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Thread: [Deck] ANT (Ad Nauseam Tendrils)

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by Tombstalker View Post
    I see, it might be a fun way to steal a few games as a wish target so I'd be interested in hearing how it went just for laughs. The biggest issue is giving them a turn since it does nothing to the board state or their hand so they could combo off and kill you in response to your latent kill.
    Basically it went like this: we exchanged Duresses and Therapies, than stared at each other while I drawn DRit than BW. I DRit+BW for Praetor's Grasp and played it. Seen how he plays double ToA, I took AdN and played it a (few) turn/s later. I think I won.

  2. #5362

    Re: [DTB] ANT (Ad Nauseam Tendrils)

    I found out this morning deathrite shaman is a threat in elves. I was pretty tired when I was playing, but it showed me that wirewood symbiots and quirion rangers can make the deathrite shaman shut down the past in flames. I should have used ad nauseam, but I had not eaten and I was having a hard time thinking. I'm glad I saw this though.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    I have issued Warnings to multiple people for the slapfights of the last few pages. More will follow if I see more of this bullshit flaming.

    Don't post if you cannot discuss like an adult, especially not in the DTBF. Quick tip: "this idea is pretty retarded" is fine, "you must be pretty retarded" is not.


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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by jtos84 View Post
    I found out this morning deathrite shaman is a threat in elves. I was pretty tired when I was playing, but it showed me that wirewood symbiots and quirion rangers can make the deathrite shaman shut down the past in flames. I should have used ad nauseam, but I had not eaten and I was having a hard time thinking. I'm glad I saw this though.
    It's good, no doubt, but pretty smalltime compared to Teeg, Ruric and Thorns. And going for AdN is probably even worse than going for PiF in this deck because ANT has to go deep quite often and that's when the DRS machinegun turns scary.
    Quote Originally Posted by Lemnear
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  5. #5365

    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by jtos84 View Post
    Deathrite shaman by itself is not a big problem is the life total is high. Basically it is just pressuring the pif line of play, so you may have to opt for the ad nauseum. I would not call it a very strong threat, but it is something. Its probably less good against storm than it is against reanimator.

    I think TES is a very good deck, but I was wondering if there are meta games where ANT is better than TES and vice versa?
    I'll throw my 2 cents on this topic since it may have gotten lost in the shuffle. ANT seems better in metas dominated by tempo strategies (RUG delver) because of its more stable manabase, although it has more Stifle-targets than TES (not sure if that is so much a thing anymore). TES I would say it better against metas dominated by combo since it's a faster combo deck than ANT and packs Silences which some other combo decks have a hard time against.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by davelin View Post
    I'll throw my 2 cents on this topic since it may have gotten lost in the shuffle. ANT seems better in metas dominated by tempo strategies (RUG delver) because of its more stable manabase, although it has more Stifle-targets than TES (not sure if that is so much a thing anymore). TES I would say it better against metas dominated by combo since it's a faster combo deck than ANT and packs Silences which some other combo decks have a hard time against.
    That's correct with the addition that TES really shines in a midrange-metagame. Deathblade, Maverick, JUND, Shardless BUG and such are all easy pray for TES
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  7. #5367

    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by Lemnear View Post
    That's correct with the addition that TES really shines in a midrange-metagame. Deathblade, Maverick, JUND, Shardless BUG and such are all easy pray for TES
    I'm sure those decks are easier with TES than ANT, but those are all still good matchups for ANT, possible exception being Maverick, as it is a pretty big deal for TES to be able to win more easilly before the hate bears come online.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    New member here; hi everyone!

    So, I've been playing 16-cantrips ANT for a little while online, and I've decided that I'm ready to build the deck IRL and go competitive. My goal is to place in a major within the next six months. The problem is, of course, that I don't have 1500 dollars just floating around to build the deck, lol. I've budgeted about 50 dollars a week, so I could really use some help building a budget ANT progressing into full-blown ANT after several months.

    The main things I need help with are this: after I buy the cheap stuff (everything but lands and LED, really), what do I invest in next? My thoughts are Fetches, then LEDs, then duals. And, in the meantime, what do I need to make the deck usable? My thoughts on this are to build a temporary Sac Land Tendrils build, but I don't think that transitions as smoothly into ANT as I'd like.

    I'm a good pilot, but not a very good deckbuilder, especially not for budget, so I could really use as much input as possible. Thanks so much!

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    I think you have the order right. I imagine storm could even function ok without duals maybe 1 shock land our two although I haven't tried it. Honestly I would do whatever it takes too get the fetches and LEDs at once since the deck really needs these to function.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by bjholmes3 View Post
    New member here; hi everyone!

    So, I've been playing 16-cantrips ANT for a little while online, and I've decided that I'm ready to build the deck IRL and go competitive. My goal is to place in a major within the next six months. The problem is, of course, that I don't have 1500 dollars just floating around to build the deck, lol. I've budgeted about 50 dollars a week, so I could really use some help building a budget ANT progressing into full-blown ANT after several months.

    The main things I need help with are this: after I buy the cheap stuff (everything but lands and LED, really), what do I invest in next? My thoughts are Fetches, then LEDs, then duals. And, in the meantime, what do I need to make the deck usable? My thoughts on this are to build a temporary Sac Land Tendrils build, but I don't think that transitions as smoothly into ANT as I'd like.

    I'm a good pilot, but not a very good deckbuilder, especially not for budget, so I could really use as much input as possible. Thanks so much!
    Are there any friends that may help you with lands, fetches and LEDs?

    Btw, if you build SacLand Tendrils, you'll spend mere dollars on crappy cards (sac lands, draw-2s, Chromatics, etc.) so it shouldn't hurt that you'll throw the cards after a while. Also, you may keep some cards for TES (BW, RoF), or - if your only concern are money right now - you may even build TES, as it's a bit cheaper, unless I'm wrong.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    The reason I want to get fetches first is that it empowers the cantrips, and it makes my T1-3 plays more effective. The downside is that I don't have LED to empower tutor or PiF. Maybe I'll get 1-2 LED, then fetches, then the rest. I'm so poor, lol.

    By the way, there's something else I want cleared up. See, I bought a Delver deck for Standard back when that was a thing and back when I was new and cared about Standard, all with about 1 month left in the format. Unfortunately, family stuff happened, and I never got to play the deck once officially. Bummer, but a blessing in disguise, because that made me lose interest in Standard. So, I built a KarnTron for Modern, since I had half of it anyways from when I was a collector, not a serious player, but my metagame didn't fare too well for it, so I built a UR Storm after testing online for a while and I LOVED it. I knew that I'd play storm combo for the rest of my MTG days. However, literally 1 week (7 days exactly) after I got the last pieces of the deck in the mail, Seething Song got banned, wrecked my build, and shot UR Storm down to Tier 1.5 at the absolute best.

    Where I'm getting at is this: I really love ANT, and I want to invest completely in a solid build, BUT, I don't want to get screwed again or I might pull a Francis plays Magic and quit the game for good, lol. So, is there any substantial suspicion whatsoever that this deck will get banhammered or rendered obsolete (aka lose it's Tier 1 status) any time soon?

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by Bed Decks Palyer View Post
    you may even build TES, as it's a bit cheaper, unless I'm wrong.
    That's correct. You need less fetchlands and Duals aside from the Wishes that got quite a pricetag
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    Quote Originally Posted by Echelon View Post
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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by Lemnear View Post
    That's correct. You need less fetchlands and Duals aside from the Wishes that got quite a pricetag
    Still, 2 Misty, 1 Tarn, 4 Wish vs. 4 Delta, 3 Tarn (or Verdant or whatever is more optimal), Badlands is a preetttyy easy choice if budget is an issue.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    if your goal is to win dont bother competing until you have an optimal build. From my experience its easier to acquire the expensive cards first and work your way down. That way, after you get your seas, it's all downhill from there and you'll feel like the process is getting easier rather than harder.

    Also, I'd recommend not listening to people's opinons on your deck construction. Build it the way you are comfortable with and make changes based on your experience. If you read this thread you'll find that burning wish sucks in storm... even though the burning wish version won one of the biggest legacy tournaments ever. Just take this thread (and this whole forum) with a grain of salt, there are a lot of big egos around.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Hm, that's good advice. I just want to play in the meantime. Very tough choice, but I think I'll just stick to Modern until I get the deck finished, and I'll focus on the big stuff first. Good thing about that is I will never be sad about having duals, LEDs, and fetches, and I'll never play the deck weaker than its best.

  16. #5376

    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by bjholmes3 View Post
    New member here; hi everyone!

    So, I've been playing 16-cantrips ANT for a little while online, and I've decided that I'm ready to build the deck IRL and go competitive. My goal is to place in a major within the next six months. The problem is, of course, that I don't have 1500 dollars just floating around to build the deck, lol. I've budgeted about 50 dollars a week, so I could really use some help building a budget ANT progressing into full-blown ANT after several months.

    The main things I need help with are this: after I buy the cheap stuff (everything but lands and LED, really), what do I invest in next? My thoughts are Fetches, then LEDs, then duals. And, in the meantime, what do I need to make the deck usable? My thoughts on this are to build a temporary Sac Land Tendrils build, but I don't think that transitions as smoothly into ANT as I'd like.

    I'm a good pilot, but not a very good deckbuilder, especially not for budget, so I could really use as much input as possible. Thanks so much!
    Best way I can see of doing it: Get LEDs - the Infernal Tutor plan really doesn't work well without them - build TES without the Fetches&Duals (play 2 Citys and crappy gold lands/Darkslick Shores instead). Not the greatest way to intentionally harmstring yourself, but probably close enough to the real deal to not lose infinite games outright. From there on out work your way towards duals/fetches one at a time and keep upgrading until you have exactly what you want. Towards the end you could even convert Wishes and Chrome Moxes back into cash to finish out ANT if you're convinced at that point that you won't want to run optimized TES back at some point.
    As for anything getting banned, if all the good players suddenly start to play storm, something bad might happen - WotC is trigger happy when it comes to Storm - but I think the likelihood is quite low. As for the deck falling out of tier 1, the only way that would happen is if they suddenly printed three other Thalias with different names or something to make Counterbalance utterly unbeatable. Or maybe if they unbanned Mental Misstep. None of these seem likely in the slightest.
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  17. #5377

    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Hey can anyone help me round out my sideboard? I'm playing 16 cantrip in an unknown (but probably very fair) Meta

    3x Abrupt Decay
    1x Tropical Island
    1x Empty The Warrens
    2x Chain of Vapor
    2x Xantid Swarm
    2x Massacre

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Star Scream- looks pretty standard although I'd lose the massacres for cheaper better sweepers. Pack some grave hate since dredge and reanimator are faster than us, mix of extirpate, SE, crypt. Then a mix of these will do well:

    Dread of night for white weenies like mav, DnT, DGA
    Karakas for thalia, teeg, griselbrand etc
    Engineered explosives similar to above plus tokens and dodges cotv @ 1
    Pithing needles for griselbrands, moms, tons of uses
    Hurkyls recall maybe vs MUD, tezz.dec
    Echoing truth for multiple leylines, tokens, dodges cotv too
    More discard
    2nd PiF
    SDT

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by bjholmes3 View Post
    The reason I want to get fetches first is that it empowers the cantrips, and it makes my T1-3 plays more effective. The downside is that I don't have LED to empower tutor or PiF. Maybe I'll get 1-2 LED, then fetches, then the rest. I'm so poor, lol.

    By the way, there's something else I want cleared up. See, I bought a Delver deck for Standard back when that was a thing and back when I was new and cared about Standard, all with about 1 month left in the format. Unfortunately, family stuff happened, and I never got to play the deck once officially. Bummer, but a blessing in disguise, because that made me lose interest in Standard. So, I built a KarnTron for Modern, since I had half of it anyways from when I was a collector, not a serious player, but my metagame didn't fare too well for it, so I built a UR Storm after testing online for a while and I LOVED it. I knew that I'd play storm combo for the rest of my MTG days. However, literally 1 week (7 days exactly) after I got the last pieces of the deck in the mail, Seething Song got banned, wrecked my build, and shot UR Storm down to Tier 1.5 at the absolute best.

    Where I'm getting at is this: I really love ANT, and I want to invest completely in a solid build, BUT, I don't want to get screwed again or I might pull a Francis plays Magic and quit the game for good, lol. So, is there any substantial suspicion whatsoever that this deck will get banhammered or rendered obsolete (aka lose it's Tier 1 status) any time soon?
    Welcome to ANT, so to speak :) In terms of vital parts if the deck being ban-worthy I wouldn't be particularly concerned. Wotc's stance on legacy seems to be "the format is healthy as is" and there seems to be other cards far more likely to be considered for a ban. Show and Tell & Griselbrand for instance. I guess one caveat is that there are no guarantees but I really, really wouldn't worry. Storm combo is by no means dominating the tournament scene and probably never will. Not due to a lack in power level, but more due to people not feeling comfortable picking up the deck, either due to the perceived high complexity of playing the deck or due to a general distaste for hardcore combo.

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    Re: [DTB] ANT (Ad Nauseam Tendrils)

    Quote Originally Posted by bjholmes3 View Post
    Where I'm getting at is this: I really love ANT, and I want to invest completely in a solid build, BUT, I don't want to get screwed again or I might pull a Francis plays Magic and quit the game for good, lol. So, is there any substantial suspicion whatsoever that this deck will get banhammered or rendered obsolete (aka lose it's Tier 1 status) any time soon?
    If you read back over Ari Lax's articles (back when he wrote about interesting formats ), he always described LED as a card that's just waiting to get banned, but in the meantime it's too powerful and fun not to play with. I have to agree. Banning LED doesn't seem imminent, but I wouldn't be surprised if it happens eventually. I'd be more worried about Show and Tell in the near term.

    As far as being obsolete, it's really a meta thing. If the meta is filled with Counterbalance or Chalice decks, storm is probably not Tier 1. Storm also had a lot of difficulty in the Thresh vs. Maverick vs. Stoneblade meta that we had last year, although exceptional players with a good build can of course do well, as shown by Timo at Ghent.
    Your build can affect those matchups though. I feel reasonable about the Miracles matchup with TES, but I've heard the ANT vs. Miracles matchup is not good for ANT from pilots on both sides. I think Chalices may be easier with ANT because you have more lands and discard.
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