Not being able to GSZ in your opening is not a big deal if you have a NO or a Glimpse. If you are totally out of those three choices I would have a long and hard thought about keeping that hand. I do not like to rely on Visionary do get the job done. If someone does not know the bounce trick, they learn it fast. Once they do they let the burn fly and you lose your drawing power. So I think the question is more about keeping the hand based on its win conditions, not if Birchlore is in it.
Really all Birchlore offers is a way to use summoning sick elves and another way to gain off colour mana. Outside of that, he is just another one drop that is often obsolete the moment Heritage hits the table. But if you compare Birchlore to Llanowar, Llanowar is a card you really want in your opener or to drop turn two but the ass drops out of his stock portfolio each turn after. Birchlore is the card that you do not card when you see it, but he is almost never as good as a turn one Llanowar. But Birchlore does offer a much better return on the draw.
Question. To those running Thar main. Do you run a second Hoof in the side?
Nope. Ruric, Hoof main, Prog side.
Originally Posted by Lemnear
The question was posed in regards to possibly reducing the birchlore count for a few llanowars to be more consistent on turn 2. Most of the commentary from advocates of 1-3 llanowar haven't tried the 4x birchlore build so I wanted perspective from Lemnear and others who have tested both. GSZ->teeg is a GAME WINNING play against storm. With symbiote in hand, gsz->visionary is a super important play. Not only does it cantrip, it forces the opponent to waste removal on visionary with symbiote on the stack. I think you're underestimating the power of 2-for-1ing someone. A lot of what you said in the second paragraph is common knowledge to all of us so there's really no need to restate.
I cut Thar from my sb recently but if you wanted to run him, there's no point of a second hoof in the side. For match-ups where you don't want Thar, Progenitus comes in.
Edit: Ninja'ed by Zombie :)
I'm free to betray secrets here and want to mention that Turn 2 Teeg is NOT a game winning play against storm unless we're discussing ANT preboard. All storm iterations are well aware about Cannonist, Thalia, Teeg and DRS. I would not be surprised if we see more Pyroclasms postboard from storm.dec and I think it's questionable to keeps hands because of their access to Teeg or Visionary alone, rather than for their potential to Glimpse/NO/Discard/Thorn/Thalia in that particular matchup.
One step further, I question the inclusion of Teeg atm because most Combo decks can easily outplay him, especially postboard.
The 4 Birchlore builds can have problems if there's no other 1cc elf in your hand and you are on a single land unlike with Llanowar (regardless of the fact that I would mull such a hand anyways), but that was the fundamental reason to up the landcount to my known 19 (with 10 Fetches) months ago to reduce the chance of that ugly 1-landers happening.
To me, the 3 scenarios you asked about are minor issues, possibly resulting from questionable keeps. I do care a lot more about having multiple outs for Black/White mana in terms of SB disruption and DRS-machine-gun (relevant against RUG Delver & ANT). It's more backbreaking for combo to face a Thalia or Cannonist than Teeg because the Kithkin overlords only blocks the engine-cards but not the progress/filtering for an answer to the Legendary 2-drop and it's not like a 1-Lander with Llanowar is an automatic Keeper in a World of Daze, Wasteland, Lightning Bolt and ... urgh ... Forked Bolt! Not to forget the Karakas still in some ANT SB's and Maindeck-staple in Miracles/Blade-Variants.
Having only access to Black mana via 2 Bayous and the number of Fetches (which some peeps even reduce to run more basics, because they think that adresses Blood Moon! lol) is something to let sink in ... DRS is the reason this deck is Tier 1 atm and I don't think the development of the deck should lead us towards decreasing it's capacity by having less access to Black mana which is also required for the SB ... especially with the trend to run more discard than just the 4 Therapies (I still had no Chance to test with additional Thoughtseize).
The only advantages I see for Llanowars was already mentioned a few pages back in the thread: It creates more mana than Birchlore on paper (unless toolbox elves or summoning sick DRS join Birchlore) and is therefore an unconditional mana-accelerator unlike the B.Rangers and Llanowars are much better for rebuilding after a sweeper ... but afaik, being hit by a sweeper pretty much equals a loss regardless.
Edit: Forgive me my horrible grammer and typos, i'm at my way to work, switching Public transport
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Ruric Thar is surprizingly easy to hardcast. 6 Mana is not hard to achieve with the deck on Turn 2/3 and shuts down lots of options your opponent might have at that point.
The second hoof is exactly for that scenario. You have one stuck in hand? NO for the other one. I wouldn't be surprise that someone in the near future NO for Hoof, swing then next turn Sac the Hoof to NO to go fetch the other one. If stuck in hand?
Cradle for X, Play cradle/sac cradle, tap for X, Hoof?
Ask and you shall receive. Thanks for the response!
I agree and should have better articulated that I meant teeg slows storm down when they don't have access to their outs (i.e. burning wish, CoV, etc.). You mentioned that the inclusion of the legendary kithkin is now questionable in your eyes. You don't think allowing your gsz's to complement the discard is worth 1 sb slot?
I had been debating internally with increasing the land count from 18 to 19 as well. I guess I'll cut the 4th quirion ranger for another fetch as this should alleviate some of the strain of deciding whether to keep an opening 7 susceptible to a single wasteland/stifle.
I definitely agree that the notion of a second basic forest addressing blood moon is laughable. However, I think the second forest has merit in that it protects your turn 3 play. Being able to fetch a second basic turn 2 will guarantee that you can go off next turn. This is analogous to your previous example that 4 birchlore rangers guarantee a game-breaking turn 3.
In regards to the sb, thorn of amethyst is definitely a bomb against storm. However, is an opening 7 consisting of thorn but no discard worthy of keep on the draw? Your opponent will have 2 full turns before you can play your trump card. Does having access to glimpse in conjunction with thorns change anything?
No worries, I understood you just fine. :)
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You board out the full play-sets of both glimpse and NO? I'm assuming you board in something along the lines of 4 therapy, 2 thorn, 1 thalia, and maybe 1 teeg. Doesn't this strategy make you over-reliant on drawing and resolving (get past their silence/discard) one of your sb cards in your opening 7? Moreover, without glimpse and NO, you're relying purely on turning guys sideways in order to get there. Isn't that too slow (especially on the draw)? I've seen players board out glimpse or NO but never both. I would think that visionary is a better card to cut than glimpse. Both igri and I have the same board strategy of +4 therapy, +3 thorn/thalia, +1 teeg, -4 NO, -3 visionary, -1 hoof. What do y'all think? Here's a list of common board strategies against storm:
1. Cut NO and visionaries and rely on glimpse/turn sideways ftw. See above.
2. Cut glimpse and visionaries and rely on NO->hoof/thar ftw.
3. Cut visionaries + symbiotes and rely on diluted glimpse/NO->hoof/thar ftw.
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Just a curiosity: is there any reason why the name of this deck is followed by an exclamation mark? ( Elves!)
Always has been this way. The way I see it, it addresses the explosiveness of the deck; like someone shouting "OMG ELVES!!!" when 30 of them hit the table on turn2 or 3.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
It also expresses some of the surprise people often felt when they saw an Elf tribal deck actually work in a competitive setting. Elf decks used to be the sign of a huge scrub and have always been a very popular tribal deck type for casual kitchen table players. Seeing one played in a serious tournament setting was once a very odd thing indeed.
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