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Thread: [Deck] 12 Post

  1. #3221
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    Re: [Deck] Turbo Eldrazi

    Went 4-0 in a weekly event against 4 horrific matchups: Big Red, Omni, Infect, MUD. I will post a list tomorrow, after the event I'm going to. As folks like to meta the night before against. Ultimate compliment.

  2. #3222
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    Went 4-0 in a weekly event against 4 horrific matchups: Big Red, Omni, Infect, MUD. I will post a list tomorrow, after the event I'm going to. As folks like to meta the night before against. Ultimate compliment.
    Already curious about your new brew :-) Good luck tomorrow!

  3. #3223

    Re: [Deck] Turbo Eldrazi

    Played a list similar to Tim Harding's today at a local only 10 people showed up, normally it is 30 something. No Revokers main with a 3rd library and 2 Ugins.

    R1 1-1-1: elves we end up going to time there are a bunch of misplays on both sides. Was an odd slightly budgeted version with no cradles.
    R2 1-2: elves lets just say that any game I did not see a COTV early on I died shortly there after. Trinisphere helped both games but were not enough.
    R3 2-0: reanimator G1 I resolved a chalice at 1, and he had no business. G2 I resolve T2 chalice after he mulls to 5. he is able to decay it a few turns later then reanimates an Elish Norn, he tells me the only reason why it is there is because he needs targets to bring back. I get a prime time to bog away his binned Grizzlebanned and cast a spaghetti monster that has been sitting in my hand since T1.
    R4: scoops because he cannot make top 4, which was nice of him

    Miss top 4 because the reanimator player who is also out of top 4 scoops to the elves player from round 1 even though he pants him in the mock games they play, knocking me out on tie breakers. C'est la vie.

    Synopsis, Ugin is a house, and hickory woodlot is also very good. I thoroughly enjoy this iteration of post and will continue to play it for the time being or until I find a moat for my rector nicfit list. Managed to live the dream once where I turn 1 chalice and turn 2 trinisphere, it was completely back breaking for my opponent.

  4. #3224
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Postman View Post
    Already curious about your new brew :-) Good luck tomorrow!
    This was the list I went to today with. I went undefeated in the swiss, Top seed versus Azban control, living dead girl /w reanimator, Deathblade, Burn, and Painter.

    "Lost" in top 8 against mud post where I win game 1 (mull to 4), "lose" game two when the head judge informs my opponent that they are missing their chalice of the void triggers while I'm committing to a win that turn with cmc 1 spells and opponent is letting them resolve (mull to 5), then game 3 (mull to 5). Ridiculously upset with the judge and incredible amount of mulligans.

    List though:

    // Lands
    1 [WWK] Eye of Ugin
    1 [AVR] Cavern of Souls
    1 [TSP] Vesuva
    1 [WWK] Bojuka Bog
    1 [SOK] Mikokoro, Center of the Sea
    1 [IA] Glacial Chasm
    4 [FNM] Cloudpost
    1 [LG] Karakas
    4 [U] Tropical Island
    4 [ZEN] Misty Rainforest
    2 [7E] Island (3)
    4 [SOM] Glimmerpost
    1 [P3] Forest (3)

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    4 [M11] Primeval Titan

    // Spells
    4 [GP] Repeal
    4 [MM] Brainstorm
    4 [UL] Crop Rotation
    4 [CHK] Sensei's Divining Top
    3 [OD] Moment's Peace
    2 [FRF] Ugin, the Spirit Dragon
    4 [THS] Swan Song
    2 [AQ] Candelabra of Tawnos
    1 [NPH] Karn Liberated
    1 [ALA] Relic of Progenitus

    // Sideboard
    SB: 2 [ALA] Relic of Progenitus
    SB: 3 [CMD] Flusterstorm
    SB: 3 [B] Blue Elemental Blast
    SB: 2 [NPH] Surgical Extraction
    SB: 2 [PLC] Seal of Primordium
    SB: 2 [MBS] Phyrexian Revoker
    SB: 1 [C13] Bane of Progress

  5. #3225

    Re: [Deck] Turbo Eldrazi

    Went to a win-a-moat tournaments today. Roughly 30 people showed up. This was the first tournament setting I played the deck in and ended up going 2-4. I feel like I had some pretty tough matchups and there's a short report below. This is what I ran (TimHarding's list -3 revoker, +1 Ugin, +2 Wurmcoil Engine).


    //Lands
    4 Ancient Tomb
    2 Cavern of Souls
    4 Buttpost
    1 Eye of Ugin
    2 Forest
    1 Glacial Chasm
    4 Glimmerpost
    4 Hickory Woodlot
    1 Karakas
    2 Misty Rainforest
    1 Dryad Arbor

    //Spells
    4 Chalice of the Void
    2 Crucible of Worlds
    4 Green Sun's Zenith
    3 Moment's Peace
    4 Mox Diamond
    2 Sylvan Library
    4 Trinisphere
    1 Ugin, the Spirit Dragon

    //Creatures
    1 Emrakul, the Aeons Torn
    1 Kozilek, Butcher of Truth
    2 Oracle of Mul Daya
    3 Primeval Titan
    1 Titania, Protector of Argoth
    2 Wurmcoil Engine

    //Sideboard
    1 Gaddock Teeg
    4 Krosan Grip
    4 Lodestone Golem
    4 Phyrexian Revoker
    1 Reclamation Sage
    1 Ugin, the Spirit Dragon


    Round 1 - MUD

    Game 1: He goes infinite on turn 2. I try to hold him off with moment's peace, but 4 extra cards from library can't get there.
    Game 2: He doesn't have much going on early on. He plays a couple city of traitors and glimmerposts, which enable my cloudposts. I believe primeval titan takes over the game.
    Game 3: I keep a questionable 6 and get blown out. I didn't feel like I would get a better 5, but my 6 was too slow. I probably should have mulliganed to 5.

    0-1

    Round 2 - Burn

    Game 1: I was able to create a soft lock under sulfuric vortex at 8 with oracle, crucible, and chasm. I had to sac glacial chasm during my first upkeep because I didn't have enough life to sit under chasm until I won, and I couldn't risk taking damage before sac'ing the chasm. I got POP'd immediately and died.
    Game 2: I was able to set up chasm and crucible under sulfuric vortex and let his vortex kill him.
    Game 3: I was at 12. Two price of progresses later I was dead.

    0-2

    Round 3 - Dream Halls

    Game 1: He gets dream halls into play and passes. I cast titan off gsz. He casts emrakul and swings. I swing with titan, get two glimmerposts, and go to 16. I attempt to gsz for titania, but it gets countered and I lose to emrakul.
    Game 2: GSZ grabs teag early and wurmcoil beats down.
    Game 3: He show and tells in omniscience. I drop in titan, hold priority during my titan trigger, and grip his omniscience. Titan takes over the game from there.

    1-2

    Round 4 - Nic Fit

    Game 1: Deed wipes my board and sigarda + rhino beat me to death.
    Game 2: Primeval and wurmcoil grind it out until I can cast emrakul.
    Game 3: Same as game 2.

    2-2

    Round 5 - Shardless

    Game 1: He resolves Lili + Jace and I can't draw anything relevant. Lili ultimates and eventually I don't have any permanents.
    Game 2: I go all in on chalice at 1. I cast two diamonds discarding a cloudpost and a woodlot. I hope to recover while he's locked at 1, but he surgicals my cloudpost and I can't recover. In retrospect, this was the wrong play as he can just kill the chalice or ignore it.

    2-3

    Round 6 - Sneak and Show

    Game 1: He combos out.
    Game 2: He combos out.

    2-4

    Overall, I felt the deck was strong and most of the games went to 3. I'll probably try the UG version again, but I like how the mono green version is more proactive with its threats.

  6. #3226
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by prgmctan View Post
    Went to a win-a-moat tournaments today. (TimHarding's list -3 revoker, +1 Ugin, +2 Wurmcoil Engine).
    In every matchup you lost, Revoker is your most important card.

  7. #3227
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    In every matchup you lost, Revoker is your most important card.
    No way. Against burn it is pretty much a chumper.
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  8. #3228
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Hopo View Post
    No way. Against burn it is pretty much a chumper.
    prevented dmg from goblin guide or lavamancer is highly relevant.

  9. #3229
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    In every matchup you lost, Revoker is your most important card.
    Revoker is important, IMO. There's a reason every pseudoprison deck runs 3-4. I've also found that the high creature count leaves enough breathing room to shave moments peace and add: 1x Library, 1x Wurmcoil, & 1x Sylvan (Medium GSZ target) - all of which were really great suggestions from this thread :)

    Overall, I think UG remains more consistent, but if you enjoy proactive disruption, this can be very strong with practice. I would argue that land sequencing is the most important key to wins, even more important than regular UG.. Ihaven't traveled a lot for mtg lately but this has been a menace in some weeklys:

    Chalice Post

    4 Cloudpost
    4 Glimmer Post
    4 Ancient Tomb
    4 Hickory Woodlot
    2 Cavern of Souls
    2 Misty Rainforest
    2 Forest
    1 Dryad Arbor
    1 Glacial Chasm
    1 Eye of Ugin
    1 Karakas

    4 Mox Diamond

    3 Phyrexian Revoker
    1 Sylvan Caryatid
    2 Oracle of Mul-Daya
    1 Titania, Protector of Argoth
    4 Primeval Titan
    1 Wurmcoil Engine
    1 Emrakul, the Aeons Torn

    2 Crucible of Worlds
    3 Sylvan Library
    4 Chalice of the Void
    4 Trinisphere
    4 Green Sun's Zenith

    [SB]
    1 Scavenging Ooze
    1 Phyrexian Revoker
    1 Mindbreak Trap
    1 Reclamation Sage
    1 Gaddock Teeg
    2 Ugin, the Spirit Dragon
    4 Krosan Grip
    4 Faerie Macabre

    Comparing to UG:
    Improved MUs: Storm, BUG, All Delver, Reanimator
    Weakened MUs: Lands, Burn, Big Red, maybe Sneak, maybe Elves - depending on die roll

    All others remain relatively similar, with different lines.

  10. #3230

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    In every matchup you lost, Revoker is your most important card.
    I had that thought too. I wasn't sure if it was just the decks I ran into, or is true for most of the field. Based on Tim's and your suggestions, I'm going to add them to the main again.

  11. #3231
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    This was the list I went to today with. I went undefeated in the swiss, Top seed versus Azban control, living dead girl /w reanimator, Deathblade, Burn, and Painter.

    "Lost" in top 8 against mud post where I win game 1 (mull to 4), "lose" game two when the head judge informs my opponent that they are missing their chalice of the void triggers while I'm committing to a win that turn with cmc 1 spells and opponent is letting them resolve (mull to 5), then game 3 (mull to 5). Ridiculously upset with the judge and incredible amount of mulligans.

    List though:

    // Lands
    1 [WWK] Eye of Ugin
    1 [AVR] Cavern of Souls
    1 [TSP] Vesuva
    1 [WWK] Bojuka Bog
    1 [SOK] Mikokoro, Center of the Sea
    1 [IA] Glacial Chasm
    4 [FNM] Cloudpost
    1 [LG] Karakas
    4 [U] Tropical Island
    4 [ZEN] Misty Rainforest
    2 [7E] Island (3)
    4 [SOM] Glimmerpost
    1 [P3] Forest (3)

    // Creatures
    1 [ROE] Emrakul, the Aeons Torn
    4 [M11] Primeval Titan

    // Spells
    4 [GP] Repeal
    4 [MM] Brainstorm
    4 [UL] Crop Rotation
    4 [CHK] Sensei's Divining Top
    3 [OD] Moment's Peace
    2 [FRF] Ugin, the Spirit Dragon
    4 [THS] Swan Song
    2 [AQ] Candelabra of Tawnos
    1 [NPH] Karn Liberated
    1 [ALA] Relic of Progenitus

    // Sideboard
    SB: 2 [ALA] Relic of Progenitus
    SB: 3 [CMD] Flusterstorm
    SB: 3 [B] Blue Elemental Blast
    SB: 2 [NPH] Surgical Extraction
    SB: 2 [PLC] Seal of Primordium
    SB: 2 [MBS] Phyrexian Revoker
    SB: 1 [C13] Bane of Progress
    Nice list and congrats!
    Guess I will drop Titania for Karn, like your 2:1 split of Ugin / Karn. What about that single Relic main? And I'm wondering about the 3 MP main, since your meta is a lot of combo, isn't it?

    Btw, played a small tournament yesterday, like 12 people... Voted for 5 rounds... Anyway, went 4-0-1, 1st place :-)
    MUs : Patriot, Maverick, BURG Delver, Merfolk and Miracles. Miracles was the last match to play, I won game 1, lost game 2 in 3rd or 4th extra turn under Blood Moon and opponent finally finds Entreat, getting him 4 Angels while I'm @2 life... Merfolk always feels like coin flip, they are really fast. Repeal, MP, Explosives and Ugin are MVPs! Maverick was close as well, 3rd we both drew really bad, not a nice match.

  12. #3232
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Rock Lee View Post
    prevented dmg from goblin guide or lavamancer is highly relevant.
    Sure, which is still quite different from "your most important card".

    Chump blockers are valuable, though. I have recently tried to play with a full set of Coiling Oracles and some Trinket Mages just to have blockers to survive until the later game but most likely you are better off with something else since this strategy sucks against non-aggressive decks. Coiling Oracle is one of the cards that seem pretty much perfect on paper but in the game it forces you to top or Brainstorm at awkward times to get the land drop out of it. I'd love it to work but so far it's not so impressive.
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  13. #3233
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Hopo View Post
    Sure, which is still quite different from "your most important card".

    Chump blockers are valuable, though. I have recently tried to play with a full set of Coiling Oracles and some Trinket Mages just to have blockers to survive until the later game but most likely you are better off with something else since this strategy sucks against non-aggressive decks. Coiling Oracle is one of the cards that seem pretty much perfect on paper but in the game it forces you to top or Brainstorm at awkward times to get the land drop out of it. I'd love it to work but so far it's not so impressive.
    Your most important card on the main for all those matchups, not specifically for burn. This is what Tim meant when he said that U/G is better overall. You don't give up matchups like Burn, MUD, or Big Red. Matchups where your CmC 1 spells win you the game.

  14. #3234

    Re: [Deck] Turbo Eldrazi

    What's a good strategy for piloting this deck against BUG delver?

  15. #3235
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Ponders View Post
    What's a good strategy for piloting this deck against BUG delver?
    Hope that they don't say... "I didn't want to buy Dark Confidants, so I opted to play 4x Hymn to Tourach instead." I definitely lost G3 of the premier IQ due to turn 2 hymn, untap hymn you again, untap goyf goyf pass.

    I think its the hardest delver matchup by a mile. I think the key is making a SDT stick in play. They are going to try to attack your hand, your lands and your triggers. Card selection seems even more critical in that matchup. The have DRS, so that doesn't make Tabernacle that great either.

    I've also had a very skilled BUG delver player never trigger delver flips on stifle, because they don't want to you know that they have it.

  16. #3236

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    I've also had a very skilled BUG delver player never trigger delver flips on stifle, because they don't want to you know that they have it.
    That's nice "maybe" in g1 and also if you have enough pressure & disruption otherwise. I don't know if it's worth it to just give up the +2 extra dmg to hide that info.
    Stifle will always get you at least somehow even if you know about it, sometimes it cannot be avoided. Not every draw can play around it.

  17. #3237
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Ponders View Post
    What's a good strategy for piloting this deck against BUG delver?
    I went 3-0 today and 5-0 this last sunday with a maindeck that has 2 relic of progenitus, a 3rd in the side.

  18. #3238

    Re: [Deck] Turbo Eldrazi

    If you haven't heard yet, Wizards announced the fall set is "Battle for Zendikar." This obviously entails new versions of the three Eldrazi titans, and maybe even some other new toys for us. Looks like Christmas is coming early this year!


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  19. #3239
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TheBoozeCube View Post
    If you haven't heard yet, Wizards announced the fall set is "Battle for Zendikar." This obviously entails new versions of the three Eldrazi titans, and maybe even some other new toys for us. Looks like Christmas is coming early this year!


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    Good god this is excellent. I'm hoping for some better no basic fetch into play effects.... I'm not sure what else could improve the top end lol

  20. #3240

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by TimHarding View Post
    Good god this is excellent. I'm hoping for some better no basic fetch into play effects.... I'm not sure what else could improve the top end lol
    A new version of Kozilek that Demonic Tutors when cast? Some kind of powerful hedron artifact that wins the game? A new Ugin?

    Also on my hope list:
    A fetch that can grab posts
    New ETB lands to tutor for
    A new Eye of Ugin type land


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