Jeskai Infiltrator and Ghastly Conscription are cards that manifest from other zones, and the creature restriction could be made interesting with effects like "target spell's controller puts it on the battlefield face down then manifests that card" or "turn target non-land permanent face-down. Then manifest that card."
You guys are overlooking the most obvious target for Rally the Ancestors:
For justyou can make a Griselbrand, and everyone knows that making a Griselbrand is the whole point of playing Magic!
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
Ghastly Conscription makes me think of the old Haunting Echoes "win condition" where simply exiling the bulk of your opponent's deck was enough to force a scoop. Casting this instead of Echoes would be less crippling but would give the same deck the ability to untap and just win the next turn.
None of that is Legacy notable, of course - Mono-Black Control isn't a thing, especially not the Odyssey Block deck I'm fondly remembering, but... that is what I thought of when I saw that thing. A large Black spell a control deck casts in order to end the game (either on a technicality, or for realsies).
The stiflenaught dream lives... Or does it still suck?
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No, it's terrible. The glory of Windfall was basically that it said "draw seven cards".
You empty your hand. Opponent still has a full grip. Cast Windfall. Ask if your opponent if they still want to play.
This, though, does literally nothing useful. The only scenarios in which you can abuse it are ones where you're already winning.
Ad Nausseum say bye bye Past in Flames graveyard dependancy. Flip a bunch. Cast what you need then Windfall (Dark Deal) the rest.
How about reanimate/tinfins?
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa, Elder Druid of the Juniper Order
I believe that if wizards is open to manifest, maybe in the future we will eventually get a mechanic - involving flipping over spells or non creature permanents (outside morph). Then I think we will have all the mind games that come with face down cards. One or two good morph cards + one or two good Manifest + one or two of this hypothetical mechanic - and suddenly face down becomes interesting.
Black Flux is probably inferior to Tolarian Winds in most cases, and we know how often people play that.
Tsumi, it's lame-ass Winds of Change, not Timetwister.
EDIT: Eh, ninjas.
"Anyone who is capable of getting themselves made President should on no account be allowed to do the job."
"Politicians are like diapers. They should be changed often and for the same reason."
"Governing is too important to be left to people as silly as politicians."
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I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
To be fair, there's potential with Land Tax or Life from the Loam that winds of change doesn't offer, but it's still a bad card.
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