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Thread: [SCD] True-Name Nemesis

  1. #881

    Re: [SCD] True-Name Nemesis

    If you look at the results, TNN does give the proliferation of Blade decks. As a result, there're no combo decks in the Top 8. The fact that infect and goblins overcame Blade/TNN decks into the Top 8 should suggest something. I feel like goblin players panicked. DnT should have beef with TNN, but not these goblin people.

  2. #882
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    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by twndomn View Post
    If you look at the results, TNN does give the proliferation of Blade decks. As a result, there're no combo decks in the Top 8. The fact that infect and goblins overcame Blade/TNN decks into the Top 8 should suggest something. I feel like goblin players panicked. DnT should have beef with TNN, but not these goblin people.
    Tarmogoyf, SFM, and DRS did much more damage to Goblins than TNN ever did, IMO.

  3. #883

    Re: [SCD] True-Name Nemesis

    If you ignore the fact that TNN is just difficult to deal with there are a few other factors at play. Because TNN is still relatively new it is probably overplayed because everyone wants to use it. When I play a deck besides storm I do not really find TNN to be that big of a deal. I think the amount of spell pierces, and random counters are allowing creature heavy decks to make it into later rounds. The longer this goes on the more players will adjust their s/b's, and maybe TNN will not seem like an awkward problem. The problem may be that players do not play enough cards to deal with the equipment. Manriki Gusari and Shattering Spree would probably really even up the score.

  4. #884

    Re: [SCD] True-Name Nemesis

    There's still a fair number of decks that are just weak to the 3/1 sans equipment, though. Groundpounding white or green decks leaning on cards like Goyf/KotR or DnT style hatebears struggle with it, and playing Lands I have trouble because it's harder to EE at 3 without getting countered and it's unMazeable. The fact that it plays defense so much better than the Geist of St. Trafts of yesteryear means a lot in the fair matchups.

  5. #885

    Re: [SCD] True-Name Nemesis

    All WotC needs to do is to print another DRS-level dude, like:

    another DRS - G/W
    Tap: Make a Mana
    White, Tap: Blow up artifact/enchantment
    Green, Tap: Gain 2 life.

    That might be enough to minimize TNN. TNN with no equipment can deal 1 dmg per turn.

  6. #886

    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by twndomn View Post
    All WotC needs to do is to print another DRS-level dude, like:

    another DRS - G/W
    Tap: Make a Mana
    White, Tap: Blow up artifact/enchantment
    Green, Tap: Gain 2 life.

    That might be enough to minimize TNN. TNN with no equipment can deal 1 dmg per turn.
    Bant decks would love this.

  7. #887
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    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by twndomn View Post
    another DRS - G/W
    Tap: Make a Mana
    White, Tap: Blow up artifact/enchantment
    Green, Tap: Gain 2 life.
    What would it remove from the GY in order to blow up an artifact/enchantment? This seems hard to balance since if it just had to remove instant/sorcery then this effect would be horribly overpowered and if it had to remove artifact/enchantment then it seems like it'd be nearly impossible to activate.

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    Re: [SCD] True-Name Nemesis

    That GW DRS type card seems fairly busted. That 1 drop can actually create real card advantage, whereas DRS doesn't.
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  9. #889

    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by Megadeus View Post
    That GW DRS type card seems fairly busted. That 1 drop can actually create real card advantage, whereas DRS doesn't.
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    Re: [SCD] True-Name Nemesis

    G/W

    Super White Magic Mage

    Human Shaman
    Tap: Exile target creature in a graveyard. Add one mana of any one color to your mana pool.
    W, Tap: Destroy target Aura or Equipment. It's controller gains 4 life.
    G, Tap: Put a +1/+1 counter on target creature .
    1/1

    Seems good enough as a GSZ target at least.

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    Re: [SCD] True-Name Nemesis

    The fact that there is one goblins in last event top 8 doesn't mean that goblins can easily overcome nemesis.Goblins disappeared in the last months ;if you look at his list, he plays 3 Tin street hooligan main deck, and this says a lot about the prevalence of blade decks in the format. If you look at the coverage of the last game of the quarterfinals (goblins vs uwr delver) you will notice that the goblin player is in a very good position (vial at 3, vial at 4, removals and ringleader in hand, creatures on board) where he would probably never lose if not facing true name nemesis. He dies to nemesis equipped with batterskull, but he could have died to nemesis alone if he didn't manage to kill the opponent the next turn.

    It's just stupid that a 3 mana progenitus can exist, and simply there is no reason to play midrange creature decks without nemesis.

  12. #892
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    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by LeoCop 90 View Post
    It's just stupid that a 3 mana progenitus can exist, and simply there is no reason to play midrange creature decks without nemesis.
    What if I tell you that japanese Death&Taxes players started to consider TNN?
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  13. #893
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    Re: [SCD] True-Name Nemesis

    Well, that's interesting I suppose. Brainstorm actually seems notoriously bad here.

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    Re: [SCD] True-Name Nemesis

    If you tell me that death and taxes players consider playing true name nemesis it's just another proof of the stupidity of the card. Death and taxes is a monocolor deck also because want to exploit mana denial (port,waste) at best alongside with playing 3-4 karakas. A double blue spell doesn't make sense it that deck and they might just play another deck.

    Or maybe we should just play goblins with true name nemesis, or maverick with true name nemesis.

  16. #896

    Re: [SCD] True-Name Nemesis

    Put TNN in Jund = Unbeatable

  17. #897
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    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by aluisiocsantos View Post
    Put TNN in Jund = Unbeatable
    Cascade Bloodbraid Elf into TNN ... Lol
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    Quote Originally Posted by Echelon View Post
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    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by Lemnear View Post
    Cascade Bloodbraid Elf into TNN ... Lol
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    Re: [SCD] True-Name Nemesis

    Quote Originally Posted by Lemnear View Post
    Cascade Bloodbraid Elf into TNN ... Lol
    Don't laugh, I faced such a deck in a daily event earlier today (and lost because Modo loved to keep giving me shitty draws in that DE).

  20. #900

    Re: [SCD] True-Name Nemesis

    It's like Tarmogoyf all over again.

    Show and TNN
    True Miracle
    True Blade
    Goblin Nemesis
    Elf Nemesis
    ANNT
    Imperial TNN
    TNN America
    Canadian Nemesis
    Death and TNN
    The Perfect Name
    Nic TNN
    Shardless Name
    TNN Fins 3: Nemesis of the Onion Burst
    True Merfolk
    Manaless TNN
    TNN Stax
    TNN Stompy
    TNN Landstill
    MUD TNN (Almost sounds like mutton)
    True Affinity (having 8 TNNs is pretty cool)

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