It is time to up the number of Rebs or Pyroblasts in the SBs. Daze becomes better again after it lost some minor steam after the printing of Shaman. CC3 is good for us, with our mana denial package many many Identity Nemesis' will run into our Dazes.
We should not have fear. I think Maverick, Goblins, Jund or even DnT should get some headaches as I cannot see how on earth they will kill that creature (Wrath of God harms DnT and Maverick too much and the same goes for Golgari Charm in Dark Maverick builds. Jund's Lilli seems the only reasonable out).
Yep, it definitely looks like ourtempo strategy is our best tactic how to avoid the card by simply not letting it come to play.
Btw: D&T my start to pack Tariff.
It's just a dude--and nothing too obscene at that. Essentially a 3/1 invisible stalker for three? Legacy is the format of 3/2 fliers for one, 4/5s for two and a 7/7 life linked, flying Yawgmoth's Bargain that costs between one and three depending on your deck.
He has none of the dimensionality of Deathrite or the beef of Emrakul to cause much of a warp in the format. Color me unimpressed
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
The only deck that will play and I'll be scared of it is merfolk. Simply because stifling them off of mana or wasting them may not stop them from landing him. I can't think of many other decks that really want him that badly.
Btw, is there any chance that this card could see play in RUG builds with Lavamancer instead of/side-by-side Mongoose?
Without Shamans I do not think that RUG can play a three-drop and still maintain its gameplan. For example in many situations Wastelands must be used to cast True-Name Nemesis. So to sum it up: Never ever will RUG play this card main deck. Nimble mongoose might not be as good as that new guy but RUG never needed that much evasion and Nimble Mongoose has a decent strength, too. But True-Name can be a great sideboard card versus control, blade decks, DNT, Jund etc..In Germany we played 2 Troll Ascetics in the RUG sideboards as Decay decks were en vogue and it worked damn well. True Name is strictly better than Troll. So keep your eyes open for SB madness with that guy.
Thanks for your input!
I'm surprised with the Troll Ascetic. And do you know why? Because I already thought about the card, namely due to omnipressence of Decay, but also because it was my favourite card and also I still got a Jap. one. But then I dismissed the troll as too expensive. I'm glad he worked for you!![]()
Yeah and note that Troll needed double green and 1g for regeneration. It was always tough to cast it. You had to play tight. True Name with only blue mana requirements and no regeneration cost is strictly better.
Nemesis could be decent vs control and maybe GBx. Not much else to say about the card.
Currently 5-1 at SCG Seattle. Only loss to punishing zoo
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
Is someone familiar with all the tempo lists (RUG Delver, UR Delver, Patriot Delver, Grixis Tempo & rUbg tempo, if I'm not forgetting something) that can possibly list pro's and con's of those lists?
Why would u pick one list over another?
Team Nijmegen
Robbert Slavenburg
DCI: 2069307189
One of the easiest ways to look at this is what the colors do:
Blue - control/cantrip
Red - burn/removal
Green - Smash!
White - Control/Critters
Black - Card Advantage
RUG - combines red, green, and blue to create a very efficient and versatile deck. The control is focused on mana denial through wastelands and stifles, with taxing counters playing a primary role. Red shows up as a splash for burn and sideboard. The burn provides reach and removal. Finally, green is there to end the game. Tarmogoyf and Nimble Mongoose are some of the best creatures around.
BUG - drops red, and replaces it with black. This allows them to play a different kind of card advantage game - mainly discard. Most BUG tempo lists play a number of Thoughtsieze and Hymn to Tourach - both of which are good at generating card advantage. You still have Goyf, but many lists opt not to play Mongoose in favor of Tombstalker, which is a bomb that is difficult to deal with (unless you have a swords). Black also replaces the removal with things like Ghastly Demise, Disfigure, Dismember, etc, etc, etc....
UB - Dropping the green entirely, this deck focuses on trying to take your opponent out as soon as possible. I would venture to say this deck is closer to hard core burn with Delver's thrown in instead of a tempo deck. They don't many a lot of tempo plays, and mainly focus on getting the first few points of damage in with critters and finishing you off with a Pernicious Deed or 4 Bolts.
Grixis - I don't have much experiance with this one, so I can't really comment. I don't even recall seeing a tempo deck in these colors recently.
BURG - This deck is greedy ... if you are a Scrooge McDuck, go for it! Deathrites do an ok job fixing mana, but you can get hit hard by mana denial. The deck expands on RUG's normal game plan, and adds a few black cards ... manly deathrite. If you want to get wasted out, go for this deck. I just think it's too greedy.
Patriot! - You've dropped green from RUG and replaced it with white. This gives some interesting cards like Geist, Swords and Stoneforge. The cool thing about patriot is that it can go with an early game plan - slam a delver and protect it till they are dead. Or a long plan, stoneforge, control the board a bit with swords and bolt, etc. Geist provides a fantastic clock, and is beautiful for equipping swords to.
If I had to pick on, I'd go with RUG or Patriot, just because they fit my play style better. I've seen UR and BURG go places, but I feel they are just sub-par. BUG is just out. If you want to play BUG, pick up sharless agents and baleful strixes.
Ended up 5-4 at the Seattle Open. Abysmal, barely made top 64. Two of our comrades took 1st and 6th, however.
List was standard, with two pierces, snares and forked bolts. Sideboard was:
3 Submerge
2 Rough
2 REB
2 Sulfur Elemental
2 Pithing Needle
1 Spell Pierce
1 Cage (with Reanimator's resurgence and the presence of Dredge in the room, I opted for some hate)
1 Grudge
1 Grip
Matches went as followed
R1: Pox, 2-0
Both games he failed to understand that this deck DOES stifle fetchlands, leaving them uncracked even after having the play game two. I happily oblige, and both games Delvers and Goyfs rip him to shreds.
R2: MUD, 2-0
Game one he names construct on his cavern to slip in a Metalworker. He reveals two citadels, a Sundering Titan and a Blightsteel. He opts for titan, casts him with cavern mana and assumes I care about having lands in play. Nimble mongoose is happy to be threshed, and my Delvers attack over his big dumb robot, goose on blocking duty. He goes to play Colossus and I counter. Game two I waste him out of the game, with Grip and Grudge in my opening hand.
Pop Quiz: What is Sundering Titan's subtype (if he's using the Darksteel edition?)
Answer: Golem. Not even my opponent knew that.
R3: Shardless BUG, 2-0
Another brutal round of stifled fetchlands. Favorite moment: He casts thoughtseize, I bolt him. Reveal hand of nothing but lands. Thanks for the free time walk.
R4: Reanimator, 2-1
I'm starting to feel the caffeine drain out of me and I'm hitting the top players now. This guy ended up 13th. Not much to say about the games; 1 and 3 My delvers and countermagic killed him before he could resolve a reanimation effect. Game 2... well, Mr. Gitaxias is still very much a card.
4-0? Awesome start! I might actually make Top 8 today, and I haven't even played Legacy in two months. Little did I know...
R5: Shawn Yu, Punishing Zoo (7th place overall), 1-2
Shawn's super friendly (note: basically all of my opponents at the open were friendly; I think it's a regional thing, because East Coast Legacy players are more... intense) and he sets down a box with angel tokens. I stumble into the mind trick and keep a hand to fight miracles, not turn one wild nacatyl. Shawn beats the crap out of me game one. Game two I beat the crap out of him. Game three ("the first I've had today," he says) he plays a Knight and doesn't lose it to the submerge in my hand. Eventually, a series of top decked lands forces me to concede.
R6: Deadguy Junk, 2-1
Game two I accidentally switched my graveyard with my sideboard. Thank you, new sideboarding rules. Games one and three I beat him to death with delvers and goyfs. Fun fact: bitterblossom is a Tribal Enchantment. It's like Purina Goyf Chow.
5-1? Okay, still got a shot at it. Just need to win two and drawn into Top 8...
R7: Henry Romero, Affinity (4th place overall; good job, chief!), 1-2
"I prefer Modern over Legacy" he says. I'm skeptical, especially after he proceeds to explain to me how Modern consists of only six actual decks. This doesn't stop him from kicking my ass game one with Ravager and Skirge. Game two I finish with two Goyfs (5/6), two Delvers (flipped) and two mongeese (threshed) and a Bolt in hand, with him at 5 life. Game three he opts not to overextend into my Rough and he blows out my 1/1 goose on defense with a whipflare. Needle comes down too late and Plating/Ravager pummel me. Aside from a tendency to fastplay (maybe it was an intentional strategy, maybe it's just affinity, so whatever) Henry was super friendly and a great opponent.
R8: Reanimator, 0-2
Remember how I said Jin Gitaxias is a real card? Still is. Iona on Green game two with me struggling to find anything relevant to do is odd though; I'd think Blue for cantrips or Red for burn would be the better play. Also: NEVER TAKE OUT ALL OF YOUR BURN VS THIS DECK. I did, still regretting it.
So. I'm tilted at this point. I'm usually not tilty (I think) but I feel like I've lost only to myself or because of this deck's infuriating inability to fight back after getting behind.
R9: Deadguy Junk, 0-2
Only thing positivie to say here was my opponent. He was super forgiving of my shitty misplays, bitchiness and general lack of sportsmanlike conduct (never slamming him, just complaining about my deck, the game, etc.) He owns Time Vault Games in Portland, OR. Check em out, in northwest is in dire need of more Legacy support.
So, that all happened. Honestly, I've gotten sick of the deck, though I have always been a Timmy so I doubt any Legacy deck is going to be very fulfilling. The upshot of this, though, is that I'm dropping RUG for the time being, probably for Reanimator since, you know, turn one Griselbrand. I'll still be raving about something here on occasion or will talk theory. But as far as playing is concerned, I'm through with this deck.
I will say this: fucking play Gitaxian Probe, as a three of. The information really is invaluable, especially with Pithing Needle, Stifle, what to dig up or shuffle away with Brainstorm/Ponder and probably a dozen other reasons. I know I've argued against it in the past, but all the top RUG decks as of late seem to be running it to full effect.
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
Thanks for the report! Shame you did not make it to he Top 64!
So you're joining the dark side? You'll be missed!![]()
I made 60th, so I at the very least made my money back.
I mean, the "dark side" is all about perspective. Sure, we view combo as the bogeyman, yet this deck has been stifling fetchlands since damn near the dawn of the format. "Unfair" has more than one definition. Besides, it's not like I'm playing Omniscience; I just want to play Iona on Blue vs y'all turn one.![]()
"Don't mess with me, lady. I've been drinking with skeletons."
I write articles about Legacy Death and Taxes. Check them out.
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