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Thread: [Deck] Solitaire (Enchantress)

  1. #4321
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    Re: [Deck] Solitaire (Enchantress)

    Big take away from testing last night is, yes, RiP and Helm is much better.

    Although Gaea's Touch was pretty awesome.
    Quote Originally Posted by Richard Cheese View Post
    To be fair, you're supposed to build a sizable pyre underneath it and light it with an arrow from afar.

  2. #4322
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Redkid43 View Post
    Big take away from testing last night is, yes, RiP and Helm is much better.

    Although Gaea's Touch was pretty awesome.
    I have played both (the black green Cadaverous Bloom version has been around in one way or another since at least 2010) and yes Rip / Helm, RWr, and Opalessence / Parallax Wave versions are all better.

    Cadaverous version can steal some fun ones though :)

  3. #4323

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    I have played both (the black green Cadaverous Bloom version has been around in one way or another since at least 2010) and yes Rip / Helm, RWr, and Opalessence / Parallax Wave versions are all better.

    Cadaverous version can steal some fun ones though :)
    Can you post your newest lists? I'm curious to see what kinda lists they are. More looking into Rip/Helm.
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  4. #4324
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by l33twash0r View Post
    Can you post your newest lists? I'm curious to see what kinda lists they are. More looking into Rip/Helm.
    Certainly not playing like I used to, but some day I will come back around to it. Below is the list I posted when I last tested.

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    Re: [Deck] Solitaire (Enchantress)

    4 Argothian Enchantress
    1 Doomwake Giant
    1 Courser of Kruphix
    1 Eidelon of the Blossoms
    1 Emrakul, the Aeons Torn

    4 Enchantresses Presence
    4 Sterling Grove
    3 Mirri's Guile
    4 Utopia Sprawl
    4 Wild Growth
    1 Exploration
    3 Elephant Grass
    2 Solitary Confinement
    3 Green Sun's Zenith
    3 Rest in Peace
    1 Helm of Obedience
    1 Banishing Light

    7 Forest
    1 Plains
    1 Savannah
    1 Bayou
    2 Serras Sanctum
    4 Windswept Heath
    2 Wooded Foothills


    My Current list. I want to fit in like 3 Suppression Field somewhere to fight the mass amount of DnT, Maverick, and lands decks in my meta
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  6. #4326

    Re: [Deck] Solitaire (Enchantress)

    Interesting. When you wanna side in the Swords?
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  7. #4327
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by l33twash0r View Post
    Interesting. When you wanna side in the Swords?
    You want them basically in the tempo match ups(x Delver), hatebears (D&T, …), Control (for meddeling Mage and hatebears), or match-ups that rely on a target-able fattie (Reanimator, or Stifle Naught.) …so often.

  8. #4328

    Re: [Deck] Solitaire (Enchantress)

    And the 2 Kruphix's Insight? when would they be sided in?

  9. #4329
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Mausch View Post
    And the 2 Kruphix's Insight? when would they be sided in?
    The 2 insights are the least tested cards in the 75, but they are for any match that it's questionable you stick / or keep and enchantress effect. i.e. BGx decks, Lillianna, Pox, all-counters-all-day.dek... It's there to keep the card quantity and quality moving forward.

    Back on the topic of STP: I missed Infect. It's decent there too.

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    Re: [Deck] Solitaire (Enchantress)

    In case of deed/whatever else mass destruction wise has anyone tried karmic justice?
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  11. #4331
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Megadeus View Post
    In case of deed/whatever else mass destruction wise has anyone tried karmic justice?
    Since Karmic Justice does not work against sacrifice effects. i.e. Anihillator, Lillianna, ...or Exile Effects i.e. Ugin, Merciless Eviction... it's too narrow to be good. You're better off loading up on Green Sun’s, Kruphix’s Insights, Mirri’s Guiles and other “get more Enchantress cards." in my opinion. They will help progress the game in a myriad of game states including board wipes.

  12. #4332

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    Since Karmic Justice does not work against sacrifice effects. i.e. Anihillator, Lillianna, ...or Exile Effects i.e. Ugin, Merciless Eviction... it's too narrow to be good. You're better off loading up on Green Sun’s, Kruphix’s Insights, Mirri’s Guiles and other “get more Enchantress cards." in my opinion. They will help progress the game in a myriad of game states including board wipes.
    Although you right. I always keep 1 in my side.

  13. #4333

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    The 2 insights are the least tested cards in the 75, but they are for any match that it's questionable you stick / or keep and enchantress effect. i.e. BGx decks, Lillianna, Pox, all-counters-all-day.dek... It's there to keep the card quantity and quality moving forward.

    Back on the topic of STP: I missed Infect. It's decent there too.

    recently I had serious problems vs pox. will definitely try the kruphix's.

    further I noticed that u are playing 21 lands. all other decks I saw (incl my own) are playing 19 or even 18.
    u don't have exploration or anything else to play more than one land each turn but 4 wild growth plus 4 utopia. u don't feel like having too much?

  14. #4334
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by cherson View Post
    recently I had serious problems vs pox. will definitely try the kruphix's.

    further I noticed that u are playing 21 lands. all other decks I saw (incl my own) are playing 19 or even 18.
    u don't have exploration or anything else to play more than one land each turn but 4 wild growth plus 4 utopia. u don't feel like having too much?
    Playing 21 lands is a concession to a few key things:
    • Mana denial decks When I played in the Starcity Orlando I drew and lost to Death and Taxes. This was because I couldn’t efficiently break out of their mana denial plan in time. After this event I added the 3 Swords, 1 land, and (at the time Harmonic Sliver) to deal with Spirit of the labyrinth, Thalia, and quipment to effectively time walk them.
    • Reduce Mulligans There was far too many times I had to mulligan an otherwise great hand due to not having enough land.
    • To help play around tempo decks Spell Pierce and Daze are a lot worse when you are dropping 1 land a turn while ramping. Swords also helps here to eliminate their clock while we build up resources to play around their disruption.
    • To help beat Land destruction decks More lands and Mirri’s Guile will help you beat Pox. I beat Pox online regularly. I’m all but certain it is the dedication to higher land counts , commitment to card selection, and keeping the overall curve of the deck low.

  15. #4335

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    Playing 21 lands is a concession to a few key things:
    • Mana denial decks When I played in the Starcity Orlando I drew and lost to Death and Taxes. This was because I couldn’t efficiently break out of their mana denial plan in time. After this event I added the 3 Swords, 1 land, and (at the time Harmonic Sliver) to deal with Spirit of the labyrinth, Thalia, and quipment to effectively time walk them.
    • Reduce Mulligans There was far too many times I had to mulligan an otherwise great hand due to not having enough land.
    • To help play around tempo decks Spell Pierce and Daze are a lot worse when you are dropping 1 land a turn while ramping. Swords also helps here to eliminate their clock while we build up resources to play around their disruption.
    • To help beat Land destruction decks More lands and Mirri’s Guile will help you beat Pox. I beat Pox online regularly. I’m all but certain it is the dedication to higher land counts , commitment to card selection, and keeping the overall curve of the deck low.
    I have to admit that two of your points absolutely fit to my problems. First of mulligans, really awful to do it even though you hand is good. I already considered to add one more land but was not sure which card to cut hence I kept it like before.

    Second, pox/land destruction. I actually won my games if I started like 4-5 lands plus x.. I will try it this evening on a small sit in with friends. Just goblins, Pox, zoo and delver around I guess. Let's see.. Thanks anyway.

  16. #4336

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    Playing 21 lands is a concession to a few key things:
    • Mana denial decks When I played in the Starcity Orlando I drew and lost to Death and Taxes. This was because I couldn’t efficiently break out of their mana denial plan in time. After this event I added the 3 Swords, 1 land, and (at the time Harmonic Sliver) to deal with Spirit of the labyrinth, Thalia, and quipment to effectively time walk them.
    • Reduce Mulligans There was far too many times I had to mulligan an otherwise great hand due to not having enough land.
    • To help play around tempo decks Spell Pierce and Daze are a lot worse when you are dropping 1 land a turn while ramping. Swords also helps here to eliminate their clock while we build up resources to play around their disruption.
    • To help beat Land destruction decks More lands and Mirri’s Guile will help you beat Pox. I beat Pox online regularly. I’m all but certain it is the dedication to higher land counts , commitment to card selection, and keeping the overall curve of the deck low.
    Why dont you have in your list any other white sources than Utopia Sprawls, Karakas and Serra's Sanctums? Seems like the list is quite white heavy anyways so maybe one basic plains would be okay?
    "Everything is better topless"

  17. #4337
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by l33twash0r View Post
    Why dont you have in your list any other white sources than Utopia Sprawls, Karakas and Serra's Sanctums? Seems like the list is quite white heavy anyways so maybe one basic plains would be okay?
    There is 1 basic plains. There reason there isn't more is T1 you almost always want to ramp (sprawl / growth) on a basic forest. So that dictates the mana composition.

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    Re: [Deck] Solitaire (Enchantress)

    I can see that. Your only white spells generally aren't coming down until turn 3 or later besides Field]
    Quote Originally Posted by Richard Cheese View Post
    I've been taking shitty brews and tier 2 decks to tournaments and losing with them for years now. Welcome to the club. We meet for cocktails after round 6.
    Quote Originally Posted by Stevestamopz View Post
    Top quality german restraint there.

    If I'm at the point where I'm rage quitting, you can bet your kransky that I'm calling everyone involved a cunt.

  19. #4339

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    There is 1 basic plains. There reason there isn't more is T1 you almost always want to ramp (sprawl / growth) on a basic forest. So that dictates the mana composition.
    Seems like Im just blind and ignored that one totally. My bad.
    "Everything is better topless"

  20. #4340

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Freggle View Post
    There is 1 basic plains. There reason there isn't more is T1 you almost always want to ramp (sprawl / growth) on a basic forest. So that dictates the mana composition.
    You never had problems after boarding? Sb quite white, especially swords, which u might have to use t1-t2 I could imagine u lack one white source?

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