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Thread: [Deck] Death and Taxes

  1. #2921
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    Re: [DTB] Death and Taxes

    It may belong more in Knight heavy mono-white decks and may be too cute, not to mention likely discussed before, but has anyone considered Silverblade Paladin as a 2- or 3-of in more Aggro builds? What could it replace?
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  2. #2922
    Emptying the Warrens

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    Re: [DTB] Death and Taxes

    Quote Originally Posted by Kyle View Post
    It may belong more in Knight heavy mono-white decks and may be too cute, not to mention likely discussed before, but has anyone considered Silverblade Paladin as a 2- or 3-of in more Aggro builds? What could it replace?
    I've seen modern builds run this. I mean. If you're running the aggro version, you probably don't want [card]spellskite[/card[
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  3. #2923
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    Re: [DTB] Death and Taxes

    I don't think Mav has to fear seeing two Thalia at the same time. Maverick is a typically hard grind. Every card is an element. You have the tools, but its so fluid. Practice, grasshoppa.

    Of course, the meta may be augmented to beat you. There are lots of kinds of Maverick decks, you know.
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  4. #2924

    Re: [DTB] Death and Taxes

    Hey guys,
    thanks a lot for all the comments & tips!

    Quote Originally Posted by Finn View Post
    I don't think Mav has to fear seeing two Thalia at the same time. Maverick is a typically hard grind. Every card is an element. You have the tools, but its so fluid. Practice, grasshoppa.

    Of course, the meta may be augmented to beat you. There are lots of kinds of Maverick decks, you know.
    I have specific problems against green/white "regular" Maverick (i.e. vial less) and that include SOLAS in addition to Jitte & Batterskull main deck. It seems that they always go turn 1 mother, turn 2 SFM, turn 3 equip Jitte and go through with it. Plus, they always have removal in hand to get rid of my equipped critter


    Regarding the inclusion of Spellskite, I have tried it yesterday and today against Maverick and it seems very good to protect that mother from removal or that equipped creature. And it is also very good against Jitte to keep a creature alive one more turn.

    I have included 4 Spellskite instead of the 4 Serra Avengers in the Kurpaska's most recent list. But I wonder what should I cut from the Enevoldsen's GP Strasbourg list??? Do you guys have any idea??? What would be a "standard" list that include Spellskite maindeck?
    Last edited by gmantle31; 09-18-2013 at 11:10 AM. Reason: spelling

  5. #2925
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    Re: [DTB] Death and Taxes

    Four is almost certainly too many Spellskites. Here is what I have right now:



    Land
    4 Wasteland
    4 Rishadan Port
    4 Karakas
    2 Horizon Canopy
    9 Plains

    Creatures
    4 Mother of Runes
    1 Spellskite
    4 Phyrexian Revoker
    4 Thalia, Guardian of Thraben
    4 Stoneforge Mystic
    3 Mirran Crusader
    3 Flickerwisp
    3 Mangara of Corondor

    Instants and Sorceries
    4 Swords to Plowshares
    1 Sunlance

    Artifacts
    4 Aether Vial
    1 Umezawa's Jitte
    1 Batterskull

    Sideboard
    2 Enlightened Tutor
    3 Ethersworn Canonist
    1 Thorn of Amethyst
    1 Chalice of the Void
    1 Oblivion Ring
    3 Rest In Peace
    2 Aven Mincensor
    1 Sword of Light and Shadow
    1 Sunlance

    I am likely to find room for another Spellskite in the sideboard, but possibly not. I am not happy with the amount of show and tell hate, but ya gotta cut somewhere.
    "Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
    "Politicians are like diapers. They should be changed often and for the same reason."
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  6. #2926

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Finn View Post
    Four is almost certainly too many Spellskites. Here is what I have right now:

    Sideboard
    2 Enlightened Tutor
    3 Ethersworn Canonist
    1 Thorn of Amethyst
    1 Chalice of the Void
    1 Oblivion Ring
    3 Rest In Peace
    2 Aven Mincensor
    1 Sword of Light and Shadow
    1 Sunlance

    I am likely to find room for another Spellskite in the sideboard, but possibly not. I am not happy with the amount of show and tell hate, but ya gotta cut somewhere.
    Thank you for sharing your current list.

    May I ask you some questions about your sideboard?
    It seems that your meta is heavily loaded with combo decks, right? That would explain the 2 tutor & 3 canonists, and 1 amethyst.
    Why do you run a singleton chalice? Against which specific match up do you bring it in?
    Why do you choose to have 3 RIP and not 2 RIP + 1 relic of progenitus? People usually say it's better to have a 2/1 split because you don't want to draw a 2nd or 3rd RIP (and relic can be cycled).
    Are you satisfied with your side board against BUG and JUND decks? I don't see Wilt-Leaf Liege for example.
    Also, you don't run Catclysm in your side and have only one O-ring, so how do you handle Planeswalkers?


    And thanks again for that interesting discussion.

  7. #2927
    Emptying the Warrens

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    Re: [DTB] Death and Taxes

    I don't think spellskite belongs in the aggro list. It belongs more in the midgame stax-like lists.
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  8. #2928

    Re: [DTB] Death and Taxes

    Hey guys, DnT is great. I placed 2nd in small local tourney last weekend, going 5-1. My matchups were:

    MUD 0:2 :(
    Rebels 2:1 :)
    Team America 1:0
    Grixis delver 2:1
    Goblins 2:1
    Grixis delver 2:0

    My list was:

    4 Mother
    4 Thalia
    4 Mystic
    3 Revoker
    3 Avenger
    3 Flickerwisp
    3 Mangara
    2 Crusader
    2 Mindcensor
    4 Vial
    4 Swords
    1 Batterskull
    1 Jitte
    10 Plains
    3 Karakas
    1 Canopy
    4 Wasteland
    4 Port
    ---
    2 E. Tutor
    4 RiP
    1 Cannonist
    2 Fiend Hunter
    2 Relic-warder
    1 Crusader
    1 SoFI
    1 Oring
    1 Honor of the Pure

    Maindeck was great, sideboard was a bit sketchy. I'm going to a big tourney next week and I'm looking to improve it. Honor was meant for mirrior (which I didn't face) and random decks like goblins or maverick. I never saw it, and I guess it's not worth a slot. It was a flashy idea.
    One thing I'm thinking of is a Moat in SB. It would wreck elves and similar decks althought it might be too slow. What do you think? Is it too crazy? Consider that my list runs 8 fliers. What about Ghostly prison at least? Or what do you think is the best against the pointy-ear matchup?
    Last edited by Mastikor; 09-20-2013 at 09:42 AM.

  9. #2929
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    Re: [DTB] Death and Taxes

    When I had trouble with Elves I experimented different options and found Grafdigger's Cage to be worth it in the SB.

  10. #2930

    Re: [DTB] Death and Taxes

    I have a question regarding aether Vial activation.

    At the end of my opponents turn, I activate aether vial with 1 counter on it, opponent states no effects, I play mother. Does the turn end there, or does my opponent have priority once again to cast path/burn/spot removal before my untap step?

    Another interaction I was unsure about that recently happened was at the end of my opponents 2nd main phase I vialed in a flickerwisp, bouncing my Batterskull. My opponent has lilianna on board with 4 counters on it, can they activate Liliana if I state "at end of 2nd main activate aether vial" and they state "no effects"? Thanks in advance for the responses.

  11. #2931
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    Re: [DTB] Death and Taxes

    Quote Originally Posted by BlkdOutGsxR View Post
    I have a question regarding aether Vial activation.

    At the end of my opponents turn, I activate aether vial with 1 counter on it, opponent states no effects, I play mother. Does the turn end there, or does my opponent have priority once again to cast path/burn/spot removal before my untap step?
    They do have the opportunity to place instants/abilities on the stack before your untap. Your opponent is presumably indicating that they are done with their turn, passing an empty stack. If you want to use Vial during the End step, then you are placing something onto the stack, the opponent first has the opportunity respond to the activation. Then after resolution, each player must pass an empty stack (here, rather than indicating no spells or effects, is where they could say Bolt/Plow the newly Vialed creature) to move to the final step, Clean up.

    Quote Originally Posted by BlkdOutGsxR View Post
    Another interaction I was unsure about that recently happened was at the end of my opponents 2nd main phase I vialed in a flickerwisp, bouncing my Batterskull. My opponent has lilianna on board with 4 counters on it, can they activate Liliana if I state "at end of 2nd main activate aether vial" and they state "no effects"? Thanks in advance for the responses.
    Same thing, both players have to pass an priority without spells or abilities on the stack in order to move to the next step. So if your opponent is indicating they've taken all actions that they'd like to in Main phase 2 and you're indicating that you want to put something on the stack, the can decline to have a response to the action ("no effects") it resolves, but still will have the option to use actions or pass an empty stack again indicating end of step.

  12. #2932

    Re: [DTB] Death and Taxes

    Thanks for the reply. That clears up a lot of confusion for me!

  13. #2933

    Re: [DTB] Death and Taxes

    Hi guys, I splashing red for imperial recruiter, he is a copy of goblin matron!.

    I cut some plains and canopy´s and add +1 cavern, because recruiter is a human.



    1 Fiend Hunter
    1 Grim lavamancer
    2 Aven Mincensor
    2 Mirran Crusader
    2 Flickerwisp
    2 Mangara of corondor
    3 Stoneforge Mystic
    3 Phyrexian Revoker
    4 Thalia
    4 Mother of runes
    4 Imperial recruiter

    4 Swords TP

    4 Aether Vial
    1 Umezawa´s Jitte
    1 Batterskull

    4 Arid Mesa 1 Mountain 4 Plains 3 Karakas 2 Cavern of souls 4 Rishadan Port 4 wasteland

    What´s your opinion about the list? Is competitive? I will play next tournament and suggestions are welcome

  14. #2934
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    Re: [DTB] Death and Taxes

    Quote Originally Posted by atopebenidorm View Post
    Hi guys, I splashing red for imperial recruiter, he is a copy of goblin matron!.

    I cut some plains and canopy´s and add +1 cavern, because recruiter is a human.

    1 Fiend Hunter
    1 Grim lavamancer
    2 Aven Mincensor
    2 Mirran Crusader
    2 Flickerwisp
    2 Mangara of corondor
    3 Stoneforge Mystic
    3 Phyrexian Revoker
    4 Thalia
    4 Mother of runes
    4 Imperial recruiter

    4 Swords TP

    4 Aether Vial
    1 Umezawa´s Jitte
    1 Batterskull

    4 Arid Mesa 1 Mountain 4 Plains 3 Karakas 2 Cavern of souls 4 Rishadan Port 4 wasteland

    What´s your opinion about the list? Is competitive? I will play next tournament and suggestions are welcome
    I kind of like the idea :) however 4 might be excessive. Beyond its tutor function his 1/1 body has no impact - UNLESS you've got a piece of equipment online. Remember Matron's are usually 2/2+ due to Chieftains and the likes, can be cheaper to cast, due to Warlords, plus enhance Incinerators (just to name a few extra synergies) - so in order to increase the chance of equipment being online when he comes down you either up the equipment count (not an option imo), or decrease the amount of Recruiters, which I recommend. If you go with 1-3 however, the splash, which you introduce becomes less feasible, simply due to fewer cards it supports, though going with 2 Lavamancers could be an option. I tend to see this guy as more of a SB card however (obv. excellent against Swarm Aggro).
    Hm, on second thought Lavamancer will never shine in DnT as it does in most other common archetypes, since we do not grow our graveyard (i.e. as cantrip decks do), likely resulting in an ammunition shortage more often than not.
    Sooo, I get the impression that the red splash could fall into the category "Danger of Cool Things". I'm still interested in your testing results, so make sure to drop us a line, when he keeps on winning games :)

  15. #2935

    Re: [DTB] Death and Taxes

    Interested in results as well. I'd run a singleton Magus of the Moon too.

    regards

  16. #2936

    Re: [DTB] Death and Taxes

    Quote Originally Posted by BlkdOutGsxR View Post
    I have a question regarding aether Vial activation.

    At the end of my opponents turn, I activate aether vial with 1 counter on it, opponent states no effects, I play mother. Does the turn end there, or does my opponent have priority once again to cast path/burn/spot removal before my untap step?

    Another interaction I was unsure about that recently happened was at the end of my opponents 2nd main phase I vialed in a flickerwisp, bouncing my Batterskull. My opponent has lilianna on board with 4 counters on it, can they activate Liliana if I state "at end of 2nd main activate aether vial" and they state "no effects"? Thanks in advance for the responses.
    I'm pretty sure the answer to the second question is no because planeswalker abilities can only be played as sorceries, therefore it is not like putting an instant on the stack.

  17. #2937

    Re: [DTB] Death and Taxes

    Quote Originally Posted by th3 w1z4rd View Post
    I'm pretty sure the answer to the second question is no because planeswalker abilities can only be played as sorceries, therefore it is not like putting an instant on the stack.
    In fact, when you activate an ability or casts a spell when his opponents announces that he is passing that phase, he regains priority and phase remains the same (in this case, the second main phase) then he will be able to activate liliana's hability since he continues in the second main phase him.

  18. #2938

    Re: [DTB] Death and Taxes

    Quote Originally Posted by BlkdOutGsxR View Post
    Another interaction I was unsure about that recently happened was at the end of my opponents 2nd main phase I vialed in a flickerwisp, bouncing my Batterskull. My opponent has lilianna on board with 4 counters on it, can they activate Liliana if I state "at end of 2nd main activate aether vial" and they state "no effects"? Thanks in advance for the responses.
    Yes, they can. After Vial resolves, the active player (your opponent) regains priority, and it would still be 2nd main phase. That is because any time a spell or ability resolves, the active player gains priority. Only when you and your opponent both pass on an empty stack does the step or phase end.

    If you want your opponent to be unable to use Liliana's abilities after you Vial, you need to Vial on their end step.
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  19. #2939
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    Re: [DTB] Death and Taxes

    I have been really pleased with running an Ethersworn Canonist maindeck. I was even considering going up to two, while still keeping another one in the board. This might be gross overkill though, but my small local meta is usually pretty combo heavy.

    One interaction I hadn't really considered is the Cannonist plus Mother which effectively turns off their spot removal. Also, it can be Vialed in response to the first removal spell, if they are going for a double removal to kill a Mother plan.

    Here is what I ran last Friday:

    4 Aether Vial
    4 Thalia, Guardian of Thraben
    4 Mother Of Runes
    4 Swords To Plowshares
    3 Flickerwisp
    3 Stoneforge Mystic
    3 Mangara of Corondor
    3 Phyrexian Revoker
    3 Mirran Crusader
    2 Serra Avenger
    1 Aven Mindcensor
    1 Fiend Hunter
    1 Ethersworn Canonist
    1 Batterskull
    1 Umezawa's Jitte

    4 Wasteland
    4 Rishadan Port
    1 Horizon Canopy
    1 Cavern of Souls
    4 Karakas
    9 Plains

    Board:

    1 Stoneforge Mystic
    1 Umezawa's Jitte
    1 Sword of Fire and Ice
    1 Cataclysm
    1 Warmth
    1 Ethersword Canonist
    1 Phyrexian Revoker
    2 Sunlance
    2 Disenchant
    2 Oblivion Ring
    2 Rest In Peace

    I didn't really like the feel of 3 Mangara and 4 Karakas. I realize the combo is good, but sometimes, it's just too slow I think. I will probably go back to a 2/3 split. That might be my spot for another Canonist and another Canopy.

    I was once again unimpressed by Mindcensor. He might just not be good enough, except when he randomly blows people out, which I just don't think is often enough. I am looking at that cut to bring the 4th Stoneforge back to the main.

    This was my first time playing Serra Avengers in here and I liked them well enough to keep the two in for now. I didn't miss the maindeck Revoker and I like not having to worry about that super awkward opener of a game 1 with double Revoker that you just don't know will even do anything against them, except being a bad Grizzly Bear.

    With all the Red decks running around, I opted for Warmth in the board, over an Absolute Law. I felt like Law might not really cut it vs straight Burn, as they can still come to the face with it all (plus costs 3). Sphere of Law would be great, but costs far too much, at that point, you could run Conversion (although it is double White) and largely end their game.

    I am looking forward to making some tweaks and running this again next week, even though I anticipate many a Sulfur Elemental will be waiting for me. I might try some number of Honor of the Pure in the board as a response.
    Last edited by H; 10-08-2013 at 07:28 PM. Reason: Fix tags...
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  20. #2940
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    Re: [DTB] Death and Taxes

    I like your proposed changes to your list IE trimming the Mangara and Aven for SFM #4 (and Canonist #2). Dropping a Karakas for a Canopy seems fine as well. I counted twice and your base list seems to be at 61. Personally, I would advise delegating Canonist #2 or Fiend Hunter #1 to your SB to trim the list to 60.

    I'm not a fan of 61 card decks in general, but given the tightness of the list and the importance of seeing given cards (Thalia, SFM, Vial) in given matches, this is among the last archetypes that I would give the nod to a 61 card list.

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