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Thread: [Primer/Deck] Nic Fit

  1. #3881
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    Re: [Primer/Deck] Nic Fit

    i 5-0'd a league see above.

    MTGO: Ricardio

    Nic Fit: legacy's magical EDH deck

    I came here to party and resolve prime time triggers.

    "Well, I ain't calling you a truther." -Josh

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  2. #3882
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    Re: [Primer/Deck] Nic Fit

    What if any of your card selection decisions were because of MODO availability? I'm guessing none since you've been on there for forever, but I wanted to check.

    Otherwise seems fine. Not quite my flavor, but there's nothing wrong with that.

    I've been testing vs Eldrazi at home (proxied up a list close to what I expect Delvis's list to be, since his team has put in the most work with the deck at this point). So far it's been a positive matchup overall. There are games we lose, certainly, but by and large the sacrifice to consistency over explosiveness compared to Metalworker MUD seems to allow us to actually play a game.

    The more control I've gone (the more removal in the list), the worse the matchup seems to be. They're going to focus on getting a Chalice@1 pretty heavily, so I don't like Path to Exile at all. That being said, when they don't have Chalice, Path is great -- and it's good vs a lot of the rest of the room, so.

    I am very much more concerned about the explosive growth of RG Lands as a result of their very favorable Eldrazi matchup. Lands is a serious problem for us and if it's gaining that much popularity, we need to worry about it...especially because of the window for fast combo's re-entry that it allows. Belcher is threatening to be very, very good in the upcoming metagame a couple weeks from now.

  3. #3883
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Arianrhod View Post
    What if any of your card selection decisions were because of MODO availability? I'm guessing none since you've been on there for forever, but I wanted to check.

    Otherwise seems fine. Not quite my flavor, but there's nothing wrong with that.

    I've been testing vs Eldrazi at home (proxied up a list close to what I expect Delvis's list to be, since his team has put in the most work with the deck at this point). So far it's been a positive matchup overall. There are games we lose, certainly, but by and large the sacrifice to consistency over explosiveness compared to Metalworker MUD seems to allow us to actually play a game.

    The more control I've gone (the more removal in the list), the worse the matchup seems to be. They're going to focus on getting a Chalice@1 pretty heavily, so I don't like Path to Exile at all. That being said, when they don't have Chalice, Path is great -- and it's good vs a lot of the rest of the room, so.

    I am very much more concerned about the explosive growth of RG Lands as a result of their very favorable Eldrazi matchup. Lands is a serious problem for us and if it's gaining that much popularity, we need to worry about it...especially because of the window for fast combo's re-entry that it allows. Belcher is threatening to be very, very good in the upcoming metagame a couple weeks from now.
    The windswepts over verdant(i havent noticed a difference)
    Lotv missing.
    That is it for cards i dont play because i dont have them.
    MTGO: Ricardio

    Nic Fit: legacy's magical EDH deck

    I came here to party and resolve prime time triggers.

    "Well, I ain't calling you a truther." -Josh

    IMGUR:http://ricardio69.imgur.com/all/

  4. #3884
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    Re: [Primer/Deck] Nic Fit

    @Ricardio: Nice job on the league. What were your MUs?

  5. #3885
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Ricardio View Post
    i 5-0'd a league see above.
    Well done.



    Quote Originally Posted by Arianrhod View Post
    I've been testing vs Eldrazi at home (proxied up a list close to what I expect Delvis's list to be, since his team has put in the most work with the deck at this point). So far it's been a positive matchup overall. There are games we lose, certainly, but by and large the sacrifice to consistency over explosiveness compared to Metalworker MUD seems to allow us to actually play a game.

    The more control I've gone (the more removal in the list), the worse the matchup seems to be. They're going to focus on getting a Chalice@1 pretty heavily, so I don't like Path to Exile at all. That being said, when they don't have Chalice, Path is great -- and it's good vs a lot of the rest of the room, so.

    I am very much more concerned about the explosive growth of RG Lands as a result of their very favorable Eldrazi matchup. Lands is a serious problem for us and if it's gaining that much popularity, we need to worry about it...especially because of the window for fast combo's re-entry that it allows. Belcher is threatening to be very, very good in the upcoming metagame a couple weeks from now.
    Fast combo is going to be an issue for us, but i am not sure how that is going to develop.

    That said, Path to Exile takes in imprtant role in both Lands and Eldrazi MU. Looking at alternative creature removal anything gets more narrow (Dismemeber, Go for the Throat, Diabolic Edict, Terminate, Punishing Fire, just to name a few).
    VS the Lands MU our best weapon seems to be Surgical Extraction. Since that cards is already within our "standard" gameplan we might aswell stay close to what we do already.
    Plus Path to Exile is obviously an all star vs basically every creature based deck.
    So in the end, the Eldrazi MU seems to resolve around hitting Chalice with Therapy/Decay/Deed, take out beef like TKS/Smasher with Path and possible sweep with Deed and finally locking the board with "bigger" or "better" creatures.
    In testing i felt like we (junk) have a good game against Eldrazi, but it takes some manouvring to overcome them in time. Siege Rhino in this MU is not bad, but also it can fall short. And lists run 1-3 Dismember.

    All in all, i do feel Junk to be good choice yet i am uncomfortable with it and feel that i/we must also look into another direction. In this regard i am more and more drawn to BUG colors to provide more value to the table (recurring Strix for example), while being able to shift to combo-hate game 2/3 (FoW/Surgical Extraction). This are yet just "gut feelings" but i am curious to further see how you or others think towards the direction NicFit might or should go to combat in this shifting meta.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  6. #3886
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    Re: [Primer/Deck] Nic Fit

    Junk vs. BUG to me comes down to do you want to focus more on combat or on the combo MU.

    Junk is better equiped to handle opposing creatures and combat, BUG is better equiped to handle the combo MU.

    It's probably a meta call. BUG's combat capabilities can be improved with a Glissa, the Traitor that can also provide some added value when combined with Strix (which falls in the realm of cute but possible). For the lands MU you could fall back on Submerge to deal with Merit Lage. Try to recur w/ Meren & Eternal Witness for the win.

  7. #3887

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Ricardio View Post
    i 5-0'd a league see above.
    Congrats!
    A question to you (and anyone else playing a one-of vindicate/maelstrom pulse): wouldn't it be better to run council's judgement? gets around hexproof, indestructible (marit lage), doesn't target (if i am not misinformed), so takes out reality smashers. it doesn't kill problematic lands, but in the lands-MU, they just get returned with loam anyway. double white could be a bit awkward early game, but i think between verteran/deathrite we should manage to get it consistently? what do you guys think?

  8. #3888
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by helvetios View Post
    Congrats!
    A question to you (and anyone else playing a one-of vindicate/maelstrom pulse): wouldn't it be better to run council's judgement? gets around hexproof, indestructible (marit lage), doesn't target (if i am not misinformed), so takes out reality smashers. it doesn't kill problematic lands, but in the lands-MU, they just get returned with loam anyway. double white could be a bit awkward early game, but i think between verteran/deathrite we should manage to get it consistently? what do you guys think?
    Sorcery speed is "never" a solution against Marit Lage. A Lands pilot will always try to create the token at the end of your turn.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  9. #3889
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Bobmans View Post
    Sorcery speed is "never" a solution against Marit Lage. A Lands pilot will always try to create the token at the end of your turn.
    Yup. So always keep that W open to threaten with the PtE (regardless of if you actually have it or not).

  10. #3890

    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Bobmans View Post
    Sorcery speed is "never" a solution against Marit Lage. A Lands pilot will always try to create the token at the end of your turn.
    Yeah, you're right. Could council's judgement still be of use in some matchups? Maybe cloudpost when they go for an ulamog? Or is the option to destroy a land more important?

  11. #3891
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by helvetios View Post
    Yeah, you're right. Could council's judgement still be of use in some matchups? Maybe cloudpost when they go for an ulamog? Or is the option to destroy a land more important?
    Same thing. PtE answers Ulamog for 1 mana instead of 3 and at instant speed to boot, so why bother?

  12. #3892

    Re: [Primer/Deck] Nic Fit

    See Ricardio, league is much better :P
    Congrats, what were your matchups? Did you fight miracles? What was your sideboard plan?

    At the moment my most consistent losses are to my self, and then miracles (though my sample size isnt that big)

  13. #3893
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Jain_Mor View Post
    At the moment my most consistent losses are to my self, and then miracles (though my sample size isnt that big)
    Hahaha lol. Nice one.
    Anyway, i also found the Miracles Mentor MU disturbingly difficult. Unlike PFire NicFit.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  14. #3894
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    Re: [Primer/Deck] Nic Fit

    Congratz Ricardio, my man. From the 3 s games its clear that you really hate that miracles mu! When do you board in the full 3 copies?

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    Re: [Primer/Deck] Nic Fit

    Congrats Ricardio! Very nice streamlined list.
    How was 0 tusk for ya?

  16. #3896
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Echelon View Post
    @Ricardio: Nice job on the league. What were your MUs?
    They are on the previous page

    Quote Originally Posted by Bobmans View Post
    Well done.
    Thanks, man.

    Quote Originally Posted by helvetios View Post
    Congrats!
    A question to you (and anyone else playing a one-of vindicate/maelstrom pulse): wouldn't it be better to run council's judgement? gets around hexproof, indestructible (marit lage), doesn't target (if i am not misinformed), so takes out reality smashers. it doesn't kill problematic lands, but in the lands-MU, they just get returned with loam anyway. double white could be a bit awkward early game, but i think between verteran/deathrite we should manage to get it consistently? what do you guys think?
    Vindicate was absolutely invaluable. Killing lands was impressive along with "flashback" by ewit. 10/10 one of.

    Quote Originally Posted by helvetios View Post
    Yeah, you're right. Could council's judgement still be of use in some matchups? Maybe cloudpost when they go for an ulamog? Or is the option to destroy a land more important?
    Between pte and karakas, you don't need anything else. CJ was poor in my testing.

    Quote Originally Posted by Jain_Mor View Post
    See Ricardio, league is much better :P
    Congrats, what were your matchups? Did you fight miracles? What was your sideboard plan?

    At the moment my most consistent losses are to my self, and then miracles (though my sample size isnt that big)
    Luckily, I got to dodge miracles bc that deck gives me a headache. Plan is to cut the superfluous stuff and add threats. games terminus and jace etc.

    Quote Originally Posted by rubblekill View Post
    Congratz Ricardio, my man. From the 3 s games its clear that you really hate that miracles mu! When do you board in the full 3 copies?
    Thanks man. I brought it in a few times but its mostly for combo and miracles.

    Quote Originally Posted by Warden View Post
    Congrats Ricardio! Very nice streamlined list.
    How was 0 tusk for ya?
    Thank you. Its a labor of love.
    It felt absolutely fine. most of the time you want rhino or sigarda and tusk is just an afterthought. Tuskless was fine.

    thanks for all the feedback and praise. Makes me excited to continue working on this deck.
    MTGO: Ricardio

    Nic Fit: legacy's magical EDH deck

    I came here to party and resolve prime time triggers.

    "Well, I ain't calling you a truther." -Josh

    IMGUR:http://ricardio69.imgur.com/all/

  17. #3897
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by rubblekill View Post
    Congratz Ricardio, my man. From the 3 s games its clear that you really hate that miracles mu!
    Thinking about SGames vs the current Miracles it is not so much more threatening. They run less Entreat, some 1 some even 0. between 2-4 Mentor. 1-2 Clique and 1-3 Snapcaster Mage. Still SGames hits Jace, which is the most annoying card, but it feels like that SGames doesn't perfom like it used to. How do others feel about this card vs Miracles?
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
    4c Aggro Loam

    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  18. #3898
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    Re: [Primer/Deck] Nic Fit

    Quote Originally Posted by Bobmans View Post
    Thinking about SGames vs the current Miracles it is not so much more threatening. They run less Entreat, some 1 some even 0. between 2-4 Mentor. 1-2 Clique and 1-3 Snapcaster Mage. Still SGames hits Jace, which is the most annoying card, but it feels like that SGames doesn't perfom like it used to. How do others feel about this card vs Miracles?
    I bring it in to deal with jace and terminus. Those are their best cards against us. We have decay/deed for their counterbalance/mentor. running out rhinos is unbeatable when they have no jtms or term.
    MTGO: Ricardio

    Nic Fit: legacy's magical EDH deck

    I came here to party and resolve prime time triggers.

    "Well, I ain't calling you a truther." -Josh

    IMGUR:http://ricardio69.imgur.com/all/

  19. #3899

    Re: [Primer/Deck] Nic Fit

    Hi guys, potential new Nic Fit player here. As someone moving from Modern into Legacy - I enjoy these decks that seem to play the oddest cards/toolbox decks. I played Pod, followed by now Abzan Company in modern as a reference.

    Moving into Legacy the Junk Rhino version of Nic Fits seems to excite me in odd ways. I like the idea of casting Standard Staples like Thragtusk and Rhino or EDH cards like Meren, Titania or Sigarda in a format notorious for playing 'the best cards'.

    Now, a few questions for you - Besides 4 Cabal/Vetern and some mixture of Deeds/Rhino/Fatties what is core to the deck. Is top a necessity to the deck - or would more draw/tutors be alright.

    This is something i'm looking at right now - tell me what I'm doing wrong guys :)

    Land (22)
    2x Bayou
    1x Dryad Arbor
    3x Forest
    1x Karakas
    1x Phyrexian Tower
    2x Plains
    2x Savannah
    1x Scrubland
    2x Swamp
    4x Verdant Catacombs
    3x Windswept Heath

    Creature (16)

    3x Deathrite Shaman
    1x Eternal Witness
    1x Meren of Clan Nel Toth
    1x Nissa, Vastwood Seer Flip
    1x Scavenging Ooze
    3x Siege Rhino
    1x Sigarda, Host of Herons
    1x Thragtusk
    4x Veteran Explorer

    Instant (6)

    2x Abrupt Decay
    4x Path to Exile

    Sorcery (12)

    4x Cabal Therapy
    4x Green Sun's Zenith
    3x Painful Truths
    1x Vindicate
    Enchantment (4)

    3x Pernicious Deed
    1x Recurring Nightmare

    Sideboard (15)

    1x Abrupt Decay
    1x Deathrite Shaman
    1x Elspeth, Sun's Champion
    1x Gaddock Teeg
    1x Pithing Needle
    1x Qasali Pridemage
    2x Surgical Extraction
    2x Thalia, Guardian of Thraben
    2x Thoughtseize
    1x Titania, Protector of Argoth
    1x Toxic Deluge
    1x Vraska the Unseen

  20. #3900

    Re: [Primer/Deck] Nic Fit

    I'd say the common core of most Nic Fit decks is:

    4 Cabal Therapy
    4 Veteran Explorer
    4 Green Sun's Zenith (can be cut in some pod / bug lists)
    3 Pernicious Deed
    3 Sensei's Divining Top
    2+ Abrupt decay
    1+ Draw Spell (Truths, Read the Bones, Skeletal Scrying)
    1 Eternal Witness
    2+ Bayou
    2-3 Forest
    1-2 Swamp
    1-2 Other Basic Land
    4 Verdant Catacombs
    1-3 Other Green Fetchland

    IMO Top is pretty important since you really want some repeatable card selection. You have a lot of variance in your draws, particularly lategame - you play huge bombs like Meren, Sigarda and so on, but also 1/1 dorks like Veteran Explorer. Having card selection lets you leverage your potential excellent topdecks and you access to a large number of shuffle effects.

    The only real replacement is Sylvan Library, which has a few advantages (dodging chalice@1 which is already awful, and being free / potential actual draws) but also harms the deck in other ways- mainly, it makes Deed a lot more awkward and is a lot easier to remove since you can Abrupt Decay it.

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