I haven't thought on that. Recalling from my memory, if I'm not mistaken, only once. It was in game two (with SB) vs. URW.
I recall, I drew a Mox before he stifled my upside down wish turn later.
Anyway, it's going to be my next agenda. Maybe tonight or tomorrow.
cutting a Chrome Mox for a fetch.
I'll let you know.
Last edited by paeng4983; 10-09-2013 at 02:41 AM.
TJB
http://deartiyopaeng.blogspot.com/ <---- (updated) MTG related blog. ^_^
TES: 102nd out of 2000 players at GP Kyoto 2015 (Legacy)
UR Storm: 37th of 950 players at GP Guangzhou 2016 (Modern)
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Took 2nd place today ... Lost with a lethal Army of goblins to a topdecked Lightning Bolt flipping a Delver with me at 5 life x(
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Ok guys, confession time: I've never been to a legacy event.
There, i said it. Im taking TES (Played many many games with it for many months now) to a GPT this weekend and wondered if there were any general tips to give for either piloting this deck or things to watch for in a tournament setting?
“There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle".
- Albert Einstein
Been to the first post in this thread?
Write down the whole spells' chain, it's far more easy to recover game state than just from the storm commas. Also, you may analyze your play later, and I have an impresion that my opponents were impressed that contrary to the dudes who just count the spells, I'm pretty good with Storm, because I write down the whole spells' chain so that I may analyze my play later.
It also looks pretty funny.
"RoF (Daze! - DRit!), Mox (BS), Ponder, DRit, LED, AdN (LED: BBB)..."
You know.
Matt Bevenour in real life
If you ever want to be good in anything at life, you have to be healthy. Your mind and body should both be in good shape, remember to sleep, relax, don't stress too much, eat and so on. I can promise you, the worst time you'll ever have playing Magic the Gathering is when you're mind, body or both are sick. I've tried playing while having only two hours of sleep before a tournament (0-5, perfect record!) or stressing about your life in general. Remember to eat and especially drink, or you'll find yourself way too exhausted at some point to make good decisions when you have to make one.
Other than that, don't be afraid to fail or lose. Sometimes you just have to lose your head and go for their throat if you believe they don't have it.
I had my birthday two days ago and wanted to make a small project. Last year I signed up to the secret santa thingy and got one lotus petal and _opened_ innistrad booster with a shitty rare. This time I wanted to make something a little bit more special for Christmas. If you want to, send me your post address and I'll send you a card for TES as a birthday/christmas present, with a poor alteration by me. (Notice, the cards will be cheap as dirt shit - goblin tokens and maybe duresses.) I'm poor so I have to roll by sending cheap shit. Hit me up if you're interested in bad cards altered very badly as a present.
I used the dice and was very unsatisfied with them. It takes too much time to find the correct number, you must switch pen and dice, etc.
Also, don't use the papers with too many print on them, like 95 % of what you'll get in a usual lgs. You don't need their logo, all the nonsense like "opponents name" and vertical lines, etc. It will distract you and you'll have not enough space for really important notes like cards seen in Duress, etc. Take enough A5 papers and use one paper per game no matter what. It's better to waste a nigh clean paper then to miscount storm or misread a Therapy note.
I have twenty sided dice as well as 10 sided dice of each mana color. I know TES fairly well, just not in a tournament setting. I've played against many other decks of the format (UW Deathblade, Merfolk, Belcher, Mirror, Goblins, UW Miracles, Dredge) so i know how to play the format. The other suggestions though are exactly the type im looking for. Thanks (:
Edit: I've liked the dice for mana, disliked the dice for storm count. Ill just keep track of it by writing down.
Another question: I read in a tournament report that opponents are allowed to ask to look at your notes? (A judge at the SCG tournament made him show his opponent). I guess I'll write down in a way i understand and they don't.
“There are only two ways to live your life. One is as though nothing is a miracle. The other is as though everything is a miracle".
- Albert Einstein
Yes I believe life totals and notes written down can be viewed so don't write down your opening hands at least not without coding it! I also haven't played competitively in awhile, I assume you can look at your sideboard anytime during the match, not just when you are casting a Wish spell?
Making excessive notes is time consuming in your turn. The mana-colored-dice-System I presented a few pages back works wonders. Without trying to be a douche, but didn't you announce to sell your ANT/TNT after going 0-X in 2 tournaments in a row with storm? I would have loved to see those excessive notes to analyze what wet wrong...
Let's say there were 3 hilarious games:
1) against UWR Delver I managed to resolve 18 Goblins through Wasteland, double Daze, double Pierce, FoW and Stifle (not all in a single turn, obviously)
2) opend on the draw with 2 LED, 3 Petal, Gemstone, EtW. Draw mox, play out the hand right into Flusterstorm while he's laughing. I just remind him about the LED's, break both and pay for an Army which kills him in 2 swings XD
3) against a friend playing OmniTell, I was able to Therapy 3 Omniscience in game 2 and in game 3 he kept 3(!!) FoW in Order to prevent 2 Wishes (I played to bait counters) and my actual combo move x(. We are both in topdeck mode then and he S&T's Omniscience into play, but doesn't find a way to kill me after blowing Release the Ants against a Xantid. I resolve a second Bug and win with Ad Nauseam into PIF with him having 3 counterspells in hand, disabled by Xantid
There's no full report coming because I was late and had to finish my R1 opponent (Meerfolk) therefore in a rush. I made one of 2 critical mistakes that day in game 2 because of the time pressure ... still got my 2-0. The other misplay, I was able to negate with Jedi mind tricks.
It was the -1 Mox, +1 Fetch list with Pyroclasm in the SB, which saved my ass against Dark Maverick. The Land was crucial to battle the Delvers flurry of manadenial and did not hurt the 2 Ad Nauseam cast that day. EtW was MVP as usual
Use 8 dices: 4 D20 for life, Token, Gemstone counters, etc. 1 Crazy colored D10 for storm, and one D10 each in the colors red, blue and black (for flooded mana). I posted a picture of those a few pages back.
Sadly, it's a cruel fact that you need to learn this deck under tournament conditions to control your body Language and facial expression in Order to Jedi mind trick your opponents with certain gestures (laying your hand facedown on the table and pompously pick them up 1-2 turns later, rearrange your spells and lands to play out counter-baits to make that crap look important, etc.).
This is a Poker players deck. There's no success if your opponent can read you or if you are shaking nervous and make hasty, bad plays and miscount all day.
My personal advice: don't mull too much. Greedy mulligans because the hand is a bit slow or sketchy result in the most losses, you'll have with the deck. A good mulligan rate is anything below 20% of your hands. If your number Tops those 20% by far, reevaluate your mulligans and/or practice shuffling ;)
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I have tried dice but find it difficult to manage when multiple values change at once.
I now write down notes using a simple scheme. An example from my last storm match looks like this.
S 1 3 4 5 6 7 8 9 10 11
B 3 2 5 3
U 1 0
R 2 3
Write down the latest values as they change. Don't cross out or erase them. Sometimes, like casting a couple petals when the coast is clear, I will skip over intermediate results. Storm could jump from 3 to 5, say.
I like this much better than fumbling with dice. Changing over smoothed out my mechanical game while playing.
"If magic is your crutch, cast it aside and learn to walk without it." —Teferi
Posting in support of using multiple dice to count storm and mana. There's enough spindowns around nowadays that it's easy to trade people to get one for each color (or just spend .50), and it makes things pretty easy for both you and your opponent.
That being said, your mileage may vary, and some people prefer to write things down, and there's nothing wrong with that.
Tinfins & Bizarro Stormy & Belcher & DDFT
@acclimation6 on twitter
Back to back t1 kills at SCG STL 2013:
https://youtu.be/kk3crCPsNLg
Adjusting dices is Yoga. It calms you down and is a visual help ... you'll make less mistakes than using pen&paper. Disadvantage of switching between P&P and dices during a match for notes (Probe, Discard, starting hands).
Edit: all those talk about keeping track of mana/life/storm isn't really helpful if you never played with this deck in a real tournament Environment and make mistakes being nervous and such
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