Hello everyone! I went to a legacy tournament yesterday, with 42 players in total. Here's the list I played.
R/B Goblins
Lands:23
4 Wasteland
4 Rishadan Port
4 Cavern of Souls
2 Badlands
4 Snow-Covered Mountain
2 Bloodstained Mire
1 Scalding Tarn
1 Arid Mesa
1 Wooded Foothills
Spells:37
4 Aether Vial
4 Goblin Lackey
1 Skirk Prospector
2 Goblin Piledriver
3 Mogg War Marshal
2 Goblin Warchief
3 Goblin Chieftain
4 Goblin Matron
4 Goblin Ringleader
1 Krenko, Mob Boss
1 Siege-Gang Commander
1 Tuktuk Scrapper
1 Goblin Sharpshooter
1 Tarfire
1 Warren Weirding
4 Gempalm Incinerator
Sideboard
3 Chalice of the Void
4 Cabal Therapy
2 Pyrokinesis
1 Engineered Plague
1 Perish
2 Grafdigger's Cage
1 Extirpate
1 Shattering Spree
R1 Miracles with Stoneforge Mystic + Batterskull
R2 Esper Stoneblade
R3 U/R Delver
R4 Shardless BUG
R5 Esper Stoneblade
R6 UWR Delver/Patriot
I went 3-3, losing to both Esper Stoneblade decks and the UWR Delver/Patriot deck.
G1 versus my R2 opponent I had managed to get my opponent down to 1 life when he dropped a Batterskull. I drew Vial>Vial>land>land and my opponent stabilized. A couple of turns later I drew a Matron and Vialed it in during my opponent's turn, found a SGC which was also vialed in (ticked up aether vial the same turn). A token blocked the germ and was catapulted by SGC, hitting a Vendilion Clique. I made an odd misplay this game, if you can call it that. As you know, caverns doesnt make Warren Weirding uncounterable. However, I played a WW to have my opponent sacrifice his germ, and my opponent asked "Did you use cavern to play that?". I think a question like that pretty clearly indicates that he thought it would make it uncounterable. Had I actually used the CoS I could have simply responded "yes" and my opponent likely wouldn't have cast FoW.
G3 versus my R4 opponent I manage to win by matroning for a Tarfire to the face. :)
My three losses this tournament was against Stoneforge Mystic decks. I realize that variance plays a part here, however, I do think I need a better plan against them. I'm considering adding a Taiga, enabling me to run two Tinstreet Hoologans mainboard and one or two Ancient Grudge sideboard. What is your plan against these decks? What do you board out, what would you bring in?
Last edited by Sandro95; 12-01-2013 at 10:59 AM.
You know, Tuktuk Scrapper is a card. No need to splash G. If you have 1 MD, and 1 SB, you became very favorable against Stoneforge decks.
If it was your list, against them I'd take out 1 Piledriver and the Sharpshooter, then maybe the other Piledriver if you had something to bring in. In my list I bring in the 2nd Tuktuk, a Bortusk Liege and the Lightning Crafter (could bring in Needle too, 2 at most).
Super Bizarros Team. Beating everything with small green dudes and big waves.
I found a few goblins videos on youtube today...
http://www.youtube.com/watch?v=d4sQJnCgcdQ
http://www.youtube.com/watch?v=Xe0SfqcYw0E
http://www.youtube.com/watch?v=dMFBi2m9Zf8
http://www.youtube.com/watch?v=PIPgz15zrrk
http://www.youtube.com/watch?v=R3nZ4gZXnmM
http://www.youtube.com/watch?v=YSPAW0t5Pkc
http://www.youtube.com/watch?v=DZI7HZrqxaQ
http://www.youtube.com/watch?v=cgYq4GcztlA
http://www.youtube.com/watch?v=I1fZdn6XmUA
http://www.youtube.com/watch?v=zjAlCix6s-c
http://www.youtube.com/watch?v=z_RRplaPigU
http://www.youtube.com/watch?v=rHVoe4nmKXQ
Awesome videos, he plays goblins very well. Watched them all, I loved how ho experimented with not-so-favorable initial hands and eventually ended up winning the almost lost games. I learned a lot from these videos, thank you :-) if you know some more videos like this, please post them here.
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Will goblins rise from the ashes again? With a strong card advantage suite, artifact removal, attackers that nemesis cannot block and can easily race, it seems like loading up on combo hate in the boards and then sleeving up could be an acceptable plan. The UWR decks could suck to lay against but what else can wreck the little green men?
"eggs... why'd it have to be eggs"
I think, like lavafrog, that goblins is quite well positioned in true-name-nemesis metagame. To be honest, goblins is well positioned anytime the meta shifts heavily towards blue decks with counterspells.
In fact i think i'll play goblins on sunday in a local event (40-60 people expected), but i am unsure about some choices. I would like to play thalia main deck for the combo matchups, but this means shaving some piledrivers that i feel are good against nemesis. I would also like to play one shatter goblin main and one in sideboard, so the green splash for hooligan would be good, or i will have to play 2 tuktuk scrapper. Another question is wether to play tarfire or not, because i expect to see less deathrite shaman than usual, but i know tarfire is good also against mystic. So, in your opinion, wich cards are more important at the moment in the main deck ?
-goblin piledriver
-thalia
-shatter goblin
-tarfire
And, since i have little experience with tuk tuk scrapper, is viable to play one in main and one in sideboard, or is it too clunky? (i am always unhappy playing a 4 mana cost shatter goblin).
Last question: is piledriver really good against true name nemesis? Ok, he can't be blocked by nemesis, but since i had no opportunity to test i don't know if this really makes the difference.
1 - 2 Tuktuks is not clunky. You really want them against Stoneforge, specially now that people are running UR Sword and TNN. The bad part is playing 1 MD, but imo it is too good when is good, that overgheits when it's bad.
2 - Piledriver is really good against TNN. Still, Krenko is better. 1 Piledriver has been searving me well in my last tournaments.
Super Bizarros Team. Beating everything with small green dudes and big waves.
haveing just built the deck, i was doing a lot of testing with my friend last weekend on playing this exact scenario. My friend rotated between esper stoneblade and br delver. honetly the only time nemesis makes much of a difference is if you have not developed a board state that can overwhelm them. the second you start swarming with goblins jitte and nemesis is just to slow. every game i won was on the back of an alpha strike with piledriver. there was on game where he was about stablize where i had one piledriver on board and me and him both agreed the only way i won was if i top decked either a piledriver or a mogg war marshal so i could attack for lethal. thanks to the redundancy of the deck i top decked a piledriver lol... these were all preoboard games and i wasn't running either scrapper or tin street hooligan.
I think if you have the tuk tuk for the equipment I don't think that nemesis does anything that isn't combo is that hard of a matchup. Miracles could be fin but vial and ringleader should just out draw and kill them. I am looking at lists without piledrivers and more chieftains/seige-gangs currently.
"eggs... why'd it have to be eggs"
Hi, I made second place in today's local legacy tournament (11 players).
R1 Dark Maverick 2-0
G1 my opponent got mom online, and then a SoFI on a Dryad Arbor. I managed to turn the game around by attacking with a token, and in response to mom activating to protect itself and block I tarfired it. Then I played a WW to get rid of his Dryad Arbor. I think I may have gotten a Krenko into play.
G2 I kept a slow vial hand and turned the game around with a Perish. I also managed to keep my opponent of Natural Order mana.
R2 Elves 0-2
G1 Elves Overwhelm me.
G2 I keep a 7 with two wastelands as my only mana sources, a Perish and an Engineered Plague (both one-ofs). I don't draw any colored mana sources.
R3 Miracles 2-0
G1 I play fairly conservatively/patiently and my opponent doesn't make many land drops (for a miracles deck). I win by going Matron > Chieftain, attack > Tarfire when my opponent was on 5. Earlier this game my opponent made 2 angels. I gempalmed one and got the other one with WW.
G2 I get to a point where my opponent is at 16. I play a Matron for Skirk Prospector, attack with the team, putting my opponent on 3. I put the Skirk prospector into play with lackey, sacrifice some goblins to play a Siege-Gang Commander, then fling goblins some at my opponent.
R4 Death and Taxes 2-1
G1 My opponent is on the play.
O: Port>Vial
Me: Fetch, mountain, Lackey.
O: Thalia
Me: Gempalm, swing, put in Krenko. My opponent draws and scoops.
G2 mom gets online and I can't do much about it. She's soon joined but a couple of fliers too.
G3 I draw a lot of removal and manage to grind my opponent out with Vial, Gempalm, Ringleader and Krenko, while taking care of his Stoneforge Mystics, Serra Avenger and Mirran Crusadet with my removal, and porting my opponent's mana. Turns out my opponent had a cataclysm in hand which would have been pretty good against me.
With "combo-esque" decks getting most of the attention what are the odds wizards un-bans Goblin Recruiter? If legacy continues to progress it seems that" combo-goblins" isn't too far fetched.
The chances of Recruiter being unbanned any time soon is slim to none. They're already worried about unleashing a mistake on the Legacy metagame, why would they unleash another?
Do you really think wizards considers eternal formats during r/d? Wizards created tnn with the intention of it being played in a multi-play er format. Wizards covered both angles by giving eternal players a new toy and casual players much the same. When eternal players complain wizards can say it was created with focus of commander, if people applaud tnn then wizards makes everyone happy.
Interesting idea, given that Goblin Recruiter is now very cheap, it might be a good move to get a playset. It's like $5 investment (whole playset) in my country, and if he gets unbanned his price might get a lot higher. Thinking about this gives me shiver, glorious return of Goblin Recruiter, let there be goblin domination! :-D (Exterminate, exterminate! *Dalek voice*)
But... I'd like to ask you, I've had some problems against Nic Fit lately. Lost few games at some tourneys, cockatrice testing against this deck haven't gone so well also. Do any of you have some usefull tips & tricks when playing against Nic Fit? The best tactics I've invented so far is: Side in 4x RIP, 3x Pyro, activate Krenko ASAP. Krenko is the boss who always won me the game against nic fit, because his swarms can effectively fight their titans, thruns and basically whatever they play. RIP solves Punishing Fire issue, Cabal Therapy and Goyfs. Cheers!
Last edited by prateta; 12-05-2013 at 12:16 AM.
Goblin Recruiter will never be unbanned. He is too slow for MtG. Need a lot of time to choose goblins and place them right(too many variations).
4 AEther Vial
4 Goblin Lackey
1 Skirk Prospector
2 Mogg War Marshal
4 Goblin Piledriver
4 Gempalm Incinerator
4 Goblin Warchief
4 Goblin Matron
4 Goblin Ringleader
2 Tin Street Hooligan
1 Siege-Gang Commander
1 Krenko, Mob Boss
1 Goblin Sharpshooter
1 Tarfire\Mogg War Marshal\Stingscourger
4 Scalding Tarn
1 Arid Mesa
1 Taiga
4 Wasteland
4 Rishadan Port
4 Cavern of Souls
1 Plateau
3 Snow-Covered Mountain
1 Wooded Foothills
SB: 3 Relic of Progenitus
SB: 3 Pyrokinesis
SB: 2 Wear // Tear
SB: 3 Thalia, Guardian of Thraben
SB: 2 Confusion in the Ranks
SB: 2 Mindbreak Trap
i'm going to play in Moscow TopDeck Opet in next saturday. Hope it will be ~100 people.
I want you friends to help me in sbin\out plans.
Classic Shardless BUG with no TNN
If i win first i SB in:
+3 relic
+3 pyro
-4 lackey
-2 mogg
P.S: i dont want to sbin krosan grip in second game if i win first because dont want dead cards if there is no plague.
If i lose first
+2 relic
+2 pyro
+2 wear
-4 lackey
-2 mwm
game after lose and i know that there are only plugeus.
+2 pyro
+2 wear
+2 relic
-2 mwm
-1 skirk
-1 lackey
-1 tin street hooligan
-1 sgc
Game after loose and i know that there are only jittes
+3 pyro
+2 relic
-1 lackey
-2 mwm
-1 shooter
-1 warchief
OR
+3 relic
+3 Thalia
-1 Lackey
-2 MWM
-1 Warchief
-1 skirk
-1 dont know what more
Game after lose and i know that there are plagues and jittes
+3 relic
+2 wear
-1 shooter
-2 mwm
-1 warchief
-1 SGC
Game after win and i know that there are only plagues
+2 wear
+3 relic
+2 pyro
-4 lackey
-2 mwm
-1 skirk
Game after win and i know that there are only jittes
+3 pyro
+3 relic
-4 lackey
-2 mwm
Game after win and i know that there are plagues and jittes
+2 wear
+2 relic
+3 pyro
-4 lackey
-2 mwm
-1 skirk
-1 SGC
I think that SCG is bad when there are plagues and you have to wait wear.
not sure about thalia vs BUG.
What do you think about it
Thanks for pointing this out, was in full defensive mode and him at so high life didn't even consider profitable attacks. Also since I was in full defensive mind set I would rather have a 2/2 than 1/2 and that is why I chumped with piledriver.
And yeah, my videos aren't for those who want high quality play.
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