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Thread: [Primer/Deck] Pox

  1. #1741
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    Re: [Primer/Deck] Pox

    Any ideas for red splash?

  2. #1742
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by Hardcore View Post
    Any ideas for red splash?
    Red is known for 2 things. Direct Damage and Land Destruction. Blightning, Raze, Stone Rain, Pain/Suffering (lol), Lightning Bolt, Bump in the Night (), Backlash, Dreadbore, Terminate, Fire Covenant, Fulminator Mage, Rakdos Charm, are probably good starts. You could use Veinfire Borderposts to recover from hard Poxing. Ultimately, since you're saccing lands and the like, I'd still say stick to mono-black. I'm posting my 'Ultimate' build in a minute.
    Three Lilianas to rule them all. One Pox to find them. Smallpox to bring them all and in the Sinkhole bind them!

  3. #1743
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    Re: [Primer/Deck] Pox

    Liliana's Crucible of Souls!

    Lands (24)
    1 Maze of Ith (w00h00 price drops )
    1 Ghost Quarter
    1 Cabal Pit
    4 Wasteland
    4 Mishra's Factory
    4 Urborg, Tomb of Yawgmoth
    9 Swamps

    Spells (28)
    4 Dark Ritual
    4 Innocent Blood
    4 Smallpox
    1 Pox
    4 Sinkhole
    4 Inquisition of Kozilek
    4 Hymn to Tourach
    1 Engineered Plague
    1 Crucible of Worlds
    1 Night of Souls' Betrayal

    Planeswalkers (4)
    4 Liliana of the Veil

    Win Conditions (4)
    2 Cursed Scroll
    2 Nether Spirit

    Sideboard:
    2 Pithing Needle
    1 The Rack
    1 Underworld Dreams
    3 Engineered Plague
    3 Ensnaring Bridge
    3 Relic of Progenitus
    2 Extirpate

    I've tested in a casual meta full of home brew and super decks. MUC, Counterbalance, Show and Tell, Red Deck Wins (burning...), Elves, Affinity (budget), Merfolk, Slivers (Pauper, this thing is actually very scary), Thopter combo and derivatives, Dredge (hate it, a lot), Jund Junk, The Rock, and Threshold (both budget and fully powered)

    It is a hybrid of Reid Duke's old and newer designs and this design

    Initially my friend and testing partner thought the Crucible was a weird choice considering it doesn't do anything compared to the rest of the deck but once he lost 4 basics to Ghost Quarters, top decking land became a problem. That and my Ghost Quarter games in response to his Sensei's top spins pissed him off .

    My best game winning play was vs. his Counterbalance where he needed a Council's Judgement to stop my Underworld Dreams from killing him. He SDT and puts it on top and before his draw phase, I Extirpate some random card from his graveyard. My Underworld Dreams got him.

    I haven't tested this in my local tournament but I feel like this is probably the most dangerous form of Pox where even going long long game is bad due to Crucible's staying power. I'm tempted to squeeze a 2nd one in. Usually I always get to cast that 1-of Pox so the life smash doesn't make the game go to time. Ah, if I could sensibly run 62 cards!

    Dropping a Maze of Ith when faced with a Show and Tell'ed Grizzlebrand was epic. If only I could figure out to get either a Nether Void (replace Crucible) or Tabernacle (replace swamp #9)...
    Three Lilianas to rule them all. One Pox to find them. Smallpox to bring them all and in the Sinkhole bind them!

  4. #1744
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    Re: [Primer/Deck] Pox

    Omnistrata, thanks for the help I sort of have a black core but the other card slots need good candidates.

    Looking at your deck I think it is a new archetype.
    That which make Pox a Pox is all the suicide-like destruction of both mine and thine stuff.
    Liliana-control perhaps?

  5. #1745

    Re: [Primer/Deck] Pox

    I think to get a second Crucible in you could drop the second Nether Spirit.

  6. #1746
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    Re: [Primer/Deck] Pox

    A Sinkhole perhaps...

    A Bojuka bog for gy hate could be an idea.

  7. #1747

    Re: [Primer/Deck] Pox

    I've been using this version for awhile, found it more successful and more fun than Prison Pox. From my local shop, I've found it whoops High Tide, Punishing Jund, Prison Pox, and rogue decks frequently. Has trouble beating Shardless. I'm going to start going to a weekly that has a more competitive metagame and am not looking forward to going against Miracles. Any advice for that matchup?

    Deck: MonoBlack Pox

    //Main
    2 Sensei's Divining Top
    4 The Rack

    1 Nether Spirit
    4 Bloodghast

    1 Raven's Crime
    2 Thoughtseize
    2 Inquisition of Kozilek
    3 Pox
    4 Smallpox
    4 Hymn to Tourach

    2 Entomb
    2 Disfigure
    2 Smother

    4 Liliana of the Veil

    1 Dakmor Salvage
    3 Urborg, Tomb of Yawgmoth
    4 Bloodstained Mire
    4 Mishra's Factory
    11 Swamp

    //Sideboard
    3 Engineered Plague
    2 Ratchet Bomb
    2 Null Rod
    3 Pithing Needle
    2 Extirpate
    1 Toxic Deluge
    1 Vengeful Pharaoh
    1 Necroplasm

    Display deck statistics

  8. #1748
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    Re: [Primer/Deck] Pox

    I have been successful lately vs miracles.The trick is to keep up the pressure and Pox a lot (I run four).
    Possibly my easiest match-up now.

  9. #1749

    Re: [Primer/Deck] Pox

    Quote Originally Posted by jredelstein View Post
    Thanks!
    I also don't own a Japanese Foil Nether Spirit so that is part of why I haven't run it yet :)
    Finally got Japanese foil Nether Spirit and Sensei's Divining Top, added both to my G/B Loam Pox build, went 4-0 at local weekly Legacy event. Nether Spirit being able to block did save me one game, a one of SDT was amazing. Every time I drew it I loved it, between fetchlands, crop rotation, entomb, and loam there are a ton of ways to clear the top of the deck and get a fresh look.

  10. #1750
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by talkingfawn View Post
    I've been using this version for awhile, found it more successful and more fun than Prison Pox. From my local shop, I've found it whoops High Tide, Punishing Jund, Prison Pox, and rogue decks frequently. Has trouble beating Shardless. I'm going to start going to a weekly that has a more competitive metagame and am not looking forward to going against Miracles. Any advice for that matchup?
    Miracles is like the 'anti-Pox' since it's duty is to topdeck a Miracle as it were. It can function as hellbent well since it's strength is casting off the cheap top deck so cards like Hymn to Tourach and Inquisition of Kozilek lose value since they can't hit cards newly drawn. I'd recommend incorporating more land destruction effects. To that end, Hardcore has the right idea by casting Pox more often since it's the 3rd best LD spell in the universe with Smallpox in 2nd and Sinkhole as first. Wasteland isn't a spell and can't hit basics but is an auto-include due to lack of Stifles vs. Miracles.

    I deal with Miracles by using Underworld Dreams and Pithing Needles on Tops. Night of Souls' Betrayal, Engineered Plagues naming Soldier or Angels and even Ensnaring Bridge can stall long enough for the Black Enchantments to kill them off. You could also consider Gloom (laugh) or Dread of Night or Desolation if you can recover from it somehow.

    Another angle is to wreck their top 3 cards somehow after they're done spinning the top. Ghost Quarter and Misinformation are probably your strongest plays to kill their Miracle activation attempt (Ghost Quarter most likely they'll just let the land get nuked and not replace it ^_^). Another one would be Extirpate. Dimir Machinations could make or break games methinks.
    Last edited by OmniStrata; 04-06-2015 at 11:50 AM.
    Three Lilianas to rule them all. One Pox to find them. Smallpox to bring them all and in the Sinkhole bind them!

  11. #1751
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by Hardcore View Post
    A Sinkhole perhaps...

    A Bojuka bog for gy hate could be an idea.
    It's not a new archetype. It's still got 13 symmetrical effects from Innocent Blood to Liliana herself. I used to think Bokuja Bog would work too but the B/G Poxers have better use of it with Crop Rotation at instant speed. My Dredge using Magic Coach also mentioned that Bokuja is best triggered in response to a Dread Return's announced target so Knight of the Reliquary also works. I'll accept game 1 GY losses for a super powered game 2 after boarding.
    Three Lilianas to rule them all. One Pox to find them. Smallpox to bring them all and in the Sinkhole bind them!

  12. #1752

    Re: [Primer/Deck] Pox

    Quote Originally Posted by OmniStrata View Post
    Red is known for 2 things. Direct Damage and Land Destruction. Blightning, Raze, Stone Rain, Pain/Suffering (lol), Lightning Bolt, Bump in the Night (), Backlash, Dreadbore, Terminate, Fire Covenant, Fulminator Mage, Rakdos Charm, are probably good starts. You could use Veinfire Borderposts to recover from hard Poxing. Ultimately, since you're saccing lands and the like, I'd still say stick to mono-black. I'm posting my 'Ultimate' build in a minute.
    I’ve actually being thinking that I’d love to use Slaughter Games in the board. I can’t tell if it’s a decent idea, or just my love of cards like Extirpate, Cranial Extraction, and Sadistic Sacrament. I had never heard of Veinfire Borderposts before, but it seems like a great card for the deck, if one wanted to splash red.

    Quote Originally Posted by Hardcore View Post
    I have been successful lately vs miracles.The trick is to keep up the pressure and Pox a lot (I run four).
    Possibly my easiest match-up now.
    My going to 4 Lilianas and 3 Pox was a recent thing. I’m going to do some testing, but if I find that it’s not as good, I’ll go back to 4 Pox. Thanks!

    Quote Originally Posted by OmniStrata View Post
    Miracles is like the 'anti-Pox' since it's duty is to topdeck a Miracle as it were. It can function as hellbent well since it's strength is casting off the cheap top deck so cards like Hymn to Tourach and Inquisition of Kozilek lose value since they can't hit cards newly drawn. I'd recommend incorporating more land destruction effects. To that end, Hardcore has the right idea by casting Pox more often since it's the 3rd best LD spell in the universe with Smallpox in 2nd and Sinkhole as first. Wasteland isn't a spell and can't hit basics but is an auto-include due to lack of Stifles vs. Miracles.

    I deal with Miracles by using Underworld Dreams and Pithing Needles on Tops. Night of Souls' Betrayal, Engineered Plagues naming Soldier or Angels and even Ensnaring Bridge can stall long enough for the Black Enchantments to kill them off. You could also consider Gloom (laugh) or Dread of Night or Desolation if you can recover from it somehow.
    Another angle is to wreck their top 3 cards somehow after they're done spinning the top. Ghost Quarter and Misinformation are probably your strongest plays to kill their Miracle activation attempt (Ghost Quarter most likely they'll just let the land get nuked and not replace it ^_^). Another one would be Extirpate. Dimir Machinations could make or break games methinks.
    Excellent information. Underworld Dreams and Ghost Quarter are definitely going to get some testing.

    Does anyone have any advice on Extirpate or Surgical Extraction targets? Extirpate seems better, due to split second of course. I’m sure all I’m going to see in the yard for the first two or three turns against Miracles is Brainstorm. Maybe I’ll get lucky with an Inquisition or Thoughtseize and nab a Counterbalance or Terminus

  13. #1753
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    Re: [Primer/Deck] Pox

    Against miracles your artifacts are better. Counterbalance is not that big problem, but the Sensei's divining tops are.

  14. #1754

    Re: [Primer/Deck] Pox

    Quote Originally Posted by jredelstein View Post
    Finally got Japanese foil Nether Spirit and Sensei's Divining Top, added both to my G/B Loam Pox build, went 4-0 at local weekly Legacy event. Nether Spirit being able to block did save me one game, a one of SDT was amazing. Every time I drew it I loved it, between fetchlands, crop rotation, entomb, and loam there are a ton of ways to clear the top of the deck and get a fresh look.
    I like Sylvan Library better than Top in most instances but I've started using it in Loam Pox too because of the very handy ability in Loam Pox to protect your Loam from anti-graveyard by Loaming in response with Top ability and putting Top on the deck. I like two in the G/B and one in Mono Black versions, though making space is always tough.

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    Re: [Primer/Deck] Pox

    So, the time has come where I can pick up another Legacy item to continue my ever-progressive quest to have Pox where it feels right in my hands. I've listed what I'm currently putting in sleeves below, but my big question is this...should I be more focused on a Tabernacle in the maindeck (removing one Swamp), or two more Chains for the sideboard (likely removing the Trinisphere and either Gloom or a Leyline)?

    Main Deck:

    4 Mishra's Factory
    4 Urborg, Tomb of Yawgmoth
    4 Wasteland
    12 Swamp

    1 Nether Spirit
    2 Cursed Scroll
    1 The Rack

    1 Crucible of Worlds
    2 Nether Void
    1 Night of Souls' Betrayal
    4 Dark Ritual
    4 Liliana of the Veil
    3 Hymn to Tourach
    2 Infernal Tutor
    3 Innocent Blood
    3 Inquisition of Kozilek
    4 Sinkhole
    4 Smallpox
    1 Toxic Deluge


    Sideboard:

    2 Ensnaring Bridge
    2 Pithing Needle
    1 Trinisphere
    2 The Abyss
    1 Chains of Mephistopheles
    2 Engineered Plague
    1 Gloom
    4 Leyline of the Void

  17. #1757
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    Re: [Primer/Deck] Pox

    Chains Sound cool, but If you want to stop blue cantriping then chalice of the void works equally well for less money. So I guess my advice is go for tabernacle. Besides it's nice with nethervoid.

  18. #1758
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    Re: [Primer/Deck] Pox

    Quote Originally Posted by Hardcore View Post
    Chains Sound cool, but If you want to stop blue cantriping then chalice of the void works equally well for less money. So I guess my advice is go for tabernacle. Besides it's nice with nethervoid.
    Unfortunately, Chalice also stops the decks 13 1-drops. Granted, some can come out, but being shut off of removal for the rest of the game hurts quite a bit.

  19. #1759
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    Re: [Primer/Deck] Pox

    True, true.

  20. #1760

    Re: [Primer/Deck] Pox

    Quote Originally Posted by zebhillard View Post
    Unfortunately, Chalice also stops the decks 13 1-drops. Granted, some can come out, but being shut off of removal for the rest of the game hurts quite a bit.
    i agree..
    chalice on 1 and a pithing needle either on factory or scroll is very back-breaking against a list that runs a lot of cc spells..thats exactly what happened to me last sunday..with 4 innocent bloods, 4 IOKs, 3 cursed scrolls and 4 dark rituals, chalice on 1 really got me..
    i missed ratchet bomb in that match-up..

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