By aggro I mean anything that requires you to SB out Duress, sometimes decks like Goblins, Elves, D&T etc. have token sweepers that catch Empty the Warrens by surprise.
The problem I have with Dark Petition is that unlike Past in Flames there is never a choice to SB it in for anything else (I SB in the PIF/Tendril kill from time to time) so your deck is less modular. It may be a minor consideration, I just like being able to SB out Empty the Warrens for another threat in my 75. I still think Empty the Warrens is useful MD, mainly because it works at maximum utility when you know your opponent can't have any outs to it yet and there are some match ups where you want to have 9 ways to get to a 4cc target rather than only 4.
Meh, maybe I just need to play without it pre-board in order to understand how much I'll miss it over all, mish-mash the 2 Cabal Ritual, 1 Chrome Mox idea with no MD Empty the Warrens over the weekend and then report back.
Can we not post fucking porn here, or whatever the hell that was. Jesus, some of us read this shit at work.
I see. Siding EtW out against Elves is valid; I would however keep the Duress as stripping Glimpse or NO can really set them back to a slow aggro deck. I like chopping Therapies or Ponder first here tbh.
I also like boarding PIF from time to time especially for slower matchups in place of the MB EtW (my old two Mox build)
That's why I had two in the SB to board one in against MUD, D&T, Tempo, etc.
Would look forward to it.
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After weeks of discussion on this forum, here is time for an explanation. Maybe will that put many questions I could have asked on perspective. Thank you all for helping me growing as a player!
And of course, a special thanks to Bryant for the opportunity, and Peter for the hours spend answering every single points in my questions.
http://www.theepicstorm.com/the-epic...-introduction/
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Just received my set of foil Dark Petitions today. Can someone please break this card so that I can justify the bad preorder price I paid? Thanks in advance.
Will stick to IT in ANT and 0-2 DPs, just use 1 in the TES SB and Draw7 effects are too bad in Legacy to play a form of Pitch Storm due to a lack of quick and permanent mana sources. Even in Doomsday its a worse setup spell than DTT.
Don't see space for a whole playset in any format
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So I took TES to my local last night. The deck seemed great as always but I only got to keep one 7 across all 4 rounds which was pretty depressing. Anyway, I was wondering if there is a way out of this situation I found myself in last night...
It's game 1 against UWR delver. His board is a flipped delver and moastery swiftspear. I've stripped all countermagic, leaving him with 2 ponders, a fetchland, and a wasteland in hand.
I'm down to 3 life, from quick creature beats as well as probing and my board is Usea, Volc, Swamp. My hand is rite of flame, burning wish, LED x2, and lotus petal. Opponent is at 19. Is there anything that could have been done here? I had no rituals in the yard to go for a PiF kill and goblins wouldn't get me there as I would die when he swings with his delver. I'm sure I misplayed somewhere in the game to get into this situation, but can anyone see a way out of it? The list I took it identical to Bryant's most current list.
It sounds like on the previous turn after you played your discard spell that you shoud've went Petal, Rite, LED, LED, Wish, ETW for 14 which is a 2 turn clock against his 3.
What kind of cantrips did you have in your graveyard?
You could've gone (t-volc)RoF->LED->LED->LP->(t-swamp)BW, crack LEDs (RBBBUUU)->PiF(RBU), Usea untapped, LP in Play, RoF still in graveyard (don't play it before the cantrips)
Now,
- Storm is 6
- Basically you start of with 6 mana post-PiF: (RBU+U/B+X+R(rof)) x can be any color
- A drawn RoF nets +3 mana to above situation (play drawn RoF (+2), play flashback RoF (+2)) on top of the 5 mana post PiF before flashback RoF)
After that you cantrip.
Cantrip-order: GP(life) > Pon > BS, GP(mana) importance is dependent on your BS/Pon found cards
Outs with GP(life): BW
Outs with GP(life)+BS/Pon/GP(mana): BW + any manasource except for CM, IT+LED/RoF/CR (threshold dependant)
Outs with BS/Pon+BS/Pon: BW+LED/RoF/DR/CR(threshold)
There are more outs as you can still play a land and cast extra cantrips. Fetch+GP(life) doesn't work though.
I'm probably forgetting something so if I am please point that out to me.
~Tom
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First off, thanks for all the answers, it's much appreciated.
I actually didn't have the wish until that turn, or I would have just made goblins. My memory is really fuzzy as I didn't actually take notes but I know I couldn't have done anything until that exact turn. Maybe it was just too sketchy a hand to keep, but I remember having fast mana, discard, and a cantrip and I didn't want to mull to 5.
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So you'd rather scoop than trying to win, even if your chance may be very low due to you dying to a single Bolt and/or permission in your opponent's fresh seven?
That's not how I was taught to play Magic.
I'm not saying Diminishing Returns is good, I'm not even running it any more myself. But IF you have it, and IF you're in the exact situation described above, going for the Returns kill is not only your best, but your only option. The only alternative is scooping, and at that point you should be embarassed because you scooped when there was a way to win.
A nice way to look at the scenario: Run a totally unnecessary card for a fringe situation, which would possibly have been evadable and against all odds of your opponent hitting Daze/Pierce/FoW/Bolt, which also still leaves doubts about you being able to win after spinning the roulette.
Basically we're talking about "ifs" as a result of running a narrow card in the first place. I think the discussion about "rather scooping" is ergo as vit off if you ask me
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