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Thread: [Deck] Death and Taxes

  1. #4781

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Bahra View Post
    I think you're overlooking some things, so I'll just go over the DtB one by one;

    1. Miracles

    Gaddock Teeg is very good obviously, protect it with mother of runes and/or Karakas and that's probably game, Qasali Pridemage is mostly useless. More 2 drops means less resiliency to counterbalance without a vial draw.

    Imperial Recruiter is absolutely unbeatable for miracles if coupled with equipment or even by itself sometimes. Imperial Recruiter finds Imperial Recruiter that sits in the hand until the first one is hit by Terminus, and you then fetch up the first one again etc. Magus of the Moon often shuts off double white and/or double blue, it shuts off fetches that miracles are very good at abusing with top. It can win games on its own but can also be completely useless or even detrimental to your gameplan

    2. OmniTell

    Gaddock Teeg is reasonable, Qasali Pridemage is good but keeping up the mana from turn 2 to blow up omniscience can be a pain. And even then they can still have Cunning Wish -> Trickbind or the Emrakul in hand.

    Magus of the Moon does basically nothing. Imperial Recruiter finds Thalia, Leonin Relic-Warder or Ethersworn Canonist. Coupled with vials it makes for very versatile answers to the various problems that Omnitell presents.

    3. Grixis

    Gaddock Teeg shuts down Dig Through Time, that is it. Qasali Pridemage does nothing.

    Magus of the Moon shuts down Dig Through Time and makes it so that they can only cantrip once a turn. Imperial Recruiter out grinds them and finds answers.

    4. BUG Delver/Midrange

    Gaddock Teeg does basically nothing, Qasali Pridemage does nothing.

    Magus of the Moon wins the game on the spot, Imperial Recruiter does the same.


    5. EsperBlade

    Gaddock Teeg does very little, Qasali Pridemage is good against the equipment.

    Magus of the Moon wins the game on the spot 90% of the time, Imperial Recruiter does the same.

    6. ANT

    Gaddock Teeg wins the game on the spot. Qasali Pridemage does nothing.

    Magus of the Moon sometimes buys time and with Phyrexian Revoker it can lock the storm player. Imperial Recruiter is too slow.



    I think that's a more fair assessment of the match ups. I didn't comment on the sideboard cards because I don't think you can argue that match ups are good based on 1 sideboard card that isn't even uncounterable OR tutorable unless you want to spend an Enlightened Tutor on it which is really bad if it gets countered.

    If you instead played 3 Chokes then I'd give you that your stoneblade match up is probably pretty good. But you're still stonecold to Elves and Infect which also makes up a considerable amount of the meta.
    You're definitely underselling Gaddock Teeg here. To say it does nothing vs. all those decks that run Dig Through Time, c'mon...

    You mention Magus stops Dig Through time, presumably because it changes their Trops and Seas to Mountains, but only for those decks where they don't have a way to cast UU. In fact, with just one Island and a Deathrite Shaman, DtT is perfectly castable. Teeg just says "No".

    Also let's go through all the rest Teeg is stopping in those decks.

    1. Miracles - THE ENIRE DECK. Terminus, Entreat the Angels, Dig Through Time, Jace, Supreme Verdict... Mom + Teeg is GG on Turn 2. no additional tricks or durdling needed. Qasali is NOT useless here. Never needed to get rid of Counterbalance? Have an aggressive 3/3 attacker as a 2-drop?

    2. Omni - One of the more common ways they get out of trouble is to cast their 3-4 Dig Through Times. Pre-Omni, Post-Omni, it doesn't matter. If they cast that card, they are setting themselves up to run you over.

    3. Grixis - Dig Through Time shines here again. Teeg it out. Also, every Grixis list I just checked runs some combo of Pithing Needle, Null Rod, and Dread of Night. Also those cards would definitely be sided in against DnT. Pridemage says "jog on" to your -1/-1 effects as well.

    4. BUG Delver. Really though, if there's a problem beating BUG Delver without the use the of Moon-effects, there's a problem. Rest in Peace is still a fine enough card to beat these decks. Highlighting BUG here was only to show that Wr's best advantage against the top Decks To Beat is one that isn't a problem.

    5. Stoneblade. Again, Teeg does not do "very little" here. Dig Through Time is always a huge problem, and they do have Jace to contend with, sometimes even Supreme Verdict. Also, stop their Mystics and you have uncastable Batterskull on their end, should it even stick with Pridemage out.

    6. ANT. No disputes here, but just because Pridemage does "nothing" doesn't mean anything. Most DnT cards do "nothing" vs. Storm. Adding green in general is a way to bump up the 2-drop combo stopper body count. Short of making the commitment to Ethersworn Canonist maindeck (not always relevant), green splash is the only option for this endeavor.

    Did I mention how Sylvan Library is mostly going to win any match if you land it? Smoothing out draws + extra cards is no slouch.

    There's something to be said of Frenadol's point from earlier. When you play green, you might have half your bodies be x/2-or-better in games 2 and 3, which means all those -1/-1 sweepers opponents are fond of end up being very lackluster.

    I'm confused about how I'm "stone cold" to Elves as well, to bring up your last point. I made Wg originally because I wanted a card that was good against both Miracles and Elves in one fell swoop and Teeg is the only one that fits that bill. Show me an Elves player who doesn't struggle against a deck where Teeg or Containment Priest is hitting the board on turn 2, and I'll show you a guy lighting a Black Lotus on fire for the plain fun of it.

  2. #4782
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    Re: [DTB] Death and Taxes

    Miracles does have outlets to Teeg + Mom, though, namely Karakas and Council's Judgment.

  3. #4783

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Barook View Post
    Miracles does have outlets to Teeg + Mom, though, namely Karakas and Council's Judgment.
    While that's true, the majority of recent Miracles lists don't contain Council's Judgment in their 75, and if they do, it's one copy. Good luck.

    And if they find the Karakas and get to use it once, good on them. One activation is usually all they get if you've saved your Wasteland for the right card (and Karakas is that right card).

  4. #4784

    Re: [DTB] Death and Taxes

    Anyone got a up to date list for me with the green splash? cant seem to find a good one!

  5. #4785
    Bear Cub > Tarmogoyf

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    Most people blindly suggest new cards for decks. True contributors also suggest what to remove. It's not about what's good, but rather what's better than the current selections.

  6. #4786

    Re: [DTB] Death and Taxes

    That's my 60 right there from this GPT, though I think you added the Canopy to make 24 lands. Subtract that or Cavern, personal preference. Mr. Kirby is also advocating for the 2nd Sylvan Library, which ya know, I can't argue with. You'd have to cut a land, a creature, or an equip to make room, and that's a hard choice.

  7. #4787
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    Re: [DTB] Death and Taxes

    Quote Originally Posted by SwordsToTimeshares View Post
    While that's true, the majority of recent Miracles lists don't contain Council's Judgment in their 75, and if they do, it's one copy. Good luck.
    One MD one SB is pretty common actually.

  8. #4788

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Dissection View Post
    One MD one SB is pretty common actually.
    Well I clicked on the last 5 or 6 placers in Top 8s at TheCouncil for tourneys in the 70+ range, saw one Council's judgment. And it wasn't in Losset's list so... Just gonna assume that's the thing as of now. Maybe not representative, perhaps.

  9. #4789
    Bear Cub > Tarmogoyf

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    Re: [DTB] Death and Taxes

    Whoops, I was just playing around and added too many cards to the list. Go with StT's link, definitely.
    Most people blindly suggest new cards for decks. True contributors also suggest what to remove. It's not about what's good, but rather what's better than the current selections.

  10. #4790

    Re: [DTB] Death and Taxes

    Nevermind, it got covered earlier.

  11. #4791

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Bahra View Post
    You could imagine that the plateaus being wastelandable plains, could be a liability from time to time and they are. But it is extremely rare, and having played a ton of matches with the deck by now I can assure you that you will not run out of red sources if you play your lands correctly. In my experience, people aggressively wasteland the Plateau(s) because they think they can take you off red, but that just doesn't happen if you play it right.
    Bahra, still settled on your current 75 for this weekend? Any changes you are considering for the GP?

  12. #4792

    Re: [DTB] Death and Taxes

    Quote Originally Posted by haymaker18 View Post
    Bahra, still settled on your current 75 for this weekend? Any changes you are considering for the GP?
    I am not 100%

    I am in France now staying in a castle with a lot of good legacy players. And I'm considering moving the relic warder to the main deck. I also briefly considered moving Canonist to the main (just 1 copy) but it seemed to weak against a lot of decks.

    Probably gonna find room for the relic-warder main, but we'll see.

  13. #4793
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    Re: [DTB] Death and Taxes

    Canonist seems like a fine MD card at the moment.

    Just looking at the DTB it's weakest in the mirror. Against Miracles it's just fine, but stops Snapcaster and makes Ponder pretty weak. TA doesn't like playing against it, and that's it's a fine matchup already. Obviously it's great vs Omni. It's great vs Grixis Pyromancer too as they really rely on chaining cantrips together.

  14. #4794
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    Re: [DTB] Death and Taxes

    For GW, is Voice of Resurgence a possible card? Or probably not, it just get chumpblocked to death. It's a pity because the effect is interesting.

  15. #4795

    Re: [DTB] Death and Taxes

    I don't know that Voice does anything we need. Against many decks it will either be Stp'd or become a chump blockable ground beater. I think I would rather have nearly any of our other beef (Avenger, Crusader, Brimaz), or possibly even Thalia's pony from the new set.

  16. #4796

    Re: [DTB] Death and Taxes

    Welp, Bahra dropped from the Grand Prix after 6 rounds, going 3-3. I wonder what his matchups were like. I felt like the RW DnT was really well-positioned going into GP Lille too.I look forward to hearing what he has to say about this build right now and whether the mono-white build would have fared better or not for him.

  17. #4797
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    Re: [DTB] Death and Taxes

    I don't think many DnT pilots are doing well.

  18. #4798
    GrimGrin and Glissa are in a boat...

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    Re: [DTB] Death and Taxes

    Probably too much Omnitell :(
    went to a training tournament in Paris on Tuesday. Miracles and omnitell were everywhere :)

  19. #4799

    Re: [DTB] Death and Taxes

    Quote Originally Posted by Tylert View Post
    Probably too much Omnitell :(
    went to a training tournament in Paris on Tuesday. Miracles and omnitell were everywhere :)
    That's a Teeg meta for sure. The commenters were saying the big takeaways were Probe/Cabal Therapy/Young Pyromancer and Dig Through Time. Not that Teeg does anything against the first combo, but I'm thinking of adding a third Teeg to the side, as Grixis is a 4x DtT deck now. Bring in your RiPs.

  20. #4800
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    Re: [DTB] Death and Taxes

    I'm interested what else Bahra did lose to, aside from Jund.

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