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Thread: [Deck] MonoU OmniTell

  1. #1321

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Windmill View Post
    I've been practising with this deck as much as I can since I'm still so new to it. Here have been my experiences so far pre-sideboard.

    Burn: Winning 75% of the time. Occasionally I lose because I fumble and fail to find a Show & Tell in time. I usually can find some sort of thing to cheat into play since I'm running 7 of them, it is the Show & Tell that causes me the problems.

    Big BUG: Did some small testing. Never had to face a Lily yet (phew!) but thoughtseize/Hymn hasn't actually been too bad for me. Noxious Revival is a pretty sweet card, I will say that. I've won each time I've played against Big BUG, but the sideboard looks horrific.

    Miracles: Only played one game. I think I was going to win but I got really lazy and almost got blown out by a Vendilion Clique.

    Elves: I felt confident in this match-up. I think we go about the same speed, but I have better interaction to slow them down. We played with sideboards too, and I didn't encounter any discard to be fair.

    Infect: I punted pretty hard when playing this deck even in a pre-sideboard state. They just go so fast. I now know that I should counter the creatures over their pump spells. If we win the dice roll and can get a T3 combo I think we'll win, but if we lose the dice-roll then they can comfortably win on T3 a lot of the time it seems, whereas we only sometimes win on T3.

    Thoughts: Deck is slow. Occasionally sure you'll have T2 blowouts, and T3 kills much more often, but still I see myself going to T4 a lot of the time. I can see that the deck has legs against Delver decks, miracles and decks that aren't combos. But against fast decks that pack interaction, it is pretty tough going. The main issue is that I struggle to find the right combo pieces.

    I love DTT but can't rely on it when versing combo decks because it won't get me there fast enough, I can normally cast it at most T3 and then find myself dead T4...

    Intuition is a great but very slow card. I still wouldn't mind trying to fit another one into my 60. I am very happy with the land.

    Here is my current 75:

    6 Island
    4 Polluted Delta
    4 Flooded Strand
    3 City of Traitors
    2 Boseiju

    4 Brainstorm
    4 Ponder
    3 Preordain
    3 Gitaxian Probe
    1 Impulse
    1 Intuition
    4 Cunning Wish
    4 Show and Tell
    3 Dig Through Time

    4 Force of Will
    3 Spell Pierce

    4 Omniscience
    3 Emrakul

    SB:
    1 Release the Ants
    1 Fireminds Foresight
    1 Eladamris Call
    1 Noxious Revival
    1 Surgical Extraction
    1 Echoing Truth
    1 Hurkyl's Recall
    1 Dig Through Time
    1 Trickbind
    1 Intuition (thinking of removing this. Wishing for Intuition is SO SLOW and SO CLUNKY)
    1 Pognify
    ~4 Flexi Spots
    my list is pretty equal. in main i use 1 boseiju 1 flusterstorm 1 Pact. you think spell pierce is better? never test

    honestly boseju is a great card ( especially against miracles and uw control )

  2. #1322

    Re: [DTB] MonoU OmniTell

    Spell pierce is, purely a meta choice. I got a lot of MUD and Affinity running around so it means that spell pierce isn't a dead card game 1. Plus it deals with Lily too.

  3. #1323
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    Re: [DTB] MonoU OmniTell

    I think the hardest matchups for this deck is anything with black and blue.

    Between discard and counters, how do we board against them?

  4. #1324

    Re: [DTB] MonoU OmniTell

    Bug is one of the worst matchups because of discards, Stifle and Wastelands (for Boseiju) as well as graveyard emptier like DRS.. fast clock as well with Delver and Tarmogoyf..

    ah yes Dark confidant is a free card advantage with clock Liliana wrecks us and Vendilion Clique is great on Show and Tell.

    I like bug infact

  5. #1325

    Re: [DTB] MonoU OmniTell

    Leyline of Sanctity is always an option. It fell to the wayside during the UR delver meta because BUG was declining, but now that BUG is back on top I think it's a viable option again. Turns off therapy, lily, hymn, duress, thoughtseize, inquisition, and more. This deck is also very consistent at being able to shuffle away redundant copies.

  6. #1326
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    Re: [DTB] MonoU OmniTell

    Just a note, Leyline doesn't actually do much against Liliana. Her +1, which I think the deck cares more about, doesn't target.

  7. #1327

    Re: [DTB] MonoU OmniTell

    So let's say we have 4 sideboard cards to bring in against BUG (whether they be leylines or something else). What do you take out? Cantrips? Probes being the first one to go? I don't know what I can comfortably remove from the deck when sideboarding tbh.

    Taking Omni to a small 12ish-man event this weekend which will be neat. My current sideboard is this:

    1 Release the Ants
    1 Fireminds Foresight
    1 Eladamris Call
    1 Noxious Revival
    1 Surgical Extraction
    1 Echoing Truth
    1 Hurkyl's Recall
    1 Dig Through Time
    1 Trickbind
    1 Pognify

    With ~5 flexi sideboard slots. I anticipate my hardest match-ups I'll potentially face being Tin-Fins, BUG and MUD. Which is a massive improvement over Merfolk which had to face copious amounts of affinity, goblins, MUD and Elves. I also feel like Omni has game against everything, even it's bad match-ups courtesy of the wishboard. Noxious revival is sick, if I can keep BUG off of a Lily I feel like I can deal with the discard.

    I'm also thinking of removing the Release the Ants win-con for my meta. I think the only time I'll use it as a back-up plan is if I'm versing S&T decks and need to win at instant speed once S&T resolves. I'm the only S&T player in my little meta right now so I think it'd be better if I just stuck Reanimator hate there. To other metas I'll keep it for the S&T match-up.

  8. #1328

    Re: [DTB] MonoU OmniTell

    my current side is:

    1 Sapphire Charm
    1 Flusterstorm
    1 Trickbind
    1 Eladamri's Call
    1 Rushing River
    1 Firemind's Foresight
    3 Defense Grid
    1 Surgical Extraction
    1 Release the Ants
    1 Slaughter Pact
    1 Noxious Revival
    1 Swan Song or Divert
    1 Misdirection


    Pognify is interesting..i will test for my next tournament

    i really love Jace but in main deck i use only 3 city and 0 ancient tomb and is really difficult cast Jace without Lotus petal or ancient in my opinion


    someone use 1 intuition in side?

  9. #1329

    Re: [DTB] MonoU OmniTell

    Yeah I picked pognify so that I could remove a hate bear for more than one turn at instant speed. There might be a reason people prefer sapphire charm but to me, pognify seems better, they can have their 3/3 for all I care.

  10. #1330

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Windmill View Post
    There might be a reason people prefer sapphire charm...
    Typically, the reason to run Sapphire Charm *in a tempo shell* (e.g. Delver) are the indirect phasing out rules.

    Quote Originally Posted by http://mtgsalvation.gamepedia.com/Phasing
    702.25f When a permanent phases out, any Auras, Equipment, or Fortifications attached to that permanent phase out at the same time. This alternate way of phasing out is known as phasing out “indirectly.” An Aura, Equipment, or Fortification that phased out indirectly won’t phase in by itself, but instead phases in along with the permanent it’s attached to.
    ...
    702.25k Phased-out tokens cease to exist as a state-based action. See rule 704.5d.
    Most notably, these rules affect Batterskull attached to a Germ token which is targeted by Sapphire Charm.

    However, we are not a tempo deck and therefore do not really care about Batterskull's lifelink (since we don't really care about the opponent's life total) and vigilance. In my opinion, the equipment package most harmful to us is Stoneforge Mystic + Sword of Feast and Famine. SoFF provides a discard effect which goes through Leyline of Sanctity, and gives the opponent additional land untaps to interact with us. E.g. untapping Rishadan Port and Wasteland, as well as additional mana for Containment Priest in response to our SnT->Emrakul plan.


    One minor difference between Sapphire Charm and Pongify is the wording "an opponent controls". Sapphire Charm can not be Diverted or Misdirected to target one of our creatures...which, in this deck, makes no difference at all since Emrakul has protection from colored spells anyhow.


    In other words, I don't see many reasons for us to run Sapphire Charm. For example, Pongifying a Thalia to get multiple tax-less cantrip turns seems to me much better than bouncing or phasing out the Thalia, even though the opponent gets the 3/3 token.

  11. #1331
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    Re: [DTB] MonoU OmniTell

    Question for those of you guys running Release the Ants without any Enter the Infinite - are you just purely relying on cantrips to set up the top of your library?

  12. #1332

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Esper3k View Post
    Question for those of you guys running Release the Ants without any Enter the Infinite - are you just purely relying on cantrips to set up the top of your library?
    There's also Noxious Revival, I suppose. Revival for even a DTT on top trumps a good number of other decks if you can't Revive an Omni, and if you can put an Emrakul on top you can try to draw and cast it. Still, it does seem rather card-intensive to do any of these things.

  13. #1333

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Esper3k View Post
    Question for those of you guys running Release the Ants without any Enter the Infinite - are you just purely relying on cantrips to set up the top of your library?
    Quote from page 62. I have bolded the important section.
    Quote Originally Posted by zzregz View Post
    F foresight will save you against v clique. Before its always my problem SaT resolve then v clique into play take out emrakel or ent. But now SaT resolve put omni into play v clique for my opponent then i cast c wish get f foresight then get brainstorm impulse c wish, cast impulse then brainstorm and i cast cwish get RtA to kill my opponent. Remember not to cast impulse (use it only if necessary) always hide it to your library. I made my sb a toolbox for high percentage of winning every match...
    Basically, with Omniscience in play, you can C.Wish-> Firemind's Foresight mini-loop to get C.Wish, Impulse and Brainstorm. Casting Impulse to start off a cantrip chain until you find something (Dig, Omniscience, Emrakul) to Brainstorm on top and then C.Wish->Ants gives pretty good odds for success.

    Nevertheless, easycasting Emrakul, passing the turn to yourself and attacking should typically be Plan A. Not Ants.

  14. #1334
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Karhumies View Post
    Quote from page 62. I have bolded the important section.


    Basically, with Omniscience in play, you can C.Wish-> Firemind's Foresight mini-loop to get C.Wish, Impulse and Brainstorm. Casting Impulse to start off a cantrip chain until you find something (Dig, Omniscience, Emrakul) to Brainstorm on top and then C.Wish->Ants gives pretty good odds for success.

    Nevertheless, easycasting Emrakul, passing the turn to yourself and attacking should typically be Plan A. Not Ants.

    My WinCon:
    Plan a - SaT to Emrakul
    Plan b - SaT to omni to emrakul
    Plan b.2 - dhalls to omni to emrakul
    Plan c - SaT to omni to EtI to Cwish to RtA
    Plan c.2 - dhalls to omni to EtI to Cwish to RtA
    Plan c.3 - Sat to omni to Cwish to Fforesight to impulse to brainstorm to cwish to RtA
    Plan c.4 - dhalls to omni to cwish to Fforesight to impulse to brainstorm to Cwish to RtA
    Plan d - SaT to dhalls to EtI to Omni to emrakul/ cwish to RtA
    Plan d.2 - dhalls to EtI to omni to emrakul/ cwish to RtA
    Plan e - SaT to dhalls/ dhalls to fforesight to ???? (This is complicated)

    Plan a to b.2 is a no brainer wincon but plan c to e is a complicated wincon.
    I hope this will help you and also just practice everyday to master the skills in winning.
    :)

  15. #1335
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Karhumies View Post
    Quote from page 62. I have bolded the important section.


    Basically, with Omniscience in play, you can C.Wish-> Firemind's Foresight mini-loop to get C.Wish, Impulse and Brainstorm. Casting Impulse to start off a cantrip chain until you find something (Dig, Omniscience, Emrakul) to Brainstorm on top and then C.Wish->Ants gives pretty good odds for success.

    Nevertheless, easycasting Emrakul, passing the turn to yourself and attacking should typically be Plan A. Not Ants.

    My WinCon:
    Plan a - SaT to Emrakul
    Plan b - SaT to omni to emrakul
    Plan b.2 - dhalls to omni to emrakul
    Plan c - SaT to omni to EtI to Cwish to RtA
    Plan c.2 - dhalls to omni to EtI to Cwish to RtA
    Plan c.3 - Sat to omni to Cwish to Fforesight to impulse to brainstorm to cwish to RtA
    Plan c.4 - dhalls to omni to cwish to Fforesight to impulse to brainstorm to Cwish to RtA
    Plan d - SaT to dhalls to EtI to Omni to emrakul/ cwish to RtA
    Plan d.2 - dhalls to EtI to omni to emrakul/ cwish to RtA
    Plan e - SaT to dhalls/ dhalls to fforesight to ???? (This is complicated)

    Plan a to b.2 is a no brainer wincon but plan c to e is a complicated wincon.
    I hope this will help you and also just practice everyday to master the skills in winning.
    :)

  16. #1336

    Re: [DTB] MonoU OmniTell

    Did anyone else play against Mana Maze? It's a total blowout. Isn't it?

  17. #1337

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by 13reaper666 View Post
    Did anyone else play against Mana Maze? It's a total blowout. Isn't it?
    It's a blowout in a world where you don't have Emrakul? If they show in Maze and you show in Emrakul, or Show omni & cast Emrakul, what did the Maze really achieve? I guess it breaks you if you were going for a Wish line, I guess.

  18. #1338

    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by wonderPreaux View Post
    It's a blowout in a world where you don't have Emrakul? If they show in Maze and you show in Emrakul, or Show omni & cast Emrakul, what did the Maze really achieve? I guess it breaks you if you were going for a Wish line, I guess.
    It delays you a turn anyway. You still wish for a bounce spell on their upkeep (nice bonus, it's close to uncounterable by them), and then wipe away it in your upkeep, then continue to combo.
    BZK! - Storm Boards

    Been there, tried that, still casting Doomsday.
    Drawing my deck for 0 mana since 2013.

  19. #1339

    Re: [DTB] MonoU OmniTell

    Hello community. I'm trying to have a blue deck so I can use my Force of Wills and they are not sitting in my binder. I keep bouncing between OmniTell, Merfolk, and Reanimator. OmniTell is raw power, Merfolk is tribal (one of my favourite synergies) and a staple, and Reanimator is a faster combo deck that has toolbox utility. So my question to the community is, why should I play OmniTell? What is the benefits? What are the down sides? Why is it better than Merfolk and Reanimator?

  20. #1340
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    Re: [DTB] MonoU OmniTell

    Quote Originally Posted by Brentane View Post
    Hello community. I'm trying to have a blue deck so I can use my Force of Wills and they are not sitting in my binder. I keep bouncing between OmniTell, Merfolk, and Reanimator. OmniTell is raw power, Merfolk is tribal (one of my favourite synergies) and a staple, and Reanimator is a faster combo deck that has toolbox utility. So my question to the community is, why should I play OmniTell? What is the benefits? What are the down sides? Why is it better than Merfolk and Reanimator?
    As a former Merfolk player, i'd say that althrough Merfolk is mono blue, its playstyle is totally different from usual Legacy blue decks. It has less interaction and no sculpting spells(which bring the most confortable player experience of blue cards) like brainstorm, ponder and DtT. Personally speaking, Merfolk is not a blue deck.

    Merfolk was once the No.1 DTB deck at some timepoint about 4~5 years ago; and it had notable declination in tournaments of recent years.

    For Omnitell and Reanimator, both are combo decks focused on "cheating" big things to play, both have fine interaction and sculpting. Reanimator is a bit faster, but more vulnerable to hate.

    Reanimator is about 3x the price(since you already have FOWs) of Omnitell.
    Last edited by Tokugawa; 04-04-2015 at 01:04 AM.
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