I'm still testing with top or not. I tried many MANY iterations with top in them, and ultimately either wasn't putting enough cards in my grave, or they bowled me over while I was fixing. I'm not saying is a non-include, but definitely not an auto 4-of as it was in the past, and at the moment I'm finding the most success with zero.
Hydroblast/Pyroblast can target any permanent, but it only destroys them if red. The difference between Blue elemental Blast and Hydroblast is you can fuel storm or graveyards with them. Also can put a spell on the stack for swan songing.
Last edited by Rock Lee; 09-30-2014 at 02:17 PM.
Testing Snap and/or Whirlpool Whelm
so i tried out treasure cruise tonight, i only got to play in 1 matchup were it was relevant, mono black pox, and it was great, i still lost the match though. game 3 he turn 1 liliana and proceeded to ultimate 3 times before he killed me. had to discard eldrazi twice which kept reseting my yard but it never mattered as i didnt draw a cruise.
played against belcher, ANT, pox and UR delver(was not the new list) he had more burn like PoP, fireblast, bolt and chain.
i still went 3-1. i just could not bring myself to cut tops for cruise. just after playing tonight and thinking of all the times i had top in play there is now way that it should completely replace it. i do think that it does have a place in the deck though just got to find room
i ended up just cutting 1 top, 1 needle, and 1 repeal to fit 3 treasure cruise.
// Lands
2 [TSP] Vesuva
4 [SOM] Glimmerpost
4 [MR] Cloudpost
1 [WWK] Eye of Ugin
1 [LG] Karakas
2 [IA] Island
1 [IA] forest
3 [R] Tropical Island
4 [ZEN] Misty Rainforest
1 [WWK] Bojuka Bog
1 [IA] Glacial Chasm
1 [AVR] cavern of souls
1 [WWK] khalni garden
// Creatures
4 [M12] Primeval Titan
1 [ROE] Emrakul, the Aeons Torn
1 [ROE] Ulamog, the infinite gyre
1 [ZEN] oracle of mul daya
1 [5DN] trinket mage
// Spells
3 [UL] Crop Rotation
4 [5E] Brainstorm
3 [ZEN] Expedition Map
3 [GP] Repeal
3 [CHK] Sensei's Divining Top
1 [AQ] Candelabra of tawnos
3 [KTK] Treasure cruise
2 [US] Show and Tell
2 [SoK] Pithing Needle
1 [5DN] Engineered explosives
1 [ODY] moment's peace
// Sideboard
SB: 3 [THS] Swan Song
SB: 4 [AL] Force of Will
SB: 1 [CMD] Flusterstorm
SB: 1 [ODY] moment's peace
SB: 3 [R] Blue Elemental Blast
SB: 1 [M15] Phyrexian Revoker
SB: 1 [SA] relic of progenitus
SB: 1 [MM] dawnstrider
Newer Treasure Cruise build after 2 events now. Got 3rd last night in 5 rounds. My loss was to my own deck. went 19 turns without casting a spell against Jund due to no colored mana or tops to filter. Slight tweaking ensuing:
// Lands
2 [TSP] Vesuva
4 [SOM] Glimmerpost
4 [MR] Cloudpost
1 [WWK] Eye of Ugin
1 [LG] Karakas
4 [R] Tropical Island
4 [ZEN] Misty Rainforest
1 [IA] Glacial Chasm
2 [ZEN] Island (1)
3 [ON] Polluted Delta
// Creatures
1 [ROE] Emrakul, the Aeons Torn
3 [M11] Primeval Titan
1 [ROE] Kozilek, Butcher of Truth
2 [ZEN] Oracle of Mul Daya
// Spells
3 [UL] Crop Rotation
4 [5E] Brainstorm
3 [ZEN] Expedition Map
4 [GP] Repeal
3 [AQ] Candelabra of Tawnos
4 [KTK] Treasure Cruise
2 [ON] Chain of Vapor
2 [CHK] Sensei's Divining Top
2 [US] Show and Tell
// Sideboard
SB: 4 [AL] Force of Will
SB: 2 [THS] Swan Song
SB: 3 [CMD] Flusterstorm
SB: 3 [IA] Hydroblast
SB: 2 [FD] Engineered Explosives
SB: 1 [SOM] Wurmcoil Engine
Unsure about 3 titans. I am positive this list will get slightly tweaked. One thing that is certain though is 3 candelabras. Treasure Cruise is especially color hungry and requires fixing.
Sorry for those economically minded players. Since Candelabras are there for color fixing, I doubt trinket mage + candelabra will work or magus of the candelabra will work nearly as efficiently.
Lastly while I still have some amount of tops here, I'm not entirely certain of their validity in this build. Ponder is a very strong alternate option, especially if you have 3+ candelabras.
I appreciate the synergy between TC + Oracle of Mul Daya + more fetches.
I hope it will not reveal as only a cute one.
I don't get your point, though, about TC being color hungry ??? It is only 1 blue and 7 non colored mana. You meant "mana" right ?
No bojuka even in the side ?
I think instead of evaluating TC(boat) as UX is a misnomer about its role. Rather think of boat as either your card that punches you through grindiness, or Gush with candelabra as your fastbond. Boat, bounce spells, and candelabra allow you to transform into a bizarre combo deck. In the last 2 events I have gotten to storm 10+ and 12+ cards in hand multiple times all thanks to this odd interaction.
Also regarding bojuka bog, I have sided it out constantly, and only wanted it game 1 against ichorid. I haven't played against storm that uses the grave in ages, and have a bolstered sideboard hate against them regardless to have game against outlier combo like omni.
Yup, TC recovers the advantage lost by exploration. Cut Titan & Show and Tell, return to 4 vesuva, add oracle, exploration, (gulp) explore. It's GAT all over again! I'm pretty low on reasons to write off this type of idea because there's no real drop in control elements.
Oracle and top are still best buds and very resilient, top remains somewhat of a sacred cow in my book lol.
Truth is that casually sliding TC into our regular shells just doesn't do anything, maybe a 1 of, delve 7 or CMC 8 is a warping constraint. Hilariously this bothers miracles even further.
But bog = double mana leak against opposing TC!
Sadly, no. Delve costs are paid as the spell is cast. That's why it interacts oddly with cards sich as Sphere of Resistance.
Regarding Treasure Cruise
Are we really in the market for a draw 3, even if it costs 3 mana by turn say 4 or 5?
I also don't see how we get enough cards to make it cost less than 4 by turn 4 realistically w/o brainstorms/crop rotations/multiple fetches/getting wastelanded/getting our spells countered.
Now, let's say it costs 3 by turn 4 or 5. That's not that much better than Harmonize and/or Concentrate at that point, and that is unplayable. Of course you're playing it for the upside of costing U or 1U but the downside of being uncastable at all before t5 is too big for me personally.
I guess you don't need to cast it early but if it's just a late game card, is it better than Kozilek at what it does?
Is it because it shrinks goyf and DRS, at that point Kozilek "shrinks" goyf just as well. Goyf cant attack and if they edict you then Kozilek shuffles the GY just as well as Treasure cruise would remove it.
I am just not sure why it's needed in this deck.
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Crazy thing Tim, is I love that idea.
@Rock Lee
How is it with no Needles? I would think you would want Needle for Liliana and Wasteland.
@TimHarding
Not sure about cutting Show and Tell it gets you there against the fast decks like Burn and Infect.
@Sauce
Treasure Cruise is for the midgame before you have enough mana to be playing Eldrazi like Kozilek. It also is pretty good versus discard. It is fine to be paying 3 for Cruise when your not quite at Titan or Eldrazi mana drawing 3 helps get you there or draws you a show and tell. What makes Harmonize and Concentrate unplayable is 4 mana with 2 colored mana in the cost so you can't realistically play anything else after you cast it. I don't think Treasure Cruise is a 4 of though. I been testing 2 Treasure so far cutting a Top and a Needle.
This is all far beyond my capacity of a turbo eldrazi player and even a magic player to speculate about. That being said, I do blindly follow the new builds hoping to learn and as such I ordered a 4-of of treasure cruise.
Oh wait I mean I ordered 4 playsets by accident. Anybody need one? Pm me.
Played against URW delver, UR delver, MUD, Jund (my loss, due to deck inconsistency), Enchantress.
I was testing Fow main and it was a large contributor to my success. I won game 1 against both enchantress and MUD because of it, and it was paramount to me being able to tap out after drawing 8 cards in one turn, but know I had 2 forces to back up anything they did.
Does this deck fill the graveyard fast enough to make the best use of Treasure Cruise? It just seems as if Cruise works much better in a deck chock-full of cantrips and cheap burn spells.
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