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We should totally play 4 Progenitus and 4 Emrakul maindeck. Our Ad Nauseams would be awesome!
@thread
Since Jund and Elves are big for now, my Abrupt Decays are also sitting in my sideboard. I usually board nothing for these matchups game 2, since they have no permission at all, and can bring various hate. And I haven't played against Miracles in a while, making my sideboard pretty much the 7 card wishboard.
Let your Dredge 6 be: Narco, Narco, Narco, Bridge, Bridge, Dread Return
Back to back weeks where I've X-0'd my locals with storm. I lost one game tonight, it's a damn shame.
In other news, my report/article will be up tonight/tomorrow.
But deathrite is the backup win con in SI, and can actually do things unlike progenitus (unless you're proposing that SI run a transformational sideboard into NO Progenitus...this sounds terrible.)
I boarded in emrakul shelldock isle in doomsday once and left the miser ad nauseam in. I even cast said ad nauseam, but I didn't flip emrakul luckily. I didn't realize it until after I stopped then I thought "I dodged the nuclear bomb."
When I saw the name The Perfect Storm I just thought "vintage is well and truly dead if people don't remember that The Perfect Storm is a vintage deck, not a legacy deck..."
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All flavors of storm combo
Originally Posted by Vacrix
Cook’s Kitchen – Storming into Edison (02/10/2013): Tenth Place
This week's article. This past weekend's report.
Great article. Its unfortunate the way your Goblins opponent handled not drawing in the last round. I had a similar situation (minus a twitter post) in the legacy challenge at SCG ATL when I got paired down in the fourth round and didnt split because that wouldve put me at 3-0-1 and him at 2-1-1. Or as he asked if I would just concede. I figure why concede when I can just go for it?
As for the stealing, I hate that. Now that I think about it though, I was probably looking pretty sketchy when all I would do is walk around matches...
Nice report. I guess I'll add a short one. I kept no notes so this is all from memory and will be pretty brief:
Round 1 against mono black Reanimator:
Game 1 He's shuffling and I see marsh flats and vampire hexmage. He reveals a hand with shallow grave and some discard spells and I win with Ad Nauseum. Game 2 He plays a land and says go. I duress, and he entombs Griselbrand in response. Duress reveals 3x shallow grave, land. On his turn, he casts shallow grave, draws 14 cards, and plays lotus petal, dark ritual, entomb emrakul, with trigger on the stack reanimate it with goryo's vengeance. I scoop. Game 3 I mulligan. My turn 1 probe reveals: griselbrand, duress, exhume, top, swamp, and some other irrelevant cards. My hand can therapy, then make 8 goblins. I decide to go for it. I take his exhume and top with the therapies, leaving me with 7 goblins. He plays swamp and does nothing. The goblins swing for 3 turns and get there.
Round 2 against T.E.S.
Game 1 My opponent leads with underground sea, ponder. Except he thinks it's brainstorm. I call the judge. He scoops, and says, "you got it". He flops his hand on the table, showing me T.E.S. I hadn't played a single card yet. Game 2 He plays a ponder out, and I duress revealing burning wish, LED, rite of flame, dark ritual, lotus petal, land. I think the correct choice is normally burning wish, but my opponent had already revealed to me (and told me) that he was returning to the game. I decide to take LED. I drop my own LED, and pass. On his turn, he plays brainstorm into rituals into infernal tutor floating 3 mana. I'm pretty confused, but it's apparent he messed up and he fetches a duress and duresses me. I win a couple of turns later.
Round 3 against Jund
Don't remember much other than winning with empty twice. I also cabal therapied 3 abrupt decays out of his hand in game 2.
Round 4 against Junk
Game 1 he plays cabal therapy, hymn, eternal witness flashbacking cabal therapy, hymn. I have no cards in hand but he has no pressure. I eventually build up to six lands in play. I draw infernal tutor and infernal tutor for burning wish for time spiral. On my next turn, I cast time spiral untapping six lands (storm 1). My spiraled hand is 2x land, 2x mox, brainstorm, probe, ponder. I cast my cantrips in the correct order, find more cantrips, and eventually find a burning wish and an LED to finish up at storm 10. Game 2 All I remember is pondering into dark ritual, infernal tutor holding LED x2 infernal tutor in hand. I play both LED's out (it's turn 1) and pass. He plays pithing needle naming LED (oops). I draw and Ad Nauseum into a win.
Round 5 against BUG
Game 1 he plays hymn but I had played around it by hiding a tutor on top. I draw and Ad Nauseum. I get excited enough about my win that I punt severely. Sigh. I always tell myself to play emotionless, whether it is getting excited about a win or angry about drawing poorly. It only makes me play worse. I violated my rule and got punished for it. I had the kill, but went to 2, not remembering that he had an active deathrite in play. Game 2 I get rolled by hymns and 3x force. After this game I was pretty upset with myself so I went outside and cooled off. I had to get my head back in the game. Tilting did nothing to help me play better and I had to get my mind off that awful punt. I called my girlfriend, talked to some friends, and tried not to think about it. I swore to myself that I would always oblige by my "game principles" from then on, one of which is to play without emotion. Even with an absolute win on the board, I can't get excited and rush through it, and I have to calculate my opponents outs. Lesson learned....
4-1
Round 6 against elves
He's got a sweet foil elves deck. I tell him my deck is foil minus 1 dark ritual and we both laugh about it. Game 1 I ad nauseum a turn before he sets up. Game 2 he has a bunch of irrelevant cards in hand and on turn 3 I set up an ill-gotten gains kill.
Round 7 against UR stiflenaught tempo
Both of these games he's short on mana, is holding a metric butt ton of counterspells, but decides to tap out for stand still. Both games I know his hand is full of pierces and stifles and I break standstill and go for it, and he doesn't draw a FOW. Goblin tokens take it down both games.
Round 8 against high tide
Game 1 I ponder into burning wish, infernal tutor, something. My hand is lands, rite of flamex2, lotus petal, dark ritual. That's a turn 2 past in flames kill. He goes probe, island, ponder. I put him on sneak and show. Turn 2 I go for it and he doesn't have it. Game 2 Develops to a point where I silence with enough to ad nauseum. He looks at his hand, and tells me that he's punted. He reveals force, pact, pact, and his field is 3 lands, candelabra. He told me that he brainstormed a high tide to the top of his deck, so he couldn't pay for a pact. I proceed to kill him.
Round 9 against sneak and show (feature match against josh ravitz)
I thought I was going to be able to draw in, but everyone was telling me looking at the standings that I had to play it out. He even offered the draw, and I knew the matchup was bad. Unfortunately, I had to play. Game 1 I mulliganed into 2 lands, ponder, 2 duress. He plays ponder, keep, go. I duress, revealing a hand of cantrips, show and tell, griselbrand, lands. I take show and tell, but he hid a show and tell with ponder on top. I lose. Game 2 my keep was chrome mox, infernal tutor x2, dark ritual x2, rite of flame, probe, I think. I remember it being a borderline hand. Royce said he would keep, but Bryant said he would ship. After rethinking about it now, I think I should've shipped. Anyway, you all know how that one turned out. Turns out the way the games played out if i had intentional drawed with him, I would've top 8'd. Weird.
I learned my lessons, and am eager to bring them to the next big event. I've been wanting to add the 13th land for awhile, and the deck needs some help with the FOW combo matchups. If y'all could test against reanimator and sneak show and post some results / findings with xantid swarm and how good that card is against them that would be great.
Good job putting the fear back into all of these non-blue, grindy deck pilots.
Do you think ANT has a better Jund matchup--as they dodge wasteland--or do you prefer the ~half a turn faster win that TES has?
Playing the grindy game against Jund is tough, as Liliana and bob give them the upper edge. Empty is awesome against them. Also, T.E.S. is probably a full turn faster (rather than half a turn).
TES is much faster than ANT, I'd be willing to say a turn and a half faster.
Nice report, and well played as usual.
Too bad about the million Chrome Moxes though. But indeed one needs a little luck to win.
Hate to read again about theft at Magic tourneys...
It starts to happen more and more often in Europe as well.
Keep an eye out, everyone! We need to nail those bastards.
Maindeck:
-1 Duress
+1 Fetchland
Some notes on this one:
Because I'm lazy/cheap/whatever, I've been playing with zero cities and instead another pair of fetches, giving me a total fetch count of 5. I like having the extra fetches, as it makes brainstorms much more powerful and also allows for more selective ponder plays, but losing too many 5c lands does impact being able to cast silence (which is the best card in the deck) and does hurt. You can most certainly feel the lack of 5c lands, but it's juuuuust at the tipping point.
I really like at least one more fetch, but of course not at the expense of two 5c lands. I think I'll try out a single city plus the additional fetch and see how it plays out. Because science.
On duress, it may be because the local meta has evolved into an almost entirely combo and anti-combo meta, duress has been insane, at times better than silence. I'd almost like to play four. This almost might have to do with the fact that with less 5c lands and more fetches, it's easier to play duress than silence.
Another note on having an extra fetchland or two - it does slow the deck down, maybe half a turn on a bad day. Is the extra stability worth losing the speed?
Sideboard:
-1 Hull Breach
-1 Cabal Therapy
+2 Xantid Swarm
Yes. The times where Hull Breach is great are times where Empty the Warrens is likely lethal anyways (I refer mostly to leyline of don't touch me) and the third therapy is slightly, barely, maybe overkill. In the past few weeks at the local legacy events, I've wished for the discard maybe once. Twice, if you consider the time I goldfished and felt like it. However, I think if one additional green needer pops up, adding an extra fetch might reduce the value of it. We'll see. I'm lazy, so perhaps I'll find the local RUG player and poke him with it until he dies, just to see what happens. Squish.
On stealing - it seems most major events I go to end up having at least one high-value theft. At GP SJ this past October (?) one of my friends had their binder full of duals whisked away, and it took a fun little baiting process to narrow it down to fourish people. That number should have been zero. It's become common practice now that I will only sit with my bag literally under my feet, or hogtied to my shoe. Take every precaution at events that don't ticket, and keep to them at those that do.
Good on you for not identifying who the ringleader was in the article, witch hunts are not what should be promoted, regardless of what action they took.
One thing that I really want to know, but probably won't get the answer to is this:
How did you know?! (About the lack of FOW, not Daze)Round Three: Chris with RUG Delver
Game One: Chris wins the die-roll and begins with Tropical Island into Delver of Secrets. I play Volcanic Island, Ponder. Lotus Petal, Chrome Mox (Imprint Infernal Tutor), Dark Ritual, Lion’s Eye Diamond, Infernal Tutor for Empty the Warrens and cast it. I could’ve played Ad Nauseam but I suspected that he could have had Daze.
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