acidic slime, kills problems and chumps arbitrarily large creatures for the win.
Last edited by Kich867; 12-11-2012 at 09:56 AM.
Went 4-2-1 at the Belgian Legacy Cup this weekend, placing 22nd out of 86 with the following list:
2 Sensei's Divining Top
4 Pernicious Deed
3 Abrupt Decay
3 Garruk, Primal Hunter
4 Cabal Therapy
4 Green Sun's Zenith
3 Inquisition of Kozilek
2 Maelstrom Pulse
1 Acidic Slime
2 Deathrite Shaman
2 Eternal Witness
1 Grave Titan
1 Kodama of the North Tree
1 Mwonvuli Beast Tracker
1 Thragtusk
1 Thrun, the Last Troll
4 Veteran Explorer
1 Bayou
5 Forest
4 Misty Rainforest
2 Phyrexian Tower
5 Swamp
4 Verdant Catacombs
1 Volrath's Stronghold
Sideboard:
1 Tormod's Crypt
1 Faerie Macabre
1 Flesbag Marauder
3 Carpet of Flowers
3 Extirpate
1 Golgari Charm
1 Cranial Extraction
3 Duress
1 Memoricide
I was actually planning on playing BWg Stoneblade, but my duals got stuck in transit (it took them half a month and they arrived the day after the tournament, FML), so I went with GB Nic Fit. The list isn't exactly optimal, but I had very little time to prepare (I actually assembled the deck on the tournament site itself) because I had only just gotten back from a very tiring trip via bus to the CERN and ILL/ESRF institutes in Geneve and Grenoble respectively. I was actually contemplating on not going to the tournament because I knew I was going to missplay horribly due to being tired (and boy did I), but my brother and several other of my friends were going so I went anyway.
Round 1: GRb Combo Elves with Goblin Bombardment and Bloodbraid Elves, basically using Glimpse of Nature to draw a few cards and just go all aggro. It played quite a few 4+ CMC creatures (including Immaculate Magistrate) and quite a few lords.
G1: I blow his board away a few times with Deed but fail to find a threat in 5+ turns of topdecking. I eventually get some board presence and drop him to 11 when he finds an Ezuri and is capable of activating it twice to swing for lethal.
G2: I discard quite a few cards from his hand, but for some reason I let him keep a Krosan Grip. I then put Pernicious Deed into play like a total tool and obviously he destroys it. After going back and forth, he eventually attacks with his entire board, including a non-kicked and a 2 times kicked Joraga Warcaller. I block a few of his creatures dead, including the kicked Warcaller (or so I think). His next turn I realise there are still +1/+1 counters on his creatures (he placed counters on all his creatures to show they have +2/+2 from the Warcaller). He insists I didn't specify which Warcaller I blocked, while it was obvious for me I blocked the one with the counters (I also have a bit of a photographic memory and remembered the Jorage with the counters to be the one I killed). We call in the judge and he calls in my favor because it was actually illegal to place those counters due to being confusing. We end up going to time, he finds an Elvish Champion and then forestwalks me to death.
Round 2: UG enchantress bounce.
I started this round 7 minutes late because they actually paired me up wrong (the judges gave me a win for the previous round instead of a loss, I went to tell them and it took some time to get sorted out).
G1: I discard some of his hand, land a Grave Titan and drop a Deed. He stops paying for his Elephant Grass and dies quickly.
G2: I am incapable of finding a Deed, not matter how hard I digged. I eventually drop him to 5 with Kodama (who was amazing all day), but the next turn he starts going off. He bounces my entire board and kills me with Emrakul. Time was called during his combo'ing out, so our game ends in a draw.
A single deed would've won me the game. Quite frustrating.
Round 3: BUG Control
G1: I IoK, he brainstorms and shows me 1 brainstorm and 2 abrupt decay. I take the storm and cabal the abrupts the next turn. Then I blow up his bayou and his tropical island with acidic slime, but just end up topdecking land after land. He eventually drops Jace, I find a GSZ and go for Kodama. I end up attacking Jace twice, but in hindsight I should've just attacked my opponent. I guess my fear of Jace got the better of me. I drop him to 2 life, but he manages to recover with mishra's factory and life from the loam droping me from 16 to 0.
G2: He fails to deal me any damage and I actually end with 25 life. Time is once again called, so no G3 and the round ends in a draw. My opponent decides to drop and gives me the win.
While not an easy matchup, it still felt highly winnable. Manlands are still the Achilles' heel of this deck though.
Round 4: Esper Blade
G1: I play explorer but he goes farming. I draw a therapy but it gets countered. I then drop another explorer, fall asleep and completely forget the therapy in my graveyard. He draws another swords and my explorer goes farming again. I have a hand with garruk, kodama and grave titan but can't land them due to only having 3 lands. Batterskull happens and I lose, while I really shouldn't have.
G2: He has an answer for everything and beats me with a batterskulled Clique.
Round 5: The Gate
G1: I do what this deck does against his and quickly win. His swarm of creatures and equipments is nothing against the Deed.
G2: Same story
Round 6: BUG Delver
Didn't write a lot down this match, but it felt like an easier version of RUG because they don't have acces to burn. Won 2-0.
Round 7: UB Omniscience
G1: He drops a land and a lotus petal and I know I'm against a combodeck. He drops Omniscience the next turn and kills me.
G2: I play IoK and see his hand of 2 Omniscience 2 Show and Tell and 1 Griselbrand. FUCK. I take a Show. Next turn I duress taking the other show. I draw a Witness, take the duress back and play it. He now has 3 Omniscience in his hand. I take one. Next turn GSZ->Witness-> Duress and he once again has 3 Omniscience in his hand. I take another. A few turns happen and I draw a therapy, play it naming Omniscience. He shows me his hand of 3 Griselbrand and 2 Omniscience. I flashback the therapy and he scoops due to frustration (apparently his deck had been running like this for the entire day, poor guy).
G3: I discard his hand a bit, but he ends up dropping a Omniscience via Show. I GSZ for Acidic Slime, kill the Omni and Extirpate it. He scoops.
Carpet of Flowers was, as per usual, great. Acidic Slime was also an allstar simply by being able to blow up those fragile land bases that are running these days. Kodama was also great, though I often wished he had been a 6/5. Although Garruk is pretty great, I'm going to drop to 2 again. I'm also going to try to acquire a Primeval Titan and run a few Treetop's.
Even though the field was litteraly crawling with BUG (I was surrounded by 5 Deathrites at a certain point), none made the top 8 and the final ended up being fought out by two sneaky show decks.
Heres my tournament report for 12th at scg baltimore, sorry its pretty vague, i dident take very good notes and managed to forget to make the report for a week
I was playing a slightly older version of arianrhod's scapewish
R1 miracles 2-1
Game 1 I lead with the classic therapy to veteran, ramp to 7 and scapeshift for the win
In: 2 arena 3 carpet of flowers
Out : 1 veteran 2 bonfire 1 woodelves 1 cabal therapy
I feel boarding in wish targes is really risky, it means you have to draw your answers when you need them, so i opted to keep the wishes in
Game 2 he stops my greensuns and lands a jace, i valakut jace away and he plays another one next turn and manages to ultimate it
Games 3 we had 6 minutes left on the clock so i played really quickly. I kept a hand with land land wish therapy veteran arena
Therapy hit a brainstorm and vet resolved, hitting snapcaster he managed to get top and counterbalance online, i resolved a deed and blew it up, next turn i resolved a thragtusk, he couldent deal with it and i won in turns
R2 dredge 0-2
I dont remember much of this game but he destroyed me, had the nuts g1 and g2 i dident draw enough gas to get out from under the horde
R3 stoneblade 2-1
G1 i kept 6 with wish gsz bayou badlands top thragtusk, i lead with top upkeep toped finding a veteran played and passed, he played a t2 stoneforge into batterskull, on my turn top found me a therapy for batterskull and then flashed back for snapcaster. We both durdled around for abit until i found a scapeshift
In 3 carpet 2 arena
Out 2 bonfire 1 cabal 1 veteran 1 wood elves
G2
Game two i keep a hand with carpet and double arena, he manages to counter both arenas and i dont draw any gas, jace locks it up.
G3
I keep another carpet double arena hand with veteran, and i top deck the cabal turn 2 taking 2 brainstorms out of his hand followed by a snapcaster. Arena resolves and i bury him in card advantage, won wish scapeshift.
R4 BUG landstill (with deathrite) 0-2
Game one i keep a hand with veteran burning wish top bayou swamp badlands
He counters my turn one top and plays deathrite shaman.
Next turn i draw a deed and cast veteran
He then wastes my bayou and plays a second deathrite shaman. I draw and pass, he then casts jace bouncing my veteran, i never draw another forest
In 2 carpet 2 arena
Out 1 veteran 1 cabal 2 bonfire
I dont remember much of this game but my 3 huntmasters werent enough to deal with 3 snapcasters, jace, and lilliana at the same time, he ultimates jace for the win
R5 RUG 2-1
He got me curving delver tarmo delver, countering my big spells and stifling a veteran and deed
In: carpet x3
Out cabal x2 veteran x1
G2 After he stifled a deed and 2 veterans, i topped a bonfire hitting two tarmogoyfs and a delver, 2 thragtusks wrapped it up
G3 Dont remember much of this game but i deeded his field away at 3 life and survived next turn to scapeshift for lethal
R6 Goblims 2-0
G1 I kept a hand with huntmaster veteran wish taiga badlands bayou, he led with lackey which i blocked with veteran, huntmaster bought me some time till i deeded and smashed with thragtusk.
No sideboard
G2
He managed to get 3 back to back ringleader activations after i deeded and damnnationed his board, i topped the 2nd deed a turn later, stabalized, and shapeshifted ftw
R7 RUG 2-1
Dont remember this game at all, but i know thragtusk and bonfire won me both games, same board as with other rug matchup
R8 BUG control ali antrazi 2-0
Game one he lead with land into deathrite shaman, which worried me alittle, i therapied him, hitting brainstorm seeing a lilliana, snapcaster and counterspell
Next turn i flashed it back with veteran, it got countered, i found a second therapy for lilliana, but she was brainstormed away in responce, so i hit snapcaster. He eventually had 3 snapcasters out, all from countering 3 gsz, and cast a jace, i managed to kill jace with 3 huntmasters flipping, but had to suicide them into the snapcasters later. He resolved lilliana and started to tear apart my hand, i sacrificed my top to resolve a primetitan a turn early, and got a valakut and mountain, we both played draw go until i found a fourth mountain so i could safely swing with primeval titan(killing 2 deathrites to protect it from being removed in responce to stronghold) he double blocked with mishras factorys, the second prime time got him
No sideboard
Ali mulled to 5 and i kept a 6 with GSZ wish therapy top and 2 lands
I therapied away his brainstorm and saw 2 lands and a snapcaster, after that i just started running out every threat i could, he managed to counter most of them but a huntmaster and thragtusk finnaly got him
DRS should see no play in nic fit. It doesn't belong in the deck. Unless you like killing your own creatures with 3 or 4 deeds in the main then go for it.
So does Scavenging Ooze. Doesn't mean it doesn't belong in our archetype. As for deed killing our dudes or sacrificing to intent or therapy, its bound to happen anyway. Actually misplayed against a subpar dredged list because I didn't sac deathrite to therapy to get rid of bridges that I had hit with therapy.Originally Posted by Blastoderm
I played 3 Deathrite shaman MD and got to 6th place (report few pages back,GB version). I love that card and wouldn't play without it
What it does
Accelerates
Almost auto win against reanimater (quite popular here)
Shrinks knight of the reliquary
Good against all loam decks, gy decks in general
Fine against burn, keeps you in the game slightley longer because of its +2 life ability
Can deal some damage
And probably the best - a must answer card. People casts STP and what not, just to get rid of it which lets you play your actual big creatures rather safe.
There are probably even more uses of it, but that's just some work it did for me.
http://www.starcitygames.com/article...G-Control.html
From reading the comments, this is apparently entertaining (I can't get the videos to load while I'm at work, sadly). Of course, from reading the comments, nobody understands why the deck is good, either. I'd have to watch the deck tech at least to get a better feel for Brad's feel, but the comments don't give me hope. Reasons I despair of Nic Fit ever achieving any kind of widespread popularity or professional presence: it's just too goddamn hard to master. And pros, especially, are prone to picking up a deck and tinkering with it before they run it at an event. Tinkering with Nic Fit when you have no understanding of how the deck works on a philosophical level....of WHY certain cards are in the deck, is a sure-fire recipe for failure.
@Firepaw -- this might be of especial interest to you, since it's your exact list that he's playing.
Edit: Also, I wanna smackabitch regarding SCG's stupid naming conventions. Nic Shift is one of the most retarded sounding names I've ever head. Scapewish is so much more elegant -.-
Hmm its a shame that I dont have a premium account for SCG. I would have liked to watch those games eventhough they seem to mess up allot reading the comments.
I've been thinking of trying a Dungrove Elder build with Rancor for a while. For some reason Dungrove Elder apeals to me but being in Deed range could make him a bit awkward. Perhaps dropping a deed and adding more Decays and/or Pulses.
I've been lurking around for a while and thought I would share the G/B list I have been messing with. I like it because it has a combo finishas well as the Fauna Shaman Toolbox that can beat down with Vengevines. I'm not real sure on the sideboard options, I would like to try and get 3 Phyrexian Arenas into it and unsure if the NO plan is any good. I'll take any feedback, thoughts, ideas, or suggestions you might have on the list or changes to it.
Here it is-
4 Veteran Explorer
2 Birds of Paradise
1 Deathrite Shaman
1 Basking Rootwalla
3 Fauna Shaman
1 Scavenging Ooze
2 Eternal Witness
1 Bone Shredder
3 Vengevine
1 Huntmaster of the Fells
1 Necrotic Ooze
1 Triskelion
1 Phyrexian Devourer
2 Abrupt Decay
1 Innocent Blood
1 Maelstrom Pluse
4 Cabal Therapy
2 Thoughtseize / IoK???
4 Buried Alive
4 Reanimate
1 Dryad Arbor
1 Volrath's Stronghold
3 Wooded Foothills
4 Verdant Catacombs
3 Bayou
1 Taiga
4 Forest
3 Swamp
1 Mountain
SB-
4 Natural Order
1 Progenitus
1 Terastodon
1 Bigh Game Hunter
1 Fleshbag Marauder
1 Uktabi Orangutan
1 Faerie Macabre
2 Surgical Extraction
2 Duress
1 Krosan Grip
Chapman I know this is the last thing you want to hear but my advice would be that a Fauna Shaman deck, and almost any deck that relies entirely on graveyards, is horrible right now.
Probably about 60% or more decks these days run 2-6 maindeck hate. Like Deathrite shaman and Scavenging Ooze and KOTR into Bog. When you add sideboards in such as surgical extraction (singlehandedly destroys vengevines or the combo) and relic of progenitus you get an even worse outlook.
Rock, Bant, Jund: http://tappedout.net/users/godofallu/mtg-deck-folders/
Random thought for you, Chapman. It would mean losing the Eternal Witnesses, but it would protect you (and screw over half the format in the process). Try adding in 3-4 Ground Seal maindeck. It'll protect you from Surgical, Deathrite, and so on, while cantripping. The only targeted gy interaction that you have that I see, anyway, is the Witnesses and the Reanimates. If you run Exhumes instead of Reanimates, then it's JUST the Witnesses. I dunno, just some food for thought. I considered Seal for Rector briefly, but dismissed it because I have too much gy interaction (Nightmare, Sun Titan, etc).
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