my main concern is Miracles (destroying counterbalance). Also, I noticed a lot of people are running Path to Exile in the SB - this is for delver matchups? I don't see how Abrupt Decay wouldn't be better in this slot - kills every creature in delver decks + noncreature stuff like Liliana. Please enlighten me!
Path has a pretty big advantage against Delver decks - it can be cast off a single plains, allowing you to fetch a single basic land and have all your removal online for the rest of the game. Abrupt Decay makes you immune to counterspells but vulnerable to Wasteland. So what you're doing is really just trading one risk for another, and I personally run Decay (maindeck even) due to the large number of Miracle decks in my meta.
I think I'm going to run 2x Abrupt Decay in the SB for Miracles mainly in lieu of Path to Exile because while we are vulnerable to being wasted off a black source, with DRS and KotR I think uncounterability is worth the risk. Also, with an active counterbalance what is the safest X to GSZ for so that it will resolve? My guess is 4? Since they are probably running 3 Jace and maybe a miser Venser (so, maximum of four 4 CMC in their deck) as opposed to definitely running 4 FoW and 4 Terminus (and the probability they are sandbagging a terminus on top is the highest of all cards) - granted a glance at their GY is relevant. I'm guessing post board miracles takes out ALL their FoWs too?
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
Be aware of SFM after sideboard and Batterskull trying to sneak into the battlefield! :)
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Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
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Updating GW to include Council's Judgement
4 Noble
1 Dryad Arbor
4 Mother of Runes
3 Thalia
2 Stoneforge
2 Qasali Pridemage
2 Scavenging Ooze
1 Scryb Ranger
4 Knight of the Reliquary
1 Sigarda, Host of Herons
1 Gaddock Teeg
4 Green Sun's Zenith
3 Swords to Plowshares
2 Council's Judgement
2 Sylvan Library
1 Umezawa's Jitte
1 Batterskull
4 Savannah
2 Forest
1 Plains
4 Wasteland
1 Cavern of Souls
1 Karakas
1 Gaea's Cradle
4 Windswept Heath
2 Verdant Catacombs
1 Maze of Ith
1 Horizon Canopy
What do you guys think?
Last edited by ironclad8690; 05-26-2014 at 12:21 AM.
what does Will of the Council say? cant find any info
It is an ability, not a card...?
I thought it was a legendary creature.
Either that, or he means Council's Judgment. Nonland Vindicate for 1WW.
Here my mini report
https://mtgkoby.wordpress.com/2014/0...subway-report/
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Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
My MTG Blog - Work in progress
Are natural order packages still viable in a maverick shell?
Congrats to Thomas Herzog for top8'ing again! Seems like a reliable deck list.
Just 4-0'd a small tournament.
Beat Shardless, then High Tide, then Tin Fins, then Elves.
Straight up GW, here is my list:
4 Noble Hierarch
2 Qasali Pridemage
2 Scavenging Ooze
3 Stoneforge Mystic
1 Scryb Ranger
1 Gaddock Teeg
1 Dryad Arbor
4 Mother of Runes
4 Knight of the Reliquary
3 Thalia, Guardian of Thraben
1 Sigarda, Host of Herons
1 Batterskull
1 Sword of Fire and Ice
1 Umezawa's Jitte
4 Green Sun's Zenith
4 Swords to Plowshares
1 Sylvan Library
4 Savannah
4 Windswept Heath
2 Verdant Catacombs
4 Wasteland
2 Forest
1 Plains
1 Gaea's Cradle
1 Horizon Canopy
1 Karakas
1 Dark Depths
1 Thespian's Stage
//Sideboard
SB: 3 Oblivion Ring
SB: 2 Path to Exile
SB: 2 Gaddock Teeg
SB: 3 Ethersworn Canonist
SB: 3 Surgical Extraction
SB: 2 Choke
I didn't run into any TNN. I do not face many decks that have it, but when I do the Marit Lage plan usually works. Not many decks that play TNN have enough ways to deal with Marit unless you are already pretty behind anyways. Golgari Charm is still tough as well, but jund is on the decline and BUG can pretty easily get mana/thaliascrewed.
Any thoughts on this guy?
Clearly he dies to Bolt/Decay, but he seems like he demands an answer against opposing fair strategies. Upon overcoming summoning sickness he can 'Rebel search' Mother of Runes or Deathrite Shaman. If he makes it to a 2nd activation most of the silver bullets are valid targets - Thalia, Gaddock, SFM, ScOoze, QPM, Scryb Ranger. At 3 he loses his versatility only fetching Knight, but it would seem in most cases if he put the most relevant 1 and 2 casting cost guys left in your deck directly into play at instant speed, that the game would probably be at a point where one is just looking for a Knight to wrap things up. He's GSZable and can be saved via Karakas versus removal and sweepers.
I don't know that he's good enough, but he's interesting.
TPDMC
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