Hey guys,
I'm thinking about buying into Reanimator. Gerry Thompson's recent article on BR Reanimator really caught my eye. Do you guys think this BR build is viable or at least a good starting point (I don't have any Underground Seas)?
Thanks in advance!
http://www.starcitygames.com/article....html#comments
It'll be not as good, but you can still get a feel for the deck if you're fiscally limited. On his list specifically, there are a few issues. While his sideboard strategy seems to hinge on Sneak Attack and Stronghold Gambit, Ashen Rider hasn't been relevant for a few months now. Elesh Norn in the side is just wrong, she's the go to for many of the decks you'll face, and always a powerful followup to any of your other creatures. Even if speed is the main focus of this build, not sure if two copies of Sire of Insanity is the best creature to get. Too many decks can beat you with only topdeck plays. Also it's really bothering me that in his article he mentions discard, but has zero effects in his 75. Running Dark Ritual and Lotus Petal and Simian Spirit Guide makes you fast, I got that, but maximizing your turn 1 combos without protection just moves you closer into the glass cannon category. What we need to be seeking is resiliency, I'd like to see mainboard Thoughtseize with Duress in the side to make up for the fact that we won't be interacting with the stack. Firestorm is good tech for fighting Deathrite Shamans and other bothersome creatures, even if they can eat a creature with Firestorm on the stack, being able to dump multiple creatures moves you forward towards a win. Though at the end of the day, you'll need to be saving up for the Underground Seas, because there will be a ceiling I fear you'll reach somewhat quickly that just can't be overcome without the constancy of Brainstorm and the resilience of Force of Will getting you through trouble cards.
i'd say go for it, it'll be a lot more fun than other glass cannon decks and you will have obtained griselbrands, city of traitors, and badlands. if you are looking to take the plunge, i'd also recommend a griselbrand deck in modern so that way you are making it cost effective.
also, lejay was the pilot of the deck, maybe he could comment on how the deck worked out in general.
-Rob
-rob
Another consideration would be specific meta. I'm not familiar at all with MODO, but I know that some cards have radically different availability, and therefore pricing, which could effect distribution of some decks that rely on obscure cards like Tabernacle. So it might be a stronger deck in the online arena.
Thx for the replies fellas...I think I'm gonna go for it. However, would cutting the Gitaxian Probes and Firestorms for some compliment of Thoughtseize/Duress be a good idea? I'm on board with Reanimator, albeit in this more budget friendly form but I the lack of disruption needs attention.
So, with todays Banned and Restricted announcement, I believe that we are hindered alittle bit. Dig through time was a card prominent in many of our good matchups. Some decks will learn to adapt without the tool of Dig, but others like Omnitel will most likely either get significantly worse, or disappear from the metagame in place of decks with a better card advantage package. I think reanimator is still the best combo deck, especially because i suspect many players that were previously proficient with omnitel, will switch back to sneak and show, but otherwise i feel that the current iteration of delver decks will fade, and with that will resurge the "tempo" strategies like Rug delver that hinge on wasteland and stifle. In that sense, i feel that we catch a break, but now people will be playing less clunky-midranged strategies, and will be shifting more towards powerful early game decks. I think deathrite shaman and his ilk will continue to be strongly represented, but things like the engine of pyromancer and therapy seem less realistic.
What are your guys's thoughts on where we stand? From our perspective, was dig through time really a powerful tool, or something that made decks play better in the midgame, something that was never specifically relevant to our strategy?
Looks like DnT is going to be rearing it's ugly head again with Omni's decline. I was going to test the DFC Jace out but with the DnT players coming back I'm not going to try anymore. My meta will be fair again (bleh) and rest in peace will be back with a vengeance (bleh). Though seeing surgical extraction less would be nice.
I'm going back to my 3 Petal 3 Daze build.
I still feel Reanimator's peak other than the Mystical Tutor days was the TC Era around GPNJ with people playing that UR Delver deck.
Do you think you'll go back to the Show and Tell package main+side now that there might be fewer REB effects around? Looking back at the lists that were doing well pre-Cruise/DTT they were straight UB with a heavy Show and Tell SB package along with needles and some bounce spells with a bunch of basics maindeck.
I think that the banning of dig through time helps us out a lot. Not because our matchups against a lot of the dig decks were particularly bad, but because so many of the decks oppressed by DTT are quite good matchups. When people start playing whatever they want, the field looks like an easier one for reanimator to beat up on. Also, DTT decks were fairly good at sidebording against us.
Further, I play 4c reanimator, i.e. I have one basic land, and RUG is not a bad matchup, it's harder to beat on the draw, but usually quite easy on the play, I'd put the matchup at 45/55 at worst. Similarly, I'm not upset to be playing against DnT, they have some cards that matter in the matchup, but none are particularly hard to play around if you know their deck, I've had many friends that play DnT so I've played the matchup a ton, it's really not that bad.
I think we will probably be seeing more gy hate if anything. A lot of decks were scimping on the hate because they wanted to run Dig. Now miracles will probably run more RIP again and DnT will be more popular since they have a good Sneak and show matchup.
The good news is that show and tell should decrease a bit in price as not all omni players will flock to sneak'n'show. It's also important to remember that origins Jace casts massacre from the yard for free against plains decks [without a cage].
Finally...
Boarding became more interesting! We will see more Lilis and RIPs. Bring out your S&T, Helmets and Grave Titans!
I always had the SnT in my board :)
Did you guys try Helm of Obedience? did you like it?
I was thinking of running at least a SB Unburial Rites to make Entombs not only a creature enabler but also a way to cheat a creature into play. Also flashback at CMC 5 means it's FoW or bust for counterbalance. Swan Song is another card I upped the count in my sideboard, having such a versatile tool to battle countermagic battles or just counter RIP or Counterbalance is huge IMO
I have a question for you guys too. Let's say you go T1 careful study, and you bin Iona. Your opponent plays trop and passes. In your turn, you drop a land and exhume Iona, your opponent pierces and you daze back. Iona hits the battlefield, but which color would you choose? My reasoning was that RUG delver couldn't be able to outrace a vanilla 7/7, neither take it out of the board. Few people play Bant, so my other idea was that my opponent was in BUG Delver, and the only way they could take Iona out was with Lili, so I named black. What would you guys have chosen? Green?
Turns out my opponent was on Infect :)
Could someone point me to some good vods of some.matches where people walk through the decision process as they play preferably on mtgo
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