Sure, that's the good part about Faithless, but this one allows more consistent play? Not having to flush the hand at once, for example.. post board should be better, I think, where you gotta keep some answers to hate.
I have forgotten, what is the standard land count in Dredge? Was it 12, with 4 of them taping for Blue only? So a card that makes you discard land to cast it... how useful would that be in a deck with 12 lands, only 8 of them on colour?
BZK! - Storm Boards
Been there, tried that, still casting Doomsday.
Drawing my deck for 0 mana since 2013.
Faithless also lets you discard Dredgers, which is almost as important as the bonus draws you get. Like most people here, I really don't see this being played at all in Legacy Dredge.
It DOES look interesting for some kind of Loam strategy in Modern. Without Cycling lands, Loam in Modern has trouble turning the Loamed lands into other cards. Again, Faithless probably does the job better, but I could see running some number of these in addition to Faithless.
Great, I just racked my brain for an hour over that puzzle just to find out the rules of Magic were different back then which is why I found no solution.
"During your upkeep, use Seasinger to gain control of Scarwood Bandits, then use Musician to give bandits a cumulative upkeep and choose not to pay, therefore sacrificing it and getting back your artifacts it stole."
Uh, no...?
I remember a puzzle that required you to drop to below 0 life because back then, you didn't lose the game for having 0 or less life until the end of the phase.
I'm very excited about Evolutionary Leap. At first I just thought it was a shitty replacement for Survival of the Fittest, but it's just completely different. Maybe it won't be able to find a home in Legacy, but Modern has been looking for a good sac outlet for forever. The Zombie Bombardment type decks of Legacy are missing Cabal Therapies and even stuff like Carrion Feeder, but Evolutionary Leap's card advantage engine may be a great fit.
At the very least it's incredible with Persist stuff, which already exists there. Even evoke creatures could be pretty fun. Welcome back Shriekmaw.
It almost seems like a "fixed" Birthing Pod. It's a little better at getting value (w/ Evoke, Persist, Unearth, maybe even Dash dudes), but removes the dangerous tutor aspect of Pod. I can definitely see an archetype in Modern forming around this card very quickly.
Calculated Dismissal
2U
Instant
Counter target spell unless its controller pays 3.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2.
I know a three mana soft counter probably won't be even close to cutting it - but the Spell mastery gives me some pause as this acts as a counter and pretty good card quality at the same time. Good enough - probably not, but modern should love this?
Edit - it's a slightly more efficient condescend if cast for 3 without the option to cast for 2 or 4+
Modern can't afford to run it. Any counter that's 3 mana or more in Modern should be a hard counter. It'll be a nice Dissolve replacement though. As much as I don't like the idea of Standard, it's much more interesting than Modern right now.
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